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Thread: Drow?
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04-08-1998, 07:43 PM #21DKEvermoreGuest
Drow?
In a message dated 98-04-08 14:19:36 EDT, you write:
> Though, I wonder, if elves would evolve
> as fast as humans, through natural selection?
The race of elves (driven underground during the elf-human wars many centuries
ago) which I designed for my own campaign cast powerful magic upon themselves
which bent their minds and enhanced their bodies in some...unusual ways.
These modifications were done to themselves in order to enable them to better
compete as a race in the underground world. I don't have my notes one this
computer or I'd transmit them for the list, besides they're quite lengthy.
Perhaps I'll just add them to my web page...
- -DKE
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04-08-1998, 09:44 PM #22TremiereGuest
Drow?
In a message dated 98-04-08 15:51:53 EDT, you write:
>
Would elves tend to evolve in an underground habitat more toward the Rockseer
Elves, or the Drow. I would imagine it would be the Rockseers. So your
explanation would be best when considering the creation of drow.
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04-08-1998, 10:22 PM #23Gary V. FossGuest
Drow?
Kyle Foster wrote:
> I personally like the fact that there are no drow in BIRTHRIGHT. I
> think they have been over used of late and lost some of the terror they
> once inspired in players. (This could just be because I ran a really
> long FR game and got really sick of Drow and the like).
> I think BIRTHRIGHT is closer to the Celtic and Norwegien concept of
> Light and Dark , or Seelie(sp) and UnSeelie(sp) courts in some ways.
> The Elven realm in the Vos guide comes pretty close to the unseelie
> court in some ways.
> I also prefer the fact my players can't tell a "good" elf from a "bad"
> one. Though I think that an elven character could probably recognize an
> elf who had truely embraced evil along the lines of the Fiest RIFTWAR
> saga. No one else could recognize an "evil" elf by appearnce, but the
> elves could instictivly recognize the wrongness and pain in the evil
> elfs spirit.
Hear, hear! I agree wholeheartedly. What's the point in having a
specialized
campaign world if after it is released all of the generic game monsters
are
introduced? That's why I don't much care for the introduction of drow,
gnomes,
psionics, planar adventures or non-blooded ruler to the Birthright
setting. It
just makes it too much like all the other game worlds.
- -Gary
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04-09-1998, 01:37 AM #24Jim CooperGuest
Drow?
Gary V. Foss wrote:
> Hear, hear! I agree wholeheartedly. What's the point in having a
> specialized
> campaign world if after it is released all of the generic game monsters
> are
> introduced? That's why I don't much care for the introduction of drow,
> gnomes,
> psionics, planar adventures or non-blooded ruler to the Birthright
> setting. It
> just makes it too much like all the other game worlds.
>
> -Gary
>
Hmmm, what always attracted me to Birthright is the fact that you could
play rulers and such, and there are game mechanics to govern this, not
that you possessed a bloodline. I could still play Birthright without
having bloodabilities, questing to eventually find my destiny (in being
a Guildmaster, Emperor, ArchBishop, or whatever). But I don't think
this milieu would ever have attracted me without the possibity of me
being a ruler of a domain, or eventually becoming one. In short, I
think what makes Birthright a unique campagin setting is because your a
ruler and can effect the shape of the game world much more tangibly, not
because you have some sort of 'divine right'.
But, being a closet munchkin myself, I love being able to have all those
juicy power abilities that bloodlines allow characters to have! :)
heh heh
Darren ('I can't understand why most of my players want to play
unblooded lackeys of NPC rulers') Cooper :-D
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04-09-1998, 03:49 AM #25TremiereGuest
Drow?
In a message dated 98-04-08 18:46:14 EDT, you write:
Light and Dark , or Seelie(sp) and UnSeelie(sp) courts in some ways. >>
This is 100% the concept of Birthright. The light vs. the dark.. And just as
natural history illustrates, both the light and the good are plagued with
traitors amongst the ranks (Boeruine for example).
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04-09-1998, 01:39 PM #26DKEvermoreGuest
Drow?
In a message dated 98-04-08 17:51:30 EDT, you write:
> Would elves tend to evolve in an underground habitat more toward the
> Rockseer
> Elves, or the Drow. I would imagine it would be the Rockseers. So your
> explanation would be best when considering the creation of drow.
>
My point was that I was creating a new race, tailored for Birthright. These
are not drow, nor are they quite Shadow Elves from Mystara.
- -DKE
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04-09-1998, 05:34 PM #27TriztGuest
Drow?
On 09-Apr-98, Tremiere (Tremiere@aol.com) wrote about Re: [BIRTHRIGHT] -
Drow?:
- ->In a message dated 98-04-08 18:46:14 EDT, you write:
- -> > Light and Dark , or Seelie(sp) and UnSeelie(sp) courts in some ways. >>
- ->This is 100% the concept of Birthright. The light vs. the dark.. And just
as
- ->natural history illustrates, both the light and the good are plagued with
- ->traitors amongst the ranks (Boeruine for example).
When having "elven races" of which one is generally evil and the other good,
why not do the same thing with humans, pale humans tends to evil while colored
humans are good? (the choise of colors is based oon the standard meaning of
colors).
//Trizt of Ward^RITE
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04-09-1998, 08:03 PM #28bloebick@juno.com (BenjaGuest
Drow?
On Thu, 9 Apr 1998 12:10:15 -0700 "Tim Nutting"
writes:
>Tuar Annwn?
>
>Is this in Vosgaard?
>
>
>Tim Nutting
Absolutely!! It is the youngest elven nation on Cerelia, and also the
most isolated now. Nobody messes with 'em.
Benjamin, Mr. Vosgaard
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04-09-1998, 09:00 PM #29James RuhlandGuest
Drow?
>
> Tuar Annwn?
>
> Is this in Vosgaard?
>
Yep: interesting realm. Synopsis: the Tuar Annwn elves were about to be
pushed into the sea by a horde of Vos, one of the TA mages did something. .
.creative. . .which resulted in forces from the Shadow World saving the
elves' bacon, but one of the effects of their pyhrric victory was that TA
now exists partway "between" the Shadow World & Aerbrynnis. And the elves
are somewhat affected by this shadowy existance.
They aint "evil" just kinda. . .different (even other Elves don't send
their kids on spring break to TA.)
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04-09-1998, 09:02 PM #30prtr02@scorpion.nspco.coGuest
Drow?
- ----- Begin Included Message -----
Tuar Annwn?
Is this in Vosgaard?
- ----- End Included Message -----
Yes. It's partially in the Shadowworld for much the same reason as Seideth (sp?) if you have the Tuarhaveil sourcebook. The elves breached the barrier to the
shadow to drive off the Vos and haven't been able to close it completly. This
kingdom probably will be involved in the upcoming shadow world adventures/SBs.
In my history of Vosgaard, written well before Tribes, Tuar Annwn used to be an
empire in Northern Vosgaard. I treated it much like Melnibone. Gaunt, pale
Elves with "evil" (vs humans) and sorceress tendencies. The addition of the
shadow menace has only added to this cloak of mystery and fear. I changed the
facts presented in Tribes slightly so the Melnibon.... er, Elves used the
shadow weapon against both their revolting human vassels and their outside Vos
allies. The elves of Mighty Tuar Annwn have cooperated with humans, ruled them
and hunted them as animals. They now skulk in slendid dreamy isolation. In
many descriptions of elven realms the following statement is paid lip service,
but not enforced by DMs (elves- everybody's favorite PC ya know). In Tuar
Annwn, it's certain death for any human to set foot in this part of the forest.
Randax
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