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Thread: Character Creation
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03-18-2003, 06:09 AM #11
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> I wouldn`t refer to this starting feat as a bonus feat, it leads to
confusion with things like fighters gain bonus feats at 1st and other
levels. When refered to as a bonus feat it leads me to believe that a
starting character gets 2 feats instead of 1.
They do.
pg 11 All first level characters start with at least one feat (in addition
to feats gained due to background or class).
Eosin
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03-18-2003, 08:06 AM #12
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>>> Now while this bonus feat works well in a self-contained game like Wheel
of Time I don`t think it would work very well in Birthrigh, since we are
using the rest of the D&D material. The background feats would best be like
the regional feats of the FCS, not free but exclusively available. The
reason that the bonus feat wouldn`t work very well is that the encounter
levels and challange ratings are all based on this not being there. The
monsters don`t have bonus feats to make up for this.
I convert everything into the Wheel of Time d20, much more my style than D&D
Wuxia. I don`t like superheroes running around in my low magic world and I
want spell casters to be RARE. 8 of 11 PHB classes use magic, that ain`t
rare.
I will try to clarify again - this is not an effort to push this on to
anyone. I have it written up (roughly) and thought I would see if I had
committed gross errors or if others had tweaks to the skills or feats for
the regions. You do not have to use it - but telling me why the system does
not work is not what I am after. It does work.
It also never hurts to share :) The d20 team has done much sharing - I have
done some criticizing. I feel you (meaning me) should put your money
where your mouth is - if you want to knock someone else`s work (I have tried
to keep it constructive and barring some odd maintaince numbers, I like the
conversion).
RECAP: I use the d20 WoT system and some Green Ronin stuff as my "Core"
PHB - telling me it does not work - does not work. If you like it, by all
means use it. If you see errors, lets fix them. If you think the WoT system
sux, more power to you - I don`t.
If you want, swing by Call of the Horn website - www.mabinogin.com . I have
lots of stuff for the WOT system, including a 180 page netbook. Not all of
it is good, but I never said I was perfect. The site is like a jr BR.net
(unsanctioned.The RPG is a limited license from Jordan) and it is the
general repository for all things WOT RPG. It has been neglected for a month
or so but I should be updating soon - mainly submissions, most of my focus
has been BR.
Tonight, I should have the start of my Birthright to WoT (Mhoried homegame)
site up and running.
Eosin the Red
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03-18-2003, 03:16 PM #13
irdeggman wrote:
>>Now while this bonus feat works well in a self-contained game like Wheel of Time I don`t think it would work very well in Birthrigh, since we are using the rest of the D&D material. The reason that the bonus feat wouldn`t work very well is that the encounter levels and challange ratings are all based on this not being there. The monsters don`t have bonus feats to make up for this.<<
I tend to disagree. A regional background feat would be fine with me. I do not have the WoT setting, (that one is incredibly expensive here in Germany) so I`m not sure what we`re talking about, but I`d guess that many of these feats would not be very combat-oriented. Am I right.
Anyway, judging from the desire to make magic rare expressed by many here, I believe that most BR characters have considerably fewer magic items than your run-of-the-mill FR character or the `typical` NPCs given in the DMG. As a result, encounters are harder for the PCs compared to other worlds, as long as the PCs do not bring a host of guards with them.
Christoph Tiemann
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