Stat Blocks:Quasit D20
| CR 2 | ||
|---|---|---|
HP 13, hd3d8 Initiative +7AC 18 (+2 size, +3 Dex, +3 natural), touch 15, flat-fooded 15 Fort +3, Ref +6, Will +4 Speed 20 ft. (4 squares), fly 50 ft. (perfect) Spot , Listen | ||
Standard attacks BAB +3, Grapple ?6 | ||
| Attacks | ||
| Full attack: 2 claws +8 melee (1d3?1 plus poison) and bite +3 melee (1d4?1) | ||
Special Attacks/Qualities | ||
| Poison, spell-like abilities | ||
| Alternate form, damage reduction 5/cold iron or good, darkvision 60 ft., fast healing 2, immunity to poison, resistance to fire 10 | ||
| Skills Bluff +6, Diplomacy +2, Disguise +0 (+2 acting), Hide +17, Intimidate +2, Knowledge (any one) +6, Listen +7, Move Silently +9, Search +6, Spellcraft +6, Spot +6 | ||
| Feats Improved Initiative, Weapon Finesse | ||
Str 8 Con 10 Dex 17 Int 10 Wis 12 Cha 10 | ||
| Alignment Always chaotic evil, Environment A chaotic evil-aligned plane, Organisation Solitary | ||
[noinclude][/noinclude]
|
Created by , 11-13-2011 at 06:43 PM 0 Comments, 2,043 Views |
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