D20:Favorable and Unfavorable Conditions Rules
[top]Favorable and Unfavorable Conditions
| Attacker is . . . | Melee | Ranged |
|---|---|---|
| Dazzled | ?1 | ?1 |
| Entangled | ?21 | ?21 |
| Flanking defender | +2 | ? |
| Invisible | +22 | +22 |
| On higher ground | +1 | +0 |
| Prone | ?4 | ?3 |
| Shaken or frightened | ?2 | ?2 |
| Squeezing through a space | ?4 | ?4 |
| ||
| Defender is . . . | Melee | Ranged |
|---|---|---|
| Behind cover | +4 | +4 |
| Blinded | ?21 | ?21 |
| Concealed or invisible | ? See Concealment ? | |
| Cowering | ?21 | ?21 |
| Entangled | +02 | +02 |
| Flat-footed (such as surprised, balancing, climbing) | +01 | +01 |
| Grappling (but attacker is not) | +01 | +01, 3 |
| Helpless (such as paralyzed, sleeping, or bound) | ?44 | +04 |
| Kneeling or sitting | ?2 | +2 |
| Pinned | ?44 | +04 |
| Prone | ?4 | +4 |
| Squeezing through a space | ?4 | ?4 |
| Stunned | ?21 | ?21 |
| ||
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| This article is a D20 reference page The System Reference Document is a comprehensive toolbox consisting of rules, races, classes, feats, skills, various systems, spells, magic items, and monsters compatible with the d20 System version of Dungeons & Dragons and various other roleplaying games from Wizards of the Coast. |
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Created by , 05-20-2007 at 01:28 AM Last edited by , 10-23-2011 at 12:00 PM 0 Comments, 7,372 Views |
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