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Weapon Specialization, Alternative method
Melee Weapons
Min. Level |
# of Prof. Slots |
Type |
Benefits |
1 |
2 |
Specialization |
+1 to hit, +2 damage |
4 |
3 |
Mastery |
+3 to hit, +3 damage May parry once per round without losing attack 5+ over min. attack roll, 2x damage |
8 |
4 |
High Mastery |
+4 to hit, +3 damage
May parry twice per round without losing attacks Speed factor reduced by 2 Called shots at only -3 penalty
5+ over min. attack roll, 3x damage |
13 |
5 |
Grand Mastery |
+4 to hit, +4 damage
May parry 3x per round without losing attacks
Speed factor reduced by 2 Called shots at only -2 penalty 5+ over min. attack roll, opponent dies in 1d2 rounds |
Missile Weapons
Min. Level |
# of Prof. Slots |
Type |
Benefits |
1 |
2 |
Specialization |
+1 to hit, +2 damage |
4 |
3 |
Mastery |
+3 to hit, +3 damage
Range increases by 10% 5+ over min. attack roll, 2x damage |
8 |
4 |
High Mastery |
+4 to hit, +3 damage
Range increases by 25% 5+ over min. attack roll, 3x damage Speed factor reduced by 2 Called shots at only -3 penalty |
13 |
5 |
Grand Mastery |
+4 to hit, +4 damage
Range increases by 50%
Speed factor reduced by 2 Called shots at only -2 penalty 5+ over min. attack roll, opponent dies in 1d2 rounds |
Number of attacks per Round
Weapon Type |
Specialization |
Mastery |
High Mastery |
Grand Mastery |
Bow |
2 |
3 |
4 |
5 |
Crossbow, Light |
1 |
3/2 |
2 |
5/2 |
Crossbow, Heavy |
1/2 |
1 |
3/2 |
2 |
Dagger |
3 |
4 |
5 |
6 |
Dart |
4 |
5 |
6 |
7 |
Melee |
3/2 |
2 |
5/2 |
3 |
Other |
3/2 |
2 |
5/2 |
3 |
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