Master Craftsmen of Cerilia
There are a few Master Craftsmen in Cerilia,
whose wares are fit for a King. As BR dosen't have a load of magic weapons
floating around, these Weapons of Quality would be the senseable choice
for someone who is above using something "off the rack", as
it were. To that end I have come up with a short list of Master Craftsman,
including the qualities of the items they fashion. I suggest using "Sages
& Specialists" to detail these NPCs as individuals should your
PCs ever encounter one of them. Also a DM should determine where in Cerilia
each of these folks live. Its unlikely that they all dwell right in the
PCs hometown. Also prices of these various items should be rather high(at
least as high as a Magical item of a similar type), these men only work
a few pieces a year, and each is unique in some way. So even the greatest
King may have to wait years before he will recieve his item. Provided
the Master agrees to construct one for them. It should also be noted that
these items are as much a statement as they are a useful tool, and anyone
recognizing the item for what it is will have thier Reactions modified
when encountering someone possessing one of them. Haveing recognized the
owner as a warrior of some distinction, even if they have
never heard of them. Lastly all of these items are of the finest quality,
and all of them are suitable for enchantment. Once enchanted that will
supersede the items original bonuses.
Herrick(Blademaster) - Herrick crafts
the best bladed weapons in Cerilia. PCs can have most any *standard* type
of sword or dagger made for them by this Craftsman. His wares have half
the Speed Factor(minimum of 1)of a normal weapon of its type, and the
blades are +1(non-magical)to Damage.
Cadian(Bowmaster) - Cadian is a Half-Elf
who fashions the finest Bows in the Civilized kingdoms. PCs may have Cadian
craft them almost any type of *standard* Bow or Crossbow. Cadian's weapons
grant a +1(non-magical)to Hit, and have their ranges increased by +10
yards per range catagory. Also all his bows act as "Strength Bows"
allowing a user to add thier Strength bonuses to the bow's to Hit(as well
as the +1 normally givin)and Damage rolls.
Volund(Axemaster) - Volund is a Dwarf.
Even among his people his weapons are legendary. PCs can have Volund forge
most any *standard* Mace, Axe, or Flail. Volund's weapons are +1 to Hit,
and +2 on Damage(both non-magical).
Ivarsson(Pole Arms Master) - Ivarsson's
family has manufactered Pole Arms for the elite of Cerilia for centuries.
PCs can have this Craftsman make virtually any *standard* Pole Arm. Weapons
made by him have half the Speed Factor (minimum of 1) of a normal weapon
of its type.
El-Siddig(Armsmaster) - This Khinsani
family has a reputation for creating the most unusual of weapons. PCs
may have them make almost any *non-standard* weapon they can think of(Katana,
Blowgun, Caltrop, Cestus, etc.). These weapons will have a +1(non-magical)
to Hit, and some(DMs discretion)may also have a +1(non-magical)on Damage.
Von Golenstiel(Armorsmith) - Von Golenstiel
creates some of the most fabulous suits of armor in all of Cerilia, but
aside from being attractive they also serve thier wearer more effectively.
PCs can have this Craftsman construct nearly any type of armor or shield.
All armor made by him functions at 1 AC class better then its normal type,
and all shields he makes grant an additional +1(non-magical)to the users
AC.
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