GeneralInfo

Aftane
Awnmebhaighl
Cerilian Currencies
Children of Belinik & Kriesha
Chronology of The Iron Throne
City of Tarva
Crusaders
Death of Scions and Bloodtheft
Dwarven Cosmology
Dwarves, Cerilian
Elves, Cerilian
Encyclopedia of Cerilia
Festivals Sacred to the Land
Ghamoura
Halfling, Cerilian
Injury and death
Interview with Rich Baker !
Introducing the new Birthright.net
Kartahok
Master Craftsmen of Cerilia
New Combat options
Online Chat 1
Online Chat 2 (11/8/00)
Organization of the Faith of Nesirie
Organizing third edition divine spells into spheres
Player Secrets of Rohrmarch
Players Secrets of Mairada
Players Secrets of Suiriene
Population Levels
Rogue Mages
Sidhelien Festivals
Skyewode
Taragin
The Church of Storm’s Height
The Duchy of Osoerde
The Harrowmarsh
The Hidden City of Timoshev
The Impregnable Heart of Haelyn
The Lost
The Order of the Sun
The Secret Order of the Flame
The Serpent
Torazon
Vorostokov
Weapon Specialization, Alternative method
Workings of Magic, part 1
Zhainge Merchant's guild


Death of Scions and Bloodtheft

We all know when a scion dies by piercing the heart that there is a nifty lightshow that happens as a result. Well, in keeping with my pet preference that the various derivations imbue certain traits and characteristics to their possessors.Now the lightshow (or, more correctly, the *type* of lightshow) depends on the derivation of the former scion and the alignment of the bloodthief.

Death of Scions and Bloodtheft:

- Anduiras: The scion's bloodpower leaves the body in a soft golden glow, rising skyward to gently fade away into the heavens (or, if bloodtheft occurs, the recipient is briefly surrounded by a golden halo of light. The recipient feels energetic, yet warm and comforted for a long while afterwards. If the bloodthief is of evil alignment, there is a great clap of thunder and the recipient is blown backwards, crackling with wild energy for a short duration afterwards, and they feel supremely powerful during this time).

- - Reynir: The bloodpower of the scion virtually drains away from the body (torso), the soft emerald green rivulets of power trickling into the cracks/undergrowth/crevices of the surrounding earth within a matter of moments (if bloodtheft occurred, the green rivulets flow up the instrument of death and under the skin of the arms to dissappear in the recipients body, eyes briefly glowing an emerald green (ala the black oil in the X-files). The recipient feels more *alive* for awhile afterwards, and all senses are heightened for the duration. Note, if the bloodtheif is of evil alignment, this transfer of power feels slimey, like there is a million slugs slithering all over them. It is a most uncomfortable feeling, and only abates when Reynir's essence has been thoroughly corrupted and polluted by the new possesor's evil disposition).

- - Brenna: Brenna's bloodline leaves very little indication that a transference of power occurred. The scion's bloodpower leaves the body in the barest tendrils of the blackest black, darker than obsidian; indeed, its more a *feeling* of the transfer occurence. Best described as 'the hair standing on end'/electrified feeling one gets when near high voltage currents (or, if bloodtheft occurs, it really IS ala the black oil in the Xfiles appearance). During the transfer, the recipient feels a burning cold but, strangely, long afterwards feels flushed and entoxicated at the same time, like they just had the most intense s---, well, you know what I mean right?!?). ;) Brenna's essense does not distinguish between alignments).

- - Basaia: The former scion bursts into flame from the release of the intense divine essense of the sun goddess, leaving only a fine powdery ash of the former godling (effect dependant upon the bloodline strength of the former scion - tainted would leave a burned corpse, whereas a great strength reducing it as per above). (If bloodtheft occurs, the recipient *also* temporarily bursts into flame, but is little harmed by the transfer - except perhaps in requiring a new wardrobe! (modesty being maintained all the while, of course!) ;) Recipient feels hot and flushed afterwards, full of energy and action. If of evil alignment, the bloodthief feels like their blood is boiling, and relief comes only slowly to the recipient (until the essense is thoroughly polluted by their evil disposition)).

- - Masela: Wave after wave of radiant actinic energy rushes out of the dying scion, all the intense emotions of the scion's last moment of life pulsing out with it! All those touched/in the vicinity of the release of bloodpower experience every intense emotion, from hatred to love, ranging the full spectrum of the specie's capacity for feeling them, but beyond any extreme most mortals have ever felt. The last emotions are almost always pain, sorrow, and agony, however, and most scions bless that they never feel this transference of power. Every scion who has ever felt Masela's essence describe it most like the pain and agony that is associated with forciful devestiture and/or bloodtheft [or giving birth! ;)]. (If bloodtheft occurs, there is no mercy for the thief. The killer feels *only* the pain and agony of his deed, and the recipient is incapacitated long afterwards by painful cramps, nausea (sea sickness), and during the act, the feeling that every fiber of their person is being pulled in every direction at the same time). [Note: the picture on the front of the BoP, IMO, shows the transfer of the essence of Masela to a scion]. Masela's essense does not distinguish between alignments - all types feel the same pain and suffering).

- - Vorynn: A soft white light surrounds the dying scion, and gradually fades into nothingness within the heavens (much like Anduiras' effect). (If bloodtheft occurs, the recipient is surrounded by a white, wispy halo, much like the faerie fire spell, and feels the utmost calm and serenity that the being has probably ever felt in their life. It is reported that visions often come to the recipient afterwards. Oddly enough, the effect of Vorynn's essense does not change when the recipient is of evil alignment. However, evil bloodthieves always feel an odd sense of foreboding for a long while after the transfer, and the uneasy sense that they will come to regret their actions. Indeed, it is said that the evil scion cannot shake the feelings of doubt and uncertainty that haunt their every thought thereafter).

Lastly

- - Azrai: This is the traditional lightening effect, the most grandiose display (as is proper for the former god of pride!). Lightning sparks and arcs from the dying scion's heart/torso into the ground surrounding them and into the heavens above. Of course, Azrai's 'curse' is the most widely known of all the bloodlines, and is the type most associated with bloodtheft throughout Cerilia. Curiously, even during bloodtheft or proper investiture ceremonies, accounts state that Azrai's essense seems to strike and imbue godly essense into nearby living creatures or inanimate objects, seemingly at random, despite the intentions of the bloodthief or investiture priest! One can never be sure what to expect when dealing with the Bloodpower of the Supreme Shadow ... (If bloodtheft occurs, the recipient is zapped (ala the Highlander series; or, for a BR original, I always refer to the death of The Sinister pic in Blood enemies), but a transfer of power is never assured. The DM is free here to do as they please, shocking the recipient with damage while giving them the power; *OR*, the other extreme: even taking the bloodline of the bloodthief along with it into the ground and/or another being! (if corruption does not occur, there is a chance that thats the way I play it! ;) MUWHAHAHAHAHAHAAA!!!!)