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Children of Belinik & Kriesha
Denikin
(demigod)
Symbol: Skull
Titles: Lord of Death, King of the Shadow, Master of Ill Fate,
Cold Rider (?)
Son of Belinik and Kriesha
AL: Neutral Evil, with tendancies toward True Neutral
Worshipers: few
Area of Control: Death, Decay, the Shadow world
There are two aspects of Denikin, Death and the Shadow.
Priestly requirements:
WIS: 9
Alignment: any (death) any evil (shadow)
Weapons: battle axe, short sword, dagger, knife
Armor: None
Major Spheres: All, Charm, Divination, Necromantic, Necromancy
(from the mage school)
Minor Spheres: Healing (reversed only), Animal
Powers:
3rd level- Inspire Fear
5th level- Summon Spirit
9th level- Summon Undead 1/month
Power over Undead: command
HD 8
Makhno (Mae'cinor):
(demigod)
Symbol: Three crossbow bolts
Titles: Bringer of Plague, Sickness and Disease
Daughter of Belinik and Kriesha
AL: Chaotic Evil
Worshipers: CE, NE, CN
Area of Control: Disease, Sickness, Plague, Illness of all kinds
The daughter of Belinik and Kriesha appeared in the years after Deismaar.
She is a cold demi-goddess of sickness and withered life. She has contempt
of life, but seeks to corrupt it with disease as often as destroying it
with plague. She is most certainly malicious and posseses a cruel sense
of irony, striking a great warrior with polio to wither his sword arm,
or striking a great wizard with a mental debilitation which leaves them
forgetful and unable to remember spells or conduct research.
Makhno does not take physical form very often, but can appear as a dark
mist, or fog. She avoids combat, usually striking her enemies down with
violent, and acute illness. She can appear as an old crone, or a winged
skeleton covered with thin fur. She is on good terms with her parents
and brother, Denikin, as well as moderatly good term with Elyal (Elole).
She is very hostile to Ayairda (Laerme) and Nesirie. As she preys upon
armies both in the field and in garrison, she is disliked by Haelyn and
Cuiracen.
Those suffering might attempt to placate her with gifts.
Priestly requirements:
WIS: 9
CON: 15
Alignment: any non-good
Weapons: any non-bladed weapon, bows are prefered, esp. crossbow
Armor: any non-metal
Major Access: All, Healing (reversed only), Necromantic, Animal,
Summoning, Protection (reversed only)
Minor: Combat, Divination, Weather
Powers:
1st level- Immunity to all
diseases
5th level- Laying on of hands of pain (reverse of Paladin's ability) 2pts/(level-4)
9th Level- Scabrous Touch (Necromancers Guide)
No Turning, No Control
HD 8
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