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  1. Alignment flawed? BR Guilders

    Started by Kenneth Gauck, 02-24-1999 03:49 AM
    ability, alignment, chaos, characters, deal, grab, guilder, lawful, loyal, loyalty, merchandise, order, organization, original, policy, public, quality, random, regent, regular, scenario, section, sequence, society, traders, weak
    • Replies: 1
    • Views: 10,182
    Last Post: 02-25-1999 01:54 PM
    by the Falcon  Go to last post
  2. Guild Products (was: - Alignment fl

    Started by Morg, 02-24-1999 06:34 PM
    ability, alignment, campaign, chaos, cost, deal, friends, game, grab, guild, income, loyal, loyalty, merchandise, original, pbem, policy, public, random, river, scenario, section, sequence, society, stone, time
    • Replies: 0
    • Views: 9,775
    Last Post: 02-24-1999 06:34 PM
    by Morg  Go to last post
  3. Fw: Dragon Magazine Distribution

    Started by wilson tse, 03-11-1999 08:17 PM
    changed, discussion, dragon, dragon magazine, faq, formation, friends, games, house, industry, magazine, major, moon, multi, order, original, random, rebirth, request, rpg, speed, state, trade, transfer, type, wotc
    • Replies: 0
    • Views: 5,907
    Last Post: 03-11-1999 08:17 PM
    by wilson tse  Go to last post
  4. Just what we all wanted - yet more

    Started by Jim Cooper, 03-21-1999 10:45 AM
    action, actions, azrai, change, cold, curse, death, divine, earth, effect, energy, essence, evil, gen, investiture, original, powerful, random, rising, scion, shadow, spell, strike, sun, type, vision
    • Replies: 0
    • Views: 8,273
    Last Post: 03-21-1999 10:45 AM
    by Jim Cooper  Go to last post
  5. Stat levels - slightly OT (was: Tra

    Started by Mathieu Roy, 04-16-1999 11:49 PM
    2nd, allowed, arts, attributes, box, days, games, gurps, levels, massacre, novels, npcs, point, points, powerful, published, random, rare, realms, slightly, stat, stats
    • Replies: 0
    • Views: 7,726
    Last Post: 04-16-1999 11:49 PM
    by Mathieu Roy  Go to last post
  6. (Was T&T6SD)Experience

    Started by Mathieu Roy, 04-18-1999 01:23 AM
    balanced, challenge, character, characters, experience, game, group, level, random, stat, stats
    • Replies: 0
    • Views: 2,064
    Last Post: 04-18-1999 01:23 AM
    by Mathieu Roy  Go to last post
  7. Peryton the bane of PC`s ?

    Started by Cobos, 04-18-1999 08:56 PM
    attention, campaigns, creature, dead, deal, description, feature, fire, forest, hunters, manual, medieval, militant, monster, npcs, peryton, players, random, range, rumours, size, stag, story, strange, suggestion, supernatural, wondering
    • Replies: 5
    • Views: 9,869
    Last Post: 04-19-1999 07:44 PM
    by Mark A Vandermeulen  Go to last post
  8. peasent uprising [was --I r

    Started by Kenneth Gauck, 01-17-1999 04:50 AM
    active, army, baron, blooded, class, events, fortune, heir, king, kings, land, law, luck, nobility, original, plan, power, province, random, rebellion, regent, richard, rule, ruler, throne, usurper
    • Replies: 1
    • Views: 5,898
    Last Post: 01-22-1999 01:54 PM
    by Jeff Dunnett  Go to last post
  9. peasent uprising [was --I recan

    Started by Kenneth Gauck, 01-17-1999 02:00 AM
    action, arms, close, community, government, heir, land, leader, lord, major, medieval, minor, modern, multi, noting, peasants, power, random, rebellion, regent, rule, ruler, size, story, time, transfer, type, william
    • Replies: 4
    • Views: 8,037
    Last Post: 01-17-1999 10:37 PM
    by Pieter Sleijpen  Go to last post
  10. War & loyalty

    Started by Memnoch, 01-15-1999 04:19 AM
    actions, agitate, America, army, champion, domain, effect, enforce, espionage, events, evil, game, guess, liberation, loyalty, money, nature, original, picture, point, province, random, regent, section, time, war, world
    • Replies: 0
    • Views: 7,001
    Last Post: 01-15-1999 04:19 AM
    by Memnoch  Go to last post
  11. War & loyalty

    Started by Tim Nutting, 01-15-1999 01:13 AM
    actions, agitate, army, champion, conflict, domain, enforce, espionage, events, evil, free, game, guess, liberation, loyal, loyalty, money, nation, original, picture, province, random, regent, section, task, war, warhammer
    • Replies: 0
    • Views: 7,176
    Last Post: 01-15-1999 01:13 AM
    by Tim Nutting  Go to last post
  12. Those Darn Vos

    Started by Jim Cooper, 01-20-1999 03:52 AM
    attack, campaign, change, code, conduct, cooper, cultures, evil, familiar, follow, game, generally, goblins, guess, heir, honor, lawful, leadership, migration, orogs, proceed, random, realm, regent, society, step, story, time
    • Replies: 5
    • Views: 8,397
    Last Post: 01-20-1999 09:07 PM
    by Jim Cooper  Go to last post
  13. Realm Names

    Started by Olesens, 01-23-1999 03:28 AM
    areas, bor, born, care, close, days, death, deep, favourite, guys, heir, hotgb, island, islands, land, languages, map, mile, muden, physical, province, random, realm, realms, sides, structure, throw
    • Replies: 6
    • Views: 9,390
    Last Post: 01-26-1999 04:19 AM
    by JulesMrshn@aol.co  Go to last post
  14. Diplomacy, Decree, and Routine Comm

    Started by the Falcon, 01-26-1999 11:25 AM
    actions, answer, country, decree, diplomacy, diplomatic, events, foreign, haven, members, minor, ponder, random, solved
    • Replies: 0
    • Views: 5,237
    Last Post: 01-26-1999 11:25 AM
    by the Falcon  Go to last post
  15. Lieutenants

    Started by JD Lail, 01-27-1999 04:37 AM
    action, actions, balance, crack, domain, enforced, event, events, fourth, lieutenant, lieutenants, original, random, random event, realm, regent, rules, strike, turn
    • Replies: 2
    • Views: 6,736
    Last Post: 01-27-1999 02:25 PM
    by the Falcon  Go to last post
  16. Battlesystem

    Started by Jim Cooper, 02-07-1999 08:13 PM
    battlesystem, folder, random, soul
    • Replies: 2
    • Views: 6,461
    Last Post: 02-08-1999 10:27 PM
    by Jim Cooper  Go to last post
  17. Variable Investure (was: Shield

    Started by Daniel McSorley, 02-15-1999 12:33 AM
    action, deal, erm, events, formula, free, gold, income, master, money, random, regent, shield, state, turn
    • Replies: 0
    • Views: 4,268
    Last Post: 02-15-1999 12:33 AM
    by Daniel McSorley  Go to last post
  18. RE: Shield of Halaia

    Started by Peter Wiyda, 02-18-1999 07:36 PM
    attempt, class, cleric, collect, cooper, domain, holdings, morning, original, page, paladin, random, rps, rule, rulebook, section, shield, temple, turns
    • Replies: 0
    • Views: 5,206
    Last Post: 02-18-1999 07:36 PM
    by Peter Wiyda  Go to last post
  19. More Bards!!! (v2.0)

    Started by Kenneth Gauck, 10-30-1998 04:09 AM
    areas, artist, attempting, battle, bonus, casting, change, character, class, combat, consequences, critical, description, discussion, enjoyable, follow, form, formation, game, lore, nature, original, professional, public, random, sandbox, skills, songs, spell, tales, warrior
    • Replies: 2
    • Views: 6,606
    Last Post: 10-30-1998 03:31 PM
    by Craig Dalrymple  Go to last post
  20. Alternative Magic/ Rest and rec

    Started by Kenneth Gauck, 10-31-1998 08:21 PM
    allowed, campaign, cast, characters, day, distinguish, druid, encounter, fighting, mage, magic, physical, place, players, random, restore, rule, rules, run, running, sere, spell, spells, substitute, temple, weak
    • Replies: 0
    • Views: 3,849
    Last Post: 10-31-1998 08:21 PM
    by Kenneth Gauck  Go to last post
  21. Misc- LETA Website, Check it out.

    Started by Jesse LaBranche, 12-06-1998 08:10 PM
    articles, box, collection, community, contest, costs, directory, events, features, formation, fun, future, gamer, gaming, multiple, place, product, random, rpg, running, scouts, search, section, trade, world
    • Replies: 0
    • Views: 4,324
    Last Post: 12-06-1998 08:10 PM
    by Jesse LaBranche  Go to last post
  22. Wizard Regents (What IS Rule?)

    Started by Kenneth Gauck, 12-28-1998 07:01 AM
    campaign, consequences, effect, events, fun, heir, historical, land, landed, players, point, random, realm, rule, run, running, small, story, the wizard, times, water, wizard, wizards
    • Replies: 0
    • Views: 2,296
    Last Post: 12-28-1998 07:01 AM
    by Kenneth Gauck  Go to last post
  23. RE: Vassalage Arrangements

    Started by Shaun Hodgson, 01-05-1999 09:19 AM
    arts, bloodline, campaign, claims, colours, events, gold, growth, holdings, loyalty, nation, order, player, power, random, realm, rebellion, regency, regent, rules, simple, strike, time, true, unit, vassalage
    • Replies: 0
    • Views: 2,216
    Last Post: 01-05-1999 09:19 AM
    by Shaun Hodgson  Go to last post
  24. Fellow BRers: I need your brains!

    Started by Jim Cooper, 10-03-1998 05:30 AM
    action, adult, balance, campaign, critical, crown, current, deal, economy, events, game, guild, guilder, hotgb, land, leader, level, maximum, population, province, random, regent, rps, rulebook, ruler, ruling, trade, turn
    • Replies: 0
    • Views: 5,675
    Last Post: 10-03-1998 05:30 AM
    by Jim Cooper  Go to last post
  25. RE: Of Ships and the Sea

    Started by Kariu, 10-08-1998 01:40 PM
    actions, arms, artillery, battles, building, cities, class, complete, cover, damage, deep, effects, equipment, events, group, mage, modification, naval, original, player, product, race, ramming, random, river, sea, sun
    • Replies: 0
    • Views: 6,622
    Last Post: 10-08-1998 01:40 PM
    by Kariu  Go to last post
Results 26 to 50 of 408
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