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  1. Technological Progression of Ce

    Started by Kenneth Gauck, 12-25-1998 08:21 AM
    3 Pages
    1 2 3
    advance, advancing, America, anuirean, artillery, civil, cooper, cultural, developed, dukes, effect, field, fighting, fortifications, generally, historical, history, kings, longbow, lost, military, mix, purpose, redirect, resources, rise, stag, technology, time, vision, war, warfare, wars
    • Replies: 22
    • Views: 6,874
    Last Post: 01-11-1999 03:23 PM
    by Pieter A de Jong  Go to last post
  2. Rules questions -Wraith

    Started by Whalejudge@aol.co, 12-28-1998 05:30 PM
    action, allowed, average, control, diplomacy, gold, guild, holding, holdings, income, king, land, limited, loyalty, production, province, realm, regency, regent, route, rule, rules, sea, trade, trade route, war
    • Replies: 1
    • Views: 5,528
    Last Post: 12-29-1998 07:02 AM
    by Tim Nutting  Go to last post
  3. [Birthright] Cults

    Started by Kenneth Gauck, 12-30-1998 04:54 AM
    ability, building, casting, couple, day, dead, death, deities, design, grand, guild, king, locate, original, place, player, powerful, powers, purpose, shadow, source, spell, time, turn, undead, village, war, weapons, world
    • Replies: 0
    • Views: 4,981
    Last Post: 12-30-1998 04:54 AM
    by Kenneth Gauck  Go to last post
  4. BIRTHRIGHT NETBOOK UPDATED (Fin

    Started by BenandAmy, 01-02-1999 05:17 AM
    America, arms, australia, box, cold, collected, completely, content, cooper, cultural, david, day, europe, formation, language, news, original, page, record, sea, system, time, type, version, war, world
    • Replies: 8
    • Views: 4,372
    Last Post: 01-04-1999 12:50 AM
    by Kenneth Gauck  Go to last post
  5. Wish List was Review: TotHW

    Started by JulesMrshn@aol.co, 01-08-1999 07:28 AM
    adventures, America, aoc, areas, armies, battlesystem, box, cities, current, description, dragon, form, heirs, king, maps, player, players, professions, public, roads, shadow, shadow world, time, trade, version, war, world, worlds
    • Replies: 7
    • Views: 3,413
    Last Post: 01-12-1999 06:25 AM
    by JulesMrshn@aol.co  Go to last post
  6. The History of Aebrynis

    Started by Jim Cooper, 01-11-1999 12:22 AM
    Aebrynis, arc, armies, background, campaign, close, days, dead, deal, essence, history, holy, intelligence, level, plan, players, point, run, running, scale, seek, shadow, side, small, story, task, undead, war
    • Replies: 2
    • Views: 6,090
    Last Post: 01-14-1999 08:08 AM
    by Tim Nutting  Go to last post
  7. Destroying faith and econom

    Started by zero@wiredweb.com, 01-11-1999 09:55 PM
    action, destroying, difference, enemy, faith, hammer, pbem, provinces, rules, small, state, title, transfer, type, war
    • Replies: 0
    • Views: 1,724
    Last Post: 01-11-1999 09:55 PM
    by zero@wiredweb.com  Go to last post
  8. Occupying Provinces

    Started by Memnoch, 01-12-1999 05:20 AM
    action, box, conquest, current, difference, enemy, foreign, formation, guild, holdings, influence, landed, law, occupation, province, provinces, quest, regency, regent, result, rulebook, ruler, taxation, unit, war
    • Replies: 0
    • Views: 5,134
    Last Post: 01-12-1999 05:20 AM
    by Memnoch  Go to last post
  9. Castle Levels

    Started by Tommy Ashton II, 01-13-1999 12:16 PM
    3 Pages
    1 2 3
    area, average, benefits, bonus, box, building, castle, cooper, cost, court, discussion, empire, formation, holidays, invasion, kings, level, lord, muster, original, province, provinces, rare, recent, regent, siege, suitable, turn, war
    • Replies: 21
    • Views: 16,733
    Last Post: 01-20-1999 02:30 PM
    by DKEvermore@aol.co  Go to last post
    • Replies: 0
    • Views: 2,072
    Last Post: 09-25-1998 02:59 AM
    by enq@completesystems.com.  Go to last post
  10. Alignments and Holy Men

    Started by Galwylin, 09-25-1998 07:01 AM
    advanced, alignment, alignments, box, days, describe, dirty, discussion, evil, game, glory, holy, human, land, lost, moment, nation, nobility, noble, power, ruling, serving, society, time, war
    • Replies: 1
    • Views: 2,654
    Last Post: 09-25-1998 07:40 AM
    by Craig Dalrymple  Go to last post
  11. Faiths & Assassinations

    Started by James Ray, 09-30-1998 07:22 AM
    ability, army, assassination, athe, attacking, battle, bonuses, class, faiths, fighter, force, heir, history, lost, loyal, loyalty, point, shade, size, time, war, wizard
    • Replies: 0
    • Views: 1,935
    Last Post: 09-30-1998 07:22 AM
    by James Ray  Go to last post
  12. Anyone with a Strategic Bent?

    Started by The Olesens, 09-30-1998 11:45 AM
    andrew, est, guy, pbem, plan, strategic, war
    • Replies: 0
    • Views: 1,695
    Last Post: 09-30-1998 11:45 AM
    by The Olesens  Go to last post
  13. Faiths & Assassinations

    Started by Antonio Lopez, 10-01-1998 03:22 PM
    assassination, athe, battle, faiths, heir, history, james, lost, point, ring, shade, war
    • Replies: 0
    • Views: 1,668
    Last Post: 10-01-1998 03:22 PM
    by Antonio Lopez  Go to last post
  14. Troop Maximums

    Started by Whalejudge@aol.co, 10-05-1998 04:51 AM
    America, avanil, battles, duke, fan, force, infantry, invasion, legion, legions, level, maximum, nation, nick, organization, place, resources, rome, scouts, south, time, troop, troops, true, units, war, wilder
    • Replies: 1
    • Views: 4,755
    Last Post: 10-05-1998 06:05 PM
    by Trizt  Go to last post
  15. RE: Living Source Manifestations

    Started by enq@completesystems.com., 10-05-1998 11:07 PM
    animal, application, area, blood, changed, creature, dead, diplomacy, dragon, form, ghost, god, influence, land, level, lord, mage, natural, power, powerful, source, stag, tales, transfer, type, war, weapon
    • Replies: 0
    • Views: 2,650
    Last Post: 10-05-1998 11:07 PM
    by enq@completesystems.com.  Go to last post
  16. RE: Heart Pierce

    Started by enq@completesystems.com., 10-05-1998 11:48 PM
    application, balanced, blood, bloodform, bloodline, critical, damage, dead, death, deep, diplomacy, dragon, formation, game, group, magic, player, scene, scion, score, setting, speed, tales, time, true, type, war
    • Replies: 0
    • Views: 5,081
    Last Post: 10-05-1998 11:48 PM
    by enq@completesystems.com.  Go to last post
  17. RE: Alignment (Again?!)

    Started by Kariu, 10-07-1998 02:32 AM
    alignment, area, attacking, changed, dragon, dragon magazine, dwarf, elves, enemy, evil, goblins, group, humans, lawful, magazine, mortal, powers, race, recent, skills, species, time, war
    • Replies: 0
    • Views: 2,286
    Last Post: 10-07-1998 02:32 AM
    by Kariu  Go to last post
  18. RE: Alignment (Again?!)

    Started by David Sean Brown, 10-07-1998 02:22 PM
    alignment, area, attacking, changed, dwarf, elves, enemy, evil, goblins, group, humans, lawful, mortal, race, species, war, women
    • Replies: 0
    • Views: 2,234
    Last Post: 10-07-1998 02:22 PM
    by David Sean Brown  Go to last post
  19. RE: BR Cancellation

    Started by enq@completesystems.com., 10-08-1998 12:30 AM
    application, australia, cities, day, diplomacy, novels, players, scout, town, transfer, type, war
    • Replies: 0
    • Views: 1,976
    Last Post: 10-08-1998 12:30 AM
    by enq@completesystems.com.  Go to last post
  20. RE: Alignment (Again?!)

    Started by Kariu, 10-08-1998 02:54 AM
    alignment, area, attacking, bor, born, changed, dwarf, elf, elves, enemy, evil, gheallie, goblins, group, humans, immortal, lawful, pick, race, sea, species, spelling, war, women
    • Replies: 0
    • Views: 4,514
    Last Post: 10-08-1998 02:54 AM
    by Kariu  Go to last post
  21. RE: BR Cancellation

    Started by Peter Hodge, 10-08-1998 07:58 AM
    application, australia, cities, diplomacy, dragon, lore, multi, novels, original, players, players secrets, product, scout, secrets, town, transfer, type, war, world
    • Replies: 0
    • Views: 2,180
    Last Post: 10-08-1998 07:58 AM
    by Peter Hodge  Go to last post
  22. RE: Alignment (Again?!)

    Started by David Sean Brown, 10-08-1998 09:06 PM
    alignment, bor, born, elf, evil, gheallie, humans, immortal, pick, spelling, war, woman
    • Replies: 0
    • Views: 2,028
    Last Post: 10-08-1998 09:06 PM
    by David Sean Brown  Go to last post
  23. RE: Alignment (Again?!)

    Started by swords, 10-08-1998 09:39 PM
    alignment, bor, born, elf, elves, evil, forest, gheallie, goblinoids, humans, immortal, pick, players, spelling, strength, war
    • Replies: 0
    • Views: 1,701
    Last Post: 10-08-1998 09:39 PM
    by swords  Go to last post
  24. Birthright, ReRealease

    Started by The Olesens, 10-12-1998 01:21 AM
    2 Pages
    1 2
    actions, andrew, battles, card, cards, domain, dragons, fighting, gaming, guys, humans, levels, maps, monsters, pick, province, purpose, regency, regent, roads, scale, side, system, throw, war, war card
    • Replies: 10
    • Views: 4,687
    Last Post: 10-14-1998 09:50 AM
    by Even =?iso-8859-1?Q?S=F8  Go to last post
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