Tag: tree

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  1. How to Rebalance the scale of micromanagement?

    Started by Galdred, 06-20-2017 08:29 PM
    actions, alliance, campaign, computer, computer game, domain, game, homebrew, kingmaker, legion, limited, micromanagement, order, path, plan, player, provinces, rebalance, rpg, scale, size, strongholds, tabletop, tactical, tree, type, zodiac
    • Replies: 4
    • Views: 897
    Last Post: 07-05-2017 01:57 PM
    by Galdred  Go to last post
    • Replies: 4
    • Views: 1,822
    Last Post: 08-05-2016 03:22 PM
    by Lee  Go to last post
  2. PnP:Liberation of Osoerde Turn Eight

    Started by Blastin, 04-28-2013 03:54 AM
    building, curse, dead, evil, glory, liberation, place, purpose, restored, shadow, terror, tragic, tree, undead, vision, war
    • Replies: 0
    • Views: 675
    Last Post: 04-28-2013 03:54 AM
    by Blastin  Go to last post


  3. PnP:Liberation of Osoerde Turn Six

    Started by Thelandrin, 04-26-2013 04:47 PM
    actions, allowed, ancient, attack, baroness, blessed, building, concerns, damaged, dead, death, future, land, liberation, magic, news, place, powerful, search, section, shadow, stone, strength, time, tree, undead, war, waters, world
    • Replies: 0
    • Views: 753
    Last Post: 04-26-2013 04:47 PM
    by Thelandrin  Go to last post


  4. PnP:Liberation of Osoerde Turn 6

    Started by AndrewTall, 04-25-2013 10:23 PM
    actions, allowed, ancient, attack, baroness, concerns, dead, death, future, land, liberation, magic, news, place, powerful, search, section, shadow, stone, strength, time, tree, undead, war, waters, world
    • Replies: 0
    • Views: 20
    Last Post: 04-25-2013 10:23 PM
    by AndrewTall  Go to last post


  5. PnP:Liberation of Osoerde Turn Two

    Started by AndrewTall, 04-25-2013 10:00 PM
    alert, attack, character, cold, concerns, content, days, death, fighting, formation, inn, leader, liberation, loyalty, magic, place, ranger, raven, ruins, shadow, skill, strike, supplement, time, tree, true, weapons
    • Replies: 0
    • Views: 484
    Last Post: 04-25-2013 10:00 PM
    by AndrewTall  Go to last post


  6. Maesil

    Started by Marco Fossati, 04-08-2013 08:19 PM
    ancient, anuirean, bor, born, cities, city, duchies, est, flow, iron, kingdoms, mighty, mile, peaks, river, time, trade, tree, western
    • Replies: 0
    • Views: 29
    Last Post: 04-08-2013 08:19 PM
    by Marco Fossati  Go to last post


  7. {Shadowborn} Prelude

    Started by ebatalis, 07-15-2012 07:28 AM
    absent, area, claim, cold, creature, dead, death, dream, ghost, guide, iron, land, lost, magic, place, prelude, rising, sea, shadowborn, sun, sword, time, tree, warrior, wastes, waters, world
    • Replies: 1
    • Views: 2,150
    Last Post: 07-15-2012 07:51 AM
    by ebatalis  Go to last post

    A Bards Tale

  8. Regency (and the Gorgon`s BS)

    Started by Alaric, 04-18-1999 05:23 PM
    3rd, azrai, bloodline, bor, born, divine, fun, game, god, group, house, level, luck, noble, point, power, powerful, regency, running, spell, status, strength, time, tree, true, worlds
    • Replies: 2
    • Views: 438
    Last Post: 04-18-1999 08:47 PM
    by Solmyr  Go to last post
  9. Some mindless bantering I thoug

    Started by darkstar, 04-08-1999 12:35 AM
    alter, campaign, cc2, change, core, houses, morg, rules, scale, times, tree
    • Replies: 0
    • Views: 310
    Last Post: 04-08-1999 12:35 AM
    by darkstar  Go to last post
  10. regency

    Started by finnsson, 04-18-1999 03:59 PM
    blooded, bloodlines, bloodtheft, bor, born, cast, creature, description, event, events, fencing, god, gods, heir, night, noble, nobles, pbems, powerful, regency, spell, story, strength, teleport, time, tree, unique, visit
    • Replies: 5
    • Views: 439
    Last Post: 04-19-1999 07:36 PM
    by Mark A Vandermeulen  Go to last post
  11. Yet another post on those Pointy Ea

    Started by Jim Cooper, 02-04-1999 12:29 AM
    aebrynis, alignment, azrai, blood, casting, cold, curse, dancing, dead, deal, death, domain, effect, essence, form, game, history, magic, nature, power, rulebook, spell, tree, type, world
    • Replies: 0
    • Views: 326
    Last Post: 02-04-1999 12:29 AM
    by Jim Cooper  Go to last post
  12. Somewhat Off Topic - Christmas

    Started by Kenneth Gauck, 11-21-1998 09:17 PM
    andu, born, boy, church, completely, dead, dragonlance, druid, Europe, fan, festivals, flight, gold, holy, house, integrated, lord, mage, major, original, place, prince, regent, retinue, revival, scenario, tree, tribes, tribute, visit
    • Replies: 4
    • Views: 394
    Last Post: 11-23-1998 02:32 PM
    by Elton Robb  Go to last post
  13. Completely Off Topic - Dragonla

    Started by Gary V. Foss, 11-21-1998 02:28 AM
    attempt, celtic, church, completely, festival, heir, holy, integrated, place, scenario, season, time, tree, tribes, winter, world
    • Replies: 2
    • Views: 337
    Last Post: 11-21-1998 09:20 AM
    by Tim Nutting  Go to last post
  14. Time and Magic -- Was "The Gorg

    Started by Gary V. Foss, 10-28-1998 08:56 PM
    ability, acquire, areas, blood, campaign, casting, cost, crystal, dead, druid, earth, elemental, game, glass, golden, illusion, lost, magic, money, permanent, player, powerful, spider, spire, time, tree
    • Replies: 0
    • Views: 370
    Last Post: 10-28-1998 08:56 PM
    by Gary V. Foss  Go to last post
  15. Stupid Elf

    Started by JD Lail, 10-06-1998 07:12 PM
    access, blood, campaign, character, class, elemental, elf, elves, gods, humans, immortal, influence, mages, magic, order, powers, school, shadow, shadow world, ship, specialty, tree, variant, wizard, world
    • Replies: 5
    • Views: 454
    Last Post: 10-08-1998 03:32 AM
    by Ryan Freire  Go to last post
  16. Elven alignment

    Started by Solmyr, 08-31-1998 01:12 PM
    2 Pages
    1 2
    alignment, box, card, cardsheet, change, commoners, elves, empire, humans, James, king, lawful, leader, lost, member, members, point, power, rhoubhe, roe, ruins, ruins of empire, rulers, solmyr, super, time, tree, tuarhieval
    • Replies: 16
    • Views: 945
    Last Post: 09-08-1998 08:28 AM
    by Tim Nutting  Go to last post
  17. The Viper`s Eye

    Started by Philip Burge, 08-16-1998 12:16 AM
    ability, actions, attack, azrai, blood, bloodline, champion, city, cold, completely, crown, d20, days, dead, death, empire, evil, iron, land, nature, place, planar, purpose, realm, seek, staff, suitable, tree, village, women, world
    • Replies: 1
    • Views: 389
    Last Post: 08-16-1998 03:18 AM
    by Jim Cooper  Go to last post
  18. RE: Rules Variations

    Started by Lawrence David Ruiz, 08-24-1998 07:21 AM
    flow, ground, king, major, natural, rules, source, tainted, tree, variation
    • Replies: 0
    • Views: 312
    Last Post: 08-24-1998 07:21 AM
    by Lawrence David Ruiz  Go to last post
  19. RE: Rules Variations

    Started by Lawrence David Ruiz, 08-24-1998 07:44 PM
    attacking, bloodline, cities, david, est, flow, ground, heir, king, natural, orog, orogs, realm, rules, shadow, shadow world, source, spells, tainted, tap, tree, variation, world
    • Replies: 0
    • Views: 365
    Last Post: 08-24-1998 07:44 PM
    by Lawrence David Ruiz  Go to last post
  20. Paladins for Everyone (long)

    Started by James Ray, 09-21-1998 08:08 AM
    2 Pages
    1 2
    ability, alignments, allowed, ambitious, bonus, campaign, change, class, core, days, game, gaming, generally, generic, holy, house, James, law, magic, oriental, philosophy, politics, school, skills, tree, version, world
    • Replies: 15
    • Views: 825
    Last Post: 09-25-1998 12:09 AM
    by Daniel McSorley  Go to last post
    • Replies: 0
    • Views: 318
    Last Post: 07-12-1998 11:58 PM
    by  Go to last post
  21. Climates

    Started by MANTA, 07-23-1998 08:38 PM
    arc, circle, climate, cold, colonies, fun, ground, heir, locations, magician, maps, night, page, permanent, realms, sea, section, theory, time, tree, winter, worlds
    • Replies: 2
    • Views: 398
    Last Post: 07-24-1998 02:11 PM
    by  Go to last post
  22. New Birthright Spell

    Started by darkstar, 06-20-1998 02:34 PM
    alert, areas, attacking, box, completely, effect, effects, enemy, form, illusion, modern, nature, physical, place, power, province, provinces, seek, source, spell, the wizard, time, tree, turn, wizard
    • Replies: 0
    • Views: 403
    Last Post: 06-20-1998 02:34 PM
    by darkstar  Go to last post
  23. New Realm Spell

    Started by darkstar, 06-19-1998 07:41 AM
    ancient, animals, army, days, death, empire, evil, game, level, millen, nature, physical, plague, plan, point, population, powerful, province, realm, ruins, search, source, spell, tree, version, worship
    • Replies: 4
    • Views: 422
    Last Post: 06-19-1998 11:52 PM
    by Mark A Vandermeulen  Go to last post
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