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  1. Dangerous Awnshegh in Anuire

    Started by Daniel McSorley, 02-19-1999 04:28 PM
    army, awnshegh, battle, bodyguard, campaigns, challenge, changed, dangerous, group, heir, house, house rule, iron, iron throne, level, michael, players, realm, realms, rule, rumor, standard, state, throne, time
    • Replies: 1
    • Views: 6,939
    Last Post: 02-19-1999 05:21 PM
    by DKEvermore@aol.co  Go to last post
  2. Dangerous Awnshegh in Anuire

    Started by Whalejudge@aol.co, 02-19-1999 07:43 PM
    armies, army, attack, awnshegh, battle, blood, bloodtheft, campaigns, creature, dangerous, free, guardian, heir, level, mage, place, players, power, raven, realm, realms, rhoubhe, rule, state, tighmaevril, weapon
    • Replies: 6
    • Views: 9,041
    Last Post: 02-22-1999 11:58 AM
    by the Falcon  Go to last post
  3. Debt, Regency & Maintenance

    Started by JulesMrshn@aol.co, 02-19-1999 09:20 PM
    advantage, adventure, army, court, maintenance, march, realm, regency, rule, shadow, small, standard, time, unit
    • Replies: 0
    • Views: 5,650
    Last Post: 02-19-1999 09:20 PM
    by JulesMrshn@aol.co  Go to last post
  4. Debt, Regency & Maintenance

    Started by Pieter A de Jong, 02-19-1999 09:32 PM
    advantage, adventure, areas, army, bloodline, campaign, court, forest, maintenance, map, march, place, player, powerful, realm, realms, regency, rule, shadow, small, standard, time, true, turns, unit
    • Replies: 0
    • Views: 5,318
    Last Post: 02-19-1999 09:32 PM
    by Pieter A de Jong  Go to last post
  5. Alternative Magic/ Rest and rec

    Started by Kenneth Gauck, 10-31-1998 08:21 PM
    allowed, campaign, cast, characters, day, distinguish, druid, encounter, fighting, mage, magic, physical, place, players, random, restore, rule, rules, run, running, sere, spell, spells, substitute, temple, weak
    • Replies: 0
    • Views: 3,836
    Last Post: 10-31-1998 08:21 PM
    by Kenneth Gauck  Go to last post
  6. Sea Trade Routes

    Started by Eric, 10-31-1998 04:17 AM
    costs, heir, land, level, money, nations, original, player, provinces, regent, river, rivers, route, routes, rule, rules, save, sea, ship, spider, time, trade, trade route, upkeep, water
    • Replies: 2
    • Views: 7,252
    Last Post: 10-31-1998 11:48 PM
    by Craig Dalrymple  Go to last post
  7. Is this too real, or could this be

    Started by Sindre Berg, 11-01-1998 04:33 PM
    army, battle, campaign, cards, cash, change, convert, elite, enemy, fan, heir, historical, history, income, infantry, king, kingdom, lieutenants, minor, nobles, pikemen, players, rule, units, wars
    • Replies: 0
    • Views: 6,665
    Last Post: 11-01-1998 04:33 PM
    by Sindre Berg  Go to last post
  8. Sidhelien Culture

    Started by Gary V. Foss, 11-02-1998 05:25 PM
    alignment, allowed, ancient, character, culture, day, description, elves, forest, heir, kingdoms, lawful, nature, nobility, noble, paladin, published, race, ranger, rangers, realm, rule, rulebook, ruler, typo, unique
    • Replies: 2
    • Views: 5,960
    Last Post: 11-03-1998 07:05 AM
    by Tim Nutting  Go to last post
  9. Phooey on the rules

    Started by Jim Cooper, 11-04-1998 04:19 AM
    action, arms, baker, bebris, cooper, divine, domain, earth, fan, fantasy, game, guild, holding, influence, kings, McComb, medieval, nights, province, regency, regent, roleplay, route, rule, rulebook, time, world
    • Replies: 1
    • Views: 6,212
    Last Post: 11-04-1998 05:31 AM
    by DKEvermore@aol.co  Go to last post
  10. Limiting Knight Units (offshoot

    Started by Craig Greeson, 11-07-1998 11:25 PM
    2nd, abstract, availability, borders, cost, costs, deal, domain, empire, equipment, form, house, knight, maximum, military, point, population, province, realm, return, ruins, rule, solution, terrain, training, troop, type
    • Replies: 8
    • Views: 4,523
    Last Post: 11-09-1998 05:04 PM
    by Pieter A de Jong  Go to last post
  11. Muster Armies Action/Timing of

    Started by Craig Greeson, 11-08-1998 01:49 PM
    action, actions, arms, bonus, cooper, domain, effect, Europe, farming, feudalism, generally, gold, grand, grounds, lab, land, level, medieval, money, occupation, powerful, province, realm, rule, ruling, showing, speed, time, winter
    • Replies: 1
    • Views: 4,752
    Last Post: 11-08-1998 08:30 PM
    by Jim Cooper  Go to last post
  12. Question regarding Wild Mages

    Started by Pieter A de Jong, 11-10-1998 05:22 PM
    aebrynis, areas, awnshegh, bard, cast, casting, character, damage, effects, energy, fan, fantasy, god, guy, level, mage, mages, magic, point, power, priest, rule, settings, spells, true
    • Replies: 5
    • Views: 5,110
    Last Post: 11-13-1998 02:46 PM
    by Victor Vogt  Go to last post
  13. Has anyone had problems ?

    Started by Sindre Berg, 11-12-1998 11:28 PM
    action, advice, arts, battles, bonus, campaign, change, game, guild, house, maintenance, mustering, player, players, point, rival, rounds, rule, ruler, rules, side, strike, time, turn, wondering
    • Replies: 1
    • Views: 4,656
    Last Post: 11-13-1998 11:02 AM
    by Pieter Sleijpen  Go to last post
  14. Elven Levy

    Started by prtr02@scorpion.nspco.co, 11-17-1998 08:09 PM
    ach, art, dead, elves, free, game, haven, heir, human, kingdom, levies, military, muster, place, raven, rule, stats, tribes, units, warcard
    • Replies: 2
    • Views: 4,763
    Last Post: 11-20-1998 10:09 AM
    by Trizt  Go to last post
  15. [Birthright] - Divine Acension

    Started by Neil and Diana Hilton, 11-26-1998 05:30 PM
    area, avatars, boy, divine, games, gods, guy, mortal, move, power, rule, rules, stats, time
    • Replies: 0
    • Views: 2,056
    Last Post: 11-26-1998 05:30 PM
    by Neil and Diana Hilton  Go to last post
  16. Smuggling

    Started by Gary V. Foss, 11-28-1998 12:55 AM
    2 Pages
    1 2
    action, adventure, armies, asks, building, count, domain, domain action, envision, espionage, guys, handling, heir, holder, land, market, maximum, military, mobile, navy, pirate, province, regent, regular, round, route, routes, rule, sea, ship, trade, trade route, witness
    • Replies: 12
    • Views: 11,784
    Last Post: 12-01-1998 10:53 PM
    by Mark A Vandermeulen  Go to last post
  17. RP`s by any other name

    Started by Jim Cooper, 11-28-1998 08:11 AM
    ability, animals, balance, bloodline, character, class, days, domain, experience, forge, fun, game, level, master, noble, place, regency, revised, rps, rule, rulebook, section, servant, spider, true
    • Replies: 0
    • Views: 5,415
    Last Post: 11-28-1998 08:11 AM
    by Jim Cooper  Go to last post
  18. Fw: Smuggling

    Started by MANTA, 11-28-1998 04:23 PM
    alert, application, areas, armies, collect, cost, count, guess, guild, heir, level, market, maximum, military, modification, money, order, round, route, routes, rule, rules, run, trade, trade route
    • Replies: 2
    • Views: 6,034
    Last Post: 11-28-1998 09:10 PM
    by Crossfell@aol.co  Go to last post
  19. Regency and limiting factors

    Started by Kenneth Gauck, 11-30-1998 12:12 AM
    ability, benefits, bloodline, dependent, emperor, enemy, fun, game, gaming, geography, holding, influence, knight, limited, mix, place, players, regency, rps, rule, ruled, score, skills, stat, turn, vote
    • Replies: 0
    • Views: 5,122
    Last Post: 11-30-1998 12:12 AM
    by Kenneth Gauck  Go to last post
  20. birthright-digest V1998 #44

    Started by Gary V. Foss, 12-06-1998 07:54 PM
    abilities, ability, blooded, bloodlines, campaign, character, collect, dead, deity, differences, divine, energy, family, free, gods, natural, power, powerful, powers, published, rps, rule, scions, source, steal
    • Replies: 0
    • Views: 1,898
    Last Post: 12-06-1998 07:54 PM
    by Gary V. Foss  Go to last post
  21. Brecht Regency

    Started by Morg, 12-15-1998 03:30 PM
    building, cast, chaos, claim, control, day, eble, enforce, Grevesmühl, guys, holdings, hotgb, humans, law, level, money, morg, order, point, provinces, regency, rps, rule, ruler, showing, survival, tax, time, upkeep
    • Replies: 4
    • Views: 4,657
    Last Post: 12-16-1998 03:51 PM
    by Pieter Sleijpen  Go to last post
  22. Everybody Rules

    Started by Binagran, 12-21-1998 09:45 AM
    actions, adventure, backgrounds, campaign, character, domain, domains, group, guess, heir, henchman, king, kingdom, player, players, regent, rule, rules, ruling, run, running, solution, time, true, turn, wizard
    • Replies: 4
    • Views: 5,754
    Last Post: 12-22-1998 04:07 AM
    by Kenneth Gauck  Go to last post
  23. What IS Rule?

    Started by Olesens, 12-22-1998 08:32 PM
    2 Pages
    1 2
    actions, andrew, annual, building, campaign, city, community, domain, farming, fortifications, game, gold, holding, klessberg, law, law holding, lawful, locate, order, piece, plan, players, politics, provinces, rebellion, regular, rule, rule action, ruler, running, silver, staff, standard
    • Replies: 10
    • Views: 7,184
    Last Post: 01-30-1999 07:50 AM
    by Kenneth Gauck  Go to last post
  24. My new campaign

    Started by Hjelme, 12-26-1998 09:50 AM
    anuirean, art, bastard, box, campaign, campaigns, count, crisis, domain, empire, enemy, gen, group, halfling, king, leader, level, moment, new campaign, non-regent, offspring, paladin, point, priest, return, rule, run, running, shot, thief, title
    • Replies: 9
    • Views: 4,227
    Last Post: 12-28-1998 08:22 PM
    by Tim  Go to last post
  25. Tax rates (What IS Rule?)

    Started by Kenneth Gauck, 12-28-1998 04:52 AM
    gen, income, medieval, money, population, rule, tax
    • Replies: 0
    • Views: 1,790
    Last Post: 12-28-1998 04:52 AM
    by Kenneth Gauck  Go to last post
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