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  1. More Bards!!! (v2.0)

    Started by Kenneth Gauck, 10-30-1998 04:09 AM
    areas, artist, attempting, battle, bonus, casting, change, character, class, combat, consequences, critical, description, discussion, enjoyable, follow, form, formation, game, lore, nature, original, professional, public, random, sandbox, skills, songs, spell, tales, warrior
    • Replies: 2
    • Views: 6,633
    Last Post: 10-30-1998 03:31 PM
    by Craig Dalrymple  Go to last post
  2. Surreptitious Spell Casting (wa

    Started by Mark A Vandermeulen, 11-02-1998 05:46 AM
    asked, bard, casting, character, dragon, form, guys, influence, intelligence, level, magical, maximum, nature, order, player, range, reward, round, skill, slave, songs, spell, spellcasting, spells, sun, the wizard, time, wizards
    • Replies: 6
    • Views: 8,534
    Last Post: 11-12-1998 06:16 PM
    by gingerprince  Go to last post
  3. Thoughts on Regency

    Started by Kenneth Gauck, 11-05-1998 05:06 AM
    abilities, actions, blooded, board, challenges, character, divine, effect, enhanced, events, failure, feat, form, hero, influence, level, moment, multi, natural, powers, province, realm, regency, regular, reputation, substitute, world
    • Replies: 0
    • Views: 7,599
    Last Post: 11-05-1998 05:06 AM
    by Kenneth Gauck  Go to last post
  4. Courts

    Started by John, 11-30-1997 12:00 AM
    campaign, court, courts, david, family, favour, field, form, friends, guild, guilds, inn, investiture, place, priest, public, true, types
    • Replies: 0
    • Views: 6,600
    Last Post: 11-30-1997 12:00 AM
    by John  Go to last post
  5. Limiting Knight Units (offshoot

    Started by Craig Greeson, 11-07-1998 11:25 PM
    2nd, abstract, availability, borders, cost, costs, deal, domain, empire, equipment, form, house, knight, maximum, military, point, population, province, realm, return, ruins, rule, solution, terrain, training, troop, type
    • Replies: 8
    • Views: 4,562
    Last Post: 11-09-1998 05:04 PM
    by Pieter A de Jong  Go to last post
  6. Wish List was Review: TotHW

    Started by JulesMrshn@aol.co, 01-08-1999 07:28 AM
    adventures, America, aoc, areas, armies, battlesystem, box, cities, current, description, dragon, form, heirs, king, maps, player, players, professions, public, roads, shadow, shadow world, time, trade, version, war, world, worlds
    • Replies: 7
    • Views: 3,433
    Last Post: 01-12-1999 06:25 AM
    by JulesMrshn@aol.co  Go to last post
  7. The Land Before (Without) Guild

    Started by Lee, 10-04-1998 12:31 AM
    beauty, days, effect, elves, evil, fan, fantasy, form, friend, game, gross, guild, influence, land, major, natural, pick, proceed, raise, ranger, resources, societies, society, trade, treasure, unique, wine
    • Replies: 8
    • Views: 7,547
    Last Post: 10-07-1998 01:00 PM
    by Mark A Vandermeulen  Go to last post
  8. RE: Living Source Manifestations

    Started by enq@completesystems.com., 10-05-1998 11:07 PM
    animal, application, area, blood, changed, creature, dead, diplomacy, dragon, form, ghost, god, influence, land, level, lord, mage, natural, power, powerful, source, stag, tales, transfer, type, war, weapon
    • Replies: 0
    • Views: 2,656
    Last Post: 10-05-1998 11:07 PM
    by enq@completesystems.com.  Go to last post
  9. Question about liscencing and u

    Started by Daniel McSorley, 10-09-1998 12:07 AM
    cc2, color, company, copy, form, foul, gaming, general, heir, maps, market, original, plot, small, wondering
    • Replies: 0
    • Views: 1,946
    Last Post: 10-09-1998 12:07 AM
    by Daniel McSorley  Go to last post
  10. Ancient elven realm spell

    Started by Frederic Lavallee, 10-14-1998 02:10 PM
    ancient, casting, construction, cost, effect, form, group, human, influence, king, level, maintenance, permanent, point, rare, realm, route, rps, secret, simple, source, spell, stone, structure, time, trade, transportation
    • Replies: 0
    • Views: 2,252
    Last Post: 10-14-1998 02:10 PM
    by Frederic Lavallee  Go to last post
  11. RE: New PBEM

    Started by Kariu, 10-15-1998 02:54 AM
    area, coast, flow, form, game, members, pbem, southern, title, turn
    • Replies: 0
    • Views: 2,307
    Last Post: 10-15-1998 02:54 AM
    by Kariu  Go to last post
  12. Online City Project Updates

    Started by Simon Graindorge, 10-15-1998 04:31 AM
    areas, artist, city, completed, current, description, family, form, free, general, group, influence, intro, island, major, organisation, point, powers, project, setting, signature, speed, supplement, traditions, true, turn
    • Replies: 0
    • Views: 5,071
    Last Post: 10-15-1998 04:31 AM
    by Simon Graindorge  Go to last post
  13. PAGE UPDATED (warcards)

    Started by Manfred V=?ISO-8859-1?Q?, 10-22-1998 04:01 PM
    folks, form, page, rules, warcards
    • Replies: 0
    • Views: 1,318
    Last Post: 10-22-1998 04:01 PM
    by Manfred V=?ISO-8859-1?Q?  Go to last post
  14. Heaven and Hell

    Started by The Olesens, 10-23-1998 12:03 AM
    Aebrynis, andrew, anuirean, art, church, darkness, differences, eastern, fashion, form, function, gods, grim, grounds, guess, haven, highlands, immortal, nature, original, page, pbem, return, ruled, sayim, simple, songs, spirit, sun, world
    • Replies: 8
    • Views: 7,381
    Last Post: 10-24-1998 07:04 AM
    by BenandAmy  Go to last post
  15. Time and Magic, part II

    Started by Gary V. Foss, 10-25-1998 01:59 PM
    2 Pages
    1 2
    ability, armor, benefits, blood, blood ability, casting, continual, dangerous, day, eble, effects, form, heir, level, limited, mage, magic, point, purpose, run, running, scion, simulacrum, spell, spellcasting, spells, taxi, time, wizard
    • Replies: 14
    • Views: 5,264
    Last Post: 10-27-1998 01:56 AM
    by Kenneth Gauck  Go to last post
  16. How to play Birthright ?

    Started by Rene Schilt, 10-28-1998 10:18 AM
    actions, bloodline, campaign, classic, council, country, domain, fighter, form, group, guilder, guilds, holdings, law, mage, plot, priest, realm, ruins, rules, ruling, running, source, type, wondering
    • Replies: 1
    • Views: 4,260
    Last Post: 10-28-1998 11:23 AM
    by Even =?iso-8859-1?Q?S=F8  Go to last post
  17. BR Warchiefs (Warcards/again)

    Started by Manfred V=?ISO-8859-1?Q?, 10-29-1998 08:52 AM
    ability, army, blooded, bonus, class, couple, domain, effect, effects, emperor, experience, fighting, form, formation, game, level, lost, magic, major, place, power, rare, results, retreat, spellcasters, unblooded
    • Replies: 0
    • Views: 1,608
    Last Post: 10-29-1998 08:52 AM
    by Manfred V=?ISO-8859-1?Q?  Go to last post
  18. Shadow World Denizens (Was: Evanese

    Started by Taragin@sprintmail.co, 09-08-1998 10:43 PM
    2nd, adventure, cast, creatures, dead, dungeon, dungeon magazine, form, level, magazine, magicians, monsters, run, running, secret, shadow, shadow world, spells, undead, wizards, world
    • Replies: 0
    • Views: 1,564
    Last Post: 09-08-1998 10:43 PM
    by Taragin@sprintmail.co  Go to last post
  19. Evanesence

    Started by Tim Nutting, 09-08-1998 08:33 AM
    adventure, cold, creature, dead, death, dungeon, dungeon magazine, energy, form, formation, intelligence, level, magazine, magic, monster, monsters, place, restored, run, running, shadow, shadow world, time, undead, weapons, world
    • Replies: 3
    • Views: 4,587
    Last Post: 09-09-1998 10:45 AM
    by Anthony Winter  Go to last post
  20. RE: Guns (long)

    Started by Harding Nick MMUk, 09-01-1998 09:40 AM
    advanced, archers, arms, battle, cost, encyclopedia, field, fighting, fire, form, gold, guns, knights, league, medieval, point, rarity, ship, show, size, standard, true, type, version, weak
    • Replies: 0
    • Views: 2,198
    Last Post: 09-01-1998 09:40 AM
    by Harding Nick MMUk  Go to last post
  21. Re:- Guns (muster costs)

    Started by Tim Nutting, 08-28-1998 05:51 AM
    2 Pages
    1 2
    answer, artillery, building, cash, cost, costs, domain, equipment, form, game, guns, heir, James, knights, loyalty, money, muster, mustering, nobles, plunder, point, power, province, raise, siege, suggestion, time, unit, units, village
    • Replies: 10
    • Views: 6,493
    Last Post: 09-01-1998 09:07 PM
    by Pieter A de Jong  Go to last post
  22. Re:- Guns

    Started by Jim Paterson, 08-27-1998 11:30 AM
    action, America, artillery, campaign, civil, damage, day, design, enemy, form, formation, level, mass, member, missile, noble, point, shoot, shot, siege, skill, sword, time, true, war, weapon, weapons, weather, world
    • Replies: 1
    • Views: 8,986
    Last Post: 08-27-1998 03:52 PM
    by Pieter A de Jong  Go to last post
  23. Money, money, money.

    Started by Gary V. Foss, 09-14-1998 11:20 PM
    3rd, balance, bloodline, board, building, castle, core, cost, edition, effect, equipment, forge, form, formation, game, gold, money, player, raising, regent, royal, ruler, running, size, sword, world
    • Replies: 5
    • Views: 6,448
    Last Post: 09-15-1998 11:46 AM
    by Mark A Vandermeulen  Go to last post
  24. Steam...

    Started by lyndon@pobox.com (Lyndon, 09-15-1998 01:04 PM
    actions, advanced, asks, barbarians, Cerilia, computer, dream, earth, emperor, form, fun, game, gold, hero, history, lab, magic, magic items, place, players, population, production, spellcasters, stone, technology, throne, transportation, wizard, worlds
    • Replies: 0
    • Views: 2,399
    Last Post: 09-15-1998 01:04 PM
    by lyndon@pobox.com (Lyndon  Go to last post
  25. Polymorph and Blood abilties

    Started by The Olesens, 09-15-1998 07:34 PM
    ability, attack, awnsheglien, blood, blood ability, caveat, change, class, days, effect, form, level, magic, permanent, process, rounds, rule, rules, spell, the wizard, throw, transfer, transformation, type, wizard
    • Replies: 1
    • Views: 4,244
    Last Post: 09-15-1998 11:20 PM
    by Mark A Vandermeulen  Go to last post
Results 26 to 50 of 758
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