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Tag: effect (for effects)

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  1. Deification

    Started by Glenn Robb, 11-20-1997 05:48 PM
    1997, background, character, effect, formation, game, generation, god, gods, group, order, players, primal, rank, rules, scale, system, world, wotc
    • Replies: 1
    • Views: 2,237
    Last Post: 11-21-1997 07:12 AM
    by Harri Kemppainen  Go to last post
  2. Adurian Dragons & other things.

    Started by Darkstar, 11-22-1997 07:13 AM
    actions, born, challenge, class, completely, current, dangerous, effect, emperor, empire, evil, generally, gold, lore, magic, money, monster, native, point, powerful, religion, return, ruins, seas, spell, tribes, wastes, weapon, weapons
    • Replies: 0
    • Views: 1,618
    Last Post: 11-22-1997 07:13 AM
    by Darkstar  Go to last post
  3. birthright-digest V1996 #415

    Started by Kassandra, 12-16-1997 12:52 PM
    actions, advice, cast, control, cost, current, dming, effect, follow, game, gods, ground, luck, magic, move, nature, philosophy, plan, players, point, priest, rules, sun, thieves, time
    • Replies: 0
    • Views: 1,504
    Last Post: 12-16-1997 12:52 PM
    by Kassandra  Go to last post
  4. Realm Spells, Domain action, El

    Started by Trizt, 12-19-1997 12:44 AM
    ability, action, actions, cast, completely, describe, domain, domain action, effect, elf, elves, equality, est, haven, investiture, negate, order, priest, realm, restriction, rule, simple, spells, wizards
    • Replies: 1
    • Views: 1,805
    Last Post: 12-19-1997 06:17 AM
    by Bryan Ruther  Go to last post
  5. Re:[BIRTHRIGHT] Priest & Awnshe

    Started by James Ray, 12-30-1997 11:21 AM
    areas, azrai, brand, campaigns, cast, coast, cold, cold rider, crown, dead, death, debate, divine, effect, essence, favor, fun, game, gods, power, priest, sheghlien, status, veil, world
    • Replies: 0
    • Views: 1,547
    Last Post: 12-30-1997 11:21 AM
    by James Ray  Go to last post
  6. Re:[BIRTHRIGHT] Priest & Awnshe

    Started by Harri Kemppainen, 12-30-1997 01:31 PM
    1997, absent, azrai, cast, cold, cold rider, dead, death, derivation, divine, effect, essence, force, form, formation, fun, gods, heir, james, power, priest, spells, world
    • Replies: 0
    • Views: 1,556
    Last Post: 12-30-1997 01:31 PM
    by Harri Kemppainen  Go to last post
  7. Halfling Powers

    Started by John, 11-30-1996 12:00 AM
    ability, art, asked, balance, casting, dawn, describe, description, dimension, effect, effects, halfling, natural, novels, original, players, power, powers, priest, return, shadow, shadow world, spell, spells, time, world
    • Replies: 1
    • Views: 2,659
    Last Post: 01-10-1998 08:52 PM
    by DavTyr  Go to last post
  8. repost of Alternate AC chart

    Started by c558382@showme.missouri., 01-14-1998 12:01 AM
    3rd, ability, arms, attack, bonuses, class, combat, critical, dagger, damage, deal, effect, familiar, fighting, hide, level, mage, manual, power, results, revised, shield, size, speed, sword
    • Replies: 0
    • Views: 2,216
    Last Post: 01-14-1998 12:01 AM
    by c558382@showme.missouri.  Go to last post
    • Replies: 0
    • Views: 1,576
    Last Post: 01-15-1998 11:46 PM
    by Sean K Veggie Boy Reynol  Go to last post
  9. RE: New Blood Abilities

    Started by Muaadeeb, 01-17-1998 03:29 AM
    ability, alignment, ambidexterity, area, azrai, blood, bloodability, change, couple, domain, effect, evil, form, level, major, original, paladin, powerful, province, race, rare, regent, scion, skills, type, version, visit
    • Replies: 0
    • Views: 4,823
    Last Post: 01-17-1998 03:29 AM
    by Muaadeeb  Go to last post
  10. RE: New Blood Abilities

    Started by Bearcat, 11-30-1997 12:00 AM
    ability, alliance, annual, area, balance, blood, building, change, character, climate, domain, dragon, dwarf, effect, effects, farming, havoc, level, magazine, manual, province, race, rare, regent, rule, terrain, type, version
    • Replies: 0
    • Views: 2,245
    Last Post: 11-30-1997 12:00 AM
    by Bearcat  Go to last post
  11. Population of the Imperial City

    Started by James Ruhland, 01-17-1998 05:16 PM
    answer, city, community, continent, effect, elves, folk, formation, gnolls, goblins, halflings, hex, house, human, imperial, imperial city, James, level, outfitters, picture, place, plan, population, production, rulebook, running, ship, shot, time, town, traders
    • Replies: 7
    • Views: 3,426
    Last Post: 01-21-1998 04:27 PM
    by Neil Barnes  Go to last post
  12. Limiting Gunpowder

    Started by lyndon@pobox.com (Lyndon, 10-25-1997 07:31 PM
    armies, campaign, characters, clerical, crossbows, crossover, deal, effect, games, gods, gunpowder, guns, kings, lab, leader, magic, medieval, natural, ottoman, power, realm, realm magic, scale, seek, shot, siege, simple, strategic, swamp, time, true, world
    • Replies: 3
    • Views: 2,700
    Last Post: 10-26-1997 04:25 AM
    by Robert Harper  Go to last post
  13. Byzantine Stuff, for thouse

    Started by James Ruhland, 10-26-1997 06:33 AM
    2nd, 3rd, actions, article, casting, couple, deal, dragon, eastern, effect, emperor, empire, familiar, history, house, income, legion, map, publication, reign, revival, source, time, title, translate, world
    • Replies: 0
    • Views: 2,130
    Last Post: 10-26-1997 06:33 AM
    by James Ruhland  Go to last post
  14. How to make conquered lands tol

    Started by James Ruhland, 10-26-1997 07:46 AM
    answer, application, building, campaign, care, city, class, conquering, couple, deal, death, effect, forge, god, level, liberation, loyalty, major, minor, point, power, race, rebellion, religion, ruling, suitable, territories, tribes, women, world
    • Replies: 0
    • Views: 1,899
    Last Post: 10-26-1997 07:46 AM
    by James Ruhland  Go to last post
  15. Destruction of Guilds

    Started by Bryan Palmer, 10-27-1997 08:22 PM
    action, alter, asked, campaign, decision, economy, effect, erm, fighter, free, friend, game, guild, guilder, guilds, gun, place, power, provinces, realm, recent, regent, ruler, rules, som, type
    • Replies: 0
    • Views: 3,250
    Last Post: 10-27-1997 08:22 PM
    by Bryan Palmer  Go to last post
  16. Azrai Blood

    Started by Trizt, 10-29-1997 01:56 PM
    abilities, actions, alignment, awnshegh, azrai, blood, bloodform, change, character, effect, evil, fan, fantasy, flame, game, order, player, points, rules, scion, state, strength, time, translate, world
    • Replies: 1
    • Views: 2,104
    Last Post: 10-29-1997 06:00 PM
    by Glenn Robb  Go to last post
  17. Blood of Azrai

    Started by Joel Parrish, 10-30-1997 02:51 PM
    alignment, area, artifact, azrai, blood, blooded, change, character, discussion, east, effect, evil, folks, horrible, investiture, original, paladin, parents, physical, player, power, strength, taint, time, unblooded
    • Replies: 1
    • Views: 4,062
    Last Post: 10-30-1997 06:39 PM
    by James Ruhland  Go to last post
  18. Flying Castles ???

    Started by hobbychest@pcsia.co, 10-31-1997 07:37 PM
    ability, artwork, attack, attempting, castle, castles, combat, count, death, debate, defence, domain, effect, experts, fortification, king, level, magic, missile, move, original, province, spell, time, war
    • Replies: 4
    • Views: 2,231
    Last Post: 11-01-1997 03:17 AM
    by frederic lavallee  Go to last post
  19. birthright-digest V1996 #363

    Started by Bill Seurer, 11-03-1997 07:53 PM
    areas, completely, country, effect, government, law, mages, magic, members, page, province, realm, rules, scale, seas, small, source, spells, system, tap, temple, tools, true, world
    • Replies: 1
    • Views: 1,943
    Last Post: 11-03-1997 07:59 PM
    by Bill Seurer  Go to last post
  20. birthright-digest V1996 #36

    Started by FRANKEN*RC, 11-04-1997 11:41 AM
    areas, company, completely, effect, energy, godess, government, heir, holdings, land, law, level, mages, magic, multi, realm, regent, seas, side, source, spells, tap, temple, true, wizards
    • Replies: 5
    • Views: 2,863
    Last Post: 11-06-1997 04:35 AM
    by Adam Theo  Go to last post
  21. Blood silver vs. the gods

    Started by Espen A. Johnsen, 11-14-1997 08:21 AM
    avatar, azrai, battle, blood, blooded, bloodsilver, brand, Cerilia, champion, character, coast, cost, effect, erm, est, god, gods, heir, implications, king, monster, mortals, rules, show, silver, true, wizards
    • Replies: 1
    • Views: 5,267
    Last Post: 11-17-1997 05:23 PM
    by Ed Stark  Go to last post
  22. Anoint Realm Spell

    Started by Sepsis, 11-17-1997 12:21 AM
    ability, area, bonus, casting, clergy, completed, creature, dead, effect, faith, gold, holy, level, nature, pilgrimage, point, powerful, realm, regent, religion, spell, spellcasting, time, turn, undead
    • Replies: 1
    • Views: 1,872
    Last Post: 11-18-1997 01:34 AM
    by Glenn Robb  Go to last post
  23. Source Potential & Terrain Effects

    Started by Darkstar, 09-24-1997 06:01 PM
    ancient, bonuses, box, converting, cost, darkness, effect, effects, fan, fantasy, formation, highlands, level, magic, maximum, potential, powerful, rivers, seas, size, source, swamp, tales, terrain, type, world
    • Replies: 0
    • Views: 1,435
    Last Post: 09-24-1997 06:01 PM
    by Darkstar  Go to last post
  24. Unblooded Regents

    Started by Darkstar, 09-26-1997 06:38 AM
    Aebrynis, appendix, arts, banner, beauty, bloodline, character, collection, couple, effect, eloele, faith, game, guild, magic, maximum, money, pbem, province, realm, regent, request, rulebook, spellcasters, strength, temple, trade, tribes, type
    • Replies: 4
    • Views: 3,732
    Last Post: 09-27-1997 07:24 AM
    by relve@Otdk.Helsinki.F  Go to last post
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