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  1. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 07:39 AM
    characters, death, experience, group, heir, level, lose, player, players, powerful, thief, time, transfer, true, type, weak, world
    • Replies: 0
    • Views: 2,046
    Last Post: 04-18-1999 07:39 AM
    by Alaric  Go to last post
  2. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 07:42 AM
    character, characters, death, experience, fighting, game, level, player, point, run, running, spell, stronghold, time, transfer, turn, turns, type, wizard
    • Replies: 0
    • Views: 3,808
    Last Post: 04-18-1999 07:42 AM
    by Alaric  Go to last post
  3. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 07:45 AM
    bard, brute, character, dragon, dragons, experience, force, general, gold, horde, human, level, point, powerful, time, transfer, treasure, type
    • Replies: 0
    • Views: 6,667
    Last Post: 04-18-1999 07:45 AM
    by Alaric  Go to last post
  4. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 07:51 AM
    average, character, complex, dead, experience, heir, intelligence, land, luck, orcs, plan, player, point, quality, results, roleplayer, save, throw, time, times, transfer, type, wisdom, world
    • Replies: 0
    • Views: 6,203
    Last Post: 04-18-1999 07:51 AM
    by Alaric  Go to last post
  5. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 04:41 PM
    art, campaign, chain, change, character, combat, damage, defense, experience, fighter, fighting, general, guys, heir, magical, major, natural, points, powerful, rules, skills, strongest, transfer, type
    • Replies: 0
    • Views: 6,324
    Last Post: 04-18-1999 04:41 PM
    by Alaric  Go to last post
  6. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 04:55 PM
    access, dagger, death, eastern, experience, fighting, formula, group, level, paladin, plan, point, potential, powerful, running, spell, stronghold, tighmaevril, time, transfer, turn, type, weak, weapon, wizard
    • Replies: 0
    • Views: 7,559
    Last Post: 04-18-1999 04:55 PM
    by Alaric  Go to last post
  7. a few things

    Started by Terence Burnard, 01-15-1999 04:30 AM
    actions, adventures, army, awards, class, court, domain, experience, games, group, guild, heir, holding, land, law, monsters, multi, players, regent, roleplay, small, standard, time, transfer, type
    • Replies: 7
    • Views: 5,802
    Last Post: 01-22-1999 08:10 PM
    by Jeff Dunnett  Go to last post
  8. a few things (experience for do

    Started by Kenneth Gauck, 01-15-1999 05:35 AM
    actions, administration, advancing, characters, count, diplomacy, domain, experience, focus, level, levels, mage, multi, plan, points, proficiencies, realm, source, standard, system, time, transfer, type, vassalage, warrior, weapon, world
    • Replies: 2
    • Views: 5,090
    Last Post: 01-15-1999 02:28 PM
    by DKEvermore@aol.co  Go to last post
  9. BR Font

    Started by Arjan Duijs, 01-16-1999 03:33 AM
    free, type
    • Replies: 0
    • Views: 3,492
    Last Post: 01-16-1999 03:33 AM
    by Arjan Duijs  Go to last post
  10. peasent uprising [was --I recan

    Started by Kenneth Gauck, 01-17-1999 02:00 AM
    action, arms, close, community, government, heir, land, leader, lord, major, medieval, minor, modern, multi, noting, peasants, power, random, rebellion, regent, rule, ruler, size, story, time, transfer, type, william
    • Replies: 4
    • Views: 8,009
    Last Post: 01-17-1999 10:37 PM
    by Pieter Sleijpen  Go to last post
  11. peasent uprising

    Started by Kenneth Gauck, 01-17-1999 09:41 PM
    advancing, alert, blessed, change, contest, crown, day, divine, events, evil, feudalism, forge, god, kings, nobility, original, power, powers, rebellion, rule, slave, tax, theory, time, training, true, type, unblooded, war
    • Replies: 0
    • Views: 4,728
    Last Post: 01-17-1999 09:41 PM
    by Kenneth Gauck  Go to last post
  12. Council of Wyrms Stratagy for Birth

    Started by JulesMrshn@aol.co, 01-21-1999 11:54 PM
    adventure, campaign, character, council, domain, dragon, regent, run, running, type
    • Replies: 0
    • Views: 1,981
    Last Post: 01-21-1999 11:54 PM
    by JulesMrshn@aol.co  Go to last post
  13. Council of Wyrms Stratagy for B

    Started by Trizt, 01-22-1999 08:47 AM
    adventure, campaign, character, council, domain, dragon, hide, lieutenant, lieutenants, magical, regent, rule, run, running, standard, time, type, wizard
    • Replies: 5
    • Views: 4,354
    Last Post: 01-25-1999 03:50 PM
    by Trizt  Go to last post
  14. New Cerilia-Wide PBeM Game!

    Started by Olesens, 01-26-1999 09:58 PM
    adventures, andrew, area, assistant, blood, chronicles, dming, domain, dream, eastern, game, games, imp, inline, lord, master, news, nick, pbem, pbems, players, public, rise, secret, shadows, transfer, type, war
    • Replies: 0
    • Views: 4,951
    Last Post: 01-26-1999 09:58 PM
    by Olesens  Go to last post
  15. Roesone Sourcebook

    Started by Olesens, 01-27-1999 10:45 PM
    3 Pages
    1 2 3
    abilities, accept, blood, blood abilities, bloodline, bor, born, box, campaign, characters, content, envision, est, free, landed, language, player, players, purpose, regent, secrets, source, stag, stats, transfer, troops, type, version, war
    • Replies: 21
    • Views: 13,172
    Last Post: 02-07-1999 05:38 AM
    by Kenneth Gauck  Go to last post
  16. Realm spells and lieutenant

    Started by the Falcon, 01-28-1999 03:31 PM
    action, actions, casting, domain, domains, fun, lieutenant, points, production, realm, realms, rulebook, rules, run, spell, spells, type, wotc
    • Replies: 1
    • Views: 4,937
    Last Post: 01-28-1999 09:31 PM
    by Jim Cooper  Go to last post
  17. Anuirean &- Brecht nobility

    Started by Jim Cooper, 01-28-1999 09:17 PM
    actions, anuirean, average, care, class, commoners, difference, duke, heir, hotgb, level, lord, nobility, peasants, points, regent, religion, reputation, rulers, slightly, trade, type, western, xxx
    • Replies: 0
    • Views: 6,732
    Last Post: 01-28-1999 09:17 PM
    by Jim Cooper  Go to last post
  18. Anuirean &- Brecht nobility

    Started by Jim Cooper, 01-28-1999 09:44 PM
    aebrynis, afterlife, anuirean, commoners, death, fire, heir, nobility, nobles, patron, religion, society, thunder, type
    • Replies: 0
    • Views: 6,688
    Last Post: 01-28-1999 09:44 PM
    by Jim Cooper  Go to last post
  19. Anuirean &- Brecht nobility

    Started by the Falcon, 01-29-1999 01:25 PM
    afterlife, anuirean, commoners, death, deity, familiar, fire, god, gods, heir, messin, nobility, nobles, patron, rant, religion, thunder, type
    • Replies: 0
    • Views: 5,539
    Last Post: 01-29-1999 01:25 PM
    by the Falcon  Go to last post
  20. Elven Rangers

    Started by the Falcon, 01-29-1999 05:06 PM
    2 Pages
    1 2
    access, aux, balance, complications, cooper, couple, edition, elves, force, forest, gods, heir, land, mage, nature, point, power, powerful, powers, ranger, rangers, rule, spells, thunder, transfer, type, worship
    • Replies: 12
    • Views: 14,249
    Last Post: 02-07-1999 02:33 AM
    by JulesMrshn@aol.co  Go to last post
  21. Re[1]: Blood ability levels (was: R

    Started by Temujin, 01-29-1999 08:02 PM
    ability, aux, blood, blood ability, bloodline, bloodline strength, custom, differences, domain, general, level, loyal, loyalty, major, member, minor, point, rule, score, sheghlien, solmyr, strength, tainted, transfer, true, type
    • Replies: 0
    • Views: 9,149
    Last Post: 01-29-1999 08:02 PM
    by Temujin  Go to last post
  22. Those letters to TSR

    Started by john-john@mindspring.co, 01-30-1999 05:13 AM
    allowed, America, andrew, answer, attention, boards, campaign, campaigns, content, couple, dead, folks, future, history, magic, plan, quality, setting, settings, sorcery, swords, time, transfer, type, unique, world
    • Replies: 2
    • Views: 3,213
    Last Post: 02-01-1999 11:01 AM
    by Kai Beste  Go to last post
  23. Yet another post on those Pointy Ea

    Started by Jim Cooper, 02-04-1999 12:29 AM
    Aebrynis, alignment, azrai, blood, casting, cold, curse, dancing, dead, deal, death, domain, effect, essence, form, game, grounds, history, magic, nature, power, rulebook, spell, translate, tree, trip, type, world
    • Replies: 0
    • Views: 6,103
    Last Post: 02-04-1999 12:29 AM
    by Jim Cooper  Go to last post
  24. Witches and Warlocks in Cerilia

    Started by Kenneth Gauck, 02-07-1999 05:42 AM
    ability, acquire, bloodline, bonus, character, chemical, dangerous, days, forge, guidebook, instruction, level, lore, magic, master, mobile, place, power, powerful, religion, request, save, section, sequence, servant, shot, staff, training, true, type, weather, witch
    • Replies: 5
    • Views: 13,092
    Last Post: 02-09-1999 11:29 AM
    by neil barnes  Go to last post
  25. ? on Tuornen

    Started by Jim Cooper, 02-07-1999 05:49 AM
    absence, adventure, artist, arts, boy, claim, cold, cooper, couple, cryptic, dead, dire, dragon, enemy, events, evil, field, gold, henchman, history, leader, maeve, nobility, powerful, regent, retreat, setting, tuor, type, war
    • Replies: 4
    • Views: 6,602
    Last Post: 02-08-1999 11:03 PM
    by Jim Cooper  Go to last post
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