Search:

Tag: control

Page 3 of 20 1 2 3 4 5 6

Search: Search took 0.15 seconds.

  1. Birthright - Castles

    Started by ispa, 04-10-1998 06:13 PM
    action, army, attacks, castle, castles, control, cost, costs, effects, enemy, fortification, fortifications, free, level, levels, maintenance, province, provinces, realms, regular, rules, side, strategy, troops, units
    • Replies: 3
    • Views: 4,395
    Last Post: 04-12-1998 09:40 AM
    by James Ray  Go to last post
  2. Birthright - Castles

    Started by ispa, 04-14-1998 08:07 PM
    action, aerenwe, archers, army, castle, city, control, cost, fortification, fortifications, free, games, holding, limited, maintenance, naval, nick, players, province, provinces, regular, routes, rulebook, strategy, trade, units
    • Replies: 2
    • Views: 7,007
    Last Post: 04-15-1998 07:43 PM
    by ispa  Go to last post
  3. Starting out.

    Started by Bearcat, 11-30-1997 12:00 AM
    4 Pages
    1 2 3 ... 4
    alliances, avanil, blood, bloodline, borders, campaign, Cerilia, control, field, group, holder, holdings, law, limited, paladin, paladins, points, powerful, purpose, regency, roads, rulebook, rules, size, staff, strength, time, trade, turn, visit, wondering
    • Replies: 33
    • Views: 10,472
    Last Post: 02-27-1998 12:34 AM
    by James Ruhland  Go to last post
  4. [BIRTHRIGHT] Campaign idea....

    Started by George Koch, 02-25-1998 12:47 AM
    armor, campaign, churches, classes, control, damage, event, gaming, girl, group, haven, horse, land, level, lost, nights, noble, paladins, players, round, rules, simple, story, strength, test, time, weapon
    • Replies: 1
    • Views: 3,045
    Last Post: 02-26-1998 09:47 PM
    by George Koch  Go to last post
  5. My interpretation for a campaign

    Started by wooz, 02-26-1998 10:50 PM
    art, athe, box, campaign, conquer, continent, control, cultures, domains, dragons, dungeons, encounter, form, game, haven, heir, players, proceed, quest, regency, regent, run, running, world
    • Replies: 0
    • Views: 5,293
    Last Post: 02-26-1998 10:50 PM
    by wooz  Go to last post
  6. OCP - Need help with underwater sou

    Started by Jim Cooper, 03-07-1998 05:02 AM
    control, discussion, general, guess, guys, head, heir, holdings, level, mage, magic, realm, realm magic, river, section, source, suggestion, wizards
    • Replies: 0
    • Views: 1,584
    Last Post: 03-07-1998 05:02 AM
    by Jim Cooper  Go to last post
  7. OCP - Ideas on the districts of

    Started by Jim Cooper, 03-07-1998 04:39 AM
    adventure, areas, campaign, chaos, city, control, enforced, formation, guard, guess, imperial, island, James, laws, magic, members, mystery, native, order, place, players, politics, random, royal, rpga, section, step, world
    • Replies: 0
    • Views: 2,060
    Last Post: 03-07-1998 04:39 AM
    by Jim Cooper  Go to last post
  8. OCP - Need help with underwater

    Started by bloebick@juno.com (Benja, 03-09-1998 01:06 AM
    access, animals, area, completely, control, cooper, deep, discussion, free, game, general, guess, guys, head, heir, holdings, level, mage, magic, power, realm, realm magic, river, section, source, suggestion, wizards
    • Replies: 1
    • Views: 1,888
    Last Post: 03-09-1998 02:20 PM
    by Neil Barnes  Go to last post
  9. pre-deismar anaemia

    Started by rad smith, 03-09-1998 10:07 AM
    actions, blooded, characters, collect, control, criminal, divine, domain, game, holdings, kingdoms, land, law, leader, point, province, realm, round, rps, ruled, rulership, rules, setting, transfer, type, unblooded, world
    • Replies: 8
    • Views: 4,166
    Last Post: 03-10-1998 04:41 AM
    by Bret W. Davenport  Go to last post
  10. Dragons & Ley Lines & other sca

    Started by DKEvermore, 03-11-1998 02:42 PM
    ancient, article, bloodlines, campaign, control, couple, death, domain, dragons, effect, elves, evil, holdings, hotgb, magical, maps, players, power, race, realm, rule, sea, source, spell, tarazin, time
    • Replies: 0
    • Views: 1,576
    Last Post: 03-11-1998 02:42 PM
    by DKEvermore  Go to last post
  11. Another `Rules` Question ...

    Started by Dan, 11-30-1997 12:00 AM
    3rd, brand, change, coast, control, cooper, domain, economy, fighter, guilder, heir, holdings, law, loyal, loyalty, medieval, province, purpose, realm, regent, results, rule, rules, ruling, state, taxation, trade, visit
    • Replies: 5
    • Views: 3,942
    Last Post: 01-27-1998 06:00 AM
    by Bryan Ruther  Go to last post
  12. [BIRTHRIGHT] -A general AD&D question

    Started by Neil Barnes, 01-27-1998 05:08 PM
    actions, control, creature, difference, general, school, spell, suggestion
    • Replies: 0
    • Views: 1,422
    Last Post: 01-27-1998 05:08 PM
    by Neil Barnes  Go to last post
  13. RE: [BirthRight] - Beating the Magi

    Started by Matthew Speer, 01-27-1998 05:30 PM
    application, blood, close, control, cost, cover, enemy, energy, essence, flame, focus, gods, ground, level, mage, magician, move, power, rope, seek, shadow, shadow world, spell, summoning, wizards, world
    • Replies: 0
    • Views: 5,263
    Last Post: 01-27-1998 05:30 PM
    by Matthew Speer  Go to last post
  14. RE: [BirthRight] - Beating the Magi

    Started by Ed Stark, 01-27-1998 11:09 PM
    application, blood, brand, close, coast, control, cover, enemy, energy, essence, flame, focus, gods, ground, monster, move, player, power, rope, seek, spell, summoning, wizards
    • Replies: 0
    • Views: 2,292
    Last Post: 01-27-1998 11:09 PM
    by Ed Stark  Go to last post
  15. [Birthright] On Line City

    Started by Bryon Switala, 01-29-1998 03:04 AM
    accessory, area, art, change, character, characters, city, complete, control, free, game, guild, holding, imperial, imperial city, law, lost, mighty, pbem, players, province, realm, source, step, temple, vote
    • Replies: 1
    • Views: 2,665
    Last Post: 01-29-1998 04:25 PM
    by Neil Barnes  Go to last post
  16. VOTING - Online City

    Started by Akash Kanojia, 01-29-1998 04:24 AM
    area, areas, building, campaigns, cities, city, control, fourth, future, game, guild, heir, holding, imperial, imperial city, law, pbem, plan, product, public, record, resource, source, temple, tribute, vote, votes, voting
    • Replies: 7
    • Views: 3,805
    Last Post: 01-29-1998 03:46 PM
    by Mauricio Muñoz Lorenzo  Go to last post
  17. Coordination for Online City

    Started by Bryan Palmer, 01-29-1998 03:59 PM
    box, city, close, completely, control, count, deal, developed, experience, formation, general, pbem, resource, results, state, time, votes
    • Replies: 0
    • Views: 2,375
    Last Post: 01-29-1998 03:59 PM
    by Bryan Palmer  Go to last post
  18. BirthRight Rules (Please Answer

    Started by Jamey, 02-03-1998 02:56 PM
    ach, answer, azrai, battle, blooded, bor, born, complex, control, earth, family, generation, god, gods, guilds, haven, magic, military, naval, power, regent, rules, simple, time, trade, translation, wizard
    • Replies: 1
    • Views: 3,164
    Last Post: 02-03-1998 05:56 PM
    by Ed Stark  Go to last post
  19. Kriesha and Belinik

    Started by c558382@showme.missouri., 02-05-1998 03:29 AM
    ability, access, children, combat, conduct, control, dagger, dead, evil, forge, guide, healing, level, mage, paladin, physical, school, ship, solution, spire, sword, true, undead, warrior, wizard
    • Replies: 0
    • Views: 2,181
    Last Post: 02-05-1998 03:29 AM
    by c558382@showme.missouri.  Go to last post
  20. Re: The catalog is here!

    Started by jpicklesimer@cascade.edu, 12-18-1997 10:14 PM
    application, clueless, control, cost, cover, expansion, fun, giant, observations, page, powers, save, storage, time, transfer, tribes, type, wotc
    • Replies: 0
    • Views: 2,344
    Last Post: 12-18-1997 10:14 PM
    by jpicklesimer@cascade.edu  Go to last post
  21. birthright-digest V1996 #415

    Started by Kassandra, 12-16-1997 12:52 PM
    actions, advice, cast, control, cost, current, dming, effect, follow, game, gods, ground, luck, magic, move, nature, philosophy, plan, players, point, priest, rules, sun, thieves, time
    • Replies: 0
    • Views: 1,711
    Last Post: 12-16-1997 12:52 PM
    by Kassandra  Go to last post
  22. Birthright Computer Gamer

    Started by Jim Butler, 11-28-1997 09:07 PM
    alter, alternity, board, boards, brand, campaign, characters, community, completed, computer, computer game, control, game, gamer, gaming, heir, multiple, night, players, run, ship, sierra, true, understanding
    • Replies: 0
    • Views: 9,579
    Last Post: 11-28-1997 09:07 PM
    by Jim Butler  Go to last post
  23. Elves and Healing

    Started by JD Sivyer, 11-22-1997 01:00 AM
    3 Pages
    1 2 3
    1997, answer, balance, balancing, casting, control, discussion, earth, elves, game, gods, healing, humans, james, land, level, magic, natural, order, original, realm, result, spells, tap, transfer, type
    • Replies: 20
    • Views: 5,845
    Last Post: 11-24-1997 11:34 AM
    by JLR881@aol.co  Go to last post
  24. Priests and Mages

    Started by RocksHope@aol.co, 11-26-1997 09:32 AM
    campaigns, character, control, deal, dieties, energy, faith, fire, free, game, generally, heir, influence, limited, mage, necromancy, power, powers, rules, spell, spells, strength, supernatural, time, world
    • Replies: 0
    • Views: 1,980
    Last Post: 11-26-1997 09:32 AM
    by RocksHope@aol.co  Go to last post
  25. Re: The catalog is here!

    Started by Ed Stark, 12-19-1997 04:51 PM
    advice, attitudes, brand, change, clueless, coast, control, cost, cover, days, expansion, fun, gencon, giant, money, move, observations, plan, powers, production, rules, running, save, storage, time, tribes, understanding, wotc
    • Replies: 0
    • Views: 2,119
    Last Post: 12-19-1997 04:51 PM
    by Ed Stark  Go to last post
Results 51 to 75 of 487
Page 3 of 20 1 2 3 4 5 6
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.