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Tag: dangerous

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  1. copper Poisoning

    Started by Kenneth Gauck, 02-09-1999 10:26 PM
    character, copper, dangerous, effects, hair, health, heir, levels, modern, simple, slightly, source, wars, water
    • Replies: 1
    • Views: 6,822
    Last Post: 02-09-1999 10:40 PM
    by Pieter Sleijpen  Go to last post
  2. Period literature part two

    Started by Kenneth Gauck, 02-11-1999 10:33 PM
    alert, allowed, areas, bastard, beauty, combat, couple, court, dangerous, day, dungeon, effect, espionage, game, history, house, lost, medieval, nature, philosophy, powerful, product, ranger, retinue, roads, supernatural, tristan, true, village, world
    • Replies: 0
    • Views: 6,136
    Last Post: 02-11-1999 10:33 PM
    by Kenneth Gauck  Go to last post
  3. Wardings

    Started by Pieter Sleijpen, 02-12-1999 01:10 AM
    actions, armies, army, balance, cast, complete, dangerous, elves, erik danig, game, human, mage, nation, original, pbem, provinces, rare, realms, regent, spell, spells, standard, sword, sword mage, time, valid
    • Replies: 3
    • Views: 6,633
    Last Post: 02-15-1999 07:48 PM
    by Mark A Vandermeulen  Go to last post
  4. Wardings/The Sword Mage/Sou

    Started by Craig Greeson, 02-12-1999 03:02 AM
    actions, aerenwe, ancient, army, cast, current, dangerous, death, effects, erik danig, evil, forest, innishiere, level, mage, major, mass, nation, pbem, plague, rare, source, source potential, sword, wizard
    • Replies: 6
    • Views: 7,060
    Last Post: 02-16-1999 01:34 PM
    by the Falcon  Go to last post
  5. Elven longlivety

    Started by JD Lail, 02-05-1999 09:45 AM
    4 Pages
    1 2 3 ... 4
    acquire, allowed, America, app, census, clerics, creatures, dangerous, device, elf, elves, fan, fantasy, forge, game, girl, goblins, heir, humans, immortal, intelligence, long life, McComb, medicine, modern, native, original, rule, show, siege, society, state, statistics, time, visit
    • Replies: 31
    • Views: 28,862
    Last Post: 02-26-1999 03:16 PM
    by Pieter Sleijpen  Go to last post
  6. Debt, Regency & Maintenance

    Started by Jeff Dunnett, 02-19-1999 08:12 PM
    army, awnshegh, bloodline, bloodlines, chimaera, dangerous, domains, field, fields, free, invest, lost, maintenance, manslayer, map, powerful, realm, realms, regency, spider, super, unit
    • Replies: 0
    • Views: 6,895
    Last Post: 02-19-1999 08:12 PM
    by Jeff Dunnett  Go to last post
  7. Dangerous Awnshegh in Anuire

    Started by Whalejudge@aol.co, 02-19-1999 07:43 PM
    armies, army, attack, awnshegh, battle, blood, bloodtheft, campaigns, creature, dangerous, free, guardian, heir, level, mage, place, players, power, raven, realm, realms, rhoubhe, rule, state, tighmaevril, weapon
    • Replies: 6
    • Views: 9,047
    Last Post: 02-22-1999 11:58 AM
    by the Falcon  Go to last post
  8. Dangerous Awnshegh in Anuire

    Started by Daniel McSorley, 02-19-1999 04:28 PM
    army, awnshegh, battle, bodyguard, campaigns, challenge, changed, dangerous, group, heir, house, house rule, iron, iron throne, level, michael, players, realm, realms, rule, rumor, standard, state, throne, time
    • Replies: 1
    • Views: 6,954
    Last Post: 02-19-1999 05:21 PM
    by DKEvermore@aol.co  Go to last post
  9. Debt, Regency & Maintenance

    Started by the Falcon, 02-19-1999 02:36 PM
    army, awnshegh, chimaera, dangerous, field, fields, invest, lost, maintenance, manslayer, powerful, province, realms, regency, spider, super, true, unit
    • Replies: 0
    • Views: 7,099
    Last Post: 02-19-1999 02:36 PM
    by the Falcon  Go to last post
  10. Debt, Regency & Maintenance

    Started by the Falcon, 02-19-1999 11:49 AM
    anuirean, awnsheghlien, balance, bloodlines, dangerous, god, guess, maintenance, regency, sheghlien
    • Replies: 0
    • Views: 4,124
    Last Post: 02-19-1999 11:49 AM
    by the Falcon  Go to last post
  11. The weather in Talanie

    Started by John, 11-30-1998 12:00 AM
    America, change, climate, coast, cold, cold rider, dangerous, david, deep, effect, effects, field, gulf, horses, houses, influence, island, major, miles, night, priest, seas, source, south, transportation, weather
    • Replies: 5
    • Views: 9,764
    Last Post: 03-03-1999 08:26 PM
    by Jeff Dunnett  Go to last post
  12. Gheallie Sidhe and Alignment

    Started by Kenneth Gauck, 10-13-1998 08:23 PM
    adult, alignment, animal, banner, borders, claims, core, custom, dangerous, deal, debate, domains, elves, evil, gheallie, gheallie sidhe, heir, humans, James, land, limited, members, millen, point, power, purpose, realm, ring, settlement, survival, system, war
    • Replies: 5
    • Views: 4,374
    Last Post: 10-14-1998 10:56 PM
    by Kenneth Gauck  Go to last post
  13. RE: Gheallie Sidhe and Alignment

    Started by Kariu, 10-14-1998 02:21 PM
    actions, alignment, bonus, changed, conclusion, cost, dangerous, dead, deal, defensive, description, enemy, fighting, game, generally, guess, kingdom, lost, millen, minor, muster, original, point, retreat, title, unit, war
    • Replies: 0
    • Views: 2,160
    Last Post: 10-14-1998 02:21 PM
    by Kariu  Go to last post
  14. The White Hand/ PLUS Haelyn`s A

    Started by Craig Greeson, 10-19-1998 12:15 PM
    3rd, aegis, blood, blood enemies, bloodline, church, class, craft, cult, dangerous, description, domain, eastern, entry, hotgb, leader, level, paladin, priest, priestcraft, realm, regent, secret, stats, temple, vampire, white hand
    • Replies: 1
    • Views: 4,552
    Last Post: 10-19-1998 06:22 PM
    by Daniel McSorley  Go to last post
  15. Time and Magic -- Was "The Gorg

    Started by Pieter Sleijpen, 10-25-1998 10:31 AM
    army, cast, creatures, dangerous, gor, heir, horses, luck, magic, mass, range, results, simple, spells, strange, time, unit, units, war, weak
    • Replies: 0
    • Views: 2,234
    Last Post: 10-25-1998 10:31 AM
    by Pieter Sleijpen  Go to last post
  16. Time and Magic, part II

    Started by Gary V. Foss, 10-25-1998 01:59 PM
    2 Pages
    1 2
    ability, armor, benefits, blood, blood ability, casting, continual, dangerous, day, eble, effects, form, heir, level, limited, mage, magic, point, purpose, run, running, scion, simulacrum, spell, spellcasting, spells, taxi, time, wizard
    • Replies: 14
    • Views: 5,254
    Last Post: 10-27-1998 01:56 AM
    by Kenneth Gauck  Go to last post
  17. Time and Magic -- Was "The Gorg

    Started by Pieter A de Jong, 10-26-1998 04:21 PM
    army, battlefield, cast, creatures, dangerous, generation, horses, luck, mages, magic, mass, quest, raising, range, results, simple, spells, strange, tactical, time, training, unit, units, war, weak
    • Replies: 0
    • Views: 3,772
    Last Post: 10-26-1998 04:21 PM
    by Pieter A de Jong  Go to last post
  18. Pacing PC`s (preventing and co

    Started by Kenneth Gauck, 10-28-1998 11:43 PM
    actions, army, assistance, attack, barony, character, consequences, dangerous, forest, forge, friends, investiture, major, original, plan, players, power, reserves, resources, sea, story, strength, time, training, world
    • Replies: 1
    • Views: 2,453
    Last Post: 10-29-1998 10:10 AM
    by Even =?iso-8859-1?Q?S=F8  Go to last post
  19. RE: Dragons in battle

    Started by Kariu, 09-16-1998 02:21 PM
    ability, battle, battlefield, dangerous, dragon, dragons, field, guess, magic, original, result, rounds, rules, september, solmyr, system, tower, units, warcard, weapons
    • Replies: 0
    • Views: 2,165
    Last Post: 09-16-1998 02:21 PM
    by Kariu  Go to last post
  20. RE: Dragons in battle

    Started by Ed Stark, 09-16-1998 04:39 PM
    ability, attack, battlefield, cards, coast, combat, dangerous, dragon, forge, guess, level, magic, missile, morale, original, powerful, realm, solmyr, spell, step, story, symbol, tales, tragic, weapons
    • Replies: 0
    • Views: 2,048
    Last Post: 09-16-1998 04:39 PM
    by Ed Stark  Go to last post
  21. RE: Dragons in battle

    Started by Ian Grey, 09-17-1998 08:31 AM
    ability, attack, cards, coast, combat, content, dangerous, forge, game, guess, level, magic, missile, original, powerful, realm, solmyr, spell, story, tales, tragic, type, version, war, weapons
    • Replies: 0
    • Views: 1,762
    Last Post: 09-17-1998 08:31 AM
    by Ian Grey  Go to last post
  22. New Realm Spell - Mebhaighl Surge

    Started by darkstar, 09-17-1998 02:17 AM
    action, ancient, area, copy, d20, dangerous, death, display, dragon, energy, familiar, form, history, language, legendary, level, lost, magic, money, powerful, province, realm, source, spell, stone, strange
    • Replies: 0
    • Views: 6,584
    Last Post: 09-17-1998 02:17 AM
    by darkstar  Go to last post
  23. A little beastie

    Started by morgramen, 08-10-1998 08:06 PM
    ability, Aebrynis, animals, attacks, class, dangerous, days, dead, death, debate, generally, hide, minor, nature, point, raising, random, score, sequence, serving, slightly, society, speed, strength, terrain, time
    • Replies: 0
    • Views: 6,649
    Last Post: 08-10-1998 08:06 PM
    by morgramen  Go to last post
  24. More of my pontification for th

    Started by Bearcat, 11-30-1997 12:00 AM
    area, bloodlines, breathing, castle, character, consequences, cooper, cultural, dangerous, divinity, experience, gamer, kings, level, low magic, magic, realms, rule, rules, scions, setting, spirit, strength, system, technology, unique, visit
    • Replies: 2
    • Views: 2,540
    Last Post: 07-29-1998 07:17 PM
    by morgramen  Go to last post
  25. Province level divisions

    Started by Bearcat, 11-30-1997 12:00 AM
    art, campaign, dangerous, folks, form, game, game mechanics, guild, hero, holdings, king, land, law, level, levels, major, maximum, peach, place, plan, players, plot, province, provincial, rival, settlement, source, village, visit
    • Replies: 4
    • Views: 4,024
    Last Post: 05-31-1998 09:06 PM
    by DavTyr@aol.co  Go to last post
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