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  1. Construction speeds

    Started by Jonathan Ingram, 09-14-1998 05:39 PM
    action, alter, bonus, building, castle, complete, conquered, construction, costs, domain, enemy, force, king, level, provinces, regular, rules, simple, size, slightly, speed, standard, times, turn, variation, war
    • Replies: 1
    • Views: 2,374
    Last Post: 09-14-1998 11:35 PM
    by Gary V. Foss  Go to last post
  2. World Map & Size of Aybernis

    Started by Mark A Vandermeulen, 09-14-1998 10:04 PM
    aebrynis, arts, map, point, size, southern, times, typo, world
    • Replies: 0
    • Views: 1,565
    Last Post: 09-14-1998 10:04 PM
    by Mark A Vandermeulen  Go to last post
  3. Money, money, money.

    Started by Gary V. Foss, 09-14-1998 11:20 PM
    3rd, balance, bloodline, board, building, castle, core, cost, edition, effect, equipment, forge, form, formation, game, gold, money, player, raising, regent, royal, ruler, running, size, sword, world
    • Replies: 5
    • Views: 6,373
    Last Post: 09-15-1998 11:46 AM
    by Mark A Vandermeulen  Go to last post
  4. World Map & Size of Aybernis

    Started by Daniel McSorley, 09-15-1998 09:55 AM
    aebrynis, art, guys, map, northern, point, size, southern, world
    • Replies: 0
    • Views: 1,750
    Last Post: 09-15-1998 09:55 AM
    by Daniel McSorley  Go to last post
  5. World Map & Size of Aybernis

    Started by Ed Stark, 09-16-1998 04:34 PM
    aebrynis, arts, brand, coast, map, point, size, southern, times, typo, wizards, world
    • Replies: 0
    • Views: 1,593
    Last Post: 09-16-1998 04:34 PM
    by Ed Stark  Go to last post
  6. Guns

    Started by darkstar, 09-17-1998 06:30 AM
    Aebrynis, artillery, costs, descriptions, discussion, formation, fun, generally, gun, gunpowder, guns, iron, military, place, point, power, public, rule, rules, setting, size, small, stone, time, turn, valid, weapons, world
    • Replies: 4
    • Views: 2,516
    Last Post: 09-18-1998 03:24 PM
    by prtr02@scorpion.nspco.co  Go to last post
  7. Another question about warding

    Started by Caleb Chitwood, 06-30-1998 02:15 PM
    access, army, completely, dead, force, free, group, level, mage, magic, magical, move, priest, province, random, ring, simple, size, small, spell, theory, time, undead, unit, units, wacky
    • Replies: 6
    • Views: 5,183
    Last Post: 07-02-1998 12:48 PM
    by Phil Burge  Go to last post
  8. Population level (was Long stat

    Started by Jan Arnoldus, 06-30-1998 09:35 PM
    anuirean, average, blooded, Cerilia, completely, deal, elves, empire, guess, heir, humans, level, mage, mages, magical, miles, nature, paladins, population, provinces, ruins, ruins of empire, run, running, size, stat
    • Replies: 0
    • Views: 2,277
    Last Post: 06-30-1998 09:35 PM
    by Jan Arnoldus  Go to last post
  9. [Birthright]-Altering Province

    Started by Gary V. Foss, 07-03-1998 07:52 AM
    ach, borders, change, conquered, couple, elves, forest, guys, holdings, investiture, magic, map, maps, nation, northern, point, province, provinces, raise, realm, realm magic, regent, section, size, source, spell, units
    • Replies: 0
    • Views: 2,839
    Last Post: 07-03-1998 07:52 AM
    by Gary V. Foss  Go to last post
  10. Farmed but not Populated

    Started by morgramen, 07-25-1998 03:35 PM
    city, completely, exports, guys, imperial, imperial city, king, level, levels, maximum, pages, population, potential, province, provincial, rulebook, size, source, system, terrain, type
    • Replies: 1
    • Views: 1,724
    Last Post: 07-26-1998 05:41 AM
    by Tim Nutting  Go to last post
  11. Farmed but not Populated

    Started by morgramen, 07-26-1998 04:36 AM
    area, city, completely, exports, farming, game, guys, imperial, imperial city, king, level, levels, magic, maximum, modern, night, population, potential, province, provincial, size, source, system, technology, terrain, type, valid
    • Replies: 2
    • Views: 1,943
    Last Post: 07-26-1998 05:53 PM
    by brenda santer  Go to last post
  12. New Spells

    Started by Wrb41977@aol.co, 06-20-1998 08:31 PM
    annwn, box, cold, crack, creatures, crystal, damage, description, diamond, effect, experience, generally, glass, maximum, nwn, path, points, powerful, results, size, spell, the wizard, throws, time, wizard
    • Replies: 0
    • Views: 2,140
    Last Post: 06-20-1998 08:31 PM
    by Wrb41977@aol.co  Go to last post
  13. Another new spell

    Started by darkstar, 06-21-1998 02:21 PM
    box, cost, crystal, damage, day, effect, effects, function, magecraft, maximum, place, point, potential, power, province, rare, realm, recent, search, shoot, size, spell, time, version, wizard
    • Replies: 0
    • Views: 1,841
    Last Post: 06-21-1998 02:21 PM
    by darkstar  Go to last post
  14. Update to Adurian Page

    Started by darkstar, 06-24-1998 03:44 PM
    adurian, alter, asked, atlas, box, campaign, completed, description, descriptions, expansion, feedback, heir, history, islands, maps, monsters, page, realms, size, time, tribute
    • Replies: 1
    • Views: 5,590
    Last Post: 06-25-1998 04:10 PM
    by darkstar  Go to last post
  15. More questions

    Started by John M. Baker, 05-05-1998 03:48 PM
    baker, blooded, bloodlines, bloodtheft, brotherhood, campaign, change, guess, haven, henchman, hydra, investiture, level, lose, loss, major, minor, nick, offspring, point, regency, ruler, side, size, spell, strategy, strength, tainted, true, unblooded
    • Replies: 8
    • Views: 3,659
    Last Post: 05-06-1998 10:41 PM
    by Gary V. Foss  Go to last post
  16. level distribution in units (was: R

    Started by Kai Beste, 05-07-1998 08:24 AM
    2nd, adventurer, army, campaigns, character, fan, formation, general, guy, infantry, leader, legendary, level, military, place, priest, ranger, scouts, size, thief, type, unit, units
    • Replies: 0
    • Views: 1,725
    Last Post: 05-07-1998 08:24 AM
    by Kai Beste  Go to last post
  17. level distribution in units (wa

    Started by Gary V. Foss, 05-07-1998 02:03 PM
    2 Pages
    1 2
    2nd, advanced, campaigns, characters, elite, enemy, equipment, fan, formation, infantry, knights, level, lieutenant, military, mix, point, population, priest, regular, rise, size, standard, time, type, unit, units
    • Replies: 10
    • Views: 5,168
    Last Post: 05-08-1998 05:45 PM
    by MANTA  Go to last post
  18. Excellent Combat System

    Started by Narek, 05-08-1998 05:11 PM
    armies, combat, death, dragon, mage, point, rules, size, system, type, warcards, wargame
    • Replies: 0
    • Views: 1,393
    Last Post: 05-08-1998 05:11 PM
    by Narek  Go to last post
  19. Roman "Elite Infantry"

    Started by Ryan B. Caveney, 05-11-1998 07:50 PM
    annual, attack, average, battle, change, combat, conduct, dragon, elite, fan, free, havoc, infantry, James, melee, missile, range, round, shield, shot, size, stationary, stats, throw, time, unit, units, universal
    • Replies: 0
    • Views: 2,308
    Last Post: 05-11-1998 07:50 PM
    by Ryan B. Caveney  Go to last post
  20. Roman "Elite Infantry"

    Started by James Ruhland, 05-11-1998 08:09 PM
    attack, battle, combat, elite, fan, infantry, melee, missile, shield, size, slightly, throw, time, unit, universal
    • Replies: 0
    • Views: 1,851
    Last Post: 05-11-1998 08:09 PM
    by James Ruhland  Go to last post
  21. Just how big *is* Aebrynis?

    Started by The Motive, 05-15-1998 10:34 AM
    aebrynis, box, campaign, collection, complete, continent, earth, map, published, rules, side, size, wondering, world
    • Replies: 3
    • Views: 2,726
    Last Post: 05-15-1998 10:13 PM
    by The Olesen`s  Go to last post
  22. The Great Wall of Stjordvik (was Re

    Started by Ryan B. Caveney, 05-15-1998 10:11 PM
    action, attack, battlefield, cards, castle, completely, cost, cover, deal, domain, enemy, fire, fortification, fortified, point, product, project, section, size, spell, stone, strange, turn, upkeep, war
    • Replies: 0
    • Views: 3,647
    Last Post: 05-15-1998 10:11 PM
    by Ryan B. Caveney  Go to last post
  23. RE: Just how big *is* Aebrynis?

    Started by Nathaniel Rushton, 05-18-1998 07:38 AM
    aebrynis, annual, bard, campaign, complete, dragon, earth, gods, law, lifetime, map, michael, original, page, size, tales, wondering, world
    • Replies: 0
    • Views: 1,588
    Last Post: 05-18-1998 07:38 AM
    by Nathaniel Rushton  Go to last post
  24. OCP Homepage - New URL

    Started by Simon Graindorge, 05-26-1998 09:43 AM
    city, limited, location, maintenance, moved, permanent, project, size, slow, world
    • Replies: 0
    • Views: 2,385
    Last Post: 05-26-1998 09:43 AM
    by Simon Graindorge  Go to last post
  25. RE: true bloodlines

    Started by Silveras, 03-22-1998 09:16 PM
    actions, bloodline, born, change, character, children, commoners, day, deal, derivation, effect, minor, nature, original, parents, player, point, power, raven, regency, richard, rulebook, score, size, strength, time
    • Replies: 0
    • Views: 2,083
    Last Post: 03-22-1998 09:16 PM
    by Silveras  Go to last post
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