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  1. New Gods and Old

    Started by Osprey, 08-16-2023 03:35 PM
    2 Pages
    1 2
    • Replies: 19
    • Views: 2,833
    Last Post: 09-01-2023 06:17 PM
    by Malphas  Go to last post
  2. Elves: a simpler take

    Started by Kell, 10-25-2020 02:57 AM
    3 Pages
    1 2 3
    abilities, ability, average, dangerous, elf, elves, est, human, immortal, level, limited, magic, magical, master, money, natural, ogre, orog, potential, powerful, spells, strongest, time, tree, world
    • Replies: 23
    • Views: 16,176
    Last Post: 07-01-2021 07:19 PM
    by Fizz  Go to last post
  3. Mages in Birthright. Boring?

    Started by Blaede, 06-05-2018 09:33 AM
    actions, birthright, campaign, campaigns, character, experience, feedback, game, guilds, holdings, level, limited, mage, mages, military, muster, player, players, provinces, range, realms, sources, temples, units, wondering
    • Replies: 4
    • Views: 24,176
    Last Post: 06-14-2018 06:19 AM
    by Blaede  Go to last post
  4. 2nd edition/5th edition Realm Rule question

    Started by Midnight, 02-28-2018 10:11 PM
    2nd, 2nd edition, 5th, 5th edition, action, advance, answer, clarification, edition, holding, holdings, law, levels, limited, migration, multiple, provence, provinces, realm, rule, source, temple, type, types, war
    • Replies: 3
    • Views: 21,819
    Last Post: 03-08-2018 01:37 AM
    by MichaelDM  Go to last post
  5. How to Rebalance the scale of micromanagement?

    Started by Galdred, 06-20-2017 08:29 PM
    actions, alliance, asks, campaign, computer, computer game, domain, game, homebrew, kingmaker, legion, limited, micromanagement, order, path, plan, player, provinces, rebalance, rpg, scale, size, strongholds, tabletop, tactical, tree, type, zodiac
    • Replies: 4
    • Views: 20,775
    Last Post: 07-05-2017 01:57 PM
    by Galdred  Go to last post
  6. New PbP Birthright game

    Started by linde, 11-08-2015 10:20 PM
    2 Pages
    1 2
    5th edition, art, birthright, campaign, cover, early, edition, empire, fast, game, games, http, limited, pbp, plan, players, potential, proficiencies, reign, run, running, skill, star, twilight, warfare
    • Replies: 16
    • Views: 48,070
    Last Post: 09-24-2019 10:10 AM
    by Lord_Johnny  Go to last post
  7. Blood Abilities

    Started by Invoker47, 05-08-2015 08:54 PM
    2 Pages
    1 2
    3rd, abilities, ability, azrai, blood, blood abilities, bloodline, bonuses, campaign, conversion, couple, current, derivation, device, edition, fruits, generally, generation, level, limited, minor, player, players, spice, title, version
    • Replies: 19
    • Views: 42,525
    Last Post: 06-30-2015 08:04 PM
    by AndrewTall  Go to last post
  8. 2nd Edition material search

    Started by Zarius Corten, 09-05-2014 02:42 PM
    2nd, 2nd edition, advanced, background, birthright, building, campaign, class, completely, custom, download, edition, formation, http, limited, luck, magic, players, product, search, setting, side, spells, system, wizards
    • Replies: 2
    • Views: 16,609
    Last Post: 09-08-2014 06:46 PM
    by Delazar  Go to last post
  9. Adjudicating Magicians and Specialization Using Pathfinder.

    Started by Birthright-L, 09-11-2012 01:51 AM
    2 Pages
    1 2
    ability, blood, brcs, chamberlain, character, class, dead, effect, enhanced, feat, focus, healing, illusion, level, limited, lose, magicians, power, raw, restriction, setting, skill, skills, spell, spells
    • Replies: 19
    • Views: 19,679
    Last Post: 05-17-2021 10:41 AM
    by Sorontar  Go to last post
  10. Troop production limit [9#28159]

    Started by oomalex, 07-19-2012 04:46 PM
    aerenwe, bang, community, damaged, elite, fan, force, games, gold, historic, holdings, infantry, knights, land, level, limited, limits, money, muster, point, potential, production, professional, province, purpose, realm, restriction, rules, som, unit, units, visit
    • Replies: 8
    • Views: 10,889
    Last Post: 08-19-2012 02:59 PM
    by Deathknyte  Go to last post
  11. Castles and siegecraft

    Started by Pieter Sleijpen, 04-05-1999 03:20 PM
    2 Pages
    1 2
    ability, actions, artillery, asset, attacking, benefit, castles, character, craft, food, fortification, free, general, level, limited, luck, nation, original, proficiency, resources, shot, side, siege, siegecraft, time, times, unit, wondering
    • Replies: 11
    • Views: 17,092
    Last Post: 04-10-1999 02:38 AM
    by Jim Cooper  Go to last post
  12. Medicine

    Started by Kenneth Gauck, 02-19-1999 04:56 AM
    access, advice, application, cast, class, differences, divine, effects, god, healing, heir, limited, magic, nature, powers, proficiencies, religions, religious, restored, secret, source, spells, time, training, understanding, wisdom
    • Replies: 0
    • Views: 2,690
    Last Post: 02-19-1999 04:56 AM
    by Kenneth Gauck  Go to last post
  13. Debt, Regency & Maintenance

    Started by JulesMrshn@aol.co, 02-17-1999 10:58 PM
    army, gold, heir, kingdom, limited, maintenance, money, muden, raise, regency, rule, save, size, type
    • Replies: 0
    • Views: 4,599
    Last Post: 02-17-1999 10:58 PM
    by JulesMrshn@aol.co  Go to last post
  14. Alternative Magic Systems for Birth

    Started by Craig Greeson, 10-31-1998 12:44 AM
    abilities, areas, beings, blooded, bloodline, campaign, compatibility, creatures, darkness, limited, magic, natural, nature, new campaign, order, planar, player, powers, rare, realm, realm magic, shadow, spellcasters, time, true
    • Replies: 0
    • Views: 4,009
    Last Post: 10-31-1998 12:44 AM
    by Craig Greeson  Go to last post
  15. Courts

    Started by Pieter Sleijpen, 11-03-1998 09:33 AM
    actions, court, courts, diplomacy, emperor, guild, heir, holding, inn, landed, level, limited, moment, money, players, rangers, regent, rise, routes, rulers, rules, source, temple, trade, wizard
    • Replies: 0
    • Views: 4,191
    Last Post: 11-03-1998 09:33 AM
    by Pieter Sleijpen  Go to last post
  16. Battle Program?

    Started by Frederic Lavallee, 11-03-1998 08:19 PM
    alliance, anuirean, battle, battles, computer, computer game, dming, game, limited, pbem, resolve, units, utility, wars, wondering
    • Replies: 1
    • Views: 4,695
    Last Post: 11-04-1998 05:11 AM
    by Craig Greeson  Go to last post
  17. Question Regarding Mercenaries

    Started by Craig Greeson, 11-06-1998 01:56 PM
    archers, arms, availability, blood, campaign, character, fan, fast, general, gold, guard, heir, infantry, iron, king, limited, mercenaries, mercenary, military, pikemen, rare, rulebook, rules, throw, units
    • Replies: 1
    • Views: 5,974
    Last Post: 11-06-1998 01:59 PM
    by darkstar  Go to last post
    • Replies: 0
    • Views: 7,354
    Last Post: 11-09-1998 11:29 PM
    by enq@completesystems.com.  Go to last post
  18. Regency and limiting factors

    Started by Kenneth Gauck, 11-30-1998 12:12 AM
    ability, benefits, bloodline, dependent, emperor, enemy, fun, game, gaming, geography, holding, influence, knight, limited, mix, place, players, regency, rps, rule, ruled, score, skills, stat, turn, vote
    • Replies: 0
    • Views: 5,115
    Last Post: 11-30-1998 12:12 AM
    by Kenneth Gauck  Go to last post
  19. Halflings

    Started by john-john@mindspring.co, 12-08-1998 04:56 AM
    balance, campaign, couple, day, dread, gods, halfling, halflings, heir, limited, powers, realms, religious, setting, shadow, shadow world, spells, substitute, time, world
    • Replies: 1
    • Views: 2,818
    Last Post: 12-08-1998 04:54 PM
    by Pieter Sleijpen  Go to last post
  20. Rules questions -Wraith

    Started by Whalejudge@aol.co, 12-28-1998 05:30 PM
    action, allowed, average, control, diplomacy, gold, guild, holding, holdings, income, king, land, limited, loyalty, production, province, realm, regency, regent, route, rule, rules, sea, trade, trade route, war
    • Replies: 1
    • Views: 5,517
    Last Post: 12-29-1998 07:02 AM
    by Tim Nutting  Go to last post
  21. Time and Magic, part II

    Started by Gary V. Foss, 10-25-1998 01:59 PM
    2 Pages
    1 2
    ability, armor, benefits, blood, blood ability, casting, continual, dangerous, day, eble, effects, form, heir, level, limited, mage, magic, point, purpose, run, running, scion, simulacrum, spell, spellcasting, spells, taxi, time, wizard
    • Replies: 14
    • Views: 5,144
    Last Post: 10-27-1998 01:56 AM
    by Kenneth Gauck  Go to last post
  22. Gheallie Sidhe and Alignment

    Started by Kenneth Gauck, 10-13-1998 08:23 PM
    adult, alignment, animal, banner, borders, claims, core, custom, dangerous, deal, debate, domains, elves, evil, gheallie, gheallie sidhe, heir, humans, James, land, limited, members, millen, point, power, purpose, realm, ring, settlement, survival, system, war
    • Replies: 5
    • Views: 4,328
    Last Post: 10-14-1998 10:56 PM
    by Kenneth Gauck  Go to last post
  23. Sorry :)

    Started by Tim Nutting, 10-18-1998 10:26 PM
    access, challenges, change, difference, ethics, friends, heir, honor, limited, recent, time, truth
    • Replies: 0
    • Views: 2,124
    Last Post: 10-18-1998 10:26 PM
    by Tim Nutting  Go to last post
  24. New Mass Combat System

    Started by DKEvermore@aol.co, 10-19-1998 01:08 PM
    archer, awnshegh, campaign, card, combat, completed, costs, design, dragons, fan, fantasy, games, infantry, limited, mass, members, mustering, page, rules, size, small, types, units, war, war card
    • Replies: 0
    • Views: 4,890
    Last Post: 10-19-1998 01:08 PM
    by DKEvermore@aol.co  Go to last post
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