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Tag: morale

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  1. Katherine Roslöw-Ulfer

    Started by Witness3, 03-20-2024 04:33 PM
    ancestor, ancient, army, city, council, day, days, domain, free, ghost, glory, history, house, karl, lost, magic, morale, project, realm, river, ruler, spell, time, wiki, wizard
    • Replies: 0
    • Views: 91
    Last Post: 03-20-2024 04:33 PM
    by Witness3  Go to last post

    Wiki:
    Main

  2. (AD&D 2e) Blood Ability - Courage

    Started by Delazar, 01-11-2015 09:46 PM
    ability, area, battlefield, blood, blood ability, card, combat, craft, magecraft, morale, priestcraft, reserves, result, scion, scions, section, spells, time, times, troop, unit, units, war, war card
    • Replies: 4
    • Views: 15,446
    Last Post: 01-22-2015 10:40 AM
    by Delazar  Go to last post
  3. New War Cards Out There?

    Started by gloriousbattle, 12-18-2013 01:09 AM
    area, battles, battlesystem, birthright, card, cards, city, discussion, fan, general, guy, http, morale, order, pages, rulebook, rules, state, sun, system, tactical, units, war, war card, warfare
    • Replies: 3
    • Views: 14,037
    Last Post: 12-18-2013 08:47 PM
    by Birthright-L  Go to last post
  4. War & loyalty

    Started by Kenneth Gauck, 01-15-1999 03:49 AM
    America, campaign, class, death, effect, fighting, honor, influence, loyal, loyalty, modern, morale, nobility, perpetual, plane, product, range, rulers, shoot, strange, victory, volunteers, war, wars, weather
    • Replies: 0
    • Views: 7,584
    Last Post: 01-15-1999 03:49 AM
    by Kenneth Gauck  Go to last post
  5. War & loyalty

    Started by Pieter Sleijpen, 01-14-1999 12:35 PM
    America, ancient, armies, difference, effect, enemy, foreign, house, influence, loyal, loyalty, medieval, morale, pbem, plane, rulers, rules, shoot, spelling, victory, war, wars
    • Replies: 0
    • Views: 7,445
    Last Post: 01-14-1999 12:35 PM
    by Pieter Sleijpen  Go to last post
  6. Mercenary Thoughts

    Started by Craig Greeson, 11-07-1998 12:36 PM
    anuirean, arms, availability, campaign, character, cities, combat, device, fan, follow, formation, general, gold, group, king, mercenaries, military, morale, move, multiple, professional, purpose, rulebook, theory, time, types, war, weapons
    • Replies: 3
    • Views: 2,754
    Last Post: 11-07-1998 08:23 PM
    by Kenneth Gauck  Go to last post
  7. Country/Army Morale (was: Faith

    Started by Trizt, 09-26-1998 08:48 AM
    archers, area, army, attacking, attacks, battle, church, class, country, faith, fighter, guys, kingdom, land, loyal, loyalty, morale, point, priest, regent, rules, size, thief, unit, world
    • Replies: 0
    • Views: 2,531
    Last Post: 09-26-1998 08:48 AM
    by Trizt  Go to last post
  8. Country/Army Morale (was: Faiths &

    Started by The Olesens, 09-25-1998 01:34 AM
    archers, area, army, attacking, attacks, change, church, country, death, faiths, game, human, kingdom, lost, loyal, loyalty, morale, mounted, pikemen, point, regent, ruled, size, templars, unit
    • Replies: 0
    • Views: 2,531
    Last Post: 09-25-1998 01:34 AM
    by The Olesens  Go to last post
  9. RE: Unit Experience

    Started by Harding Nick MMUk, 09-02-1998 08:13 AM
    armies, change, evil, experience, field, morale, time, troops, unit, units
    • Replies: 0
    • Views: 1,475
    Last Post: 09-02-1998 08:13 AM
    by Harding Nick MMUk  Go to last post
  10. RE: Unit Experience

    Started by enq@completesystems.com., 09-02-1998 12:20 AM
    ability, application, army, attack, combat, conflicts, defence, elite, experience, fourth, king, level, melee, missile, morale, september, stat, strength, time, transfer, type, unit, veteran, war, weak, wondering
    • Replies: 0
    • Views: 2,528
    Last Post: 09-02-1998 12:20 AM
    by enq@completesystems.com.  Go to last post
  11. RE: Dragons in battle

    Started by Ed Stark, 09-16-1998 04:39 PM
    ability, attack, battlefield, cards, coast, combat, dangerous, dragon, forge, guess, level, magic, missile, morale, original, powerful, realm, solmyr, spell, step, story, symbol, tales, tragic, weapons
    • Replies: 0
    • Views: 2,017
    Last Post: 09-16-1998 04:39 PM
    by Ed Stark  Go to last post
  12. Minotaurs as PC`s

    Started by John, 11-30-1997 12:00 AM
    2 Pages
    1 2
    attack, barony, blood, blood skull barony, bonuses, Cerilia, curses, damage, fighter, head, intelligence, mage, morale, multi, natural, priest, province, race, ranger, results, skin, skull, slave, strength, surprise, the wizard, time, true, wisdom, wizard
    • Replies: 18
    • Views: 5,835
    Last Post: 03-30-1998 10:18 PM
    by Gabriel Eggers  Go to last post
  13. Minotaurs

    Started by Wrb41977, 03-16-1998 07:27 PM
    abilities, attack, blood, bonuses, curses, damage, evil, fighter, hair, head, mage, morale, multi, natural, nature, priest, province, race, ranger, skin, strength, suitable, the wizard, time, true, wisdom, wizard
    • Replies: 0
    • Views: 1,945
    Last Post: 03-16-1998 07:27 PM
    by Wrb41977  Go to last post
  14. A New Magic Item - Stormreaver

    Started by Shade, 03-09-1998 07:59 AM
    artifact, bastard, character, group, hide, kingdom, leadership, levels, lost, magic, morale, nation, overpowered, paladin, player, power, regent, return, ruler, ruling, shade, spire, sword, throws, time, true, weather
    • Replies: 3
    • Views: 2,891
    Last Post: 03-10-1998 11:43 PM
    by Shade  Go to last post
  15. Tribes of the Heartless Wastes

    Started by John, 11-30-1997 12:00 AM
    area, artist, artwork, cover, days, flow, guys, haven, heartless, heir, member, morale, nature, players, product, sczudlo, time, tony, tribes, true, waste, wastes, weak, world, wotc
    • Replies: 6
    • Views: 3,372
    Last Post: 02-06-1998 05:09 PM
    by Ed Stark  Go to last post
  16. The Art Of War

    Started by Dan Medeiros, 11-30-1997 12:00 AM
    2 Pages
    1 2
    arms, army, battles, borders, campaign, care, chaos, damaged, enemy, fortifications, history, king, land, leader, liberation, mighty, minor, morale, occupy, realm, rebellion, reputation, ruins, source, strike, terrain, terror, time, turn, war, weather
    • Replies: 16
    • Views: 6,465
    Last Post: 01-29-1998 03:57 AM
    by Samuel Weiss  Go to last post
  17. War Cards and Wargaming

    Started by Nicholas, 12-31-1997 10:47 AM
    cards, dragon, heir, lost, miniature, modifier, morale, multi, players, resolve, rules, simple, system, type, units, version, war, warcards
    • Replies: 0
    • Views: 1,554
    Last Post: 12-31-1997 10:47 AM
    by Nicholas  Go to last post
  18. New Realm Spells

    Started by Craig Greeson, 11-09-1997 07:21 PM
    allowed, area, average, beings, borders, campaign, costs, damage, divination, domain, elf, gold, level, magic, mass, morale, point, powerful, province, realm, source, spell, transfer, type, unit, usable
    • Replies: 0
    • Views: 1,900
    Last Post: 11-09-1997 07:21 PM
    by Craig Greeson  Go to last post
  19. RE: Rules Clarifications for a BR N

    Started by Dustin Evermore, 09-22-1997 07:14 PM
    attitude, board, claims, class, control, cost, dangerous, duel, game, holding, house, james, king, law, level, morale, province, ranger, ruler, ship, tax, temple, trade, turn, warrior, world
    • Replies: 0
    • Views: 4,277
    Last Post: 09-22-1997 07:14 PM
    by Dustin Evermore  Go to last post
  20. war card zero ratings

    Started by EJARVIS@yaleads.ycc.yale, 08-18-1997 01:19 PM
    archer, attack, battle, card, defense, fan, game, guess, infantry, minor, missile, morale, random, unit, war, war card
    • Replies: 0
    • Views: 1,936
    Last Post: 08-18-1997 01:19 PM
    by EJARVIS@yaleads.ycc.yale  Go to last post
  21. Circle of Sunmotes

    Started by Sepsis, 11-19-1996 04:19 AM
    area, attacks, cast, char, circle, converting, fire, gold, heir, holding, level, missle, morale, move, quest, regency, spell, symbol, unit, units, war
    • Replies: 0
    • Views: 2,275
    Last Post: 11-19-1996 04:19 AM
    by Sepsis  Go to last post
  22. Anuirean Pikemen (Cry Havoc)

    Started by Sorontar, 06-11-2010 04:23 AM
    ability, anuirean, attack, category, chain, class, equipment, feat, focus, havoc, house, human, iron, level, mod, morale, nobility, pikemen, save, skill, speed, unit, warrior, weapon, wiki
    • Replies: 0
    • Views: 4,244
    Last Post: 06-11-2010 04:23 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  23. Decimation

    Started by Sorontar, 02-22-2010 05:20 AM
    accepted, anuirean, army, attack, cast, category, disgrace, effect, heir, legion, legions, massacre, morale, nights, order, page, rank, resolve, result, rise, show, slay, strength, troop, wiki
    • Replies: 0
    • Views: 5,681
    Last Post: 02-22-2010 05:20 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  24. Undead Qualities (Divine Ability)

    Started by Arjan, 06-24-2009 11:17 AM
    ability, critical, d20, damage, dead, death, deity, dexterity, divine, document, effects, energy, healing, intelligence, modifier, morale, physical, resurrection, save, score, strength, true, turn, type, undead, wiki
    • Replies: 0
    • Views: 3,243
    Last Post: 06-24-2009 11:17 AM
    by Arjan  Go to last post
  25. Morale (Cry Havoc)

    Started by Sorontar, 06-06-2009 06:31 AM
    attacking, bonus, category, class, combat, consequences, d20, damage, enemy, fashion, havoc, hero, house, melee, morale, player, score, size, skill, speed, terrain, time, turn, unit, wiki
    • Replies: 0
    • Views: 2,558
    Last Post: 06-06-2009 06:31 AM
    by Sorontar  Go to last post

    Wiki:
    Main

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