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  1. Rjanik of Dvasviik

    Started by nickgreyden, 01-02-2016 03:40 PM
    abilities, alignment, arms, biography, bloodline, category, character, class, critical, damage, description, domain, druid, feats, grove, human, languages, lineage, melee, multi, skills, social, speed, weapon, wiki
    • Replies: 0
    • Views: 9,611
    Last Post: 01-02-2016 03:40 PM
    by nickgreyden  Go to last post

    Wiki:
    Main

  2. A question about Classes and Regency (2e)

    Started by Bone White, 05-11-2015 09:02 AM
    art, blood, boxed, class, classes, collect, domain, entry, errata, fighter, holdings, house, law, multi, paladins, points, power, priest, rangers, regency, regent, rulebook, sources, thief, warrior
    • Replies: 4
    • Views: 18,869
    Last Post: 05-13-2015 02:44 PM
    by Nakraal  Go to last post
  3. Holding Regency - Any Reason for Class Restriction?

    Started by zcthu3, 12-31-2014 11:07 PM
    2 Pages
    1 2
    • Replies: 10
    • Views: 46,962
    Last Post: 01-13-2015 05:51 PM
    by Arentak  Go to last post
  4. Priest/ Druid

    Started by crassly_vexxed, 05-12-2014 04:16 PM
    2 Pages
    1 2
    3rd, 3rd edition, birthright, campaign, canon, char, character, churches, class, cleric, contest, druid, druids, edition, experience, god, multi, paladin, priest, rare, recent, rule, title, understanding, wiki
    • Replies: 11
    • Views: 36,607
    Last Post: 05-16-2014 07:40 PM
    by crassly_vexxed  Go to last post
  5. (PEACH) Scion base class

    Started by Delazar, 03-10-2014 08:06 PM
    allowed, background, blood, bloodline, bloodline strength, campaign, character, character level, class, d20, familiar, free, king, level, magic, maximum, modern, multi, peach, plan, player, regency, rules, ruleset, scion, strength
    • Replies: 3
    • Views: 22,660
    Last Post: 03-11-2014 12:26 PM
    by Delazar  Go to last post
  6. Alignment falwed?

    Started by Kenneth Gauck, 02-22-1999 07:12 AM
    alignment, alignments, blood, character, cover, day, dead, device, discussion, dnd, fun, gamer, ground, heir, horse, multi, nation, original, players, saints, skill, standard, system, time, times, transfer, type, valid
    • Replies: 7
    • Views: 9,465
    Last Post: 02-23-1999 05:08 PM
    by Kenneth Gauck  Go to last post
  7. Neutral Alignment esp Justifica

    Started by Kenneth Gauck, 02-22-1999 05:42 AM
    accept, actions, alignment, allied, characters, day, evil, family, group, king, lawful, laws, lord, move, multi, original, place, point, regent, restrict, seek, thief, transfer, type, world
    • Replies: 1
    • Views: 8,411
    Last Post: 02-22-1999 04:55 PM
    by Samuel Weiss  Go to last post
  8. alignment questions

    Started by Ben, 02-21-1999 09:52 PM
    actions, alignment, blood, bloodtheft, conquer, iron, iron throne, lawful, multi, path, place, plunder, throne, transfer, type
    • Replies: 0
    • Views: 7,246
    Last Post: 02-21-1999 09:52 PM
    by Ben  Go to last post
  9. RE: Neutral Alignment (was I feel a

    Started by Silveras, 02-21-1999 07:20 PM
    alignment, alignments, assassins, care, characters, code, evil, heir, hunters, lawful, multi, organizations, original, transfer, type, victory
    • Replies: 0
    • Views: 9,867
    Last Post: 02-21-1999 07:20 PM
    by Silveras  Go to last post
  10. My Idea of Low Magic

    Started by Kenneth Gauck, 02-21-1999 03:36 AM
    attack, bonuses, campaign, captured, day, dead, deal, difference, healing, levels, low magic, magic, magic items, multi, players, plot, power, published, standard, story, surprise, tool, transfer, type, water, weapon
    • Replies: 3
    • Views: 10,063
    Last Post: 02-22-1999 06:46 PM
    by prtr02@scorpion.nspco.co  Go to last post
  11. The mechanics of mass combat

    Started by brandes, 02-21-1999 03:32 AM
    advice, attacking, battles, campaign, card, cards, combat, d20, encounter, enemy, faith, future, general, mass, masse, multi, nature, place, running, solution, time, transfer, type, war, war card
    • Replies: 2
    • Views: 10,010
    Last Post: 02-21-1999 02:39 PM
    by Aaron E Nowack  Go to last post
  12. Debt, Regency & Maintenance

    Started by Daniel McSorley, 02-20-1999 05:55 PM
    ability, animal, baker, battle, blood, blood ability, blood enemies, control, follow, forest, gnolls, goblins, maintenance, mile, miles, multi, plan, point, powerful, range, regency, round, spider, state, strange
    • Replies: 0
    • Views: 9,402
    Last Post: 02-20-1999 05:55 PM
    by Daniel McSorley  Go to last post
  13. Debt, Regency & Maintenance

    Started by the Falcon, 02-22-1999 12:54 PM
    action, control, forge, heir, maintenance, multi, point, regency, show, spider
    • Replies: 0
    • Views: 8,667
    Last Post: 02-22-1999 12:54 PM
    by the Falcon  Go to last post
  14. Sorry!

    Started by Craig Dalrymple, 02-23-1999 01:36 AM
    alignments, multi, transfer, type
    • Replies: 0
    • Views: 1,735
    Last Post: 02-23-1999 01:36 AM
    by Craig Dalrymple  Go to last post
  15. God`s Symbols on the Web

    Started by Kenneth Gauck, 02-23-1999 09:26 PM
    effect, field, god, gods, gold, guide, historical, iron, midnight, multi, noble, original, realm, rules, silver, standard, time
    • Replies: 0
    • Views: 9,018
    Last Post: 02-23-1999 09:26 PM
    by Kenneth Gauck  Go to last post
  16. Neutral Alignment (was I feel a

    Started by Kenneth Gauck, 02-21-1999 02:28 AM
    alignment, alignments, assassins, attitude, care, character, characters, day, evil, favor, group, guilder, heir, honor, hunters, lawful, laws, multi, order, organizations, original, rebellion, ruler, transfer, type, victory
    • Replies: 3
    • Views: 9,453
    Last Post: 02-22-1999 06:30 AM
    by Craig Dalrymple  Go to last post
  17. (Was T&T6SD)Experience

    Started by Mathieu Roy, 04-18-1999 01:11 AM
    3rd, abilities, ability, area, campaign, challenges, character, evil, experience, fighting, fun, game, generally, levels, mage, magical, multi, psionic, recent, story, sword, the wizard, tribute, valid, wealth, wizard
    • Replies: 0
    • Views: 6,118
    Last Post: 04-18-1999 01:11 AM
    by Mathieu Roy  Go to last post
  18. (Was T&T6SD)Experience

    Started by Sidhain, 04-17-1999 09:57 PM
    3rd, abilities, area, attribute, campaign, challenges, character, dangerous, evil, experience, fighting, fun, mage, magical, multi, player, recent, reserve, sign, stats, story, survival, sword, tribute, wizard
    • Replies: 0
    • Views: 7,762
    Last Post: 04-17-1999 09:57 PM
    by Sidhain  Go to last post
  19. (Was T&T6SD)Experience

    Started by Mathieu Roy, 04-17-1999 09:29 PM
    ability, armies, battle, challenges, character, characters, combat, country, discussion, el-hadid, experience, fun, game, level, major, multi, physical, player, proficiencies, size, stats, time, tribute, true, wizard
    • Replies: 0
    • Views: 7,132
    Last Post: 04-17-1999 09:29 PM
    by Mathieu Roy  Go to last post
  20. Neserie, the Shadow World and the G

    Started by Gary V. Foss, 04-02-1999 07:50 PM
    absence, azrai, background, beauty, bloodline, building, campaign, cold, crossover, death, diplomatic, elf, god, influence, military, multi, place, plane, portfolio, potential, power, powerful, rewrite, seas, setting, shadow, shadow world, time, world
    • Replies: 0
    • Views: 4,631
    Last Post: 04-02-1999 07:50 PM
    by Gary V. Foss  Go to last post
  21. birthright xpt files for CR2

    Started by Ben, 03-27-1999 03:04 AM
    adurian, blood, box, building, campaign, city, core, couple, direction, dming, empires of blood, formation, ground, imperial, imperial city, level, moment, multi, plan, point, potential, rules, setting, source, time, tribute, world
    • Replies: 2
    • Views: 6,715
    Last Post: 03-29-1999 09:49 AM
    by JNeighb934@aol.co  Go to last post
  22. Gorgon`s Alliance CD ROM

    Started by Morg, 03-18-1999 04:21 PM
    alliance, areas, change, count, display, folks, fun, game, gorgon`s alliance, graphics, march, members, morg, multi, multiplayer, original, patches, ram, regular, setting, settings, size, small, test, transfer, type
    • Replies: 6
    • Views: 6,363
    Last Post: 03-19-1999 04:23 PM
    by Chrys murphy  Go to last post
  23. Fw: Dragon Magazine Distribution

    Started by wilson tse, 03-11-1999 08:17 PM
    changed, discussion, dragon, dragon magazine, faq, formation, friends, games, house, industry, magazine, major, moon, multi, order, original, random, rebirth, request, rpg, speed, state, trade, transfer, type, wotc
    • Replies: 0
    • Views: 5,893
    Last Post: 03-11-1999 08:17 PM
    by wilson tse  Go to last post
  24. a few things (experience for do

    Started by Kenneth Gauck, 01-15-1999 05:35 AM
    actions, administration, advancing, characters, count, diplomacy, domain, experience, focus, level, levels, mage, multi, plan, points, proficiencies, realm, source, standard, system, time, transfer, type, vassalage, warrior, weapon, world
    • Replies: 2
    • Views: 5,090
    Last Post: 01-15-1999 02:28 PM
    by DKEvermore@aol.co  Go to last post
  25. peasent uprising [was --I recan

    Started by Kenneth Gauck, 01-17-1999 02:00 AM
    action, arms, close, community, government, heir, land, leader, lord, major, medieval, minor, modern, multi, noting, peasants, power, random, rebellion, regent, rule, ruler, size, story, time, transfer, type, william
    • Replies: 4
    • Views: 8,010
    Last Post: 01-17-1999 10:37 PM
    by Pieter Sleijpen  Go to last post
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