Tag: theory

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    • Replies: 2
    • Views: 9,283
    Last Post: 03-25-2017 07:04 PM
    by Akin the Fiend  Go to last post
  1. Which edition would you most prefer your Birthright with?

    Started by JakobLiar, 08-25-2016 11:22 PM
    3 Pages
    1 2 3
    2nd, 2nd edition, 3rd, 4th edition, 5th edition, adurian, baker, birthright, completely, documentation, dragons, dungeons, edition, favor, haven, holder, level, magic, maps, mmo, pathfinder, pbem, provinces, rules, setting, size, stats, theory
    • Replies: 20
    • Views: 17,287
    Last Post: 08-10-2017 02:12 AM
    by DM-Isaelie  Go to last post
  2. Sidhelien: After life?

    Started by InvictusRex, 04-06-2015 05:39 AM
    allowed, ancient, campaign, cast, current, days, dead, death, formation, history, immortal, priests, race, raise, raising, resurrection, roads, shadow, slightly, spell, spells, spirit, theory, time, world
    • Replies: 6
    • Views: 14,933
    Last Post: 04-10-2015 08:42 PM
    by Lee  Go to last post
  3. Why no BR (long, sorry)

    Started by Craig Greeson, 03-06-1999 02:18 PM
    asks, bloodline, born, care, completely, core, couple, crossover, discussion, familiar, formation, future, game, generic, grand, history, kings, money, nature, plan, present, setting, supplement, theory, time, turn, world, worlds, wotc
    • Replies: 0
    • Views: 4,842
    Last Post: 03-06-1999 02:18 PM
    by Craig Greeson  Go to last post
  4. Those pesky peasant uprising & othe

    Started by Jim Cooper, 01-20-1999 01:17 AM
    abomination, Aebrynis, azrai, blessed, campaign, commoners, days, death, deep, empire, evil, forge, game, girl, glass, holding, king, leader, place, point, rare, realm, regent, rule, scion, slave, technology, theory, training
    • Replies: 0
    • Views: 4,019
    Last Post: 01-20-1999 01:17 AM
    by Jim Cooper  Go to last post
  5. peasent uprising

    Started by Kenneth Gauck, 01-17-1999 09:41 PM
    alert, blessed, change, contest, crown, day, divine, events, evil, feudalism, forge, god, kings, nobility, original, power, powers, rule, slave, tax, theory, time, training, true, type, unblooded, war
    • Replies: 0
    • Views: 3,312
    Last Post: 01-17-1999 09:41 PM
    by Kenneth Gauck  Go to last post
  6. Questions about Player`s Secret

    Started by breye, 01-24-1999 07:59 AM
    campaign, completed, fighter, henchman, holy, paladin, paladins, player, players, power, priest, regular, ruler, run, running, secret, secrets, slightly, sword, theory, thunder, tighmaevril, time, unique, weapon, weapons
    • Replies: 1
    • Views: 4,850
    Last Post: 01-24-1999 08:33 AM
    by Kenneth Gauck  Go to last post
  7. A silly question

    Started by Jim Cooper, 01-31-1999 10:27 PM
    America, annals, answer, campaign, cooper, expert, familiar, folks, generation, guess, hair, highlands, history, olesen, parents, place, players, raven, scenario, section, silver, slave, suitable, sun, theory, warrior, wonders
    • Replies: 7
    • Views: 4,465
    Last Post: 02-02-1999 07:50 PM
    by Trizt  Go to last post
  8. Mercenary Thoughts

    Started by Craig Greeson, 11-07-1998 12:36 PM
    anuirean, arms, availability, campaign, character, cities, combat, fan, follow, formation, general, gold, group, king, mercenaries, military, morale, move, multiple, professional, purpose, rulebook, theory, time, types, war, weapons
    • Replies: 3
    • Views: 1,993
    Last Post: 11-07-1998 08:23 PM
    by Kenneth Gauck  Go to last post
  9. Magicians and Other Worlds

    Started by, 12-03-1998 12:54 AM
    3rd, ability, casting, divination, follow, free, game, god, illusion, land, lose, mages, magician, magicians, minor, place, player, power, proficiencies, spells, standard, theory, wizards, world, worlds
    • Replies: 7
    • Views: 3,906
    Last Post: 12-10-1998 06:22 PM
    by Mark A Vandermeulen  Go to last post
  10. Shadow World Portal?

    Started by morgramen, 08-24-1998 10:49 PM
    accessory, brand, campaign, coast, connect, converting, deal, death, event, gods, ground, guide, guys, magic, moon, plan, plane, portal, power, route, shadow, shadow world, stats, theory, wizards, world, worlds
    • Replies: 7
    • Views: 3,188
    Last Post: 08-26-1998 07:11 PM
    by Niels K. Handest  Go to last post
    • Replies: 1
    • Views: 1,805
    Last Post: 09-11-1998 06:15 PM
    by morgramen  Go to last post
  11. [BIRTHRIGHT] -This is the way I see it.(was Sh

    Started by morgramen, 09-11-1998 05:21 AM
    area, baker, blood, born, campaign, core, crossover, design, game, gaming, guess, James, McComb, model, money, pbem, potential, power, product, rant, richard, setting, shadow, source, supplement, system, theory, world, worlds
    • Replies: 1
    • Views: 1,692
    Last Post: 09-11-1998 01:24 PM
    by  Go to last post
  12. Another question about warding

    Started by Caleb Chitwood, 06-30-1998 02:15 PM
    access, army, completely, dead, force, free, group, level, mage, magic, magical, move, priest, province, random, ring, simple, size, small, spell, theory, time, undead, unit, units
    • Replies: 6
    • Views: 3,676
    Last Post: 07-02-1998 12:48 PM
    by Phil Burge  Go to last post
  13. Climates (Was)BR WEB PAGE UPDAT

    Started by Pieter A de Jong, 07-22-1998 08:08 PM
    average, cold, conflict, current, day, equivalent, fan, gulf, heir, influence, james, land, locations, magician, maps, page, province, realms, seasonal, section, solmyr, theory, time, tower, winter, worlds
    • Replies: 7
    • Views: 2,689
    Last Post: 07-25-1998 05:49 PM
    by David Sean Brown  Go to last post
  14. Climates

    Started by MANTA, 07-23-1998 08:38 PM
    arc, circle, climate, cold, colonies, fun, ground, heir, locations, magician, maps, night, page, permanent, realms, sea, section, theory, time, tree, winter, worlds
    • Replies: 2
    • Views: 2,068
    Last Post: 07-24-1998 02:11 PM
    by  Go to last post
  15. Source depletion

    Started by Bearcat, 11-30-1997 12:00 AM
    Aebrynis, arcane, areas, bastard, city, deep, form, generally, heir, imperial, land, level, mages, magic, mebhaighl, natural, point, primes, province, realm, run, source, spells, tap, theory, true, wilder, wizard
    • Replies: 4
    • Views: 4,757
    Last Post: 08-08-1998 07:48 AM
    by Tim Nutting  Go to last post
  16. SV: Long statistical analysis for #

    Started by Fredrik Lundberg, 07-02-1998 08:54 PM
    access, advanced, bloodlines, clerical, elves, god, humans, magic, magical, original, realm magic, theory, times, war
    • Replies: 0
    • Views: 1,396
    Last Post: 07-02-1998 08:54 PM
    by Fredrik Lundberg  Go to last post
  17. Trade Routes and Castles

    Started by craig@finance.econ.usyd., 06-01-1998 04:44 AM
    armies, balance, castle, castles, cultures, enforce, farm, force, game, magic, nations, palaces, potential, raise, regent, route, routes, rule, small, terrain, theory, time, trade, types, wealth
    • Replies: 1
    • Views: 1,870
    Last Post: 06-01-1998 05:18 AM
    by Clayton F. Hinton  Go to last post
  18. Cerilian History: A Reassesment

    Started by James Ruhland, 05-29-1998 06:31 PM
    attempting, board, bor, born, care, character, children, completely, debate, discussion, elves, goblins, group, history, human, huntsman, james, manslayer, myth, original, pbem, slightly, theory, time, true, type, version
    • Replies: 7
    • Views: 2,289
    Last Post: 06-01-1998 01:59 PM
    by  Go to last post
  19. New Awnshegh: the Ifrit (long)

    Started by Solmyr, 05-15-1998 02:54 PM
    ability, accessory, alert, azrai, bloodline, challenge, character, city, class, death, domain, game, glory, iron, king, level, minor, offspring, powerful, qadim, ruling, scion, solmyr, source, suitable, theory, wandering, weapons
    • Replies: 1
    • Views: 1,797
    Last Post: 05-16-1998 11:32 PM
    by MANTA  Go to last post
  20. Stupid Elf Tricks?

    Started by Kyle Foster,  
    2 Pages
    1 2
    accessory, asks, brazil, brotherhood, campaign, cliff, completely, creatures, descriptions, elf, elves, faerie, farming, folks, food, foreign, guardian, humans, immortal, James, level, magic, major, production, provinces, racial, realm, river, run, running, spells, stone, supernatural, theory, trade, visit, wizards
    • Replies: 19
    • Views: 5,134
    Last Post: 05-14-1998 11:56 AM
    by MANTA  Go to last post
  21. BIRTHRIGHT] - clerics vs. wizards,

    Started by JD Lail, 05-14-1998 03:10 PM
    abilities, abomination, alignment, clerics, completely, cycle, dead, death, evil, game, human, lawful, level, natural, nature, powers, priest, resources, society, strongest, supernatural, theory, true, undead, usage, worship
    • Replies: 0
    • Views: 1,605
    Last Post: 05-14-1998 03:10 PM
    by JD Lail  Go to last post
  22. BIRTHRIGHT] - clerics vs. wizar

    Started by Ryan B. Caveney, 05-15-1998 08:47 PM
    ability, alignment, blood, children, dead, deal, death, dieties, energy, evil, game, god, guide, land, level, nature, picture, place, society, sun, supernatural, theory, time, true, undead, worlds
    • Replies: 0
    • Views: 1,303
    Last Post: 05-15-1998 08:47 PM
    by Ryan B. Caveney  Go to last post
  23. Minotaurs / Spelljamming / Gorg

    Started by KirbyRanma, 03-28-1998 10:11 AM
    ability, abomination, allowed, armor, background, blood ability, bloodtheft, care, fighting, gaming, iron, iron throne, law, paladin, prince, quest, ruins, simple, spelljamming, stone, storm, theory, throne, time, women
    • Replies: 0
    • Views: 1,532
    Last Post: 03-28-1998 10:11 AM
    by KirbyRanma  Go to last post
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