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Tag: efficiency

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  1. Ships of Cerilia

    Started by Whalejudge@aol.co, 10-26-1998 02:35 AM
    advance, article, baker, bonus, cards, char, cost, design, dragon, efficiency, fast, formation, magic, movement, power, powerful, sea, ship, steam, system, turn, types, war, weapons, weapons of the waves
    • Replies: 2
    • Views: 6,351
    Last Post: 10-26-1998 11:13 AM
    by Pieter Sleijpen  Go to last post
  2. RE: Priest Realm Spells and minor a

    Started by Neil Barnes, 04-29-1998 03:35 PM
    2nd, 3rd, access, allowed, armies, cast, casting, cost, count, dead, efficiency, equivalent, holdings, legion, level, magic, minor, point, point system, points, priest, realm, rps, rule, spells
    • Replies: 0
    • Views: 1,720
    Last Post: 04-29-1998 03:35 PM
    by Neil Barnes  Go to last post
  3. Our Rome

    Started by James Ruhland, 01-13-1998 05:42 PM
    2nd, 3rd, ability, armor, army, bonus, campaign, cards, efficiency, empire, equipment, form, game, girl, house, magician, military, servant, shield, size, skill, staff, strength, sun, turn, war, weapons
    • Replies: 0
    • Views: 1,789
    Last Post: 01-13-1998 05:42 PM
    by James Ruhland  Go to last post
  4. MONITOR POST - 2 Items of Interest

    Started by Sepsis, 11-19-1997 04:38 PM
    asks, content, couple, death, efficiency, heir, James, points, process, province, road, ruin, rules, state, sun, survival, times, war
    • Replies: 0
    • Views: 1,386
    Last Post: 11-19-1997 04:38 PM
    by Sepsis  Go to last post
  5. Varsk, War

    Started by Sorontar, 08-26-2010 12:25 AM
    alert, alignment, attack, attacks, bonus, category, challenge, climate, cold, efficiency, enhanced, feats, fire, grab, land, melee, powerful, size, skills, speed, terrain, war, warrior, weapons, wiki
    • Replies: 0
    • Views: 5,073
    Last Post: 08-26-2010 12:25 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  6. The Conflict

    Started by Sorontar, 07-01-2010 05:39 AM
    ancient, arcane, combat, deities, divine, efficiency, essence, flight, god, human, land, magic, masse, modern, native, peaks, point, powerful, resource, shadow, strongest, time, tribes, true, turn, wiki
    • Replies: 0
    • Views: 7,193
    Last Post: 07-01-2010 05:39 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  7. Province holding

    Started by Sorontar, 07-26-2009 08:34 AM
    ability, borders, efficiency, game, guild, holding, human, income, influence, law, level, population, power, powerful, province, race, rare, realm, regent, ruling, section, source, temple, trade, type, valid, wiki
    • Replies: 0
    • Views: 4,122
    Last Post: 07-26-2009 08:34 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  8. Francine Tuor

    Started by Sorontar, 08-03-2009 03:41 AM
    accepting, biography, bloodline, cleric, critical, deal, domain, efficiency, feats, future, girl, house, imperial, leader, member, nobility, noble, shield, skills, speed, strength, sword, temple, time, training, weapon, wiki
    • Replies: 0
    • Views: 4,099
    Last Post: 08-03-2009 03:41 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  9. Royal Navy of Müden

    Started by Sorontar, 06-26-2009 03:11 AM
    Aebrynis, alignment, allowed, atlas, battles, blood, days, design, efficiency, energy, history, king, land, level, mercantile, pirate, population, power, province, regency, regent, return, shadow, skill, throne, training, world
    • Replies: 0
    • Views: 17,994
    Last Post: 06-26-2009 03:11 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  10. Heinrich Stark

    Started by BRadmin, 12-18-2008 01:17 AM
    biography, bloodline, care, change, children, combat, diplomacy, domain, duel, efficiency, feats, greed, grown, guild, house, maximum, parents, plan, point, province, running, shot, skills, status, strength, weapon, women
    • Replies: 0
    • Views: 2,902
    Last Post: 12-18-2008 01:17 AM
    by BRadmin  Go to last post

    Wiki:
    Main

  11. Khinasi trade

    Started by BRadmin, 08-01-2008 02:03 AM
    category, complex, concerns, conduct, culture, efficiency, enforce, experts, family, form, heir, hierarchy, land, law, laws, order, result, social, structure, trade, tradition, truth, values, wealth, wiki
    • Replies: 0
    • Views: 5,488
    Last Post: 08-01-2008 02:03 AM
    by BRadmin  Go to last post

    Wiki:
    Main

  12. Ilse Redbedtehr

    Started by BRadmin, 06-14-2008 01:07 PM
    alliance, biography, bloodline, brigitta, care, count, dangerous, death, domain, efficiency, evil, feats, future, gold, guilder, holding, iron, land, minor, money, pirate, plan, province, realm, skills, trade, weapons, women
    • Replies: 0
    • Views: 3,776
    Last Post: 06-14-2008 01:07 PM
    by BRadmin  Go to last post

    Wiki:
    Main

  13. Vanilen

    Started by BRadmin, 06-23-2007 06:30 PM
    ancient, battle, castle, category, chain, city, completely, complex, deep, domain, eastern, efficiency, group, heirs, hero, hide, major, origin, plague, prince, province, purpose, settlement, southern, stone, town, turn, wiki
    • Replies: 0
    • Views: 3,986
    Last Post: 06-23-2007 06:30 PM
    by BRadmin  Go to last post

    Wiki:
    Main

  14. Searching

    Started by Arjan, 11-19-2006 01:26 PM
    administration, America, box, browser, brwiki, category, changed, efficiency, formation, general, guess, guide, interwiki, king, order, pages, recent, redirect, regular, search, section, sin, source, tax, tips, title, wiki
    • Replies: 0
    • Views: 2,851
    Last Post: 11-19-2006 01:26 PM
    by Arjan  Go to last post

    Wiki:
    Help

  15. A spell thread to share!!!!

    Started by MatanThunder, 03-16-2007 02:29 AM
    4 Pages
    1 2 3 ... 4
    2nd, 3rd edition, ability, acquire, alert, application, arc, area, asks, beauty, blood, bonus, bonuses, building, claim, color, combat, continual, copper, creature, damage, damaged, device, edition, effect, effects, efficiency, equipment, familiar, game, gold, head, healing, holder, hydra, illuminati, intelligence, iron, king, level, locate, magic, maximum, member, mix, mobile, native, physical, place, plane, point, power, relic, return, round, score, seek, shot, slave, source, spell, staff, statistics, stone, storage, strength, strike, suitable, super, surprise, time, trip, TSR, tube, version, vision
    • Replies: 38
    • Views: 10,620
    Last Post: 06-03-2007 10:40 PM
    by MatanThunder  Go to last post
  16. New Sci-Fi BR game

    Started by Hrandal, 12-03-2004 04:13 PM
    3 Pages
    1 2 3
    ability, actions, administration, building, character, colour, costs, d20, domain, efficiency, enhance, foreign, free, future, game, head, holding, human, humans, income, king, level, loyalty, maximum, mobile, moment, NPC, pesky, phone, place, plane, production, province, public, race, raising, rebellion, regent, rpg, rule, run, scifi, shadow, shadow world, skill, skills, source, srd, suggestion, system, translate, unit, urban, version, wayward, world
    • Replies: 22
    • Views: 10,045
    Last Post: 12-17-2004 08:30 PM
    by geeman  Go to last post
  17. Anatomy of a Holding

    Started by HimekawaMiyako, 07-07-2010 12:26 PM
    4 Pages
    1 2 3 ... 4
    allowed, ambitious, anatomy, brcs, building, city, cliff, contest, convention, copper, criminal, description, efficiency, est, faith, fast, game, games, grab, guild, holder, holding, holdings, influence, leader, level, levels, locate, mix, population, province, provinces, public, reputation, rule, rules, ruling, score, settlement, staff, test, time, town, valid, village
    • Replies: 30
    • Views: 14,916
    Last Post: 08-18-2010 05:32 AM
    by AndrewTall  Go to last post
  18. Alignment issues

    Started by irdeggman, 05-31-2007 03:03 PM
    4 Pages
    1 2 3 ... 4
    advancing, alignment, alignments, arc, article, articles, born, boy, building, cataclysm, character, code, community, conduct, content, core, couple, deity, dnd, efficiency, envision, evil, experience, future, goal, goals, god, grounds, handout, historic, human, James, land, lawful, mix, nature, place, plan, power, public, purpose, rebalance, reputation, shorthand, slave, super, surprise, true, valid, village, wizards, Wizards of the Coast, wotc
    • Replies: 35
    • Views: 26,013
    Last Post: 06-08-2007 06:01 AM
    by Gman  Go to last post
  19. city terrain

    Started by adrian, 04-29-2007 02:39 PM
    cash, cities, city, coast, discussion, efficiency, empire, imperial, imperial city, income, iron, mechanic, point, province, provinces, raise, resource, resources, river, rivers, road, roads, route, routes, rule, suitable, system, terrain, trade, type, variant, variation
    • Replies: 1
    • Views: 2,409
    Last Post: 04-29-2007 09:48 PM
    by AndrewTall  Go to last post
  20. Roads in Anuire

    Started by Eosin the Red, 09-30-2003 08:00 PM
    4 Pages
    1 2 3 ... 4
    ability, Anuire, atlas, Avan, azhik, baruk, borders, building, character, city, cliff, community, domain, doom, dwarven, efficiency, elves, empire, forest, fortified, game, general, guild, guilder, highways, holding, human, import, lament, land, lothk, major, map, minor, pbem, place, point, province, provinces, purpose, racial, retreat, river, road, roads, roe, ruin, savvy, secret, seek, side, siege, skills, source, terrain, trade, traders
    • Replies: 32
    • Views: 15,922
    Last Post: 10-08-2003 03:47 PM
    by ConjurerDragon  Go to last post
    • Replies: 6
    • Views: 3,033
    Last Post: 06-01-2002 07:18 PM
    by Birthright-L  Go to last post
  21. Population of Rhubhe Manslayer`s Realm

    Started by geeman, 02-05-2008 12:35 PM
    adult, arrival, arrivals, awnshegh, blood, borders, children, couple, domain, domains, efficiency, elf, elves, fan, human, kingdom, kingdoms, land, level, levels, manslayer, offspring, population, power, powerful, province, random, realm, roe, sample, slave, state, super, unit, units, war
    • Replies: 9
    • Views: 3,697
    Last Post: 02-25-2008 10:25 PM
    by hazard  Go to last post
  22. IPAT

    Started by the Falcon, 02-03-2004 09:38 PM
    borders, dead, economy, effect, effects, efficiency, equipment, game, guild, influence, introduction, level, linear, magic, original, population, proceed, province, shadow, size, spreadsheet, state, technology, trade, turn, undead, unit, wondering, world
    • Replies: 3
    • Views: 2,427
    Last Post: 02-06-2004 04:30 PM
    by Birthright-L  Go to last post
  23. Formation in Battle.

    Started by geeman, 09-16-2002 03:45 PM
    2 Pages
    1 2
    advantages, battle, battlefield, battles, bonus, combat, company, cover, damage, deal, effect, effects, efficiency, feat, feature, formation, goal, heir, king, pesky, power, professional, quality, rule, rules, scale, slow, statistics, stats, stone, strategy, system, trade, type, war, warcard, warcards, wizards
    • Replies: 14
    • Views: 5,041
    Last Post: 09-17-2002 08:26 PM
    by Starfox  Go to last post
  24. Ruins of Empire (from Realm Efficiency.)

    Started by Peter Lubke, 05-31-2002 05:22 AM
    agenda, anuirean empire, army, avanil, banner, baron, barony, born, boy, claim, cliff, conclusion, dead, device, duchy, duke, dukes, dynasty, economy, efficiency, emperor, empire, family, historic, history, imperial, iron, iron throne, lord, member, mobile, realm, regent, royal, rule, ruled, structure, suitable, throne
    • Replies: 9
    • Views: 3,756
    Last Post: 06-07-2002 02:06 AM
    by Peter Lubke  Go to last post
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