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  1. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 04:41 PM
    art, campaign, chain, change, character, combat, damage, defense, experience, fighter, fighting, general, guys, heir, magical, major, natural, points, powerful, rules, skills, strongest, transfer, type
    • Replies: 0
    • Views: 6,277
    Last Post: 04-18-1999 04:41 PM
    by Alaric  Go to last post
  2. RE: (Was T&T6SD)Experience

    Started by John E. Raymond, 04-18-1999 09:41 AM
    art, chain, change, characters, combat, critical, experience, fighter, fighting, games, heir, major, monster, natural, players, powerful, rebellion, rules, run, running, series, strongest, syndrome, trilogy, wars
    • Replies: 0
    • Views: 5,250
    Last Post: 04-18-1999 09:41 AM
    by John E. Raymond  Go to last post
  3. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 07:31 AM
    access, average, brute, campaign, chain, character, characters, couple, dagger, death, experience, feat, fighter, games, group, immortal, level, mage, natural, plan, players, prof, regular, stats, thief
    • Replies: 0
    • Views: 8,652
    Last Post: 04-18-1999 07:31 AM
    by Alaric  Go to last post
  4. (Was T&T6SD)Experience

    Started by Mathieu Roy, 04-18-1999 03:33 AM
    abilities, actions, average, balanced, chain, character, combat, consequences, dagger, daring, death, design, experience, feat, fighter, group, level, mage, natural, plan, prof, skin, thief, true, victory
    • Replies: 0
    • Views: 7,565
    Last Post: 04-18-1999 03:33 AM
    by Mathieu Roy  Go to last post
  5. (Was T&T6SD)Experience

    Started by JulesMrshn@aol.co, 04-18-1999 02:40 AM
    average, chain, character, dagger, death, developed, experience, feat, fighter, games, group, heir, level, mage, prof, show, spells, stats, thief, throw, time, times
    • Replies: 0
    • Views: 6,142
    Last Post: 04-18-1999 02:40 AM
    by JulesMrshn@aol.co  Go to last post
  6. The Return!

    Started by Galwylin, 10-10-1997 03:55 AM
    alter, articles, baker, battle, brand, chain, domain, dungeon, folks, free, game, greed, human, magic, maps, nonhuman, players, ravenloft, realm, rule, rules, spell, standard, suitable, supplement, warcards
    • Replies: 6
    • Views: 5,405
    Last Post: 10-14-1998 12:59 PM
    by DKEvermore@aol.co  Go to last post
  7. Re:

    Started by enq@completesystems.com., 09-24-1998 11:33 PM
    adventurer, application, armour, Australia, chain, diplomacy, group, nick, roleplay, september, steel, transfer, type, war
    • Replies: 0
    • Views: 4,026
    Last Post: 09-24-1998 11:33 PM
    by enq@completesystems.com.  Go to last post
  8. Crossbows (was Anuirean Crossb

    Started by Tim Nutting, 09-23-1998 07:52 PM
    anuirean, chain, close, colin, crossbow, crossbows, grip, guy, horse, medieval, modern, powerful, pursuit, range, section, shoot, small, usage
    • Replies: 0
    • Views: 1,852
    Last Post: 09-23-1998 07:52 PM
    by Tim Nutting  Go to last post
  9. BR and GenCon

    Started by prtr02@scorpion.nspco.co, 05-21-1998 09:34 PM
    adventure, area, chain, close, convention, dragons, dungeon, est, events, family, fan, games, gaming, gencon, hair, money, nature, place, plan, round, run, running, setting, time, wondering
    • Replies: 4
    • Views: 2,499
    Last Post: 05-22-1998 06:10 PM
    by Memnoch  Go to last post
  10. Weapon Stats in Rulebook

    Started by John, 11-30-1997 12:00 AM
    ability, advantage, areas, artist, bastard, bonuses, chain, combat, conclusion, damage, feedback, fighter, game, martial, military, ring, rulebook, shot, source, speed, stats, strength, strike, sword, tome, typo, weapon, weapons
    • Replies: 6
    • Views: 3,380
    Last Post: 03-04-1998 06:29 PM
    by prtr02@scorpion.nspco.co  Go to last post
  11. Questions,Rome

    Started by Clint, 01-13-1998 12:02 PM
    armor, army, building, chain, changed, city, combat, cost, damage, deal, dragon, empire, equipment, head, history, mash, native, point, process, professional, rank, rome, run, setting, siege, swords, technology, time, types, weapon, weapons
    • Replies: 6
    • Views: 3,128
    Last Post: 01-13-1998 08:21 PM
    by E Gray  Go to last post
  12. Trade Routes and Guild Holdings

    Started by prtr02@scorpion.nspco.co, 10-24-1997 04:17 PM
    actions, allowed, chain, city, control, diplomacy, domain, economy, enforce, guild, guilder, holding, imperial, imperial city, level, piece, powerful, province, ranger, route, routes, sea, thief, trade, trade route
    • Replies: 4
    • Views: 2,951
    Last Post: 10-29-1997 08:40 PM
    by Joel Parrish  Go to last post
  13. Unofficial areas, FAQ, &tc

    Started by James Ruhland, 10-20-1997 04:23 PM
    adurian, areas, chain, cities, dragon, dragon isles, elves, expansions, faq, folks, holdings, humans, island, islands, isles, limited, maps, maximum, nature, realms, ruler, ruling, society, source, territories
    • Replies: 0
    • Views: 1,568
    Last Post: 10-20-1997 04:23 PM
    by James Ruhland  Go to last post
  14. Loot, was Prisioners of War.

    Started by trustno1@atcon.co, 08-28-1997 09:46 AM
    attack, battle, captured, chain, combat, cost, day, dead, enemy, field, gurps, heir, historical, human, knights, mass, mounted, muster, player, regent, rules, standard, units, war
    • Replies: 0
    • Views: 1,783
    Last Post: 08-28-1997 09:46 AM
    by trustno1@atcon.co  Go to last post
  15. Deismaar

    Started by dsolie, 08-19-1997 09:17 PM
    aerele, area, avanil, box, chain, darkness, general, page, south, unknown, water
    • Replies: 2
    • Views: 2,345
    Last Post: 08-20-1997 01:25 AM
    by David Sean Brown  Go to last post
  16. Elven Chain

    Started by Arjan, 11-05-2011 01:01 AM
    armor, chain, d20, magic, redirect
    • Replies: 0
    • Views: 2
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  17. Chain, Spiked

    Started by Arjan, 11-05-2011 01:01 AM
    chain, d20, redirect, weapon
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  18. Chain, Spiked (SRD Weapon)

    Started by Arjan, 11-05-2011 01:01 AM
    chain, d20, redirect, srd, weapon
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  19. Chain Shirt (SRD Armor)

    Started by Arjan, 11-05-2011 01:01 AM
    armor, chain, d20, redirect, srd
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  20. Chain

    Started by Arjan, 11-05-2011 01:01 AM
    chain, d20, equipment, redirect
    • Replies: 0
    • Views: 1
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  21. Chain Devil

    Started by Arjan, 11-05-2011 01:01 AM
    chain, creature, d20, redirect
    • Replies: 0
    • Views: 2
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  22. Chain Lightning

    Started by Arjan, 11-05-2011 01:01 AM
    chain, d20, redirect, spell
    • Replies: 0
    • Views: 1
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  23. Chain Power (SRD Feat)

    Started by Arjan, 11-05-2011 01:01 AM
    chain, d20, feat, power, redirect, srd
    • Replies: 0
    • Views: 1,803
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  24. Tarkal Deeps

    Started by Sorontar, 08-19-2011 09:44 AM
    army, awnshegh, category, chain, cult, deep, domain, goblins, heir, human, monsters, orog, province, rumours, run, running, sacrifice, secret, strongholds, time, unknown, wiki
    • Replies: 0
    • Views: 4,481
    Last Post: 08-19-2011 09:44 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  25. Fardo/Immortal flame

    Started by AndrewTall, 10-31-2010 01:22 PM
    andrew, andrewtall, blood, chain, corner, deep, flame, flow, immortal, solved, soul, title, wiki
    • Replies: 0
    • Views: 2,517
    Last Post: 10-31-2010 01:22 PM
    by AndrewTall  Go to last post

    Wiki:
    User

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