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  1. Somewhat Off Topic - Christmas

    Started by Kenneth Gauck, 11-21-1998 09:17 PM
    andu, born, boy, church, completely, dead, dragonlance, druid, Europe, fan, festivals, flight, gold, holy, house, integrate, lord, mage, major, original, place, prince, regent, retinue, revival, scenario, tree, tribes, tribute, visit
    • Replies: 4
    • Views: 9,164
    Last Post: 11-23-1998 02:32 PM
    by Elton Robb  Go to last post
  2. Muster Armies Action/Timing of

    Started by Craig Greeson, 11-08-1998 01:49 PM
    action, actions, arms, bonus, cooper, domain, effect, Europe, farming, feudalism, generally, gold, grand, grounds, lab, land, level, medieval, money, occupation, powerful, province, realm, rule, ruling, showing, speed, time, winter
    • Replies: 1
    • Views: 4,745
    Last Post: 11-08-1998 08:30 PM
    by Jim Cooper  Go to last post
  3. Mercenary Thoughts

    Started by Craig Greeson, 11-07-1998 12:36 PM
    anuirean, arms, availability, campaign, character, cities, combat, device, fan, follow, formation, general, gold, group, king, mercenaries, military, morale, move, multiple, professional, purpose, rulebook, theory, time, types, war, weapons
    • Replies: 3
    • Views: 2,752
    Last Post: 11-07-1998 08:23 PM
    by Kenneth Gauck  Go to last post
  4. Question Regarding Mercenaries

    Started by Craig Greeson, 11-06-1998 01:56 PM
    archers, arms, availability, blood, campaign, character, fan, fast, general, gold, guard, heir, infantry, iron, king, limited, mercenaries, mercenary, military, pikemen, rare, rulebook, rules, throw, units
    • Replies: 1
    • Views: 5,989
    Last Post: 11-06-1998 01:59 PM
    by darkstar  Go to last post
  5. RE: Ward those provinces!

    Started by enq@completesystems.com., 11-26-1998 09:42 PM
    alliance, archers, army, Australia, contest, dead, deal, generally, gold, heir, legion, magic, move, original, physical, province, provinces, shields, solmyr, source, spells, strategy, time, wizards
    • Replies: 0
    • Views: 2,192
    Last Post: 11-26-1998 09:42 PM
    by enq@completesystems.com.  Go to last post
  6. Warding Effects (was: Ward thos

    Started by Olesens, 11-27-1998 01:17 PM
    action, actions, area, collect, contest, decree, domain, effects, flaws, fortification, free, gold, holdings, income, kingdom, lord, muster, pbem, province, regent, routes, season, troops, turn, turns
    • Replies: 2
    • Views: 6,970
    Last Post: 11-27-1998 06:48 PM
    by BenandAmy  Go to last post
  7. Diggin Time

    Started by Kenneth Gauck, 12-06-1998 07:14 PM
    andrew, attacking, avanil, cartographer, crown, days, deep, feat, forge, gold, gulf, humans, iron, level, levels, map, miles, muden, power, purpose, regent, river, sea, slave, terrain, time, war
    • Replies: 3
    • Views: 9,680
    Last Post: 12-07-1998 04:59 AM
    by Gary V. Foss  Go to last post
  8. What IS Rule?

    Started by Olesens, 12-22-1998 08:32 PM
    2 Pages
    1 2
    actions, andrew, annual, building, campaign, city, community, domain, farming, fortifications, game, gold, holding, klessberg, law, law holding, lawful, locate, order, piece, plan, players, politics, provinces, rebellion, regular, rule, rule action, ruler, running, silver, staff, standard
    • Replies: 10
    • Views: 7,178
    Last Post: 01-30-1999 07:50 AM
    by Kenneth Gauck  Go to last post
  9. Rules questions -Wraith

    Started by Whalejudge@aol.co, 12-28-1998 05:30 PM
    action, allowed, average, control, diplomacy, gold, guild, holding, holdings, income, king, land, limited, loyalty, production, province, realm, regency, regent, route, rule, rules, sea, trade, trade route, war
    • Replies: 1
    • Views: 5,528
    Last Post: 12-29-1998 07:02 AM
    by Tim Nutting  Go to last post
  10. RE: Vassalage Arrangements

    Started by Shaun Hodgson, 01-05-1999 09:19 AM
    arts, bloodline, campaign, claims, colours, events, gold, growth, holdings, loyalty, nation, order, player, power, random, realm, rebellion, regency, regent, rules, simple, strike, time, true, unit, vassalage
    • Replies: 0
    • Views: 2,208
    Last Post: 01-05-1999 09:19 AM
    by Shaun Hodgson  Go to last post
  11. Destroying faith and economy

    Started by Pieter Sleijpen, 01-10-1999 01:20 AM
    2 Pages
    1 2
    action, America, borders, born, consequences, cooper, economy, effects, enemy, evil, faith, fighting, gold, guess, hammer, income, leader, lost, loyalty, martin, money, public, ranger, realm, rebellion, regent, satan, scene, secret, shot, siege, staff, suggestion, temple, time, trade, unit, upkeep, village, visit
    • Replies: 14
    • Views: 6,216
    Last Post: 01-16-1999 04:01 AM
    by Blastin  Go to last post
  12. I bought BR!

    Started by GrimtoothX@aol.co, 10-05-1998 09:32 PM
    attempt, claims, contest, domain, empire, fighter, game, generally, gold, gold bar, grim, heir, holdings, law, page, power, priest, provinces, regency, ruins, ruins of empire, rulebook, story, taxation, time, traditions, typo
    • Replies: 4
    • Views: 6,201
    Last Post: 10-06-1998 04:39 AM
    by Jim Cooper  Go to last post
  13. Comments from a illiterate mute

    Started by Bernardo79@aol.co, 10-19-1998 03:47 AM
    alignments, campaign, change, changed, character, computer, debate, evil, friends, fun, game, gold, major, monster, nature, orcs, pbem, point, running, seperate, setting, true, turn, twists, worlds
    • Replies: 2
    • Views: 5,409
    Last Post: 10-19-1998 04:42 PM
    by Mooncastle@aol.co  Go to last post
  14. The Gorgon`s Next Target

    Started by Whalejudge@aol.co, 10-24-1998 07:01 AM
    access, advancing, armies, awnshegh, blood, campaign, city, conquered, formation, gold, guild, gulf, human, influence, invasion, level, lost, magic, minor, original, prelude, prince, production, regent, ruins, siege, story, strike, vassal
    • Replies: 4
    • Views: 3,119
    Last Post: 10-26-1998 01:48 PM
    by DKEvermore@aol.co  Go to last post
  15. Gold and Thieves - Was "Time an

    Started by Gary V. Foss, 10-28-1998 05:00 PM
    campaign, characters, class, coin, copper, crown, currency, dealing, describe, difference, game, gems, gold, guilds, nations, pick, plane, players, point, run, silver, thief, thieves, time, types, unit
    • Replies: 0
    • Views: 2,292
    Last Post: 10-28-1998 05:00 PM
    by Gary V. Foss  Go to last post
  16. Gold and Thieves - Was "Time an

    Started by Pieter Sleijpen, 10-28-1998 07:32 PM
    accept, answer, diviner, gold, level, limited, magicians, spell, spells, thieves, time, track
    • Replies: 0
    • Views: 1,976
    Last Post: 10-28-1998 07:32 PM
    by Pieter Sleijpen  Go to last post
  17. The Chamberlain of the CoA (long)

    Started by Simon Graindorge, 10-23-1998 06:30 AM
    accepted, actions, attack, bloodline, box, card, chamberlain, city, current, domain, empire, future, game, gold, handling, income, iron, level, magician, major, map, plan, province, public, regent, reputation, running, throne, voting
    • Replies: 0
    • Views: 4,983
    Last Post: 10-23-1998 06:30 AM
    by Simon Graindorge  Go to last post
  18. Gold and Thieves - Was "Time an

    Started by Scott Koester, 10-28-1998 08:19 PM
    adventures, anuirean, campaign, characters, class, dirty, game, gold, guilds, level, merchant, nature, pick, plane, players, politics, run, skills, standard, thief, thieves, time, true
    • Replies: 0
    • Views: 2,329
    Last Post: 10-28-1998 08:19 PM
    by Scott Koester  Go to last post
  19. Time and Magic (Do GB`s exist?)

    Started by Kenneth Gauck, 10-29-1998 12:17 AM
    campaign, coin, currency, deal, developed, equivalent, free, gems, gold, king, magic, mass, medieval, money, multi, original, plan, regent, rpg, silver, size, societies, time, unit, units, wealth
    • Replies: 3
    • Views: 2,809
    Last Post: 10-31-1998 12:40 AM
    by Pieter Sleijpen  Go to last post
  20. Multi / Double Class Alternates

    Started by Kevin Knowlton, 09-05-1998 06:08 PM
    allowed, alter, benefit, bonus, campaign, character, characters, class, completely, current, elves, gold, humans, level, multi, page, paladin, realm, rules, score, skills, solution, status, sword, weapons
    • Replies: 2
    • Views: 2,473
    Last Post: 09-07-1998 08:34 AM
    by Tim Nutting  Go to last post
  21. RE: Guns (long)

    Started by Harding Nick MMUk, 09-01-1998 09:40 AM
    advanced, archers, arms, battle, cost, encyclopedia, field, fighting, fire, form, gold, guns, knights, league, medieval, point, rarity, ship, show, size, standard, true, type, version, weak
    • Replies: 0
    • Views: 2,173
    Last Post: 09-01-1998 09:40 AM
    by Harding Nick MMUk  Go to last post
  22. Gold Bars

    Started by Oyvind Gronnesby, 08-26-1998 03:32 PM
    cash, century, count, currency, free, gold, gold bar, loss, mix, move, nick, piece, realm, setting, standard, symbol, trade, values, version, world
    • Replies: 3
    • Views: 3,272
    Last Post: 08-27-1998 11:30 AM
    by Jim Paterson  Go to last post
  23. Taxes

    Started by Oyvind Gronnesby, 08-23-1998 02:05 PM
    actions, animals, army, campaign, control, days, dragon, Europe, feudalism, game, gold, income, king, law, medieval, military, money, nation, noble, permanent, raising, rebellion, time, title, unit, upkeep
    • Replies: 5
    • Views: 2,995
    Last Post: 08-24-1998 06:02 AM
    by Tim Nutting  Go to last post
  24. ports

    Started by Tim Nutting, 08-23-1998 08:47 AM
    access, anuirean, castle, cities, city, construction, cover, deal, domain, gaming, gold, gold bar, level, provinces, realm, river, rivers, rule, rulebook, rules, sea, show, time, town, turn, village
    • Replies: 3
    • Views: 3,119
    Last Post: 08-23-1998 09:12 AM
    by Daniel McSorley  Go to last post
  25. TAXES - comment

    Started by Duatha, 08-22-1998 10:25 AM
    cash, collection, custom, fun, gold, guy, holdings, law, loyal, military, money, multi, peasant, regent, spirits, tax, teleport, transfer, troops, true, type, wars
    • Replies: 1
    • Views: 2,483
    Last Post: 08-22-1998 02:38 PM
    by David Sean Brown  Go to last post
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