Search:

Tag: combat

Page 2 of 48 1 2 3 4 5

Search: Search took 0.79 seconds; generated 34 minute(s) ago.

    • Replies: 2
    • Views: 14,643
    Last Post: 09-01-2022 02:21 PM
    by Sorontar  Go to last post
  1. Donar the Challenger

    Started by AndrewTall, 05-19-2012 11:27 AM
    anuirean, armor, beauty, biography, challenge, challenger, claim, combat, death, domain, donar, duel, feats, glory, income, knight, law, minor, nobility, noble, politics, reputation, skills, source, speed, strength, time, weapons, wiki
    • Replies: 0
    • Views: 14,435
    Last Post: 05-19-2012 11:27 AM
    by AndrewTall  Go to last post

    Wiki:
    Main

  2. The Magian

    Started by Arjan, 04-22-2012 03:21 PM
    andu, awnshegh, azrai, bloodline, casting, cold, combat, craft, dead, death, diplomacy, divine, energy, evil, history, magic, major, minor, native, phantom, shadow, skill, spell, stat, undead, wiki
    • Replies: 3
    • Views: 20,919
    Last Post: 07-10-2012 11:03 PM
    by Hawkric  Go to last post
  3. Aeric Boeruine

    Started by Arjan, 04-22-2012 01:17 PM
    aeric, anuirean, archduke, attack, bastard, combat, creature, divine, exotic, fighter, focus, humanoid, kgauck, lawful, leadership, lineage, major, native, noble, power, royal, skill, srd, stat, sword, weapon, wiki
    • Replies: 0
    • Views: 5,595
    Last Post: 04-22-2012 01:17 PM
    by Arjan  Go to last post
  4. New to Birthright,advice sought

    Started by Kaz, 01-15-2012 04:32 PM
    access, advice, atlas, blooded, campaign, claim, combat, completely, conquest, couple, crown, edition, empire, king, mass, original, pdf, plan, quest, ruins, ruins of empire, rulebook, running, seek, setting, time
    • Replies: 3
    • Views: 11,675
    Last Post: 01-19-2012 12:53 PM
    by JoseFreitas  Go to last post
  5. The mechanics of mass combat

    Started by brandes, 02-21-1999 03:32 AM
    advice, attacking, battles, campaign, card, cards, combat, d20, encounter, enemy, faith, future, general, mass, masse, multi, nature, place, running, solution, time, transfer, type, war, war card
    • Replies: 2
    • Views: 10,006
    Last Post: 02-21-1999 02:39 PM
    by Aaron E Nowack  Go to last post
  6. (Was T&T6SD)Experience

    Started by JulesMrshn@aol.co, 04-17-1999 05:51 AM
    ability, armies, army, attribute, battle, challenges, character, combat, country, el-hadid, experience, heir, horde, level, limits, orc, physical, player, proficiencies, size, stats, survival, time, tribute, true
    • Replies: 0
    • Views: 5,857
    Last Post: 04-17-1999 05:51 AM
    by JulesMrshn@aol.co  Go to last post
  7. (Was T&T6SD)Experience

    Started by Mathieu Roy, 04-17-1999 09:29 PM
    ability, armies, battle, challenges, character, characters, combat, country, discussion, el-hadid, experience, fun, game, level, major, multi, physical, player, proficiencies, size, stats, time, tribute, true, wizard
    • Replies: 0
    • Views: 7,132
    Last Post: 04-17-1999 09:29 PM
    by Mathieu Roy  Go to last post
  8. (Was T&T6SD)Experience

    Started by Mathieu Roy, 04-18-1999 03:33 AM
    abilities, actions, average, balanced, chain, character, combat, consequences, dagger, daring, death, design, experience, feat, fighter, group, level, mage, natural, plan, prof, skin, thief, true, victory
    • Replies: 0
    • Views: 7,605
    Last Post: 04-18-1999 03:33 AM
    by Mathieu Roy  Go to last post
  9. RE: (Was T&T6SD)Experience

    Started by John E. Raymond, 04-18-1999 09:41 AM
    art, chain, change, characters, combat, critical, experience, fighter, fighting, games, heir, major, monster, natural, players, powerful, rebellion, rules, run, running, series, strongest, syndrome, trilogy, wars
    • Replies: 0
    • Views: 5,264
    Last Post: 04-18-1999 09:41 AM
    by John E. Raymond  Go to last post
  10. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 04:41 PM
    art, campaign, chain, change, character, combat, damage, defense, experience, fighter, fighting, general, guys, heir, magical, major, natural, points, powerful, rules, skills, strongest, transfer, type
    • Replies: 0
    • Views: 6,321
    Last Post: 04-18-1999 04:41 PM
    by Alaric  Go to last post
  11. Alternity (Almost Totally off-t

    Started by Tim Nutting, 01-16-1999 02:52 AM
    advanced, alter, alternity, campaign, characters, combat, cover, days, dragon, effect, elf, evil, fast, focus, game, generic, haven, nations, nature, power, recent, rules, scale, setting, slave, system
    • Replies: 1
    • Views: 4,725
    Last Post: 01-16-1999 03:44 AM
    by Blastin  Go to last post
  12. Wounded PC`s

    Started by Kai Beste, 01-23-1999 12:22 PM
    attack, character, characters, combat, critical, enemy, fighting, free, friend, general, group, lost, movement, players, points, retreat, rule, run, speed, time, turns
    • Replies: 2
    • Views: 5,589
    Last Post: 01-23-1999 01:23 PM
    by Vladislav Slavov  Go to last post
  13. Period literature part two

    Started by Kenneth Gauck, 02-11-1999 10:33 PM
    alert, allowed, areas, bastard, beauty, combat, couple, court, dangerous, day, dungeon, effect, espionage, game, history, house, lost, medieval, nature, philosophy, powerful, product, ranger, retinue, roads, supernatural, tristan, true, village, world
    • Replies: 0
    • Views: 6,109
    Last Post: 02-11-1999 10:33 PM
    by Kenneth Gauck  Go to last post
  14. Hit Points (was elven victory?)

    Started by Kenneth Gauck, 02-15-1999 08:36 PM
    advantages, beings, combat, creatures, friends, gurps, hero, points, rounds, society, time, victory, weapons
    • Replies: 0
    • Views: 1,870
    Last Post: 02-15-1999 08:36 PM
    by Kenneth Gauck  Go to last post
  15. Debt, Regency & Maintenance

    Started by John, 11-30-1998 12:00 AM
    army, arts, campaign, combat, count, couple, deal, diplomacy, domain, effect, gold, influence, maintenance, money, place, point, realm, regency, religion, ruling, running, state, strength, wandering, war
    • Replies: 0
    • Views: 6,842
    Last Post: 11-30-1998 12:00 AM
    by John  Go to last post
  16. Debt, Regency & Maintenance

    Started by Mark A Vandermeulen, 02-19-1999 11:09 PM
    areas, combat, experience, family, fast, fighting, forest, forge, human, magical, maintenance, move, pen, realm, regency, state, strategies, strike, time, true, water
    • Replies: 0
    • Views: 4,264
    Last Post: 02-19-1999 11:09 PM
    by Mark A Vandermeulen  Go to last post
  17. More Bards!!! (v2.0)

    Started by Kenneth Gauck, 10-30-1998 04:09 AM
    areas, artist, attempting, battle, bonus, casting, change, character, class, combat, consequences, critical, description, discussion, enjoyable, follow, form, formation, game, lore, nature, original, professional, public, random, sandbox, skills, songs, spell, tales, warrior
    • Replies: 2
    • Views: 6,584
    Last Post: 10-30-1998 03:31 PM
    by Craig Dalrymple  Go to last post
  18. Mages and magicians on the batt

    Started by Kenneth Gauck, 11-04-1998 03:18 PM
    2 Pages
    1 2
    action, battlefield, battlespells, casting, combat, costs, enemy, favor, fun, hail, house, leader, level, locate, mage, mages, magic, magician, magicians, player, point, powerful, production, purpose, realm, regent, scene, shot, super, tribute, unit, warriors
    • Replies: 16
    • Views: 9,157
    Last Post: 11-09-1998 04:42 AM
    by Jonathan Ingram  Go to last post
  19. A little episode from the histo

    Started by Kenneth Gauck, 11-07-1998 06:05 AM
    ability, alliance, ancestor, blood, brotherhood, campaign, combat, death, design, emperor, empire, federation, fighting, friends, guard, land, masse, place, power, rebellion, reputation, ruins, stone, story, strength, stronghold, sun, territories, throne
    • Replies: 0
    • Views: 6,784
    Last Post: 11-07-1998 06:05 AM
    by Kenneth Gauck  Go to last post
  20. Mercenary Thoughts

    Started by Craig Greeson, 11-07-1998 12:36 PM
    anuirean, arms, availability, campaign, character, cities, combat, device, fan, follow, formation, general, gold, group, king, mercenaries, military, morale, move, multiple, professional, purpose, rulebook, theory, time, types, war, weapons
    • Replies: 3
    • Views: 2,752
    Last Post: 11-07-1998 08:23 PM
    by Kenneth Gauck  Go to last post
  21. BATTLE in BIRTHRIGHT

    Started by John, 11-30-1997 12:00 AM
    adaption, army, battle, battles, campaign, combat, david, field, group, gurps, king, land, magic, mass, mix, players, priest, province, rules, skirmish, spirit, time, types, warcards, warhammer, weapons
    • Replies: 3
    • Views: 4,791
    Last Post: 11-09-1998 09:28 PM
    by Pieter Sleijpen  Go to last post
  22. Naval combat

    Started by Pieter Sleijpen, 12-17-1998 06:20 PM
    accessory, baker, battles, box, campaign, cards, Cerilia, cities, clans, combat, deal, dragon, formation, guess, introduction, king, money, naval, rules, seas, setting, ship, sun, supplement, type, war, warcards, weapons
    • Replies: 5
    • Views: 7,926
    Last Post: 12-17-1998 09:06 PM
    by TOMMY.ASHTON@asu.ed  Go to last post
  23. BR economics (What IS Rule?)

    Started by Kenneth Gauck, 12-29-1998 06:16 AM
    action, army, combat, complete, core, elite, empire, equipment, fighting, guilder, magic, military, original, player, point, purpose, raising, rule, running, seek, setting, shield, size, sword, time, trade, true
    • Replies: 2
    • Views: 6,588
    Last Post: 12-30-1998 04:02 AM
    by Kenneth Gauck  Go to last post
  24. Yet another wishlist

    Started by Tim Nutting, 01-08-1999 01:12 AM
    battles, blood, bonus, city, combat, core, crown, domain, empire, essence, evil, game, history, magic, plan, politics, realm, regency, shadow, shot, supplement, sword, tribes, type, unit, version, world
    • Replies: 2
    • Views: 5,278
    Last Post: 01-09-1999 06:54 AM
    by Tim Nutting  Go to last post
Results 26 to 50 of 1198
Page 2 of 48 1 2 3 4 5
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.