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Tag: ability

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  1. More Bards!!!

    Started by Gary V. Foss, 10-30-1998 12:14 AM
    abilities, ability, attack, bards, battles, bonus, character, diplomacy, divination, divine, espionage, events, influence, limited, magic, monster, paladin, point, priest, rare, rulebook, skills, songs, spire, throws, warrior
    • Replies: 7
    • Views: 3,532
    Last Post: 10-30-1998 05:14 PM
    by Kai Beste  Go to last post
  2. The Viper`s Eye

    Started by Philip Burge, 08-16-1998 12:16 AM
    ability, actions, attack, azrai, blood, bloodline, champion, city, cold, completely, crown, d20, days, dead, death, empire, evil, iron, land, nature, place, planar, purpose, realm, seek, staff, suitable, tree, village, women, world
    • Replies: 1
    • Views: 2,461
    Last Post: 08-16-1998 03:18 AM
    by Jim Cooper  Go to last post
  3. Spells & Magic

    Started by Memnoch, 08-19-1998 10:37 PM
    2nd, ability, campaign, combat, converting, current, divination, follow, heir, level, limited, magic, magicians, original, powers, rules, school, skills, spells, teleport, time, universal, wizard
    • Replies: 0
    • Views: 1,982
    Last Post: 08-19-1998 10:37 PM
    by Memnoch  Go to last post
  4. Spells & Magic

    Started by tiphareth, 08-20-1998 08:03 PM
    ability, access, divination, guess, level, mages, magic, magical, magicians, nick, rule, school, spells, time, universal
    • Replies: 0
    • Views: 1,921
    Last Post: 08-20-1998 08:03 PM
    by tiphareth  Go to last post
  5. SV: Darts!? @%#(&$...... (sort of

    Started by Fredrik Lundberg, 08-22-1998 01:51 PM
    ability, bonuses, combat, damage, level, maximum, page, rule, state, strength, warrior, weapons
    • Replies: 0
    • Views: 1,637
    Last Post: 08-22-1998 01:51 PM
    by Fredrik Lundberg  Go to last post
  6. Rules Variations

    Started by Daniel McSorley, 08-23-1998 09:20 AM
    ability, action, anuirean, areas, bonus, couple, current, duchies, games, guys, holdings, investiture, king, nations, paladins, point, power, realms, route, rules, running, spells, state, temple, variation
    • Replies: 2
    • Views: 2,221
    Last Post: 08-24-1998 06:41 AM
    by Gary V. Foss  Go to last post
  7. Guns (long)

    Started by Tim Nutting, 08-26-1998 08:38 AM
    3 Pages
    1 2 3
    ability, advancing, arc, artillery, bastard, boy, building, care, casting, character, combat, cooper, critical, device, earth, effect, enemy, energy, equipment, fencing, girl, hammer, level, mage, missile, mix, money, plane, point, return, running, shot, siege, spell, super, technology, time, trade, tube, unit, Victoria, war, weapons
    • Replies: 27
    • Views: 14,220
    Last Post: 08-31-1998 09:19 PM
    by Sindre Berg  Go to last post
  8. Was Guns - Now Wizards and Sour

    Started by Gary V. Foss, 08-26-1998 07:36 PM
    ability, blood, blood ability, campaign, campaigns, change, characters, close, control, energy, guns, holding, human, level, long life, loss, mage, magical, moment, money, nick, run, source, strength, suggestion, wizards
    • Replies: 3
    • Views: 2,681
    Last Post: 08-27-1998 06:49 AM
    by Gary V. Foss  Go to last post
  9. Powers of Darkness - Now Toraza

    Started by Tim Nutting, 08-29-1998 08:31 AM
    ability, blood, chaos, close, combat, darkness, dead, death, demigods, entry, essence, free, lord, necromancy, orogs, power, powers, spells, time, war
    • Replies: 0
    • Views: 1,948
    Last Post: 08-29-1998 08:31 AM
    by Tim Nutting  Go to last post
  10. RE: Unit Experience

    Started by enq@completesystems.com., 09-02-1998 12:20 AM
    ability, application, army, attack, combat, conflicts, defence, elite, experience, fourth, king, level, melee, missile, morale, september, stat, strength, time, transfer, type, unit, veteran, war, weak, wondering
    • Replies: 0
    • Views: 2,524
    Last Post: 09-02-1998 12:20 AM
    by enq@completesystems.com.  Go to last post
  11. [BIRTHRIGHT] Mult- and Dual-cla

    Started by Gary V. Foss, 09-04-1998 10:17 PM
    2nd, 2nd edition, ability, anatomy, board, change, character, current, edition, experience, fan, fantasy, game, gaming, god, introduction, movie, multi, plot, point, power, proficiencies, realism, running, world
    • Replies: 0
    • Views: 4,547
    Last Post: 09-04-1998 10:17 PM
    by Gary V. Foss  Go to last post
  12. Steam...

    Started by Brian Stoner, 09-15-1998 03:17 AM
    ability, ancient, borders, building, century, days, deal, economy, effect, empire, gunpowder, hero, introduction, land, power, powerful, production, reckoning, revolution, rome, simple, slave, standard, steam, technology, time, trade, travel, wondering
    • Replies: 1
    • Views: 7,476
    Last Post: 09-15-1998 03:45 AM
    by Simon Graindorge  Go to last post
  13. Steam...

    Started by Saberdrake@aol.co, 09-15-1998 06:12 PM
    ability, blooded, card, casting, Cerilia, change, class, craftsmen, folks, gaming, heir, humans, intelligence, level, low magic, mages, magic, plane, population, realm, score, spell, steam, technology, time, wizards, world
    • Replies: 2
    • Views: 2,055
    Last Post: 09-17-1998 12:16 PM
    by Gary V. Foss  Go to last post
  14. Polymorph and Blood abilties

    Started by The Olesens, 09-15-1998 07:34 PM
    ability, attack, awnsheglien, blood, blood ability, caveat, change, class, days, effect, form, level, magic, permanent, process, rounds, rule, rules, spell, the wizard, throw, transfer, transformation, type, wizard
    • Replies: 1
    • Views: 4,191
    Last Post: 09-15-1998 11:20 PM
    by Mark A Vandermeulen  Go to last post
  15. Steam... (a dissertation)

    Started by Mark A Vandermeulen, 09-15-1998 11:01 PM
    ability, action, allowed, children, class, current, days, death, empire, fun, generally, generation, guilder, level, magic, member, nature, powerful, rare, realm, regent, religion, status, technology, world
    • Replies: 4
    • Views: 5,854
    Last Post: 09-16-1998 09:43 PM
    by Mark A Vandermeulen  Go to last post
  16. RE: Dragons in battle

    Started by Kariu, 09-16-1998 02:21 PM
    ability, battle, battlefield, dangerous, dragon, dragons, field, guess, magic, original, result, rounds, rules, september, solmyr, system, tower, units, warcard, weapons
    • Replies: 0
    • Views: 2,141
    Last Post: 09-16-1998 02:21 PM
    by Kariu  Go to last post
  17. RE: Dragons in battle

    Started by Ed Stark, 09-16-1998 04:39 PM
    ability, attack, battlefield, cards, coast, combat, dangerous, dragon, forge, guess, level, magic, missile, morale, original, powerful, realm, solmyr, spell, step, story, symbol, tales, tragic, weapons
    • Replies: 0
    • Views: 2,017
    Last Post: 09-16-1998 04:39 PM
    by Ed Stark  Go to last post
  18. RE: Dragons in battle

    Started by Ian Grey, 09-17-1998 08:31 AM
    ability, attack, cards, coast, combat, content, dangerous, forge, game, guess, level, magic, missile, original, powerful, realm, solmyr, spell, story, tales, tragic, type, version, war, weapons
    • Replies: 0
    • Views: 1,758
    Last Post: 09-17-1998 08:31 AM
    by Ian Grey  Go to last post
  19. Paladins for Everyone (long)

    Started by James Ray, 09-21-1998 08:08 AM
    2 Pages
    1 2
    ability, alignments, allowed, ambitious, bonus, campaign, change, class, core, days, game, gaming, generally, generic, holder, holy, house, James, law, magic, oriental, philosophy, politics, school, skills, tea, tree, version, world
    • Replies: 15
    • Views: 5,877
    Last Post: 09-25-1998 12:09 AM
    by Daniel McSorley  Go to last post
  20. birthright-digest V1998 #350

    Started by greegan, 09-23-1998 07:42 AM
    ability, background, campaign, customizing, feature, guys, king, save, steel
    • Replies: 0
    • Views: 2,127
    Last Post: 09-23-1998 07:42 AM
    by greegan  Go to last post
  21. Ultimate Blood Ability

    Started by The Olesens, 07-01-1998 01:32 AM
    abilities, ability, allowed, blood, blood abilities, blood ability, bloodline, cast, class, completely, divine, god, human, level, lore, multi, original, priest, scion, serpent, spells, status, strength, time, true
    • Replies: 2
    • Views: 4,647
    Last Post: 07-01-1998 10:34 PM
    by bloebick@juno.com (Benja  Go to last post
  22. RE: Ultimate Blood Ability

    Started by Kariu, 07-01-1998 03:10 AM
    abilities, ability, blood, blood abilities, blood ability, bloodline, cast, class, human, level, multi, original, priest, scion, serpent, spells, true
    • Replies: 0
    • Views: 5,884
    Last Post: 07-01-1998 03:10 AM
    by Kariu  Go to last post
  23. Elves, elves, elves, elves...

    Started by Clayton F. Hinton, 07-01-1998 04:04 AM
    2 Pages
    1 2
    ability, alignment, balance, blessed, change, classic, content, criminal, day, earth, edition, function, game, generally, grim, group, hydra, intelligence, level, manslayer, mix, nature, place, point, power, powerful, race, retreat, rulebook, society, sphinx, witness, wizard, world
    • Replies: 10
    • Views: 5,545
    Last Post: 07-12-1998 07:34 AM
    by James Ray  Go to last post
  24. RE: Ultimate Blood Ability

    Started by Kariu, 07-01-1998 01:37 PM
    abilities, ability, athas, blood, blood abilities, blood ability, bloodline, cast, class, divine, dragon, human, kings, level, multi, original, priest, rare, scion, serpent, spells, status, strength, time, true
    • Replies: 0
    • Views: 4,280
    Last Post: 07-01-1998 01:37 PM
    by Kariu  Go to last post
  25. SV: the Elves are gonna Rise Again!

    Started by Fredrik Lundberg, 07-02-1998 02:49 AM
    ability, archers, azrai, blood, blood ability, cast, damage, elf, elves, fire, future, gods, history, level, long life, lost, mage, magic, maximum, priest, secret, sequence, true, warfare, wizardry
    • Replies: 0
    • Views: 1,769
    Last Post: 07-02-1998 02:49 AM
    by Fredrik Lundberg  Go to last post
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