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  1. RE: Question for Birthright

    Started by jonathan.w.ingram@exgate, 01-26-1998 05:45 PM
    ability, area, armor, bonus, change, cost, day, domain, equipment, generally, kings, maintenance, melee, original, regent, rule, save, shield, stack, stat, training, turn, unit, weapons, world
    • Replies: 0
    • Views: 1,423
    Last Post: 01-26-1998 05:45 PM
    by jonathan.w.ingram@exgate  Go to last post
  2. RE: Unit w/Dwarven Plate

    Started by c558382@showme.missouri., 01-26-1998 06:43 PM
    armor, army, cities, cost, costs, country, elite, fan, free, level, mercenaries, modern, muster, point, province, regent, rulebook, size, time, training, troop, type, unit, weapon, world
    • Replies: 0
    • Views: 1,612
    Last Post: 01-26-1998 06:43 PM
    by c558382@showme.missouri.  Go to last post
  3. Characters in a battle?

    Started by Bond007, 01-26-1998 08:28 PM
    battle, battles, bonuses, cards, characters, company, follow, fortune, guys, heir, James, mage, magic, major, melee, nick, racial, rounds, rules, ruling, run, series, spells, standard, the wizard, unit, war
    • Replies: 1
    • Views: 2,330
    Last Post: 01-28-1998 06:41 PM
    by Trizt  Go to last post
  4. RE: Question for Birthright

    Started by John, 11-30-1997 12:00 AM
    archers, armor, bonus, campaign, cost, costs, day, defence, dwarf, enemy, human, magic, maintenance, melee, modern, muster, plot, priest, regent, shield, ship, stack, unit, weapons, world
    • Replies: 0
    • Views: 1,493
    Last Post: 11-30-1997 12:00 AM
    by John  Go to last post
  5. Balance between troop unit types

    Started by John Campbell, 01-30-1998 04:23 PM
    advantages, army, balance, balanced, force, game, knights, players, troop, type, types, unit
    • Replies: 0
    • Views: 1,528
    Last Post: 01-30-1998 04:23 PM
    by John Campbell  Go to last post
  6. Balance between troop unit type

    Started by Bearcat, 11-30-1997 12:00 AM
    4 Pages
    1 2 3 ... 4
    America, area, arms, army, artillery, balance, balanced, fan, force, game, handling, heir, infantry, James, knights, mix, muster, pikemen, players, professional, races, retreat, tactical, trip, troop, troops, true, type, types, unit, visit, warcards, weak, weapons
    • Replies: 32
    • Views: 6,856
    Last Post: 02-21-1998 02:59 AM
    by Manta  Go to last post
    • Replies: 0
    • Views: 1,361
    Last Post: 02-04-1998 11:43 PM
    by jonathan.w.ingram@exgate  Go to last post
  7. S&p

    Started by prtr02@scorpion.nspco.co, 02-05-1998 12:33 AM
    america, article, board, character, classes, costs, developed, dragon, game, magic, members, player, point, realm, specialty, spells, state, unique, unit, weak
    • Replies: 0
    • Views: 1,666
    Last Post: 02-05-1998 12:33 AM
    by prtr02@scorpion.nspco.co  Go to last post
  8. Happy Holidays and undead

    Started by Daskinor, 12-25-1997 05:33 PM
    armies, army, battle, campaign, clerics, combat, country, dead, destroying, friends, game, holidays, march, provinces, retreat, return, ruler, time, tribes, troops, turn, undead, unit, units, war, winter, wondering
    • Replies: 2
    • Views: 3,261
    Last Post: 12-26-1997 05:40 AM
    by Darkstar  Go to last post
  9. Rjurik unit costs

    Started by James Ray, 12-30-1997 04:35 AM
    anuirean, boards, box, cost, costs, darkness, expansion, james, maintenance, mistress, page, sacrifice, unit, units
    • Replies: 2
    • Views: 1,811
    Last Post: 12-30-1997 06:24 PM
    by prtr02@scorpion.nspco.co  Go to last post
  10. BR Dragon Articles

    Started by JD Lail, 12-31-1997 12:18 PM
    adaption, annual, article, articles, background, battle, cannon, cards, combat, conversion, dragon, guilder, history, merchant, naval, politics, qadim, ramming, realm, setting, timeline, unit, version, war, war card, weapons
    • Replies: 0
    • Views: 2,393
    Last Post: 12-31-1997 12:18 PM
    by JD Lail  Go to last post
  11. Turn Undead (was Happy Holiday and

    Started by voelkman, 01-05-1998 07:46 AM
    army, art, clerics, dead, fighting, game, heir, holiday, mass, powerful, sea, spell, turn, undead, unit, units, warcards
    • Replies: 0
    • Views: 1,567
    Last Post: 01-05-1998 07:46 AM
    by voelkman  Go to last post
  12. Turn Undead (was Happy Holiday

    Started by David Sean Brown, 01-05-1998 03:39 PM
    dead, holiday, legions, priest, retreat, spell, turn, type, undead, unit
    • Replies: 0
    • Views: 1,374
    Last Post: 01-05-1998 03:39 PM
    by David Sean Brown  Go to last post
  13. A Question

    Started by Darkstar, 10-27-1997 09:32 PM
    4 Pages
    1 2 3 ... 4
    army, blood, bloodline, bloodtheft, box, campaign, cleaning, darkness, dead, divine, essence, flow, gaming, guard, heir, James, levels, lost, major, muster, native, page, point, request, som, spider, troops, typing, unblooded, unit
    • Replies: 32
    • Views: 6,727
    Last Post: 11-01-1997 03:59 PM
    by Adam Theo  Go to last post
  14. Re:Rules Clarifications for Ed / mu

    Started by frederic lavallee, 10-27-1997 11:36 PM
    action, answer, clarifications, clarified, edition, folks, holding, law, mustering, physical, province, regent, request, revised, round, ruler, rules, unit
    • Replies: 0
    • Views: 1,208
    Last Post: 10-27-1997 11:36 PM
    by frederic lavallee  Go to last post
  15. BoP

    Started by jpicklesimer@cascade.edu, 10-27-1997 11:37 PM
    3rd, attack, battle, box, brand, change, coast, druid, enemy, fan, haven, heir, infantry, magic, mod, orog, player, point, priest, realm, rules, spells, unit, version, village, wizard
    • Replies: 4
    • Views: 2,428
    Last Post: 11-03-1997 04:31 PM
    by Neil Barnes  Go to last post
  16. Rules Clarifications for ED

    Started by Ed Stark, 10-29-1997 06:12 PM
    2 Pages
    1 2
    actions, asked, borders, brand, building, clarifications, coast, cost, discount, domain, edition, game, group, guild, holding, native, original, pikemen, place, plan, request, revised, rules, suitable, technology, training, unit, units, version, wizards
    • Replies: 15
    • Views: 4,299
    Last Post: 11-13-1997 04:12 PM
    by Neil Barnes  Go to last post
  17. War System

    Started by Hibbs, Philip, 10-30-1997 01:01 PM
    advanced, banner, battles, card, cards, combat, complex, couple, current, fast, magic, moment, pages, pesky, place, player, players, resolution, sides, system, throw, time, unit, war, war card, wars, weapons
    • Replies: 6
    • Views: 3,372
    Last Post: 11-11-1997 06:51 AM
    by voelkman  Go to last post
  18. RE: War System

    Started by John Campbell, 10-30-1997 04:03 PM
    1997, card, couple, fast, fun, moment, pages, place, system, throw, time, unit, war, war card
    • Replies: 0
    • Views: 1,946
    Last Post: 10-30-1997 04:03 PM
    by John Campbell  Go to last post
  19. Alternate War Systems

    Started by Joel Parrish, 10-30-1997 04:47 PM
    alter, armies, battle, fan, heir, hex, infantry, movement, pick, place, run, secret, size, system, time, type, unit, war, wars
    • Replies: 0
    • Views: 1,984
    Last Post: 10-30-1997 04:47 PM
    by Joel Parrish  Go to last post
  20. New Realm Spells Pt. 2

    Started by Craig Greeson, 11-09-1997 07:47 PM
    animals, area, attack, card, combat, damage, gold, holding, level, magic, powerful, province, realm, regency, results, shield, source, spell, statistics, sword, time, travel, turn, unit, war
    • Replies: 0
    • Views: 2,963
    Last Post: 11-09-1997 07:47 PM
    by Craig Greeson  Go to last post
  21. New Realm Spells

    Started by Craig Greeson, 11-09-1997 07:21 PM
    allowed, area, average, beings, borders, campaign, costs, damage, divination, domain, elf, gold, level, magic, mass, morale, point, powerful, province, realm, source, spell, transfer, type, unit, usable
    • Replies: 0
    • Views: 1,904
    Last Post: 11-09-1997 07:21 PM
    by Craig Greeson  Go to last post
  22. Military units

    Started by Garamszegi Karoly, 11-30-1996 12:00 AM
    2nd, 3rd, action, army, attack, battles, cards, dep, domain, feature, fighting, forge, game, leader, military, players, point, power, province, scores, skill, time, training, unit, units, useless
    • Replies: 3
    • Views: 3,140
    Last Post: 10-03-1997 03:33 PM
    by Ed Stark  Go to last post
  23. Military Unit

    Started by Emanuel Matos, 10-03-1997 01:05 PM
    2nd, 3rd, battle, change, military, point, points, regular, unit, visit
    • Replies: 0
    • Views: 1,339
    Last Post: 10-03-1997 01:05 PM
    by Emanuel Matos  Go to last post
  24. book of crafts

    Started by Adam Theo, 10-06-1997 02:48 AM
    army, book of guildcraft, book of magecraft, book of priestcraft, churches, craft, domain, domains, guildcraft, guilds, human, magecraft, magic, mechanic, navy, players, priestcraft, races, rule, ruling, running, social, terrain, tips, unit
    • Replies: 0
    • Views: 1,764
    Last Post: 10-06-1997 02:48 AM
    by Adam Theo  Go to last post
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