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  1. Son of Benelik

    Started by Olesens, 04-18-1999 01:18 AM
    2 Pages
    1 2
    andrew, attention, bastard, blessing, blooded, cataclysm, children, david, family, game, god, gods, holy, human, mortals, mythology, nick, noble, purpose, readers, Roele, strongest, vanish
    • Replies: 13
    • Views: 15,924
    Last Post: 04-23-1999 04:19 PM
    by MrSpears@aol.co  Go to last post
  2. Destruction Domain (Cleric Domain)

    Started by AndrewTall, 08-26-2007 03:06 PM
    ability, attack, bonus, category, cleric, creatures, critical, d20, damage, day, disease, document, domain, level, mass, melee, points, power, round, spells, srd, supernatural, system, usable, vanish, wiki
    • Replies: 0
    • Views: 2,571
    Last Post: 08-26-2007 03:06 PM
    by AndrewTall  Go to last post
  3. Fiery Discorporation (Power)

    Started by Arjan, 04-04-2007 03:35 PM
    attempt, bonus, category, d20, damage, day, deal, death, descriptions, effect, energy, fire, flame, holding, place, points, power, psionic, range, rules, save, sea, srd, time, vanish
    • Replies: 0
    • Views: 4,350
    Last Post: 04-04-2007 03:35 PM
    by Arjan  Go to last post
  4. Level of Rules for BirthRight?

    Started by Mirviriam, 08-07-2009 07:06 AM
    4 Pages
    1 2 3 ... 4
    accept, advance, advancing, arc, azrai, birthright, bloodline, bloodlines, building, character, character level, class, classes, community, conflict, couple, crossover, dnd, domain, edition, envision, game, gaming, general, Gorgon, grounds, heir, hosting, level, levels, locate, major, minor, mix, move, movement, paizo, path, player, players, plot, proceed, purpose, race, relic, rule, rules, setting, siege, storyline, timeline, type, vanish, war
    • Replies: 33
    • Views: 22,512
    Last Post: 08-12-2009 02:17 PM
    by Rowan  Go to last post
  5. Death and spell duration

    Started by A_dark, 09-23-2004 05:51 AM
    armies, army, cast, casting, castle, castles, continual, dead, death, dependent, energy, fan, focus, game, gaming, generally, legion, mage, nature, permanency, permanent, place, province, realm, spell, story, stronghold, time, vanish
    • Replies: 4
    • Views: 2,377
    Last Post: 09-24-2004 04:57 AM
    by A_dark  Go to last post
  6. Birthright (a letter to the author)

    Started by RealmForge, 01-21-2004 03:43 AM
    active, attention, campaign, community, current, d20, fan, free, gem, heir, lost, military, move, movement, product, rule, rules, save, setting, settings, time, TSR, vanish, version
    • Replies: 1
    • Views: 2,128
    Last Post: 01-23-2004 01:44 PM
    by Benjamin  Go to last post
  7. New e-group launched !

    Started by Southlander, 03-17-2003 02:31 PM
    allowed, brazilian, discussion, form, game, gaming, group, guy, guys, language, member, membership, place, player, players, request, setting, sign, standard, time, true, unique, vanish
    • Replies: 2
    • Views: 3,936
    Last Post: 03-25-2003 01:04 PM
    by Southlander  Go to last post
  8. Speed of ships

    Started by Benjamin, 03-08-2006 05:55 PM
    action, chapter, character, crew, daily, day, description, dhoura, fast, galleon, mile, miles, movement, round, rule, rules, search, ship, slightly, speed, stormwrack, times, transport, travel, turn, values, vanish, wondering
    • Replies: 3
    • Views: 4,685
    Last Post: 03-12-2006 10:45 PM
    by sitearsiv  Go to last post
  9. Vanishing web site?

    Started by irdeggman, 01-04-2006 01:27 PM
    access, art, auction, board, boards, change, couple, day, domain, dread, duane, est, haven, house, leader, location, maintenance, moved, movement, page, pages, place, plane, project, projects, show, showing, sign, time, valid, vanish, vanishing, Wizards of the Coast, wotc
    • Replies: 8
    • Views: 7,868
    Last Post: 01-13-2006 03:29 PM
    by Benjamin  Go to last post
  10. Court Level Question

    Started by Jamie, 08-04-2005 10:42 PM
    action, actions, average, chapter, class, color, colour, cost, court, courts, domain, game, holding, level, maintenance, maximum, order, palace, power, province, rule, ruling, sea, section, source, temple, turn, typo, values, vanish, world
    • Replies: 2
    • Views: 2,823
    Last Post: 08-05-2005 03:43 PM
    by Jamie  Go to last post
  11. Chap 9 for discussion

    Started by irdeggman, 08-14-2004 08:27 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 10,629
    Last Post: 09-03-2004 07:14 PM
    by Ksaturn  Go to last post
  12. Unearthed Arcana Bloodlines

    Started by Birthright-L, 06-24-2004 06:00 PM
    abilities, ability, application, arcana, balance, blood ability, bloodline, bloodlines, capture, class, control, couple, discussion, draft, ecl, effect, effects, folk, folks, house, level, levels, major, original, rule, rules, speed, storage, system, time, true, type, unearthed arcana, values, vanish
    • Replies: 5
    • Views: 3,137
    Last Post: 06-26-2004 02:03 PM
    by the Falcon  Go to last post
  13. Poll: Chap 2 Sanctioning Vote

    Started by irdeggman, 03-12-2004 09:47 PM
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 10,140
    Last Post: 03-28-2004 02:25 AM
    by irdeggman  Go to last post
  14. Asset Question

    Started by Arken2011, 08-18-2006 03:24 PM
    3 Pages
    1 2 3
    ability, application, area, areas, armor, armour, asset, attack, balance, balanced, benefit, building, cost, costs, defence, defense, erm, fortification, game, Gorgon, heir, land, level, magic, order, power, process, realm, road, rule, rules, ship, side, statistics, stats, sword, type, unit, units, values, vanish
    • Replies: 20
    • Views: 5,860
    Last Post: 09-06-2006 05:03 AM
    by geeman  Go to last post
  15. Chap 5,6 & etc- alternative Cost/Maintanance denominations

    Started by Cuchulainshound, 09-11-2006 07:59 PM
    3 Pages
    1 2 3
    2nd, 2nd edition, abstracted, action, actions, art, artwork, asset, assets, brcs, Cerilia, character, coin, copper, cost or maintanance, currency, current, cute, denomination, device, domain, domain level, free, guess, hex, irdeggman, James, level, levels, mechanic, mile, miles, original, purpose, rule, rules, scene, soem, spreadsheet, super, troop, troops, type, types, usage, values, vanish
    • Replies: 28
    • Views: 10,682
    Last Post: 09-29-2006 06:47 PM
    by ploesch  Go to last post
  16. Vanishing Posts

    Started by celtibear, 11-17-2006 01:34 PM
    action, glitch, race, search, searchable, vanish, vanishing
    • Replies: 2
    • Views: 3,962
    Last Post: 11-17-2006 09:24 PM
    by Arjan  Go to last post
  17. flashtool development

    Started by Arjan, 07-22-2010 08:29 AM
    access, action, actions, alignment, application, building, change, code, column, connect, count, derivation, description, design, dev, formation, free, game, heir, legacy, point, race, regency, request, result, results, run, running, sample, save, small, tool, train, training, utility, vanish, xml
    • Replies: 4
    • Views: 9,523
    Last Post: 07-22-2010 11:29 PM
    by Dyark  Go to last post
    • Replies: 0
    • Views: 1,774
    Last Post: 04-19-2009 02:50 AM
    by gloriousbattle  Go to last post
  18. Magic Item Values

    Started by ericthecleric, 02-22-2008 06:41 PM
    brcs, generally, magic, market, order, point, relic, values, vanish, wondrous
    • Replies: 1
    • Views: 5,389
    Last Post: 02-23-2008 01:18 AM
    by Thelandrin  Go to last post
  19. Grabentod open for expansion?

    Started by Lee, 05-25-2007 06:47 PM
    advantage, assistance, building, clean, control, country, day, days, dead, deal, est, expansion, future, game, grounds, group, guess, income, investiture, muden, pirate, place, plague, realm, reputation, restore, rule, ruling, shop, side, source, throne, timeline, vanish
    • Replies: 3
    • Views: 3,192
    Last Post: 05-26-2007 05:19 PM
    by Lee  Go to last post
  20. Balancing Bloodline.

    Started by geeman, 02-22-2004 10:10 AM
    4 Pages
    1 2 3 ... 4
    abilities, ability, balance, balanced, balancing, bloodline, bloodline score, class, community, cost, costs, design, ecl, equipment, function, James, magic, magic items, major, minor, money, point, present, purpose, rule, rules, scion, score, simple, strength, values, vanish
    • Replies: 32
    • Views: 7,475
    Last Post: 02-25-2004 11:19 PM
    by Mark_Aurel  Go to last post
  21. Birthright Army cards

    Started by heinrich, 02-06-2004 03:06 PM
    Anuire, armies, army, book of regency, card, cards, game, melee, mercenaries, mercenary, navigate, regency, section, unit, units, values, vanish, war, warcard, warcards
    • Replies: 2
    • Views: 4,772
    Last Post: 02-12-2004 04:00 AM
    by Birthright-L  Go to last post
  22. Plundering the natural resources of a province

    Started by Peter Lubke, 09-21-2002 03:09 PM
    ability, attack, displace, displaced, domain, expense, fan, favor, favour, generally, guild, holder, holding, holdings, land, level, nature, NPC, npcs, original, pillage, player, plunder, point, population, province, realm, realms, recent, resource, result, results, source, values, vanish, wizards
    • Replies: 0
    • Views: 2,740
    Last Post: 09-21-2002 03:09 PM
    by Peter Lubke  Go to last post
  23. CUSTOM: Critical Hit/Fumble Variant.

    Started by geeman, 09-10-2002 08:46 PM
    8 Pages
    1 2 3 ... 8
    abstracted, action, adult, armor, armour, attack, attacks, class, combat, critical, crossover, custom, damage, damaged, dnd, edition, effect, effects, feat, feats, free, grim, grip, handling, head, melee, multiple, nick, player, players, power, powerful, prestige class, purpose, result, results, retreat, round, rule, rules, save, scene, shield, shot, siege, strike, suitable, tea, trip, values, vanish, variant, variation, weapon
    • Replies: 71
    • Views: 15,407
    Last Post: 09-17-2002 03:55 AM
    by Trithemius  Go to last post
  24. Expanding Blood Abilities.

    Started by geeman, 09-05-2002 04:18 PM
    abilities, ability, alert, attack, attacks, blood, blood abilities, blood ability, blooded, bloodline, character, fire, form, heightened, heir, king, level, levels, major, minor, place, power, powerful, powers, score, slightly, strength, system, tainted, true, type, vanish, wizards
    • Replies: 5
    • Views: 2,587
    Last Post: 09-06-2002 10:08 PM
    by Birthright-L  Go to last post
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