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  1. RSS feed

    Started by Green Knight, 01-05-2012 10:43 AM
    answer, feed, mail, page, recent, rss, standard, time, type, wiki
    • Replies: 5
    • Views: 20,156
    Last Post: 01-11-2012 11:42 AM
    by Green Knight  Go to last post
  2. Domain type for Criminal Organizations

    Started by otomodave, 01-06-2012 07:16 PM
    2 Pages
    1 2
    bonuses, contest, criminal, damaged, domain, domains, empire, espionage, guild, guilds, holder, holdings, intelligence, king, law, magic, occupy, organization, organizations, pillage, pillaging, pirate, player, purpose, regent, run, shackled, shadow, size, spreadsheet, suitable, trade, type, types
    • Replies: 18
    • Views: 16,970
    Last Post: 03-30-2012 06:35 PM
    by Magian  Go to last post
  3. Magic potential of a province and canon data

    Started by Vicente, 01-03-2012 02:17 AM
    2 Pages
    1 2
    ancient, arcane, brcs, canon, damaged, discussion, edition, empire, formation, guilds, heir, humans, land, law, level, levels, magic, page, population, potential, product, province, provinces, realm, realms, resources, roe, rule, rules, ship, source, terrain, time, title, true, tuor, type, typo, war
    • Replies: 12
    • Views: 22,332
    Last Post: 01-04-2012 08:55 PM
    by AndrewTall  Go to last post
  4. more maps coming up

    Started by Arjan, 11-25-2011 09:59 AM
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 22,623
    Last Post: 12-14-2011 12:27 PM
    by Rey  Go to last post
  5. Modifiers in Birthright

    Started by Vicente, 11-16-2011 02:16 AM
    alignment, blood, building, change, computer, deities, deity, domain, evil, income, king, level, maximum, pbem, population, powers, province, return, ring, simple, source, spell, super, temple, terrain, time, tool, type
    • Replies: 6
    • Views: 15,615
    Last Post: 11-18-2011 12:28 PM
    by Vicente  Go to last post
  6. andrewtall bronze dragon of gyrdyr

    Started by Arjan, 11-14-2011 03:22 PM
    andrew, andrewtall, bab, category, creature, d20, damage, darkvision, dragon, feats, magic, melee, natural, size, skills, speed, stat, type, weapon, wiki
    • Replies: 0
    • Views: 5,633
    Last Post: 11-14-2011 03:22 PM
    by Arjan  Go to last post
  7. Aberration Type

    Started by BRadmin, 11-13-2011 03:01 PM
    aberration, creature, d20, redirect, type
    • Replies: 0
    • Views: 1
    Last Post: 11-13-2011 03:01 PM
    by BRadmin  Go to last post

    Wiki:
    Main

  8. Neutral Alignment (was I feel a

    Started by Kenneth Gauck, 02-21-1999 02:28 AM
    alignment, alignments, assassins, attitude, care, character, characters, day, evil, favor, group, guilder, heir, honor, hunters, lawful, laws, multi, order, organizations, original, rebellion, ruler, transfer, type, victory
    • Replies: 3
    • Views: 9,454
    Last Post: 02-22-1999 06:30 AM
    by Craig Dalrymple  Go to last post
  9. NOT BR - I feel it`s my duty

    Started by Olesens, 02-21-1999 02:44 AM
    actions, alignment, army, bow, dragon, drow, elminster, evil, gen, hero, hide, kingdom, kings, muden, nature, player, power, powerful, regent, strategy, structure, throne, tournen, transfer, type
    • Replies: 1
    • Views: 11,161
    Last Post: 02-21-1999 03:21 AM
    by brandes  Go to last post
  10. The mechanics of mass combat

    Started by brandes, 02-21-1999 03:32 AM
    advice, attacking, battles, campaign, card, cards, combat, d20, encounter, enemy, faith, future, general, mass, masse, multi, nature, place, running, solution, time, transfer, type, war, war card
    • Replies: 2
    • Views: 10,010
    Last Post: 02-21-1999 02:39 PM
    by Aaron E Nowack  Go to last post
  11. My Idea of Low Magic

    Started by Kenneth Gauck, 02-21-1999 03:36 AM
    attack, bonuses, campaign, captured, day, dead, deal, difference, healing, levels, low magic, magic, magic items, multi, players, plot, power, published, standard, story, surprise, tool, transfer, type, water, weapon
    • Replies: 3
    • Views: 10,064
    Last Post: 02-22-1999 06:46 PM
    by prtr02@scorpion.nspco.co  Go to last post
  12. RE: Neutral Alignment (was I feel a

    Started by Silveras, 02-21-1999 07:20 PM
    alignment, alignments, assassins, care, characters, code, evil, heir, hunters, lawful, multi, organizations, original, transfer, type, victory
    • Replies: 0
    • Views: 9,869
    Last Post: 02-21-1999 07:20 PM
    by Silveras  Go to last post
  13. alignment questions

    Started by Ben, 02-21-1999 09:52 PM
    actions, alignment, blood, bloodtheft, conquer, iron, iron throne, lawful, multi, path, place, plunder, throne, transfer, type
    • Replies: 0
    • Views: 7,248
    Last Post: 02-21-1999 09:52 PM
    by Ben  Go to last post
  14. Neutral Alignment esp Justifica

    Started by Kenneth Gauck, 02-22-1999 05:42 AM
    accept, actions, alignment, allied, characters, day, evil, family, group, king, lawful, laws, lord, move, multi, original, place, point, regent, restrict, seek, thief, transfer, type, world
    • Replies: 1
    • Views: 8,412
    Last Post: 02-22-1999 04:55 PM
    by Samuel Weiss  Go to last post
  15. Alignment falwed?

    Started by Kenneth Gauck, 02-22-1999 07:12 AM
    alignment, alignments, blood, character, cover, day, dead, device, discussion, dnd, fun, gamer, ground, heir, horse, multi, nation, original, players, saints, skill, standard, system, time, times, transfer, type, valid
    • Replies: 7
    • Views: 9,467
    Last Post: 02-23-1999 05:08 PM
    by Kenneth Gauck  Go to last post
  16. Sorry!

    Started by Craig Dalrymple, 02-23-1999 01:36 AM
    alignments, multi, transfer, type
    • Replies: 0
    • Views: 1,735
    Last Post: 02-23-1999 01:36 AM
    by Craig Dalrymple  Go to last post
  17. Tribes of the Heartless Waste W

    Started by Tommy Ashton, 02-25-1999 05:00 PM
    background, bloodline, campaign, computer, computer game, crown, form, game, games, gen, guide, heartless, heir, king, manual, original, point, relic, stats, stone, tribes, type, waste
    • Replies: 2
    • Views: 8,902
    Last Post: 02-26-1999 03:01 AM
    by Craig Dalrymple  Go to last post
  18. Azrai`s Boy

    Started by Jim Cooper, 03-03-1999 07:28 AM
    Aebrynis, ancient, atlas, azrai, boy, brotherhood, campaign, champion, city, domain, emperor, evil, game, god, handbook, investiture, magician, money, original, powerful, qadim, raven, rule, super, technology, tribes, type, upcoming, worship
    • Replies: 0
    • Views: 8,764
    Last Post: 03-03-1999 07:28 AM
    by Jim Cooper  Go to last post
  19. Fw: Dragon Magazine Distribution

    Started by wilson tse, 03-11-1999 08:17 PM
    changed, discussion, dragon, dragon magazine, faq, formation, friends, games, house, industry, magazine, major, moon, multi, order, original, random, rebirth, request, rpg, speed, state, trade, transfer, type, wotc
    • Replies: 0
    • Views: 5,894
    Last Post: 03-11-1999 08:17 PM
    by wilson tse  Go to last post
  20. Fw: Dragon Magazine Distributio

    Started by Bert A ISLA, 03-11-1999 06:09 PM
    access, changed, coast, completely, content, discussion, dragon, faq, formation, friends, gamer, house, lore, magazine, major, moon, original, random, rebirth, request, rpg, speed, state, trade, type, wotc
    • Replies: 0
    • Views: 8,461
    Last Post: 03-11-1999 06:09 PM
    by Bert A ISLA  Go to last post
  21. Why no BR (who needs bloodlines

    Started by Tim Nutting, 03-13-1999 10:44 AM
    action, alter, answer, bloodline, bloodlines, borders, ceremony, cooper, divine, game, gods, gold, guess, level, magic, magical, mortals, plan, regent, republic, ruling, score, senate, simple, stone, type, vote, weapon
    • Replies: 5
    • Views: 11,223
    Last Post: 03-14-1999 08:16 PM
    by Olesens  Go to last post
  22. Gorgon`s Alliance CD ROM

    Started by Morg, 03-18-1999 04:21 PM
    alliance, areas, change, count, display, folks, fun, game, gorgon`s alliance, graphics, march, members, morg, multi, multiplayer, original, patches, ram, regular, setting, settings, size, small, test, transfer, type
    • Replies: 6
    • Views: 6,363
    Last Post: 03-19-1999 04:23 PM
    by Chrys murphy  Go to last post
  23. Just what we all wanted - yet more

    Started by Jim Cooper, 03-21-1999 10:45 AM
    action, actions, azrai, change, cold, curse, death, divine, earth, effect, energy, essence, evil, gen, investiture, original, powerful, random, rising, scion, shadow, spell, strike, sun, type, vision
    • Replies: 0
    • Views: 8,244
    Last Post: 03-21-1999 10:45 AM
    by Jim Cooper  Go to last post
  24. Just what we all wanted - yet m

    Started by Mark A Vandermeulen, 03-22-1999 06:33 PM
    alignment, awnshegh, azrai, blood, blood theft, bloodlines, bloodtheft, cooper, day, death, effects, game, heir, point, result, role-play, scion, scions, show, sun, type
    • Replies: 0
    • Views: 5,302
    Last Post: 03-22-1999 06:33 PM
    by Mark A Vandermeulen  Go to last post
  25. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 07:24 AM
    bab, brute, campaign, champion, debate, epic, experience, forge, gods, group, guess, hero, land, level, magic, nature, players, potential, power, roleplay, running, sword, task, time, transfer, type
    • Replies: 0
    • Views: 3,532
    Last Post: 04-18-1999 07:24 AM
    by Alaric  Go to last post
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