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  1. Class and level less skill based system

    Started by Arjan, 10-07-2018 04:49 PM
    abilities, advancing, andrew, arcane, area, art, board, bring, character, class, dirty, fighter, games, heir, king, level, map, mmo, niche, noting, player, scene, skill, spell, star, system, tale, throw, world
    • Replies: 8
    • Views: 33,745
    Last Post: 11-21-2018 01:17 AM
    by Arjan  Go to last post
  2. Ambition

    Started by ebatalis, 11-24-2014 09:53 AM
    actions, ambition, bang, birthright, campaign, chapter, court, domain, emperor, empire, gambit, game, major, order, player, recent, results, run, setting, story, throw, trade, typical, world, worlds
    • Replies: 2
    • Views: 22,737
    Last Post: 11-28-2014 01:25 PM
    by ebatalis  Go to last post

    Forum:
    A Bards Tale

  3. Food farming and nutririon in the Middle Ages

    Started by ebatalis, 09-18-2012 10:31 AM
    article, farming, food, game, gaming, nutririon, players, throw, world
    • Replies: 0
    • Views: 8,328
    Last Post: 09-18-2012 10:31 AM
    by ebatalis  Go to last post
  4. Introductory Adventures

    Started by Morg, 02-22-1999 07:07 PM
    adventure, adventures, asks, boy, character, class, cleric, cooper, evil, game, group, level, members, plan, players, plot, point, power, priest, proudglaive, redirect, rise, seek, setting, spider, temple, throw, time, translate, treasure
    • Replies: 6
    • Views: 6,795
    Last Post: 02-23-1999 12:12 AM
    by Mark A Vandermeulen  Go to last post
  5. Merc Capt CG?

    Started by Kenneth Gauck, 02-23-1999 05:25 PM
    alignment, America, army, battle, campaign, characters, deal, descriptions, discipline, evil, follow, game, illusion, lawful, leader, mercenaries, mercenary, moment, original, point, throw, times, troop, true, war, wizards
    • Replies: 3
    • Views: 13,027
    Last Post: 02-25-1999 02:54 PM
    by Christopher Beattie  Go to last post
  6. Elven life and death (spinoff of El

    Started by Tim Nutting, 02-26-1999 12:40 AM
    culture, deal, death, elves, essence, future, games, heir, human, longevity, run, society, throw
    • Replies: 0
    • Views: 7,774
    Last Post: 02-26-1999 12:40 AM
    by Tim Nutting  Go to last post
  7. metric system

    Started by Ben, 02-26-1999 09:28 PM
    4 Pages
    1 2 3 ... 4
    action, America, army, art, Australia, box, building, cost, country, culture, field, league, mile, military, money, movie, original, players, policy, public, road, run, sea, sign, system, throw, world
    • Replies: 33
    • Views: 31,713
    Last Post: 03-11-1999 12:22 PM
    by the Falcon  Go to last post
  8. Birthright

    Started by Snow ., 03-23-1999 06:19 PM
    agenda, alignment, arts, azrai, bloodlines, campaign, campaigns, character, class, current, dungeons, free, heir, plan, players, powers, public, rpga, scion, setting, throw, truth, twists, wotc
    • Replies: 3
    • Views: 6,295
    Last Post: 08-18-1999 03:00 PM
    by Tommy Ashton  Go to last post
  9. (Was T&T6SD)Experience

    Started by JulesMrshn@aol.co, 04-18-1999 02:40 AM
    average, chain, character, dagger, death, developed, experience, feat, fighter, games, group, heir, level, mage, prof, show, spells, stats, thief, throw, time, times
    • Replies: 0
    • Views: 7,037
    Last Post: 04-18-1999 02:40 AM
    by JulesMrshn@aol.co  Go to last post
  10. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 07:51 AM
    average, character, complex, dead, experience, heir, intelligence, land, luck, orcs, plan, player, point, quality, results, roleplayer, save, throw, time, times, transfer, type, wisdom, world
    • Replies: 0
    • Views: 7,030
    Last Post: 04-18-1999 07:51 AM
    by Alaric  Go to last post
  11. Proficencies

    Started by Kenneth Gauck, 01-15-1999 03:56 PM
    abilities, advancing, animal, artistic, character, class, craft, dancing, dwarven, elves, farm, field, formal, generally, handling, heir, history, levels, mages, master, paladins, proficiencies, rules, skills, throw, training, weather
    • Replies: 0
    • Views: 7,158
    Last Post: 01-15-1999 03:56 PM
    by Kenneth Gauck  Go to last post
  12. Realm Names

    Started by Olesens, 01-23-1999 03:28 AM
    areas, bor, born, care, close, days, death, deep, favourite, guys, heir, hotgb, island, islands, land, languages, map, mile, muden, physical, province, random, realm, realms, sides, structure, throw
    • Replies: 6
    • Views: 10,143
    Last Post: 01-26-1999 04:19 AM
    by JulesMrshn@aol.co  Go to last post
  13. Mental Effects of Awnsheglienism

    Started by Olesens, 02-17-1999 08:22 PM
    adventures, awnsheglien, azrai, bloodform, change, conflict, current, effects, evil, lawful, page, paladin, plan, player, spell, throw, time
    • Replies: 0
    • Views: 7,720
    Last Post: 02-17-1999 08:22 PM
    by Olesens  Go to last post
  14. Debt, Regency & Maintenance

    Started by Jim Cooper, 02-17-1999 09:12 PM
    army, arts, awnsheghlien, campaign, castles, daily, device, domain, effect, folks, level, levels, maintenance, money, morg, provinces, realm, regency, run, running, sheghlien, skin, state, throw, wandering, war
    • Replies: 0
    • Views: 5,494
    Last Post: 02-17-1999 09:12 PM
    by Jim Cooper  Go to last post
  15. Force Blood Abilities

    Started by Olesens, 02-17-1999 11:19 PM
    abilites, abilities, azrai, blood, damage, describe, emperor, enemy, energy, evil, expansion, game, god, grip, guy, level, major, mana, power, powerful, powers, strength, throw, time, truth
    • Replies: 1
    • Views: 9,046
    Last Post: 02-19-1999 04:58 AM
    by Jeremy Baker  Go to last post
  16. Mental Effects of Awnsheglienis

    Started by Brian Stoner, 02-17-1999 09:03 PM
    2 Pages
    1 2
    abilities, adventures, awnshegh, awnsheglien, azrai, bloodform, bloodline, challenge, character, conflict, cooper, copy, current, deep, effects, god, heir, lawful, page, paladin, plan, players, powers, soul, spell, sphinx, throw, time
    • Replies: 10
    • Views: 12,749
    Last Post: 02-18-1999 03:43 PM
    by Mark A Vandermeulen  Go to last post
  17. Elven Charm (was Elven Birth Contro

    Started by Olesens, 11-01-1998 10:12 PM
    abilities, andrew, civil, drow, elves, focus, girl, goblins, humans, magic, multi, negate, race, races, species, spell, spells, step, throw, time, useless, worlds
    • Replies: 0
    • Views: 2,645
    Last Post: 11-01-1998 10:12 PM
    by Olesens  Go to last post
  18. Werespiders

    Started by Olesens, 01-10-1999 03:01 PM
    adventure, andrew, attacks, creature, cycle, damage, forest, magical, run, running, silver, terrain, throw, weapons
    • Replies: 1
    • Views: 6,715
    Last Post: 01-11-1999 08:02 PM
    by Trizt  Go to last post
  19. Question Regarding Mercenaries

    Started by Craig Greeson, 11-06-1998 01:56 PM
    archers, arms, availability, blood, campaign, character, fan, fast, general, gold, guard, heir, infantry, iron, king, limited, mercenaries, mercenary, military, pikemen, rare, rulebook, rules, throw, units
    • Replies: 1
    • Views: 6,696
    Last Post: 11-06-1998 01:59 PM
    by darkstar  Go to last post
  20. Pacing PC`s

    Started by James Knevitt, 10-28-1998 04:16 AM
    absent, actions, administration, campaign, cost, deal, decent, fast, free, goals, graf, holdings, james, modern, original, proceed, realm, regent, rival, rpg, rules, run, slow, structure, thief, throw, time
    • Replies: 4
    • Views: 6,147
    Last Post: 10-28-1998 01:22 PM
    by Even =?iso-8859-1?Q?S=F8  Go to last post
  21. Birthright, ReRealease

    Started by The Olesens, 10-12-1998 01:21 AM
    2 Pages
    1 2
    actions, andrew, battles, card, cards, domain, dragons, fighting, gaming, guys, humans, levels, maps, monsters, pick, province, purpose, regency, regent, roads, scale, side, system, throw, war, war card
    • Replies: 10
    • Views: 5,388
    Last Post: 10-14-1998 09:50 AM
    by Even =?iso-8859-1?Q?S=F8  Go to last post
  22. Polymorph and Blood abilties

    Started by The Olesens, 09-15-1998 07:34 PM
    ability, attack, awnsheglien, blood, blood ability, caveat, change, class, days, effect, form, level, magic, permanent, process, rounds, rule, rules, spell, the wizard, throw, transfer, transformation, type, wizard
    • Replies: 1
    • Views: 4,603
    Last Post: 09-15-1998 11:20 PM
    by Mark A Vandermeulen  Go to last post
  23. [BIRTHRIGHT] Darts -

    Started by Eric Scarazzo, 08-21-1998 01:07 PM
    attacks, benefit, combat, cover, creature, creatures, damage, dead, enemy, fiend, guilder, magic, mighty, missile, rules, run, skills, state, strength, super, throw, time, treasure, undead, warrior, weapons
    • Replies: 8
    • Views: 4,642
    Last Post: 08-22-1998 06:54 AM
    by Tim Nutting  Go to last post
  24. Some New Spells

    Started by The Olesens, 07-11-1998 10:43 PM
    abilities, ability, converting, effect, levels, mage, pbem, priest, psionic, purpose, realm, round, spell, spells, the wizard, throw, time, type, useless, wizard
    • Replies: 0
    • Views: 2,123
    Last Post: 07-11-1998 10:43 PM
    by The Olesens  Go to last post
  25. Tuarheivel: the impregnable fo

    Started by DKEvermore@aol.co, 07-14-1998 06:15 PM
    alliances, assistance, attacks, bucket, campaign, care, crown, deal, elf, elves, human, humanoid, kingdom, nation, pages, place, players, power, realm, rogue, secrets, throw, tribute, trip, turns, war
    • Replies: 7
    • Views: 3,639
    Last Post: 07-15-1998 08:39 AM
    by Tim Nutting  Go to last post
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