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Tag: morale

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  1. Katherine Roslöw-Ulfer

    Started by Witness3, 03-20-2024 04:33 PM
    alisse, ancestor, ancient, army, city, council, day, days, domain, free, ghost, glory, harold, history, house, karl, katherine, kurth, lost, magic, morale, project, realm, river, roslöw, ruler, spell, time, ulfer, viktor, wiki, wizard
    • Replies: 0
    • Views: 10,760
    Last Post: 03-20-2024 04:33 PM
    by Witness3  Go to last post

    Wiki:
    Main

  2. (AD&D 2e) Blood Ability - Courage

    Started by Delazar, 01-11-2015 09:46 PM
    ability, area, battlefield, blood, blood ability, card, combat, craft, magecraft, morale, priestcraft, reserves, result, scion, scions, section, spells, time, times, troop, unit, units, war, war card
    • Replies: 4
    • Views: 18,984
    Last Post: 01-22-2015 10:40 AM
    by Delazar  Go to last post
  3. New War Cards Out There?

    Started by gloriousbattle, 12-18-2013 01:09 AM
    area, battles, battlesystem, birthright, card, cards, city, discussion, fan, general, guy, http, morale, order, pages, rulebook, rules, state, sun, system, tactical, units, war, war card, warfare
    • Replies: 3
    • Views: 16,265
    Last Post: 12-18-2013 08:47 PM
    by Birthright-L  Go to last post
  4. War & loyalty

    Started by Kenneth Gauck, 01-15-1999 03:49 AM
    America, campaign, class, death, effect, fighting, honor, influence, loyal, loyalty, modern, morale, nobility, perpetual, plane, product, range, rulers, shoot, strange, victory, volunteers, war, wars, weather
    • Replies: 0
    • Views: 10,722
    Last Post: 01-15-1999 03:49 AM
    by Kenneth Gauck  Go to last post
  5. War & loyalty

    Started by Pieter Sleijpen, 01-14-1999 12:35 PM
    America, ancient, armies, difference, effect, enemy, foreign, house, influence, loyal, loyalty, medieval, morale, pbem, plane, rulers, rules, shoot, spelling, victory, war, wars
    • Replies: 0
    • Views: 17,050
    Last Post: 01-14-1999 12:35 PM
    by Pieter Sleijpen  Go to last post
  6. Mercenary Thoughts

    Started by Craig Greeson, 11-07-1998 12:36 PM
    anuirean, arms, availability, campaign, character, cities, combat, device, fan, follow, formation, general, gold, group, king, mercenaries, military, morale, move, multiple, professional, purpose, rulebook, theory, time, types, war, weapons
    • Replies: 3
    • Views: 3,438
    Last Post: 11-07-1998 08:23 PM
    by Kenneth Gauck  Go to last post
  7. Country/Army Morale (was: Faith

    Started by Trizt, 09-26-1998 08:48 AM
    archers, area, army, attacking, attacks, battle, church, class, country, faith, fighter, guys, kingdom, land, loyal, loyalty, morale, point, priest, regent, rules, size, thief, unit, world
    • Replies: 0
    • Views: 2,962
    Last Post: 09-26-1998 08:48 AM
    by Trizt  Go to last post
  8. Country/Army Morale (was: Faiths &

    Started by The Olesens, 09-25-1998 01:34 AM
    archers, area, army, attacking, attacks, change, church, country, death, faiths, game, human, kingdom, lost, loyal, loyalty, morale, mounted, pikemen, point, regent, ruled, size, templars, unit
    • Replies: 0
    • Views: 3,042
    Last Post: 09-25-1998 01:34 AM
    by The Olesens  Go to last post
  9. RE: Unit Experience

    Started by Harding Nick MMUk, 09-02-1998 08:13 AM
    armies, change, evil, experience, field, morale, time, troops, unit, units
    • Replies: 0
    • Views: 1,734
    Last Post: 09-02-1998 08:13 AM
    by Harding Nick MMUk  Go to last post
  10. RE: Unit Experience

    Started by enq@completesystems.com., 09-02-1998 12:20 AM
    ability, application, army, attack, combat, conflicts, defence, elite, experience, fourth, king, level, melee, missile, morale, september, stat, strength, time, transfer, type, unit, veteran, war, weak, wondering
    • Replies: 0
    • Views: 7,483
    Last Post: 09-02-1998 12:20 AM
    by enq@completesystems.com.  Go to last post
  11. RE: Dragons in battle

    Started by Ed Stark, 09-16-1998 04:39 PM
    ability, attack, battlefield, cards, coast, combat, dangerous, dragon, forge, guess, level, magic, missile, morale, original, powerful, realm, solmyr, spell, step, story, symbol, tales, tragic, weapons
    • Replies: 0
    • Views: 2,557
    Last Post: 09-16-1998 04:39 PM
    by Ed Stark  Go to last post
  12. Minotaurs as PC`s

    Started by John, 11-30-1997 12:00 AM
    2 Pages
    1 2
    attack, barony, blood, blood skull barony, bonuses, Cerilia, curses, damage, fighter, head, intelligence, mage, morale, multi, natural, priest, province, race, ranger, resistance, results, skin, skull, slave, strength, surprise, the wizard, time, true, wisdom, wizard
    • Replies: 18
    • Views: 7,933
    Last Post: 03-30-1998 10:18 PM
    by Gabriel Eggers  Go to last post
  13. Minotaurs

    Started by Wrb41977, 03-16-1998 07:27 PM
    abilities, attack, blood, bonuses, curses, damage, evil, fighter, hair, head, mage, morale, multi, natural, nature, priest, province, race, ranger, skin, strength, suitable, the wizard, time, true, wisdom, wizard
    • Replies: 0
    • Views: 2,409
    Last Post: 03-16-1998 07:27 PM
    by Wrb41977  Go to last post
  14. A New Magic Item - Stormreaver

    Started by Shade, 03-09-1998 07:59 AM
    artifact, bastard, character, group, hide, kingdom, leadership, levels, lost, magic, morale, nation, overpowered, paladin, player, power, regent, return, ruler, ruling, shade, spire, sword, throws, time, true, weather
    • Replies: 3
    • Views: 3,634
    Last Post: 03-10-1998 11:43 PM
    by Shade  Go to last post
  15. Tribes of the Heartless Wastes

    Started by John, 11-30-1997 12:00 AM
    area, artist, artwork, conventions, cover, days, flow, guys, haven, heartless, heir, member, morale, nature, players, product, sczudlo, spear, time, tony, tribes, true, waste, wastes, weak, world, wotc
    • Replies: 6
    • Views: 4,116
    Last Post: 02-06-1998 05:09 PM
    by Ed Stark  Go to last post
  16. The Art Of War

    Started by Dan Medeiros, 11-30-1997 12:00 AM
    2 Pages
    1 2
    arms, army, battles, borders, campaign, care, chaos, damaged, enemy, fortifications, history, king, land, leader, liberation, mighty, minor, morale, occupy, realm, rebellion, reputation, rose, ruins, source, strike, terrain, terror, time, turn, war, weather
    • Replies: 16
    • Views: 7,800
    Last Post: 01-29-1998 03:57 AM
    by Samuel Weiss  Go to last post
  17. War Cards and Wargaming

    Started by Nicholas, 12-31-1997 10:47 AM
    cards, dragon, heir, lost, miniature, modifier, morale, multi, players, resolve, rules, simple, spear, system, type, units, version, war, warcards
    • Replies: 0
    • Views: 1,867
    Last Post: 12-31-1997 10:47 AM
    by Nicholas  Go to last post
  18. New Realm Spells

    Started by Craig Greeson, 11-09-1997 07:21 PM
    allowed, area, average, beings, borders, campaign, costs, damage, divination, domain, elf, gold, level, magic, mass, morale, point, powerful, province, realm, source, spell, transfer, type, unit, usable
    • Replies: 0
    • Views: 3,060
    Last Post: 11-09-1997 07:21 PM
    by Craig Greeson  Go to last post
  19. RE: Rules Clarifications for a BR N

    Started by Dustin Evermore, 09-22-1997 07:14 PM
    attitude, board, claims, class, control, cost, dangerous, duel, game, holding, house, james, king, law, level, morale, province, ranger, ruler, ship, tax, temple, trade, turn, warrior, world
    • Replies: 0
    • Views: 5,899
    Last Post: 09-22-1997 07:14 PM
    by Dustin Evermore  Go to last post
  20. war card zero ratings

    Started by EJARVIS@yaleads.ycc.yale, 08-18-1997 01:19 PM
    archer, attack, battle, card, defense, fan, game, guess, infantry, minor, missile, morale, random, unit, war, war card
    • Replies: 0
    • Views: 2,341
    Last Post: 08-18-1997 01:19 PM
    by EJARVIS@yaleads.ycc.yale  Go to last post
  21. Circle of Sunmotes

    Started by Sepsis, 11-19-1996 04:19 AM
    area, attacks, cast, char, circle, converting, fire, gold, heir, holding, level, missle, morale, move, quest, regency, spell, symbol, unit, units, war
    • Replies: 0
    • Views: 2,671
    Last Post: 11-19-1996 04:19 AM
    by Sepsis  Go to last post
  22. Anuirean Pikemen (Cry Havoc)

    Started by Sorontar, 06-11-2010 04:23 AM
    ability, anuirean, attack, category, chain, class, equipment, feat, focus, havoc, house, human, iron, level, mod, morale, nobility, pikemen, save, skill, speed, unit, warrior, weapon, wiki
    • Replies: 0
    • Views: 10,233
    Last Post: 06-11-2010 04:23 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  23. Decimation

    Started by Sorontar, 02-22-2010 05:20 AM
    accepted, anuirean, army, attack, cast, category, disgrace, effect, heir, legion, legions, massacre, morale, nights, order, page, rank, resolve, result, rise, show, slay, strength, troop, wiki
    • Replies: 0
    • Views: 10,169
    Last Post: 02-22-2010 05:20 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  24. Undead Qualities (Divine Ability)

    Started by Arjan, 06-24-2009 11:17 AM
    ability, critical, d20, damage, dead, death, deity, dexterity, divine, document, effects, energy, healing, intelligence, modifier, morale, physical, resurrection, save, score, strength, true, turn, type, undead, wiki
    • Replies: 0
    • Views: 6,017
    Last Post: 06-24-2009 11:17 AM
    by Arjan  Go to last post
  25. Morale (Cry Havoc)

    Started by Sorontar, 06-06-2009 06:31 AM
    attacking, bonus, category, class, combat, consequences, d20, damage, enemy, fashion, havoc, hero, house, melee, morale, player, score, size, skill, speed, terrain, time, turn, unit, wiki
    • Replies: 0
    • Views: 5,105
    Last Post: 06-06-2009 06:31 AM
    by Sorontar  Go to last post

    Wiki:
    Main

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