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Tag: score

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  1. Muster Armies Action

    Started by Kenneth Gauck, 11-07-1998 09:06 PM
    abstract, action, archers, availability, change, conflicts, construction, domain, elite, enemy, experience, fan, general, mercenaries, military, muster, original, pages, plan, province, raising, score, solution, staff, terrain, time, troop, type
    • Replies: 1
    • Views: 4,508
    Last Post: 11-07-1998 10:18 PM
    by Morg  Go to last post
    • Replies: 0
    • Views: 5,817
    Last Post: 11-09-1998 05:57 AM
    by enq@completesystems.com.  Go to last post
  2. RP`s by any other name (Was:Dar

    Started by Morg, 11-28-1998 02:06 AM
    ability, actions, arthur, bonuses, bor, born, class, collection, domain, energy, favor, king, land, level, lost, magic, maximum, morg, potential, rps, ruling, score, strength, tribute, turn, warrior
    • Replies: 5
    • Views: 7,161
    Last Post: 11-28-1998 11:20 PM
    by Gary V. Foss  Go to last post
  3. Regency and limiting factors

    Started by Kenneth Gauck, 11-30-1998 12:12 AM
    ability, benefits, bloodline, dependent, emperor, enemy, fun, game, gaming, geography, holding, influence, knight, limited, mix, place, players, regency, rps, rule, ruled, score, skills, stat, turn, vote
    • Replies: 0
    • Views: 5,122
    Last Post: 11-30-1998 12:12 AM
    by Kenneth Gauck  Go to last post
  4. A God Named Gorgon

    Started by Whalejudge@aol.co, 10-27-1998 02:02 AM
    alignment, blood, blood enemies, blooded, campaign, characters, dead, divine, game, god, heir, human, level, lore, player, point, power, powerful, score, section, status, stone, strength, tribute, worship
    • Replies: 8
    • Views: 7,109
    Last Post: 10-28-1998 04:31 AM
    by James Knevitt  Go to last post
  5. RE: Heart Pierce

    Started by enq@completesystems.com., 10-05-1998 11:48 PM
    application, balanced, blood, bloodform, bloodline, critical, damage, dead, death, deep, diplomacy, dragon, formation, game, group, magic, player, scene, scion, score, setting, speed, tales, time, true, type, war
    • Replies: 0
    • Views: 5,081
    Last Post: 10-05-1998 11:48 PM
    by enq@completesystems.com.  Go to last post
  6. Darts!? @%#(&$...... (sort of

    Started by MANTA, 08-21-1998 11:44 AM
    campaign, character, combat, damage, est, level, maximum, natural, point, rule, rules, score, solution, state, strength, time, warrior, weapon
    • Replies: 0
    • Views: 1,616
    Last Post: 08-21-1998 11:44 AM
    by MANTA  Go to last post
  7. Darts!? @%#(&$...... (sort of

    Started by Dom, 08-21-1998 06:09 PM
    bonus, campaign, character, clerics, death, est, natural, point, rule, rules, score, solution, strength, warrior
    • Replies: 0
    • Views: 1,487
    Last Post: 08-21-1998 06:09 PM
    by Dom  Go to last post
  8. Darts!? @%#(&$...... (sort of

    Started by Sindre Berg, 08-21-1998 07:11 PM
    campaign, character, combat, death, est, fun, level, maximum, natural, point, rule, ruler, rules, score, show, solution, state, strength, temple, time, warrior, weapon
    • Replies: 0
    • Views: 1,564
    Last Post: 08-21-1998 07:11 PM
    by Sindre Berg  Go to last post
  9. Low magic and INT requirements

    Started by Gary V. Foss, 08-28-1998 07:00 AM
    3 Pages
    1 2 3
    anuirean, average, blooded, bor, born, campaign, children, cooper, family, fencing, girl, guess, haven, human, intelligence, magic, nation, point, population, priest, published, purpose, random, rarity, rules, score, setting, shot, simple, society, suitable, test, wizard, world
    • Replies: 27
    • Views: 6,474
    Last Post: 09-07-1998 08:56 AM
    by Daniel McSorley  Go to last post
  10. Old elven stuff

    Started by prtr02@scorpion.nspco.co, 09-03-1998 03:53 PM
    blooded, bloodline, Cerilia, couple, demographics, design, human, kingdom, lieutenant, lore, monster, naval, overpowered, race, rare, regency, rulebook, score, sea, source, supplement, time, trait, trend, unblooded, world
    • Replies: 0
    • Views: 5,588
    Last Post: 09-03-1998 03:53 PM
    by prtr02@scorpion.nspco.co  Go to last post
  11. Multi / Double Class Alternates

    Started by Kevin Knowlton, 09-05-1998 06:08 PM
    allowed, alter, benefit, bonus, campaign, character, characters, class, completely, current, elves, gold, humans, level, multi, page, paladin, realm, rules, score, skills, solution, status, sword, weapons
    • Replies: 2
    • Views: 2,474
    Last Post: 09-07-1998 08:34 AM
    by Tim Nutting  Go to last post
  12. Holding Level Losses

    Started by Craig Greeson, 09-15-1998 12:19 PM
    care, cost, d20, day, gold, health, heir, holding, holdings, law, level, maintenance, point, priest, regent, results, routes, rulebook, rules, ruling, score, solution, source, temple, time
    • Replies: 0
    • Views: 1,632
    Last Post: 09-15-1998 12:19 PM
    by Craig Greeson  Go to last post
  13. Steam...

    Started by Saberdrake@aol.co, 09-15-1998 06:12 PM
    ability, blooded, card, casting, Cerilia, change, class, craftsmen, folks, gaming, heir, humans, intelligence, level, low magic, mages, magic, plane, population, realm, score, spell, steam, technology, time, wizards, world
    • Replies: 2
    • Views: 2,055
    Last Post: 09-17-1998 12:16 PM
    by Gary V. Foss  Go to last post
  14. Ship Grounding

    Started by Tommy Ashton II, 06-30-1998 07:06 PM
    asked, campaign, cards, craft, d20, dwarven, form, galleon, grounding, haven, king, mead, naval, navigation, nick, player, pour, proficiency, result, rules, run, score, ship, sun, time, values, world
    • Replies: 5
    • Views: 6,078
    Last Post: 07-02-1998 08:01 PM
    by TOMMY.ASHTON@ASU.Ed  Go to last post
  15. Elves, elves, elves, the immort

    Started by prtr02@scorpion.nspco.co, 07-08-1998 06:29 PM
    allowed, blessed, born, campaign, change, character, complications, day, earth, effect, familiar, game, generic, level, magic, major, original, place, power, race, realm, rpg, score, tea, time, unblooded, version, worlds
    • Replies: 2
    • Views: 2,426
    Last Post: 07-08-1998 07:46 PM
    by prtr02@scorpion.nspco.co  Go to last post
  16. Blood Abilities Screw Up

    Started by The Olesens, 07-19-1998 07:48 PM
    abilites, abilities, ability, blood, blood abilities, blood ability, campaign, changed, characters, conclusion, current, derivation, heir, james, major, mechanic, minor, page, players, powers, rise, rulebook, save, score, scores, system
    • Replies: 5
    • Views: 3,359
    Last Post: 07-21-1998 01:09 PM
    by James Ray  Go to last post
  17. Alternity rules

    Started by Daniel McSorley, 07-21-1998 07:20 AM
    actions, alter, alternity, article, attacking, campaign, critical, domain, dragon, failure, haven, levels, proficiencies, recent, results, round, rule, rules, score, setting, skills, spell, system, version
    • Replies: 2
    • Views: 2,687
    Last Post: 07-21-1998 05:00 PM
    by prtr02@scorpion.nspco.co  Go to last post
  18. Alternity rules (quite long)

    Started by Trizt, 07-22-1998 11:10 AM
    2nd, alternity, attacking, bonus, bonuses, change, char, critical, d20, damage, dealing, description, effects, fading, fighting, forge, martin, monster, results, score, skills, strength, sword, task, version, weapon
    • Replies: 1
    • Views: 5,446
    Last Post: 07-23-1998 09:45 AM
    by James Ray  Go to last post
  19. A little beastie

    Started by morgramen, 08-10-1998 08:06 PM
    ability, Aebrynis, animals, attacks, class, dangerous, days, dead, death, debate, generally, hide, minor, nature, point, raising, random, score, sequence, serving, slightly, society, speed, strength, terrain, time
    • Replies: 0
    • Views: 6,616
    Last Post: 08-10-1998 08:06 PM
    by morgramen  Go to last post
  20. Bloodline strength enhancement?

    Started by tduexx@students.aabc.d, 05-27-1998 10:15 AM
    2 Pages
    1 2
    bloodline, bloodline score, bloodline strength, bloodlines, campaign, Cerilia, character, copy, couple, debate, effect, enhancement, generation, gods, major, maximum, minor, offspring, original, players, points, raise, raising, rule, score, shot, source, strength, true
    • Replies: 14
    • Views: 6,017
    Last Post: 06-01-1998 09:44 PM
    by Keyplate72@aol.co  Go to last post
  21. QBasic BR and Suiriene

    Started by The Olesen`s, 06-04-1998 12:32 AM
    blood, bloodline, board, class, cover, domain, guild, holding, income, inline, level, loyalty, major, menu, minor, paladin, plague, population, production, province, rebellion, restored, ruling, score, source, temple, throne, trade, version
    • Replies: 1
    • Views: 2,469
    Last Post: 06-04-1998 01:02 AM
    by The Olesen`s  Go to last post
  22. Everything (I`m Ranting), read in p

    Started by The Olesens, 06-16-1998 02:19 AM
    ability, allowed, archers, area, armor, asked, bonus, bonuses, character, class, computer, damage, deal, fan, flight, historical, horse, intelligence, luck, power, ranger, score, shoot, spy, weapon, weapons
    • Replies: 0
    • Views: 1,675
    Last Post: 06-16-1998 02:19 AM
    by The Olesens  Go to last post
  23. Everything (I`m Ranting), read

    Started by MANTA, 06-16-1998 02:08 AM
    2 Pages
    1 2
    ability, allowed, artillery, arts, asked, bastard, bonuses, cliff, combat, costs, court, damage, device, dragon, effect, energy, Europe, fighting, game, grown, intelligence, James, major, nick, score, shoot, shot, strength, suggestion, turn, variant, weapon, weapons
    • Replies: 15
    • Views: 9,420
    Last Post: 06-17-1998 09:23 PM
    by Phil Burge  Go to last post
  24. Lieutenants

    Started by carla@maxisp.com.a, 06-17-1998 12:09 PM
    2 Pages
    1 2
    action, bloodline, bloodline strength, bonus, campaign, computer, cost, deal, divination, domain, game, henchman, level, lieutenant, lieutenants, magician, maintenance, negotiate, regent, rivals, rule, rulebook, score, serving, strength, upkeep
    • Replies: 12
    • Views: 4,169
    Last Post: 06-19-1998 10:00 PM
    by Pieter A de Jong  Go to last post
Results 26 to 50 of 651
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