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Tag: rule (for ruling)

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  1. Time and Magic (The power of ma

    Started by Pieter Sleijpen, 10-26-1998 07:11 PM
    assassins, battle, battlefield, campaign, capture, cast, casting, control, enjoyable, fighting, game, heir, mages, magic, players, politics, power, realm, regent, rule, sides, spells, time, units, war, world
    • Replies: 2
    • Views: 2,701
    Last Post: 10-28-1998 06:21 PM
    by Mark A Vandermeulen  Go to last post
  2. Spells & Magic

    Started by tiphareth, 08-20-1998 08:03 PM
    ability, access, divination, guess, level, mages, magic, magical, magicians, nick, rule, school, spells, time, universal
    • Replies: 0
    • Views: 1,928
    Last Post: 08-20-1998 08:03 PM
    by tiphareth  Go to last post
  3. SV: Darts!? @%#(&$...... (sort of

    Started by Fredrik Lundberg, 08-21-1998 09:43 AM
    benefit, bonus, combat, cover, cultures, damage, level, maximum, mighty, missile, round, rule, rules, size, state, stone, strength, warrior, weapon, weapons, world
    • Replies: 0
    • Views: 2,286
    Last Post: 08-21-1998 09:43 AM
    by Fredrik Lundberg  Go to last post
  4. Darts!? @%#(&$...... (sort of

    Started by MANTA, 08-21-1998 11:44 AM
    campaign, character, combat, damage, est, level, maximum, natural, point, rule, rules, score, solution, state, strength, time, warrior, weapon
    • Replies: 0
    • Views: 1,622
    Last Post: 08-21-1998 11:44 AM
    by MANTA  Go to last post
  5. Darts!? @%#(&$...... (sort of

    Started by Dom, 08-21-1998 06:09 PM
    bonus, campaign, character, clerics, death, est, natural, point, rule, rules, score, solution, strength, warrior
    • Replies: 0
    • Views: 1,495
    Last Post: 08-21-1998 06:09 PM
    by Dom  Go to last post
  6. Darts!? @%#(&$...... (sort of

    Started by Sindre Berg, 08-21-1998 07:11 PM
    campaign, character, combat, death, est, fun, level, maximum, natural, point, rule, ruler, rules, score, show, solution, state, strength, temple, time, warrior, weapon
    • Replies: 0
    • Views: 1,567
    Last Post: 08-21-1998 07:11 PM
    by Sindre Berg  Go to last post
  7. SV: Darts!? @%#(&$...... (sort of

    Started by Fredrik Lundberg, 08-22-1998 01:51 PM
    ability, bonuses, combat, damage, level, maximum, page, rule, state, strength, warrior, weapons
    • Replies: 0
    • Views: 1,645
    Last Post: 08-22-1998 01:51 PM
    by Fredrik Lundberg  Go to last post
  8. Odp: TAXES - comment

    Started by Duatha, 08-22-1998 03:43 PM
    baronet, cash, control, count, dependant, domains, holdings, law, law holding, lawful, level, lord, manual, money, multi, point, province, regent, rule, rules, state, task, transfer, type, vassalage
    • Replies: 1
    • Views: 2,284
    Last Post: 08-23-1998 10:03 AM
    by Jim Cooper  Go to last post
  9. ports

    Started by Tim Nutting, 08-23-1998 08:47 AM
    access, anuirean, castle, cities, city, construction, cover, deal, domain, gaming, gold, gold bar, level, provinces, realm, river, rivers, rule, rulebook, rules, sea, show, time, town, turn, village
    • Replies: 3
    • Views: 3,174
    Last Post: 08-23-1998 09:12 AM
    by Daniel McSorley  Go to last post
  10. Guns

    Started by bstoner, 08-24-1998 12:21 AM
    advanced, campaign, combat, eastern, fan, fantasy, generally, gun, gunpowder, guns, heir, lab, magecraft, mages, magic, natural, place, point, quest, rare, rpg, rule, rulebook, spells, technology, time, trip
    • Replies: 8
    • Views: 3,969
    Last Post: 08-30-1998 06:06 AM
    by HSteiner1@aol.co  Go to last post
  11. Muster costs

    Started by Harding Nick MMUk, 08-28-1998 11:40 AM
    administration, armour, arthurian, campaign, company, cost, costs, country, death, house, house rule, income, knights, level, maximum, monument, muster, player, regent, round, rule, ruler, small, succession, world
    • Replies: 1
    • Views: 2,915
    Last Post: 08-28-1998 04:46 PM
    by Oyvind Gronnesby  Go to last post
  12. Birthright Newbie, Almost

    Started by GrimtoothX@aol.co, 09-07-1998 02:52 AM
    alter, archers, battle, campaign, card, castles, control, deal, fast, fortification, future, game, holdings, luck, map, modifiers, province, rule, rules, setting, strategy, system, time, troops, wondering
    • Replies: 4
    • Views: 7,971
    Last Post: 09-08-1998 08:05 PM
    by prtr02@scorpion.nspco.co  Go to last post
  13. Polymorph and Blood abilties

    Started by The Olesens, 09-15-1998 07:34 PM
    ability, attack, awnsheglien, blood, blood ability, caveat, change, class, days, effect, form, level, magic, permanent, process, rounds, rule, rules, spell, the wizard, throw, transfer, transformation, type, wizard
    • Replies: 1
    • Views: 4,237
    Last Post: 09-15-1998 11:20 PM
    by Mark A Vandermeulen  Go to last post
  14. Guns

    Started by darkstar, 09-17-1998 06:30 AM
    Aebrynis, artillery, costs, descriptions, discussion, formation, fun, generally, gun, gunpowder, guns, iron, military, place, point, power, public, rule, rules, setting, size, small, stone, time, turn, valid, weapons, world
    • Replies: 4
    • Views: 2,573
    Last Post: 09-18-1998 03:24 PM
    by prtr02@scorpion.nspco.co  Go to last post
  15. Faiths & Assassinations

    Started by Gary V. Foss, 09-24-1998 07:50 AM
    action, answer, army, assassination, attacks, church, country, deal, espionage, faiths, kingdom, knights, lieutenant, regent, role-play, rule, unit
    • Replies: 0
    • Views: 1,878
    Last Post: 09-24-1998 07:50 AM
    by Gary V. Foss  Go to last post
  16. For those who want Elves to rem

    Started by Pieter A de Jong, 06-30-1998 04:43 PM
    advantage, art, balance, battle, book of magecraft, campaign, cast, cost, effects, elves, game, heir, magecraft, magic, major, master, race, realms, rule, suggestion
    • Replies: 1
    • Views: 2,164
    Last Post: 06-30-1998 09:29 PM
    by DKEvermore@aol.co  Go to last post
  17. Gods?!? Whaddya mean Gods -- we

    Started by Tommy Ashton II, 06-30-1998 06:59 PM
    avatars, battle, book of priestcraft, campaign, cast, cataclysm, claim, cooper, craft, dread, effect, eloele, fun, gods, hero, kings, native, oath, priestcraft, published, quest, realm, rule, section, spell, station, storyline, sun, visit, world
    • Replies: 6
    • Views: 5,929
    Last Post: 07-01-1998 03:04 PM
    by Pieter A de Jong  Go to last post
  18. find a way to limit # of bloodlines [BIRTHRIGH

    Started by Dave Keyser, 07-01-1998 07:34 PM
    average, blooded, bloodlines, bloodtheft, care, change, claim, control, couple, game, generation, human, level, lineage, mechanic, medieval, nature, noble, offspring, point, population, power, race, rule, scions, tribute
    • Replies: 0
    • Views: 2,223
    Last Post: 07-01-1998 07:34 PM
    by Dave Keyser  Go to last post
  19. Warding (was The elves shall *r

    Started by Ryan B. Caveney, 07-01-1998 07:36 PM
    cast, david, description, dimension, direction, divination, elves, level, magical, rule, sea, spell, spells, the wizard, travel, wizard
    • Replies: 0
    • Views: 2,176
    Last Post: 07-01-1998 07:36 PM
    by Ryan B. Caveney  Go to last post
  20. find a way to limit # of bloodlines [BIRTH

    Started by Bearcat, 11-30-1997 12:00 AM
    2 Pages
    1 2
    access, anuirean, area, awnshegh, bastard, bloodline, bloodline strength, bloodlines, bor, born, brazil, children, death, derivation, describe, documentation, effect, heir, James, major, migration, minor, mix, native, offspring, parents, politics, power, return, rule, rules, scions, simple, strength, tainted, valid, visit
    • Replies: 15
    • Views: 6,260
    Last Post: 08-01-1998 11:33 PM
    by Gary V. Foss  Go to last post
  21. SV: For those who want Elves to rem

    Started by Fredrik Lundberg, 07-02-1998 02:49 AM
    advantage, art, balance, bard, book of magecraft, campaign, complete, elves, game, handbook, heir, magecraft, magic, master, race, rule, rules
    • Replies: 0
    • Views: 2,433
    Last Post: 07-02-1998 02:49 AM
    by Fredrik Lundberg  Go to last post
  22. Contesting/Rule RPS

    Started by Robert Harper, 07-12-1998 05:33 PM
    3rd, actions, allowed, arms, cash, contest, contest action, cost, effect, est, god, holdings, house, levels, limits, minor, nations, province, races, rps, rule, ruled, social, strategy, translate
    • Replies: 1
    • Views: 2,523
    Last Post: 07-13-1998 04:09 AM
    by Morgramen the Magician  Go to last post
  23. Law Claim Question

    Started by Vic, 07-16-1998 02:20 PM
    actions, chamberlain, city, claim, claims, domain, domian, form, gold, guild, heartland, heir, holder, holding, holdings, imperial, imperial city, land, law, law holding, lose, order, outfitters, power, province, routes, rule, tax
    • Replies: 3
    • Views: 3,124
    Last Post: 07-19-1998 12:19 PM
    by James Ray  Go to last post
  24. Alternity rules

    Started by Daniel McSorley, 07-21-1998 07:20 AM
    actions, alter, alternity, article, attacking, campaign, critical, domain, dragon, failure, haven, levels, proficiencies, recent, results, round, rule, rules, score, setting, skills, spell, system, version
    • Replies: 2
    • Views: 2,704
    Last Post: 07-21-1998 05:00 PM
    by prtr02@scorpion.nspco.co  Go to last post
  25. Province Levels...Again

    Started by Morgramen the Magician, 07-23-1998 07:21 AM
    average, campaign, convert, design, guys, levels, miles, original, point, population, province, provinces, provincial, realm, rule, small, source, stats, terrain, type
    • Replies: 0
    • Views: 2,527
    Last Post: 07-23-1998 07:21 AM
    by Morgramen the Magician  Go to last post
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