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Tag: battle (for battles)

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  1. RE: Guns (indirectly)

    Started by enq@completesystems.com., 08-31-1998 12:27 AM
    application, arc, archers, area, battle, bow, castle, crossbows, damage, equivalent, field, fire, free, gauge, gunpowder, guns, heir, magic, modern, power, range, ring, siege, simple, transfer, type, unit, weapons
    • Replies: 0
    • Views: 2,077
    Last Post: 08-31-1998 12:27 AM
    by enq@completesystems.com.  Go to last post
  2. RE: Guns (long)

    Started by Harding Nick MMUk, 09-01-1998 09:40 AM
    advanced, archers, arms, battle, cost, encyclopedia, field, fighting, fire, form, gold, guns, knights, league, medieval, point, rarity, ship, show, size, standard, true, type, version, weak
    • Replies: 0
    • Views: 2,174
    Last Post: 09-01-1998 09:40 AM
    by Harding Nick MMUk  Go to last post
  3. Book of Torazancraft

    Started by Taragin@sprintmail.co, 09-02-1998 04:17 PM
    3rd, attacks, battle, blood, bonuses, ceremony, craft, dead, earth, elemental, healing, heir, level, nonweapon, power, proficiency, race, rare, relic, rounds, spire, summoning, throws, war, warriors, weapon
    • Replies: 1
    • Views: 6,239
    Last Post: 09-03-1998 05:52 AM
    by Lawrence Ruiz  Go to last post
  4. Book of Kartathokcraft

    Started by Taragin@sprintmail.co, 09-02-1998 04:21 PM
    3rd, azrai, battle, bonus, ceremony, combat, damage, day, dead, divination, guardian, healing, holdings, leadership, level, levels, nonweapon, power, serpent, strategy, strength, summoning, sun, survival, temple
    • Replies: 0
    • Views: 2,463
    Last Post: 09-02-1998 04:21 PM
    by Taragin@sprintmail.co  Go to last post
  5. Birthright Newbie, Almost

    Started by GrimtoothX@aol.co, 09-07-1998 02:52 AM
    alter, archers, battle, campaign, card, castles, control, deal, fast, fortification, future, game, holdings, luck, map, modifiers, province, rule, rules, setting, strategy, system, time, troops, wondering
    • Replies: 4
    • Views: 7,905
    Last Post: 09-08-1998 08:05 PM
    by prtr02@scorpion.nspco.co  Go to last post
  6. Dragons in battle

    Started by Solmyr, 09-16-1998 10:40 AM
    article, battle, card, cast, deal, dragon, dragons, general, guess, magic, monsters, pbem, results, round, solmyr, spells, stats, system, tower, units, visit, war, war card, warcard, warcards, weapons
    • Replies: 4
    • Views: 3,255
    Last Post: 09-17-1998 08:27 PM
    by Manfred V=?ISO-8859-1?Q?  Go to last post
  7. RE: Dragons in battle

    Started by Kariu, 09-16-1998 02:21 PM
    ability, battle, battlefield, dangerous, dragon, dragons, field, guess, magic, original, result, rounds, rules, september, solmyr, system, tower, units, warcard, weapons
    • Replies: 0
    • Views: 2,141
    Last Post: 09-16-1998 02:21 PM
    by Kariu  Go to last post
  8. RE: Dragons in battle

    Started by Christopher G. Kira, 09-16-1998 06:33 PM
    annual, article, battle, conversion, convert, dragon, dragons, version, warcards
    • Replies: 0
    • Views: 4,733
    Last Post: 09-16-1998 06:33 PM
    by Christopher G. Kira  Go to last post
  9. Battle Card Woes

    Started by =?iso-8859-1?Q?Gu=F0mund, 05-27-1998 04:34 PM
    action, background, battle, battles, card, cards, change, char, deal, diplomacy, entry, field, formation, mix, original, players, point, random, roads, rules, run, time, tool, troop, units, version
    • Replies: 2
    • Views: 4,604
    Last Post: 07-28-1998 02:44 PM
    by breye@earthlink.net  Go to last post
  10. Battle Card Woes

    Started by Ronnie Livingston, 07-27-1998 03:28 PM
    battle, battles, card, cards, change, char, entry, formation, players, point, random, raw, roads, rules, run, side, system, tool, troop, units
    • Replies: 0
    • Views: 2,026
    Last Post: 07-27-1998 03:28 PM
    by Ronnie Livingston  Go to last post
  11. Gods?!? Whaddya mean Gods -- we

    Started by Tommy Ashton II, 06-30-1998 06:59 PM
    avatars, battle, book of priestcraft, campaign, cast, cataclysm, claim, cooper, craft, dread, effect, eloele, fun, gods, hero, kings, native, oath, priestcraft, published, quest, realm, rule, section, spell, station, storyline, sun, visit, world
    • Replies: 6
    • Views: 5,906
    Last Post: 07-01-1998 03:04 PM
    by Pieter A de Jong  Go to last post
  12. Gods?!? Whaddya mean Gods -- we`re

    Started by Jim Cooper, 07-01-1998 12:15 AM
    active, battle, beings, campaign, children, cultures, current, eloele, energy, fun, game, gods, guess, guys, heir, human, humans, king, mortal, mortals, result, story
    • Replies: 0
    • Views: 5,629
    Last Post: 07-01-1998 12:15 AM
    by Jim Cooper  Go to last post
  13. For those who want Elves to rem

    Started by Pieter A de Jong, 06-30-1998 04:43 PM
    advantage, art, balance, battle, book of magecraft, campaign, cast, cost, effects, elves, game, heir, magecraft, magic, major, master, race, realms, rule, suggestion
    • Replies: 1
    • Views: 2,148
    Last Post: 06-30-1998 09:29 PM
    by DKEvermore@aol.co  Go to last post
  14. RE: Battle Card Woes

    Started by Ronnie Livingston, 07-27-1998 07:32 PM
    army, battle, battles, card, characters, computer, computer game, control, deal, fire, formation, game, general, kingdom, kingdoms, multiplayer, original, roads, scenario, sierra, stats, tactical, time, tools, version
    • Replies: 0
    • Views: 1,967
    Last Post: 07-27-1998 07:32 PM
    by Ronnie Livingston  Go to last post
  15. Healing War Cards

    Started by Bearcat, 11-30-1997 12:00 AM
    army, arts, battle, book of priestcraft, card, cards, care, cost, craft, damaged, fan, healing, infantry, James, military, nation, population, priestcraft, return, round, ruler, strength, time, turn, unit, units, war, war card
    • Replies: 9
    • Views: 6,606
    Last Post: 08-05-1998 12:30 PM
    by James Ray  Go to last post
  16. RE: Healing War Cards

    Started by Ronnie Livingston, 07-31-1998 04:22 PM
    actions, arts, battle, campaign, card, cards, century, current, earth, fields, gaming, healing, military, nation, original, points, population, ruler, shoot, turn, unit, units, war, war card, world
    • Replies: 0
    • Views: 1,810
    Last Post: 07-31-1998 04:22 PM
    by Ronnie Livingston  Go to last post
  17. RE: [BIRTHRIGHT] -Conscription

    Started by Harding Nick MMUk, 08-04-1998 04:15 PM
    advantage, archers, battle, changed, cost, crown, day, decree, government, invasion, laws, levies, longbow, loyal, loyalty, medieval, newspaper, point, province, shoot, society, troops, universal, war, world
    • Replies: 0
    • Views: 2,354
    Last Post: 08-04-1998 04:15 PM
    by Harding Nick MMUk  Go to last post
  18. RE: [BIRTHRIGHT] -Conscription

    Started by Ronnie Livingston, 08-04-1998 06:23 PM
    archers, battle, changed, cost, crown, day, decree, form, general, god, invasion, laws, loyal, loyalty, medieval, modern, muster, original, player, point, province, shoot, society, universal, war
    • Replies: 0
    • Views: 2,314
    Last Post: 08-04-1998 06:23 PM
    by Ronnie Livingston  Go to last post
  19. New novels

    Started by LordSchmit@aol.co, 08-05-1998 08:25 PM
    access, adventurers, anuirean, arrasi, awnshegh, battle, character, completely, dynasty, event, events, formation, future, glory, heir, historical, history, humans, king, kingdom, mage, modern, novels, Roele, story, type, vampire
    • Replies: 2
    • Views: 2,980
    Last Post: 08-06-1998 01:35 AM
    by morgramen  Go to last post
  20. Hello list.

    Started by Jim Paterson, 08-05-1998 08:57 PM
    ability, actions, ancient, armies, battle, battles, blood, blood ability, campaign, card, converting, domain, game, gods, group, grown, holding, mix, place, realm, rules, trade, types, variation, vault, warhammer, wizard
    • Replies: 5
    • Views: 6,305
    Last Post: 08-06-1998 12:38 PM
    by Jim Paterson  Go to last post
  21. Keepin ya busy with questions

    Started by Aedan Dosier, 08-10-1998 01:53 AM
    adventure, answer, attacks, battle, castles, defense, domain, empire, force, free, guilds, heir, magic, realms, regent, reserves, ruins, ruins of empire, run, siege, spells, time, troops, turns, war, wizards
    • Replies: 3
    • Views: 2,722
    Last Post: 08-10-1998 04:44 PM
    by LordSchmit@aol.co  Go to last post
  22. Mehigible and the Seas

    Started by The Olesen`s, 06-08-1998 07:13 PM
    2 Pages
    1 2
    ancient, anduria, animals, battle, battlefield, blooded, campaign, Cerilia, continent, creatures, death, divine, effect, essence, generally, gods, head, land, player, power, relic, sea, seas, side, source, stone, timelines, water, wizard
    • Replies: 14
    • Views: 9,163
    Last Post: 06-10-1998 10:01 AM
    by bloebick@juno.com (Benja  Go to last post
  23. Everything... (Archery)

    Started by Tim Nutting, 06-17-1998 06:18 AM
    archers, area, armies, armor, average, battle, combat, court, deal, dragon, enjoyable, experience, formation, game, gaming, guess, history, library, limited, rant, round, shoot, time, units, victory, weapon
    • Replies: 0
    • Views: 4,352
    Last Post: 06-17-1998 06:18 AM
    by Tim Nutting  Go to last post
  24. RE: [BIRTHRIGHT] (Archery)

    Started by Harding Nick MMUk, 06-17-1998 12:35 PM
    ability, allowed, archers, average, battle, close, court, crossbow, fire, heir, knights, longbow, medieval, morning, range, show, slow, useless
    • Replies: 0
    • Views: 1,575
    Last Post: 06-17-1998 12:35 PM
    by Harding Nick MMUk  Go to last post
  25. # of true Mages & Elven Rangers

    Started by DKEvermore@aol.co, 06-25-1998 01:35 PM
    attention, battle, bloodline, campaign, clothes, fan, fantasy, flame, fun, future, game, magic, major, monster, overpowered, powerful, race, ranger, regency, regency or bloodline, spell, supplement, time, true, turn
    • Replies: 0
    • Views: 2,449
    Last Post: 06-25-1998 01:35 PM
    by DKEvermore@aol.co  Go to last post
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BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.