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Tag: nature

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  1. Elf Lovers, Elf Haters, hey this is

    Started by Tim Nutting, 07-15-1998 09:19 AM
    America, attitudes, beast, building, campaign, challenge, complete, complex, creature, days, dealing, discussion, dream, expansion, fan, house, human, king, land, mass, native, nature, parents, place, time, tribes, valid, world
    • Replies: 0
    • Views: 3,156
    Last Post: 07-15-1998 09:19 AM
    by Tim Nutting  Go to last post
  2. A little beastie

    Started by morgramen, 08-10-1998 08:06 PM
    ability, Aebrynis, animals, attacks, class, dangerous, days, dead, death, debate, generally, hide, minor, nature, point, raising, random, score, sequence, serving, slightly, society, speed, strength, terrain, time
    • Replies: 0
    • Views: 6,616
    Last Post: 08-10-1998 08:06 PM
    by morgramen  Go to last post
  3. Science and Advancement in Birthrig

    Started by Jim Cooper, 08-11-1998 04:57 AM
    action, campaign, city, couple, current, domain, effect, empire, future, game, gold, history, level, major, nature, place, player, point, population, power, province, public, realm, regent, ruling, technology
    • Replies: 0
    • Views: 1,296
    Last Post: 08-11-1998 04:57 AM
    by Jim Cooper  Go to last post
  4. Science and Advancement in Birt

    Started by The Olesens, 08-12-1998 02:06 PM
    action, campaign, city, cooper, couple, current, domain, effect, empire, future, game, gold, level, major, monster, nature, place, player, point, power, production, province, public, random, realm, regent, ruling, technology
    • Replies: 1
    • Views: 4,365
    Last Post: 08-12-1998 06:31 PM
    by Jim Cooper  Go to last post
  5. Priest of Moradin - how about e

    Started by DKEvermore@aol.co, 06-16-1998 01:35 PM
    access, divine, elf, elves, faith, gods, heir, holdings, immortal, laws, magic, mix, nations, nature, players, priest, realm, religion, religions, rules, side, spells, turn, wizard, worship
    • Replies: 1
    • Views: 2,675
    Last Post: 06-16-1998 11:56 PM
    by Brian Stoner  Go to last post
  6. Alamie Sheet

    Started by Frank Deal, 06-15-1998 05:05 AM
    action, andu, anuirean, character, derivation, description, fan, income, inline, lawful, leadership, loyal, loyalty, maintenance, nature, navy, proficiencies, shield, spell, strategy, strength, throws, trade, transfer, type, weapon
    • Replies: 2
    • Views: 7,768
    Last Post: 06-16-1998 01:12 PM
    by DKEvermore@aol.co  Go to last post
  7. Aebrynis & Other planes

    Started by darkstar, 06-12-1998 10:18 AM
    Aebrynis, allowed, artist, battles, beauty, building, cities, city, cold, concerns, death, evil, forge, glory, gold, grown, human, land, monster, native, nature, place, power, return, rule, shadow, sun, temple, worlds
    • Replies: 0
    • Views: 4,117
    Last Post: 06-12-1998 10:18 AM
    by darkstar  Go to last post
  8. A couple of magic items

    Started by Peter Hodge, 06-09-1998 01:41 AM
    ability, ancient, asked, celebration, changed, couple, damage, day, dragon, fire, language, lost, magic, millen, modern, nature, point, power, results, return, seeker, servant, story, time, title, trilogy, weapon
    • Replies: 1
    • Views: 4,442
    Last Post: 06-09-1998 09:50 AM
    by bloebick@juno.com (Benja  Go to last post
  9. Realm Spells 4 Warriors

    Started by The Olesen`s, 06-04-1998 11:23 AM
    3rd, asked, blooded, cast, casting, character, dep, force, heir, holding, mage, magic, nature, paladins, rangers, realm, rulebook, sea, spells, tree, true, unblooded, warrior, warriors, worship
    • Replies: 5
    • Views: 3,222
    Last Post: 06-04-1998 07:10 PM
    by The Olesen`s  Go to last post
  10. Grand Strategy vs. Politics

    Started by James Ruhland, 05-26-1998 09:27 PM
    3rd, alliance, area, army, crisis, critical, deal, enemy, fun, game, grand, invasion, lost, mass, mix, nature, plan, politics, prince, province, purpose, realm, ruler, spell, time, true, turn, version
    • Replies: 3
    • Views: 2,837
    Last Post: 05-27-1998 03:39 PM
    by Solmyr  Go to last post
  11. New Realm Spell

    Started by darkstar, 06-19-1998 07:41 AM
    ancient, animals, army, days, death, empire, evil, game, intelligence, level, millen, nature, physical, plague, plan, point, population, powerful, province, realm, ruins, search, source, spell, tree, version, worship
    • Replies: 4
    • Views: 2,557
    Last Post: 06-19-1998 11:52 PM
    by Mark A Vandermeulen  Go to last post
  12. Regency/bloodline and noble suc

    Started by Robert Harper, 06-19-1998 09:39 PM
    bloodline, bor, born, building, character, children, claim, count, couple, crown, effects, generation, god, level, nature, nobility, noble, realm, regency, ruling, statistics, territories, throne, throws, training, weapons, world
    • Replies: 1
    • Views: 3,990
    Last Post: 06-29-1998 12:04 AM
    by The Olesens  Go to last post
  13. Regarding Magic (fwd)

    Started by Gary V. Foss, 06-26-1998 07:44 PM
    acquire, adventure, associates, college, count, folks, formation, guess, guy, heir, level, levels, library, magic, magical, missle, money, nature, original, piece, policy, project, spells, turn
    • Replies: 1
    • Views: 1,847
    Last Post: 06-28-1998 06:08 PM
    by Caleb Chitwood  Go to last post
  14. New Birthright Spell

    Started by darkstar, 06-20-1998 02:34 PM
    alert, areas, attacking, box, completely, effect, effects, enemy, form, illusion, modern, nature, physical, place, power, province, provinces, seek, settlement, source, spell, the wizard, time, tree, turn, wizard
    • Replies: 0
    • Views: 1,920
    Last Post: 06-20-1998 02:34 PM
    by darkstar  Go to last post
  15. RE: Regarding Magic (fwd)

    Started by Bryan Palmer, 06-26-1998 07:29 PM
    accept, acquire, availability, casting, college, concern, folks, formation, game, guess, guilder, guy, influence, level, magic, magical, money, nature, piece, player, restriction, shop, spells, state, time, wizards
    • Replies: 0
    • Views: 2,226
    Last Post: 06-26-1998 07:29 PM
    by Bryan Palmer  Go to last post
    • Replies: 0
    • Views: 1,435
    Last Post: 06-26-1998 03:08 AM
    by enq@completesystems.com.  Go to last post
    • Replies: 0
    • Views: 1,829
    Last Post: 06-25-1998 07:31 PM
    by prtr02@scorpion.nspco.co  Go to last post
  16. Brecht info

    Started by carla@maxisp.com.a, 01-05-1980 10:44 PM
    access, areas, army, bastard, building, century, change, clan, completely, cost, free, general, gunpowder, map, mercantile, nature, picture, player, players, race, sea, spirit, stats, unique, units, wealth, weather
    • Replies: 5
    • Views: 6,163
    Last Post: 06-24-1998 12:35 PM
    by TheMotive@aol.co  Go to last post
  17. # of true Mages & Elven Rangers

    Started by Jan Arnoldus, 06-23-1998 11:11 PM
    2nd, abilities, ability, acquire, allied, blooded, Cerilia, completely, count, demographics, god, human, king, lieutenant, magic, nature, ranger, realm magic, rulebook, score, source, temple, time, tribes, true, unblooded, wondering
    • Replies: 0
    • Views: 1,697
    Last Post: 06-23-1998 11:11 PM
    by Jan Arnoldus  Go to last post
  18. Elves & Charm Related Battle &

    Started by Kai Beste, 05-06-1998 03:38 PM
    battle, control, copper, dream, effects, elves, events, heir, humans, level, magic, nature, npcs, realm, school, spells, type
    • Replies: 0
    • Views: 2,042
    Last Post: 05-06-1998 03:38 PM
    by Kai Beste  Go to last post
  19. Elves & Charm Related Battle &

    Started by Mark A Vandermeulen, 05-06-1998 02:32 PM
    battle, control, elves, heir, humans, magical, members, nations, nature, realm, rules, spells, trade, unit
    • Replies: 0
    • Views: 1,333
    Last Post: 05-06-1998 02:32 PM
    by Mark A Vandermeulen  Go to last post
  20. Elves & Charm Related Battle &

    Started by Kyle Foster, 11-09-2011 04:49 PM
    1997, areas, battle, dead, deep, effect, elves, equivalent, generally, haven, heir, level, magic, magical, mechanic, nature, necromancy, point, province, realm, realms, regency, spells, story
    • Replies: 0
    • Views: 14,486
    Last Post: 11-09-2011 04:49 PM
    by Kyle Foster  Go to last post
  21. Elves & Charm Related Battle &

    Started by mg26, 05-05-1998 10:21 PM
    advantage, battle, conquered, control, elves, heir, humans, nations, nature, rules, time, trade
    • Replies: 0
    • Views: 1,442
    Last Post: 05-05-1998 10:21 PM
    by mg26  Go to last post
  22. Temple Cooperation

    Started by Jonathan Picklesimer, 05-04-1998 10:43 PM
    ancient, answer, building, churches, cities, clergy, domain, expansion, forge, geography, god, guess, history, influence, James, law, magic, military, nature, philosophy, place, point, regent, religion, sun, temple, war
    • Replies: 5
    • Views: 2,983
    Last Post: 05-05-1998 01:12 AM
    by James Ruhland  Go to last post
  23. Thanks and another question

    Started by Bryan Palmer, 04-24-1998 10:04 PM
    actions, art, brand, campaign, campaigns, church, difference, domain, game, holdings, imperial, level, nature, player, plot, point, priest, realms, rules, state, temple, time, western, world, worship
    • Replies: 0
    • Views: 1,556
    Last Post: 04-24-1998 10:04 PM
    by Bryan Palmer  Go to last post
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