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  1. Magic items in BR

    Started by Gary V. Foss, 06-02-1998 05:13 PM
    2 Pages
    1 2
    ability, access, bastard, campaign, class, energy, fields, formation, hide, human, lost, mage, magic, nick, permanent, player, population, power, powerful, rare, realm, running, seek, shot, simulacrum, source, staff, time, treasure, village, wizard, worlds
    • Replies: 14
    • Views: 6,003
    Last Post: 06-09-1998 03:35 PM
    by Kai Beste  Go to last post
  2. RE: TSR Products

    Started by Mathew Howell, 06-03-1998 06:09 AM
    dragon, dungeon, dungeon magazine, formation, heir, magazine, march, merchandise, order, product, rpga
    • Replies: 0
    • Views: 1,947
    Last Post: 06-03-1998 06:09 AM
    by Mathew Howell  Go to last post
  3. RE: TSR Products

    Started by Mathew Howell, 06-03-1998 06:29 AM
    dragon, dungeon, dungeon magazine, formation, haven, heir, magazine, march, merchandise, order, product, rpga
    • Replies: 0
    • Views: 1,865
    Last Post: 06-03-1998 06:29 AM
    by Mathew Howell  Go to last post
  4. [BIRTHRIGHT] -Gen Con?

    Started by veryfastperson@juno.com, 06-06-1998 12:42 AM
    access, australia, completely, country, formation, free, gen, gencon, heir, original, transportation, wizard, wondering, york
    • Replies: 1
    • Views: 1,887
    Last Post: 06-06-1998 11:07 AM
    by The Olesen`s  Go to last post
  5. RE: [BIRTHRIGHT] -Gen Con?

    Started by Peter Hodge, 06-06-1998 03:59 AM
    application, australia, country, dragon, formation, gen, gencon, limited, original, transfer, type
    • Replies: 0
    • Views: 1,365
    Last Post: 06-06-1998 03:59 AM
    by Peter Hodge  Go to last post
  6. Tribes of Andu

    Started by Mark A Vandermeulen, 06-12-1998 02:21 PM
    access, andu, attention, campaign, completely, formation, free, gods, guy, hawke, history, novels, offspring, original, run, running, tribes
    • Replies: 3
    • Views: 3,063
    Last Post: 06-14-1998 06:28 AM
    by Tim Nutting  Go to last post
  7. Ghoigwwnnwd`s Death

    Started by Andreas Kjeldsen, 06-12-1998 03:57 PM
    dead, death, elf, elves, formation, guy, haven, level, lost, magical, maximum, players, powerful, priest, spirit, tighmaevril, times, turns, wizards
    • Replies: 0
    • Views: 1,948
    Last Post: 06-12-1998 03:57 PM
    by Andreas Kjeldsen  Go to last post
  8. Sielwode

    Started by pwrobel@colba.ne, 06-14-1998 03:40 AM
    2 Pages
    1 2
    alliance, archers, army, azhik, baruk, borders, design, domain, empire, formation, gaming, group, holding, holdings, James, law, levels, market, nations, player, ruins, rulebook, setting, source, unique, units, wolf
    • Replies: 10
    • Views: 4,895
    Last Post: 06-16-1998 01:07 PM
    by DKEvermore@aol.co  Go to last post
  9. Ranger Regents

    Started by The Olesens, 06-16-1998 11:43 PM
    abilities, action, allowed, cast, casting, couple, espionage, fighter, formation, free, guilds, holdings, level, mages, paladins, power, ranger, rangers, realm, regent, rps, source, spells, thieves, troop
    • Replies: 5
    • Views: 2,605
    Last Post: 06-17-1998 12:50 PM
    by DKEvermore@aol.co  Go to last post
  10. Everything... (Archery)

    Started by Tim Nutting, 06-17-1998 06:18 AM
    archers, area, armies, armor, average, battle, combat, court, deal, dragon, enjoyable, experience, formation, game, gaming, guess, history, library, limited, rant, round, shoot, time, units, victory, weapon
    • Replies: 0
    • Views: 4,380
    Last Post: 06-17-1998 06:18 AM
    by Tim Nutting  Go to last post
  11. Domain Turns

    Started by TheMotive@aol.co, 06-17-1998 07:23 PM
    actions, adventure, armies, campaign, characters, control, domain, effect, focus, formation, generally, heir, kingdom, kingdoms, player, players, rules, run, running, scene, sequence, side, stone, time, turn, turns
    • Replies: 1
    • Views: 2,166
    Last Post: 06-17-1998 09:21 PM
    by Phil Burge  Go to last post
  12. RE: Domain Turns

    Started by enq@completesystems.com., 06-17-1998 11:26 PM
    actions, application, background, campaign, castle, couple, days, domain, focus, formation, game, group, mage, patches, player, regency, regent, running, scale, sequence, shadow, stone, time, turn, type, world
    • Replies: 0
    • Views: 3,529
    Last Post: 06-17-1998 11:26 PM
    by enq@completesystems.com.  Go to last post
  13. No new release from TSR?

    Started by prtr02@scorpion.nspco.co, 06-23-1998 07:05 PM
    ability, access, articles, campaign, company, completely, computer, cover, death, decision, dragon, dungeon, formation, free, future, grim, heir, holding, pages, plan, richard, setting, signs, staff, time, version, wizards, world
    • Replies: 4
    • Views: 3,044
    Last Post: 06-24-1998 02:25 AM
    by Jim Cooper  Go to last post
  14. Available Realms in Khinasi section

    Started by Dragon3125@aol.co, 06-24-1998 02:10 AM
    control, formation, pbem, player, realms, section, traders
    • Replies: 0
    • Views: 1,166
    Last Post: 06-24-1998 02:10 AM
    by Dragon3125@aol.co  Go to last post
  15. RE: Regarding Magic

    Started by Jonathan Picklesimer, 06-26-1998 04:22 PM
    accept, access, acquire, action, advantage, availability, casting, college, concern, formation, game, guilder, heir, influence, level, magic, money, pack, player, restriction, shop, spells, state, time, type, wizards
    • Replies: 0
    • Views: 2,479
    Last Post: 06-26-1998 04:22 PM
    by Jonathan Picklesimer  Go to last post
  16. RE: Regarding Magic (fwd)

    Started by Bryan Palmer, 06-26-1998 07:29 PM
    accept, acquire, availability, casting, college, concern, folks, formation, game, guess, guilder, guy, influence, level, magic, magical, money, nature, piece, player, restriction, shop, spells, state, time, wizards
    • Replies: 0
    • Views: 2,265
    Last Post: 06-26-1998 07:29 PM
    by Bryan Palmer  Go to last post
  17. Regarding Magic (fwd)

    Started by Gary V. Foss, 06-26-1998 07:44 PM
    acquire, adventure, associates, college, count, folks, formation, guess, guy, heir, level, levels, library, magic, magical, missle, money, nature, original, piece, policy, project, spells, turn
    • Replies: 1
    • Views: 1,867
    Last Post: 06-28-1998 06:08 PM
    by Caleb Chitwood  Go to last post
  18. Birthright Utilities

    Started by Bryan Palmer, 04-21-1998 07:11 PM
    adnd, art, changed, content, domains, encounter, fan, folks, formation, fun, generator, heir, mac, members, money, nick, policy, provinces, realms, request, ruling, setting, simple, state, tribes, version, warcards, wondering
    • Replies: 3
    • Views: 2,942
    Last Post: 04-23-1998 08:10 AM
    by Manfred V=?ISO-8859-1?Q?  Go to last post
  19. Druids

    Started by Sebastian Sewell, 04-24-1998 02:59 PM
    box, campaign, church, churches, druid, druids, emerald, follow, formation, handbook, highlands, level, player, realms, rule, rules, setting, specialty, spire, world, worlds
    • Replies: 2
    • Views: 2,761
    Last Post: 04-24-1998 05:46 PM
    by Mark A Vandermeulen  Go to last post
  20. Vos Culture

    Started by Nathaniel Rushton, 04-24-1998 05:09 PM
    atlas, bard, culture, description, divination, formation, generally, gods, heir, history, klessberg, law, mages, magic, michael, page, point, powerful, race, ruins, section, super, tales, territory, time, vault, war, wondering
    • Replies: 9
    • Views: 6,761
    Last Post: 04-28-1998 12:55 AM
    by Sepsis  Go to last post
  21. Warlock of the Stonecrowns

    Started by jrob6@student.monash.edu, 05-04-1998 11:35 PM
    armour, awnshegh, campaign, class, close, concern, continent, convert, formation, james, low magic, magic items, magical, modules, players, point, power, published, setting, standard, summoning, time, treasure, warlock, wizard, worlds
    • Replies: 2
    • Views: 7,904
    Last Post: 05-06-1998 08:52 PM
    by bloebick@juno.com (Benja  Go to last post
  22. Adventure Ideas

    Started by The Olesen`s, 05-06-1998 11:15 AM
    ability, adventure, attack, city, coast, dead, el-hadid, enhanced, formation, game, glass, grown, level, mage, map, olesen, plan, request, return, run, running, scene, shadow, siege, spell, story, time, version, world
    • Replies: 4
    • Views: 3,095
    Last Post: 05-07-1998 11:58 AM
    by YTHmin  Go to last post
  23. level distribution in units (was: R

    Started by Kai Beste, 05-07-1998 08:24 AM
    2nd, adventurer, army, campaigns, character, fan, formation, general, guy, infantry, leader, legendary, level, military, place, priest, ranger, scouts, size, thief, type, unit, units
    • Replies: 0
    • Views: 1,732
    Last Post: 05-07-1998 08:24 AM
    by Kai Beste  Go to last post
  24. level distribution in units (wa

    Started by Gary V. Foss, 05-07-1998 02:03 PM
    2 Pages
    1 2
    2nd, advanced, campaigns, characters, elite, enemy, equipment, fan, formation, infantry, knights, level, lieutenant, military, mix, point, population, priest, regular, rise, size, standard, time, type, unit, units
    • Replies: 10
    • Views: 5,209
    Last Post: 05-08-1998 05:45 PM
    by MANTA  Go to last post
  25. Birthright Online City Project Upda

    Started by Simon Graindorge, 05-14-1998 03:49 AM
    access, background, city, completed, formation, government, guilds, heir, imperial, law, magic, map, membership, michael, military, move, news, picking, picture, project, signature, time, title, visit
    • Replies: 0
    • Views: 4,374
    Last Post: 05-14-1998 03:49 AM
    by Simon Graindorge  Go to last post
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