Search:

Tag: damage

Page 2 of 56 1 2 3 4 5

Search: Search took 0.11 seconds; generated 13 minute(s) ago.

  1. RE: Of Ships and the Sea

    Started by Kariu, 10-08-1998 01:40 PM
    actions, arms, artillery, battles, building, cities, class, complete, cover, damage, deep, effects, equipment, events, group, mage, modification, naval, original, player, product, race, ramming, random, river, sea, sun
    • Replies: 0
    • Views: 6,633
    Last Post: 10-08-1998 01:40 PM
    by Kariu  Go to last post
  2. Darts!? @%#(&$...... (sort of off

    Started by Tim Nutting, 08-21-1998 08:39 AM
    benefit, combat, cover, cultures, damage, mighty, missile, round, rules, size, state, stone, warrior, weapons
    • Replies: 0
    • Views: 2,310
    Last Post: 08-21-1998 08:39 AM
    by Tim Nutting  Go to last post
  3. SV: Darts!? @%#(&$...... (sort of

    Started by Fredrik Lundberg, 08-21-1998 09:43 AM
    benefit, bonus, combat, cover, cultures, damage, level, maximum, mighty, missile, round, rule, rules, size, state, stone, strength, warrior, weapon, weapons, world
    • Replies: 0
    • Views: 2,289
    Last Post: 08-21-1998 09:43 AM
    by Fredrik Lundberg  Go to last post
  4. Darts!? @%#(&$...... (sort of

    Started by Tim Nutting, 08-21-1998 10:19 AM
    combat, damage, level, maximum, rules, state, strength, warrior, weapon
    • Replies: 0
    • Views: 1,409
    Last Post: 08-21-1998 10:19 AM
    by Tim Nutting  Go to last post
  5. Darts!? @%#(&$...... (sort of

    Started by MANTA, 08-21-1998 11:44 AM
    campaign, character, combat, damage, est, level, maximum, natural, point, rule, rules, score, solution, state, strength, time, warrior, weapon
    • Replies: 0
    • Views: 1,622
    Last Post: 08-21-1998 11:44 AM
    by MANTA  Go to last post
  6. [BIRTHRIGHT] Darts -

    Started by Eric Scarazzo, 08-21-1998 01:07 PM
    attacks, benefit, combat, cover, creature, creatures, damage, dead, enemy, fiend, guilder, magic, mighty, missile, rules, run, skills, state, strength, super, throw, time, treasure, undead, warrior, weapons
    • Replies: 8
    • Views: 4,189
    Last Post: 08-22-1998 06:54 AM
    by Tim Nutting  Go to last post
  7. [BIRTHRIGHT] Darts

    Started by breye@earthlink.net, 08-21-1998 04:07 PM
    attacks, character, cut, damage, enemy, mighty, npcs, round, side, throws
    • Replies: 1
    • Views: 2,235
    Last Post: 08-21-1998 04:27 PM
    by mmacgregor@statestreet.c  Go to last post
  8. RE: [BIRTHRIGHT] Darts -

    Started by Kariu, 08-21-1998 06:02 PM
    areas, arrow, attacks, blood, bonus, combat, cover, dagger, damage, discussion, dragon, enemy, magazine, mighty, missile, multiple, nature, original, points, round, rules, state, strength, warrior, weapons
    • Replies: 1
    • Views: 2,289
    Last Post: 08-21-1998 06:06 PM
    by Kariu  Go to last post
  9. Darts!? @%#(&$......

    Started by Samuel Weiss, 08-21-1998 07:25 PM
    benefit, bonus, damage, fighter, fun, general, level, mages, maximum, mighty, nwp, orcs, orogs, paging, players, points, power, range, rules, shield, size, skills, spell, stats, sword, weapons
    • Replies: 0
    • Views: 4,711
    Last Post: 08-21-1998 07:25 PM
    by Samuel Weiss  Go to last post
  10. SV: Darts!? @%#(&$...... (sort of

    Started by Fredrik Lundberg, 08-22-1998 01:51 PM
    ability, bonuses, combat, damage, level, maximum, page, rule, state, strength, warrior, weapons
    • Replies: 0
    • Views: 1,646
    Last Post: 08-22-1998 01:51 PM
    by Fredrik Lundberg  Go to last post
  11. RE: Guns (long)

    Started by Harding Nick MMUk, 08-26-1998 11:11 AM
    advantage, adventurers, arms, creatures, damage, est, firearm, fun, guns, James, magical, powers, shadow, shadow world, shot, sign, silver, weapons, world
    • Replies: 0
    • Views: 1,992
    Last Post: 08-26-1998 11:11 AM
    by Harding Nick MMUk  Go to last post
  12. Guns*sigh*

    Started by morgramen, 08-27-1998 03:40 AM
    balanced, cast, damage, developed, evil, fun, games, growth, guess, gunpowder, guns, heir, magic, mix, modifiers, nations, player, powerful, setting, shot, sword, trip, version, wizards
    • Replies: 0
    • Views: 2,263
    Last Post: 08-27-1998 03:40 AM
    by morgramen  Go to last post
  13. Re:- Guns

    Started by Jim Paterson, 08-27-1998 11:30 AM
    action, America, artillery, campaign, civil, damage, day, design, enemy, form, formation, level, mass, member, missile, noble, point, shoot, shot, siege, skill, sword, time, true, war, weapon, weapons, weather, world
    • Replies: 1
    • Views: 8,977
    Last Post: 08-27-1998 03:52 PM
    by Pieter A de Jong  Go to last post
  14. RE: Guns (indirectly)

    Started by enq@completesystems.com., 08-31-1998 12:27 AM
    application, arc, archers, area, battle, bow, castle, crossbows, damage, equivalent, field, fire, free, gauge, gunpowder, guns, heir, magic, modern, power, range, ring, siege, simple, transfer, type, unit, weapons
    • Replies: 0
    • Views: 2,081
    Last Post: 08-31-1998 12:27 AM
    by enq@completesystems.com.  Go to last post
  15. Book of Kartathokcraft

    Started by Taragin@sprintmail.co, 09-02-1998 04:21 PM
    3rd, azrai, battle, bonus, ceremony, combat, damage, day, dead, divination, guardian, healing, holdings, leadership, level, levels, nonweapon, power, serpent, strategy, strength, summoning, sun, survival, temple
    • Replies: 0
    • Views: 2,497
    Last Post: 09-02-1998 04:21 PM
    by Taragin@sprintmail.co  Go to last post
  16. SV: the Elves are gonna Rise Again!

    Started by Fredrik Lundberg, 07-02-1998 02:49 AM
    ability, archers, azrai, blood, blood ability, cast, damage, elf, elves, fire, future, gods, history, level, long life, lost, mage, magic, maximum, priest, secret, sequence, true, warfare, wizardry
    • Replies: 0
    • Views: 1,782
    Last Post: 07-02-1998 02:49 AM
    by Fredrik Lundberg  Go to last post
  17. Alternity rules (quite long)

    Started by Trizt, 07-22-1998 11:10 AM
    2nd, alternity, attacking, bonus, bonuses, change, char, critical, d20, damage, dealing, description, effects, fading, fighting, forge, martin, monster, results, score, skills, strength, sword, task, version, weapon
    • Replies: 1
    • Views: 5,488
    Last Post: 07-23-1998 09:45 AM
    by James Ray  Go to last post
  18. Snowball

    Started by Wrb41977@aol.co, 06-02-1998 11:00 PM
    area, cast, cold, crack, creatures, damage, elf, experience, fighter, half-elf, heir, magical, points, results, round, soft, spell, spellcaster, the wizard, throw, throws, tuarlachiem, wizard
    • Replies: 0
    • Views: 1,637
    Last Post: 06-02-1998 11:00 PM
    by Wrb41977@aol.co  Go to last post
  19. A couple of magic items

    Started by Peter Hodge, 06-09-1998 01:41 AM
    ability, ancient, asked, celebration, changed, couple, damage, day, dragon, fire, language, lost, magic, millen, modern, nature, point, power, results, return, seeker, servant, story, time, title, trilogy, weapon
    • Replies: 1
    • Views: 4,502
    Last Post: 06-09-1998 09:50 AM
    by bloebick@juno.com (Benja  Go to last post
  20. Oops missed one somehow...

    Started by Peter Hodge, 06-09-1998 06:59 AM
    ability, ancient, asked, change, creature, crossbows, current, damage, dragon, fire, forge, function, language, legendary, lost, magic, master, maximum, powerful, powers, return, servant, status, title, volo, weapon, weapons
    • Replies: 2
    • Views: 5,542
    Last Post: 06-11-1998 01:08 AM
    by Brett Lang  Go to last post
  21. Priest of Moradin

    Started by pwrobel@colba.ne, 06-13-1998 05:29 PM
    abilities, advance, change, class, combat, damage, day, dead, divination, dwarven, earth, effect, elemental, fire, god, guardian, law, original, priest, supplement, turn, undead, war, warhammer, weapon
    • Replies: 5
    • Views: 4,068
    Last Post: 06-15-1998 09:30 PM
    by veryfastperson@juno.com  Go to last post
  22. Everything (I`m Ranting), read in p

    Started by The Olesens, 06-16-1998 02:19 AM
    ability, allowed, archers, area, armor, asked, bonus, bonuses, character, class, computer, damage, deal, fan, flight, historical, horse, intelligence, luck, power, ranger, score, shoot, spy, weapon, weapons
    • Replies: 0
    • Views: 1,699
    Last Post: 06-16-1998 02:19 AM
    by The Olesens  Go to last post
  23. Everything (I`m Ranting), read

    Started by MANTA, 06-16-1998 02:08 AM
    2 Pages
    1 2
    ability, allowed, artillery, arts, asked, bastard, bonuses, cliff, combat, costs, court, damage, device, dragon, effect, energy, Europe, fighting, game, grown, intelligence, James, major, nick, score, shoot, shot, strength, suggestion, turn, variant, weapon, weapons
    • Replies: 15
    • Views: 9,481
    Last Post: 06-17-1998 09:23 PM
    by Phil Burge  Go to last post
  24. New Spells

    Started by Wrb41977@aol.co, 06-20-1998 08:31 PM
    annwn, box, cold, crack, creatures, crystal, damage, description, diamond, effect, experience, generally, glass, maximum, nwn, path, points, powerful, results, size, spell, the wizard, throws, time, wizard
    • Replies: 0
    • Views: 2,144
    Last Post: 06-20-1998 08:31 PM
    by Wrb41977@aol.co  Go to last post
  25. Another new spell

    Started by darkstar, 06-21-1998 02:21 PM
    box, cost, crystal, damage, day, effect, effects, function, magecraft, maximum, place, point, potential, power, province, rare, realm, recent, search, shoot, size, spell, time, version, wizard
    • Replies: 0
    • Views: 1,861
    Last Post: 06-21-1998 02:21 PM
    by darkstar  Go to last post
Results 26 to 50 of 1385
Page 2 of 56 1 2 3 4 5
BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.