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  1. OCP - Killing in broad daylight

    Started by James Ruhland, 03-09-1998 06:55 PM
    advance, adventure, characters, city, council, descriptions, divination, emperor, fighting, game, government, identify, law, locate, players, priest, state, sun, sword, thieves, world
    • Replies: 0
    • Views: 1,959
    Last Post: 03-09-1998 06:55 PM
    by James Ruhland  Go to last post
  2. pre-deismar anaemia

    Started by rad smith, 03-09-1998 10:07 AM
    actions, blooded, characters, collect, control, criminal, divine, domain, game, holdings, kingdoms, land, law, leader, point, province, realm, round, rps, ruled, rulership, rules, setting, transfer, type, unblooded, world
    • Replies: 8
    • Views: 3,613
    Last Post: 03-10-1998 04:41 AM
    by Bret W. Davenport  Go to last post
  3. OCP - Update

    Started by simong@mech.uwa.edu.au, 03-09-1998 02:47 AM
    announcement, areas, attention, board, city, class, cooper, defence, flavour, forge, free, general, group, imperial, James, law, level, magic, map, military, miscellaneous, moment, permanent, population, project, translate, tribute, unique
    • Replies: 0
    • Views: 1,994
    Last Post: 03-09-1998 02:47 AM
    by simong@mech.uwa.edu.au  Go to last post
  4. Birthright Newbie

    Started by Sythryc, 03-09-1998 01:31 AM
    2nd, campaign, category, dealing, developed, elves, guild, holdings, law, level, magic, maps, population, potential, province, ruler, setting, source, taxation, temple
    • Replies: 2
    • Views: 3,721
    Last Post: 03-09-1998 04:31 AM
    by Jhonglar the Unseen One  Go to last post
  5. Dual-Class training

    Started by Martijn Buijs, 03-08-1998 08:20 PM
    actions, asks, balancing, bard, bonus, boy, class, combat, discussion, familiar, fencing, game, guild, king, law, level, mage, magician, member, nonweapon, player, powers, proficiencies, rare, time, training, true, weapons
    • Replies: 6
    • Views: 3,340
    Last Post: 03-13-1998 10:37 PM
    by Daniel McSorley  Go to last post
  6. OCP Law/Government

    Started by James Ruhland, 03-06-1998 07:13 PM
    building, chamberlain, city, complex, courts, enforced, general, house, imperial, law, laws, limited, lord, members, modern, palace, plan, politics, range, results, task, true, vote, war, wisdom, world
    • Replies: 0
    • Views: 2,012
    Last Post: 03-06-1998 07:13 PM
    by James Ruhland  Go to last post
  7. OCP - SC Election Results

    Started by Simon Graindorge, 03-06-1998 05:12 PM
    art, board, city, cooper, defence, design, general, ground, guilds, imperial, imperial city, James, law, level, magic, members, military, miscellaneous, population, project, quality, results, river, rules, task, time, votes
    • Replies: 0
    • Views: 1,847
    Last Post: 03-06-1998 05:12 PM
    by Simon Graindorge  Go to last post
  8. Birthright poster in revised editio

    Started by Martijn Buijs, 02-06-1998 03:13 PM
    aerenwe, anuirean, background, banshegh, boy, city, domain, dungeon, edition, empire, future, heraldry, history, imperial, law, lore, map, place, product, purpose, raven, revised, ruannoch, ruling, section, supplement, sword, tribes
    • Replies: 0
    • Views: 2,775
    Last Post: 02-06-1998 03:13 PM
    by Martijn Buijs  Go to last post
  9. Rules Question - Paladin Regenc

    Started by David Sean Brown, 01-26-1998 01:04 AM
    benefits, brand, class, coast, collect, fighter, guild, guilds, heir, holdings, law, levels, paladin, paladins, province, ranger, rangers, regency, rulebook, rules, show, temple, warriors, wizards, wotc
    • Replies: 8
    • Views: 2,573
    Last Post: 02-01-1998 03:52 AM
    by c558382@showme.missouri.  Go to last post
  10. Another `Rules` Question ...

    Started by Dan, 11-30-1997 12:00 AM
    3rd, brand, change, coast, control, cooper, domain, economy, fighter, guilder, heir, holdings, law, loyal, loyalty, medieval, province, purpose, realm, regent, results, rule, rules, ruling, state, taxation, trade, visit
    • Replies: 5
    • Views: 3,673
    Last Post: 01-27-1998 06:00 AM
    by Bryan Ruther  Go to last post
  11. Noble War?

    Started by c558382@showme.missouri., 01-26-1998 06:05 PM
    arms, benefit, country, daily, erm, history, honor, law, loyal, loyalty, nobility, noble, plane, rule, society, sun, survival, swords, tales, war
    • Replies: 1
    • Views: 3,709
    Last Post: 01-26-1998 07:08 PM
    by Daniel McSorley  Go to last post
  12. Rules Question Answered

    Started by Jim Cooper, 01-27-1998 07:01 AM
    boy, holdings, law, paladins, regency, rules, warrior
    • Replies: 0
    • Views: 1,995
    Last Post: 01-27-1998 07:01 AM
    by Jim Cooper  Go to last post
  13. [Birthright] On Line City

    Started by Bryon Switala, 01-29-1998 03:04 AM
    accessory, area, art, change, character, characters, city, complete, control, free, game, guild, holding, imperial, imperial city, law, lost, mighty, pbem, players, province, realm, source, step, temple, vote
    • Replies: 1
    • Views: 2,397
    Last Post: 01-29-1998 04:25 PM
    by Neil Barnes  Go to last post
  14. VOTING - Online City

    Started by Akash Kanojia, 01-29-1998 04:24 AM
    area, areas, building, campaigns, cities, city, control, fourth, future, game, guild, heir, holding, imperial, imperial city, law, pbem, plan, product, public, record, resource, source, temple, tribute, vote, votes, voting
    • Replies: 7
    • Views: 3,444
    Last Post: 01-29-1998 03:46 PM
    by Mauricio Muñoz Lorenzo  Go to last post
  15. Underground expansion

    Started by wiliam bokey, 11-20-1997 07:28 PM
    actions, building, character, completely, conflict, contest, dwarf, expansion, faith, group, guild, human, law, level, nation, province, purpose, regency, round, rule, ruling, running, shadow, shadow world, solution, suitable, temple, world
    • Replies: 8
    • Views: 3,576
    Last Post: 12-02-1997 08:06 PM
    by Tim Nutting  Go to last post
  16. BoP - Priests of Ruornil

    Started by fhilbrandt, 12-03-1997 10:46 PM
    alignments, answer, brand, chaos, characters, coast, debate, difference, ethical, evil, game, law, lycanthropy, moon, original, path, place, rulebook, ruling, shadow, shadow world, true, values, wizards, world
    • Replies: 4
    • Views: 2,861
    Last Post: 12-04-1997 11:26 PM
    by hobbychest@pcsia.co  Go to last post
  17. New Domain Action: Establish Contac

    Started by Brian Stoner, 12-04-1997 07:51 PM
    action, actions, army, bonus, cost, domain, enemy, feeding, formation, guild, law, level, loyal, loyalty, modifier, mounted, occupation, province, regent, restored, ruler, secret, source, spy, turn
    • Replies: 0
    • Views: 1,534
    Last Post: 12-04-1997 07:51 PM
    by Brian Stoner  Go to last post
  18. Sources

    Started by Bryan Palmer, 12-11-1997 05:34 PM
    building, current, destroying, foreign, fortification, guild, heir, holdings, land, law, levels, location, magic, process, province, source, time, wizard, wizards
    • Replies: 0
    • Views: 3,876
    Last Post: 12-11-1997 05:34 PM
    by Bryan Palmer  Go to last post
  19. Sources

    Started by hobbychest@pcsia.co, 12-11-1997 08:19 PM
    building, claim, current, destroying, foreign, fortification, game, guild, heir, holder, holdings, investiture, land, law, levels, location, magic, priestcraft, process, province, regency, source, spell, time, wizard, wizards
    • Replies: 3
    • Views: 7,134
    Last Post: 12-12-1997 02:53 AM
    by Tripp Elliott  Go to last post
  20. Questions II

    Started by Sepsis, 12-31-1997 05:22 PM
    action, answer, claim, domain, dragon, elf, est, form, human, law, lieutenant, magic, nation, place, regent, round, ruler, shop, sun, time, true, turn, vassal, war, wizard
    • Replies: 3
    • Views: 3,000
    Last Post: 01-02-1998 03:00 PM
    by Dragon3125  Go to last post
  21. Questions, Normandy visa vis Fr

    Started by c558382@showme.missouri., 01-08-1998 09:06 AM
    conquest, equality, kings, law, lose, loyal, nobles, quest, war
    • Replies: 0
    • Views: 1,523
    Last Post: 01-08-1998 09:06 AM
    by c558382@showme.missouri.  Go to last post
  22. Questions, circular vassalage

    Started by Neil Barnes, 01-09-1998 12:55 PM
    circular, heir, holdings, law, rule, secret, vassalage
    • Replies: 0
    • Views: 1,217
    Last Post: 01-09-1998 12:55 PM
    by Neil Barnes  Go to last post
  23. guild holdings

    Started by Adam Theo, 11-02-1997 11:29 PM
    ability, area, bloodlines, commoners, control, feudalism, guild, holding, holdings, income, law, major, medieval, money, product, province, realm, sea, sequence, setting, skills, society, surprise, temple, time, trade
    • Replies: 0
    • Views: 1,457
    Last Post: 11-02-1997 11:29 PM
    by Adam Theo  Go to last post
  24. Turn info sheets(khinasi)

    Started by DysonE, 11-01-1997 07:59 AM
    actions, contest, cost, current, est, grand, holding, law, law holding, maintenance, multi, palace, province, regent, transfer, turn, turns, type
    • Replies: 0
    • Views: 1,308
    Last Post: 11-01-1997 07:59 AM
    by DysonE  Go to last post
  25. the Vitality of the BR world,

    Started by James Ruhland, 10-31-1997 05:12 PM
    accessory, boxset, campaign, cities, elminster, evil, experience, fun, group, house, law, level, manual, minor, nature, novels, point, powers, purpose, realm, regent, save, sisters, spell, time, true, world
    • Replies: 0
    • Views: 1,768
    Last Post: 10-31-1997 05:12 PM
    by James Ruhland  Go to last post
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