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Tag: holding

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  1. Create Holding Q

    Started by Whalejudge@aol.co, 10-09-1998 07:21 AM
    attack, box, campaign, character, class, collecting, cooper, cost, domain, emperor, guild, holding, invest, investiture, level, non-regent, priest, prince, province, regent, rps, rule, scion, spell, step, turn
    • Replies: 6
    • Views: 3,512
    Last Post: 10-10-1998 07:49 AM
    by Jim Cooper  Go to last post
  2. Classic Thieves guilds????

    Started by Jim Paterson, 08-24-1998 01:59 AM
    action, actions, city, classic, cover, espionage, guild, guilds, heir, holding, holdings, imperial, imperial city, law, rules, structure, thieves, time
    • Replies: 2
    • Views: 2,252
    Last Post: 08-25-1998 11:44 AM
    by Scott Koester  Go to last post
  3. Was Guns - Now Wizards and Sour

    Started by Gary V. Foss, 08-26-1998 07:36 PM
    ability, blood, blood ability, campaign, campaigns, change, characters, close, control, energy, guns, holding, human, level, long life, loss, mage, magical, moment, money, nick, run, source, strength, suggestion, wizards
    • Replies: 3
    • Views: 2,684
    Last Post: 08-27-1998 06:49 AM
    by Gary V. Foss  Go to last post
  4. birthright-digest V1998 #336

    Started by greegan, 09-12-1998 07:47 AM
    answer, blooded, character, core, couple, grand, guess, haven, holding, holdings, kings, level, levels, province, rules, society, time, transformation
    • Replies: 0
    • Views: 1,852
    Last Post: 09-12-1998 07:47 AM
    by greegan  Go to last post
  5. birthright-digest V1998 #339

    Started by greegan, 09-14-1998 03:29 AM
    cards, domain, equivalent, holding, level, magic, power, solution, source
    • Replies: 0
    • Views: 1,571
    Last Post: 09-14-1998 03:29 AM
    by greegan  Go to last post
  6. birthright-digest V1998 #33

    Started by Daniel McSorley, 09-15-1998 09:48 AM
    areas, building, campaign, castle, chemical, continent, cost, eastern, farming, game, haven, heir, holding, holdings, level, levels, medieval, point, province, regent, renaissance, rules, ruling, society, solution, time, upkeep, war
    • Replies: 6
    • Views: 6,779
    Last Post: 09-18-1998 09:54 AM
    by Ian Grey  Go to last post
  7. Holding Level Losses

    Started by Craig Greeson, 09-15-1998 12:19 PM
    care, cost, d20, day, gold, health, heir, holding, holdings, law, level, maintenance, point, priest, regent, results, routes, rulebook, rules, ruling, score, solution, source, temple, time
    • Replies: 0
    • Views: 1,632
    Last Post: 09-15-1998 12:19 PM
    by Craig Greeson  Go to last post
  8. birthright-digest V1998 #341

    Started by JD Lail, 09-10-1998 06:06 AM
    animal, campaign, chemical, continent, control, domains, elves, farming, group, heir, holding, joined, levels, mages, magic, medieval, province, renaissance, ruled, society, source, time, war, weather
    • Replies: 0
    • Views: 5,637
    Last Post: 09-10-1998 06:06 AM
    by JD Lail  Go to last post
  9. New Realm Spell - Tap Ley Line

    Started by darkstar, 09-16-1998 01:53 PM
    allowed, anuirean, avanil, bonus, box, casting, collection, college, control, deep, domain, history, holding, level, lost, power, powerful, province, purpose, realm, regent, sorcery, source, spell, staff, stone, true
    • Replies: 0
    • Views: 1,951
    Last Post: 09-16-1998 01:53 PM
    by darkstar  Go to last post
  10. Taxes on Temples >6

    Started by Jan Arnoldus, 07-13-1998 06:26 PM
    char, holding, holdings, level, page, rulebook, time
    • Replies: 0
    • Views: 1,639
    Last Post: 07-13-1998 06:26 PM
    by Jan Arnoldus  Go to last post
  11. The use of a

    Started by Harding Nick MMUk, 07-15-1998 09:43 AM
    America, board, century, earth, history, holding, king, language, nick, royal, spell, version
    • Replies: 1
    • Views: 5,384
    Last Post: 07-16-1998 01:31 PM
    by Rasmus Juul Wagner  Go to last post
  12. Law Claim Question

    Started by Vic, 07-16-1998 02:20 PM
    actions, chamberlain, city, claim, claims, domain, domian, form, gold, guild, heartland, heir, holder, holding, holdings, imperial, imperial city, land, law, law holding, lose, order, outfitters, power, province, routes, rule, tax
    • Replies: 3
    • Views: 3,082
    Last Post: 07-19-1998 12:19 PM
    by James Ray  Go to last post
  13. Hello list.

    Started by Jim Paterson, 08-05-1998 08:57 PM
    ability, actions, ancient, armies, battle, battles, blood, blood ability, campaign, card, converting, domain, game, gods, group, grown, holding, mix, place, realm, rules, trade, types, variation, vault, warhammer, wizard
    • Replies: 5
    • Views: 6,304
    Last Post: 08-06-1998 12:38 PM
    by Jim Paterson  Go to last post
  14. Home grown rules

    Started by Jim Paterson, 08-06-1998 09:39 PM
    effect, equivalent, gold, grown, guild, holding, level, magic, map, modules, player, players, point, province, realm, route, routes, rule, rules, source, spells, the wizard, trade, winter, wizard
    • Replies: 1
    • Views: 4,230
    Last Post: 08-06-1998 09:56 PM
    by Jim Paterson  Go to last post
  15. Birthright Story - Chapter 7 (part

    Started by darkstar, 08-07-1998 03:37 PM
    action, banner, bloodline, born, city, cover, crown, days, dead, death, deep, descision, diamond, forge, holding, magic, oster, place, point, powerful, province, request, retreat, shadow, shield, spell, strength, surprise, sword, tighmaevril
    • Replies: 0
    • Views: 3,016
    Last Post: 08-07-1998 03:37 PM
    by darkstar  Go to last post
  16. RE: [BIRTHRIGHT] Home grown rul

    Started by Harding Nick MMUk, 08-07-1998 08:47 AM
    area, campaign, cash, drug, effect, equivalent, experience, export, forest, grown, healing, holding, holdings, level, maximum, nwp, province, routes, rules, source, the wizard, trade route, true, wizard
    • Replies: 0
    • Views: 4,431
    Last Post: 08-07-1998 08:47 AM
    by Harding Nick MMUk  Go to last post
  17. RE: Experience Points

    Started by Peter Hodge, 08-09-1998 01:11 AM
    action, actions, advance, adventures, award, characters, contest, day, domain, dragon, experience, heir, holding, level, levels, major, original, point, points, result, run, system, thrones, type, war
    • Replies: 0
    • Views: 1,890
    Last Post: 08-09-1998 01:11 AM
    by Peter Hodge  Go to last post
  18. Online City Project Updates

    Started by Simon Graindorge, 08-14-1998 04:04 AM
    administrator, ansen, book of magecraft, city, colbaer, college, council, day, description, duraend, feedback, foreign, formation, free, gavinhorne, halmied, heir, history, holding, jahan, karitina, magecraft, master, nina, orinthar, project, projects, public, ravensblood, royal, ruling, secrets, show, soeran, source, talien, treven, tureem, vaesil
    • Replies: 0
    • Views: 4,397
    Last Post: 08-14-1998 04:04 AM
    by Simon Graindorge  Go to last post
  19. Contesting sources.

    Started by Gary V. Foss, 08-15-1998 08:19 AM
    building, construction, guys, hammer, heir, holding, holdings, landed, law, level, mage, province, range, regent, source, stone, strange, temple
    • Replies: 0
    • Views: 1,885
    Last Post: 08-15-1998 08:19 AM
    by Gary V. Foss  Go to last post
  20. Contesting sources (kinda long)

    Started by James Ray, 08-15-1998 12:00 PM
    action, actions, answer, beauty, building, circle, construction, game, holder, holding, law, law holding, level, mage, military, occupy, original, potential, province, regent, round, rule, rulebook, source, stone, strange, strength, temple, time
    • Replies: 3
    • Views: 2,518
    Last Post: 08-16-1998 09:58 AM
    by James Ray  Go to last post
  21. Contesting

    Started by Oyvind Gronnesby, 08-15-1998 12:18 PM
    action, campaigns, churches, convert, effect, guilds, holding, level, loyal, loyalty, province, rulebook, ruler, rules, time
    • Replies: 0
    • Views: 5,181
    Last Post: 08-15-1998 12:18 PM
    by Oyvind Gronnesby  Go to last post
  22. Trade Routes (long winded - sorry)

    Started by Peter Hodge, 05-31-1998 10:16 AM
    action, actions, building, city, conquering, couple, decree, domain, events, friends, game, generally, goals, grand, holding, invasion, money, point, random, realm, rebellion, rulebook, ruling, running, setting, trade, war
    • Replies: 0
    • Views: 2,030
    Last Post: 05-31-1998 10:16 AM
    by Peter Hodge  Go to last post
  23. Trade Routes (long winded - sor

    Started by Alain Pouliot, 06-01-1998 03:50 AM
    action, actions, brotherhood, building, change, city, conquering, couple, decree, domain, friends, game, generally, goals, grand, holding, invasion, money, point, random, realm, rebellion, rulebook, ruling, running, setting, trade, war
    • Replies: 3
    • Views: 2,626
    Last Post: 06-01-1998 08:54 AM
    by Tim Nutting  Go to last post
  24. RE: Trade Routes (long winded - sor

    Started by Kariu, 06-01-1998 12:57 PM
    actions, building, current, custom, decree, diplomacy, domain, game, gaming, generally, gold, guild, holding, hosting, import, income, level, map, pbem, point, raising, random, realm, rebellion, setting, tax, trade, war
    • Replies: 0
    • Views: 4,450
    Last Post: 06-01-1998 12:57 PM
    by Kariu  Go to last post
  25. RPs and Good Ruleing

    Started by The Olesen`s, 06-03-1998 01:06 AM
    collect, collection, haven, holding, holdings, king, provinces, realm, rps, rulebook, rulers, worship
    • Replies: 0
    • Views: 1,371
    Last Post: 06-03-1998 01:06 AM
    by The Olesen`s  Go to last post
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