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  1. Trade route actions

    Started by AndrewTall, 08-31-2008 12:55 PM
    3 Pages
    1 2 3
    2nd, 2nd edition, acquire, action, andrewtall, beauty, brcs, building, Cerilia, court, function, guild, guilder, haven, holder, holding, income, level, locate, market, millen, mix, mobile, moved, movement, offspring, place, province, public, purpose, rebellion, road, route, rule, seas, ship, size, suitable, supernatural, surprise, test, trade, trade route, trip, unit
    • Replies: 27
    • Views: 18,477
    Last Post: 12-05-2008 01:29 PM
    by Arentak  Go to last post
  2. Awnmebhaighl source

    Started by Sorontar, 07-26-2009 08:35 AM
    area, d20, dead, evil, game, healing, holder, level, mage, magic, major, minor, nature, nwn, power, powerful, province, random, realm, regent, shadow, source, spell, supernatural, type, unit, world
    • Replies: 0
    • Views: 4,240
    Last Post: 07-26-2009 08:35 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  3. Contest Holding action

    Started by Sorontar, 07-28-2009 02:54 AM
    ability, action, actions, ambition, asks, contest, cover, decree, evil, game, generally, gold, holder, holding, income, pillaging, point, power, province, realm, regency, regent, rule, ruling, shadow, stag, trade, wastes, world
    • Replies: 0
    • Views: 3,979
    Last Post: 07-28-2009 02:54 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  4. Folk of Danigau

    Started by Sorontar, 08-13-2009 12:34 AM
    aberration, adult, area, artist, bloodline, building, churches, city, collection, community, dead, death, domain, farming, feats, future, generation, guild, holder, mage, magician, money, offspring, original, population, province, rare, spell, strength, suitable, waters, women
    • Replies: 0
    • Views: 5,344
    Last Post: 08-13-2009 12:34 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  5. AndrewTall/Random events mechanics

    Started by Sorontar, 08-19-2009 02:48 AM
    actions, bloodline, building, class, contest, crown, damaged, domain, future, generally, guild, holder, holding, loyalty, maximum, paladin, plan, player, province, race, random, realm, rebellion, regency, regent, source, supernatural, sword, trade, war, world
    • Replies: 0
    • Views: 3,938
    Last Post: 08-19-2009 02:48 AM
    by Sorontar  Go to last post

    Wiki:
    User

  6. AndrewTall/Random events

    Started by AndrewTall, 12-20-2009 02:44 PM
    actions, annual, artist, asks, battles, beauty, bint, blood, borders, born, brcs, building, campaign, contest, conversion, criminal, damaged, domain, farming, greed, grown, historic, holder, hosting, human, land, leader, magic, map, millen, monster, nikoli, pirate, plan, production, rare, realm, rebellion, regent, register, reputation, request, scene, seek, settlement, shadow, staff, stone, substitute, suitable, super, supernatural, title, trade, tribes, tribute, unit, vaesil, valid, village
    • Replies: 0
    • Views: 7,285
    Last Post: 12-20-2009 02:44 PM
    by AndrewTall  Go to last post

    Wiki:
    User

  7. Create Trade Route action

    Started by Sorontar, 01-04-2010 09:10 AM
    bonus, brcs, campaign, city, cover, guild, holder, holding, human, import, income, iron, level, map, maximum, point, power, product, rare, regency, regent, retreat, return, rule, search, source, storage, tax, trade
    • Replies: 0
    • Views: 5,512
    Last Post: 01-04-2010 09:10 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  8. Born to rule

    Started by AndrewTall, 07-31-2010 06:01 PM
    ambition, ambitious, azrai, blessed, bloodline, bonus, born, burrows, campaign, character, completely, convention, dangerous, dnd, domain, fun, gaming, generally, guild, holder, holding, level, loyalty, major, realm, regent, reputation, rule, setting, slave, source, strength, throne, title
    • Replies: 0
    • Views: 3,847
    Last Post: 07-31-2010 06:01 PM
    by AndrewTall  Go to last post

    Wiki:
    Main

  9. Vorostokov (Shadow World)

    Started by Sorontar, 09-07-2010 10:46 AM
    bloodline, borders, born, building, children, city, community, crisis, deep, domain, enforce, generally, girl, gregor, grim, grown, guild, head, holder, holding, iron, leader, level, magic, major, nwn, peeps, plague, power, race, realm, regency, regent, rhzlev, shadow, staff, suitable, tax, trade, vampire, village, visit, world
    • Replies: 0
    • Views: 10,859
    Last Post: 09-07-2010 10:46 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  10. Cottager

    Started by BRadmin, 02-16-2011 02:48 AM
    category, craftsmen, farm, free, function, heir, holder, land, lord, peasant, piece, plot, small, society, supplement, time, values, wiki
    • Replies: 0
    • Views: 4,480
    Last Post: 02-16-2011 02:48 AM
    by BRadmin  Go to last post

    Wiki:
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  11. Bronze

    Started by Sorontar, 03-01-2011 11:37 PM
    armor, article, cast, category, copper, creature, d20, day, dragon, equipment, fighter, game, gold, group, holder, holy, human, iron, modern, scale, setting, srd, sword, unique, weapon, wiki, wizard
    • Replies: 0
    • Views: 3,789
    Last Post: 03-01-2011 11:37 PM
    by Sorontar  Go to last post

    Wiki:
    Main

  12. Grabentod

    Started by Lee, 06-09-2011 03:21 AM
    alignment, battles, campaign, city, cold, completely, crown, empire, evil, god, history, holder, invasion, land, level, major, money, phantom, pirate, population, province, realm, regency, regent, ruling, throne, tree
    • Replies: 0
    • Views: 13,502
    Last Post: 06-09-2011 03:21 AM
    by Lee  Go to last post

    Wiki:
    Main

  13. Alternate Spy Network Rules--LO

    Started by Bryon Switala, 10-09-1997 02:49 AM
    ability, building, city, class, costs, cover, domain, effect, enemy, game, gold, henchman, holder, king, land, loyalty, pbem, powerful, province, realm, regency, regent, sea, setting, temple, trade, type, unit
    • Replies: 1
    • Views: 2,829
    Last Post: 10-09-1997 07:03 PM
    by Mark A Vandermeulen  Go to last post
  14. trade route - law claims

    Started by Garamszegi Karoly, 11-30-1996 12:00 AM
    art, building, claim, claims, collected, death, enforce, events, force, game, heir, holder, law, provinces, road, route, ruin, rulers, state, sun, survival, system, tax, trade, trade route, turn, war
    • Replies: 5
    • Views: 6,921
    Last Post: 10-21-1997 09:21 PM
    by Taragin@sprintmail.co  Go to last post
  15. Rules Clarification Regency Collect

    Started by Jan P. M. Arnoldus, 10-22-1997 09:19 AM
    action, aerele, character, clarification, collect, collected, collection, costs, domain, expansion, fighter, game, holder, mage, money, point, priest, province, regency, rules, sequence, simple, thieves, trade, traders, turn
    • Replies: 0
    • Views: 4,191
    Last Post: 10-22-1997 09:19 AM
    by Jan P. M. Arnoldus  Go to last post
  16. Rules Clarification Regency Col

    Started by Ed Stark, 10-22-1997 04:26 PM
    answer, bloodline, brand, character, characters, clarification, coast, collection, domain, gold, gold bar, heir, holder, money, nature, point, power, powerful, regency, routes, rules, thief, thieves, trade, upcoming, wizards
    • Replies: 7
    • Views: 4,108
    Last Post: 11-01-1997 04:36 PM
    by Adam Theo  Go to last post
  17. Adurian Empires #5 - Republic of Li

    Started by Darkstar, 10-23-1997 08:45 AM
    alliance, animals, attack, borders, chapter, cities, city, dead, death, enemy, farming, history, holder, inline, invasion, land, major, minor, population, power, province, religion, skills, tribes, type, unblooded, vote, war, wastes
    • Replies: 0
    • Views: 2,437
    Last Post: 10-23-1997 08:45 AM
    by Darkstar  Go to last post
  18. Adurian Empires #6 - Kiskum

    Started by Darkstar, 10-24-1997 04:28 AM
    allowed, area, assistant, borders, building, captured, city, days, device, empire, farming, fortified, history, holder, influence, inline, invasion, kings, land, law, master, money, powerful, province, realm, rising, ruling, slave, time, type, unblooded, wastes
    • Replies: 0
    • Views: 2,653
    Last Post: 10-24-1997 04:28 AM
    by Darkstar  Go to last post
  19. Chapter nine/Creatures/Historic origins

    Started by Sorontar, 07-10-2009 05:20 AM
    attack, azrai, bloodline, borders, brcs, building, cataclysm, children, current, curse, dangerous, death, domain, game, generally, historic, holder, hydra, leader, level, magic, masse, native, place, player, power, purpose, search, shadow, stone, suitable, trade, version, weapon, weapons
    • Replies: 0
    • Views: 10,100
    Last Post: 07-10-2009 05:20 AM
    by Sorontar  Go to last post
  20. FearlessLeader/Anuirean law

    Started by Sorontar, 07-01-2009 12:29 AM
    actions, administration, assemble, chamberlain, children, city, class, crown, days, death, dynasty, empire, generally, holder, iron, major, paladin, point, power, rare, regent, Roele, rule, solmyr, sword, throne, tribes, vassalage, women
    • Replies: 0
    • Views: 4,678
    Last Post: 07-01-2009 12:29 AM
    by Sorontar  Go to last post

    Wiki:
    User

  21. Born to serve

    Started by Sorontar, 04-30-2009 05:47 AM
    accepted, actions, azrai, bloodline, born, campaign, children, class, completely, curse, dangerous, dnd, fun, holder, level, loyalty, magic, native, power, realm, regency, regent, rule, shadow, source, sword, trade, tribes, world
    • Replies: 0
    • Views: 3,320
    Last Post: 04-30-2009 05:47 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  22. Magic Item Creation

    Started by Rowan, 11-19-2008 04:21 PM
    8 Pages
    1 2 3 ... 8
    acquire, andrew, andrewtall, area, areas, birthright, blessed, bloodline, building, champion, character, collection, cost, crisis, dnd, domain, edition, elf, elves, expense, grounds, head, heir, holder, intelligence, kgauck, land, leader, level, magic, magic items, major, millen, phantom, point, population, power, powers, proceed, process, production, purpose, regent, relic, reputation, request, run, sacrifice, scene, scion, scions, score, season, seek, shorthand, shot, source, staff, stag, storage, substitute, suitable, super, test, trip, valid, vassal, vision
    • Replies: 70
    • Views: 63,370
    Last Post: 11-29-2008 10:22 PM
    by AndrewTall  Go to last post
  23. Your vision of ideal play

    Started by Rowan, 12-03-2008 04:42 PM
    4 Pages
    1 2 3 ... 4
    2nd, 2nd edition, acquire, action, actions, application, blessed, borders, brcs, building, court, craft, diplomacy, domain, domain action, dynasty, effect, enjoyable, espionage, experience, game, group, head, holder, intelligence, investiture, knight, market, mix, multiple, native, noting, pirate, plan, priestcraft, production, public, purpose, rare, realm, rebellion, regency, retinue, shot, spell, spells, suitable, test, time, variant, variation, vision
    • Replies: 33
    • Views: 21,091
    Last Post: 01-02-2009 01:09 PM
    by AndrewTall  Go to last post
  24. My work in progress

    Started by Mojczak, 01-11-2009 11:59 PM
    ability, administration, asks, blood, bonus, bonuses, building, chronicle, collection, contest, couple, dnd, domain, game, guild, holder, holding, income, land, level, loyalty, pirate, power, production, province, regency, reputation, rule, run, running, source, stone, trade, war, world, worlds
    • Replies: 5
    • Views: 7,730
    Last Post: 01-17-2009 08:00 PM
    by Mojczak  Go to last post
  25. General 4th BR discussion

    Started by Pabloj, 03-20-2009 06:08 PM
    4 Pages
    1 2 3 ... 4
    2nd, 2nd edition, 4th edition, access, andrew, andrewtall, art, artwork, clarification, Colin, content, control, copy, discussion, dragon, dungeon, edition, fan, friend, friends, general, heir, holder, inline, kgauck, language, loss, McComb, original, paizo, pdf, plan, product, production, result, results, rpg, rpgnow, setting, sun, wizards, Wizards of the Coast, wotc
    • Replies: 35
    • Views: 51,040
    Last Post: 07-30-2009 07:23 AM
    by Mirviriam  Go to last post
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