Tag: mechanic

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  1. Song of Ice and Fire RPG

    Started by Fizz, 11-22-2015 06:50 PM
    birthright, class, conversion, copy, dep, dragon, dragon age, epic, fire, handling, haven, house, kingdoms, magic, major, mechanic, resolution, ronin, rpg, setting, small, song, system, task, version, wondering
    • Replies: 3
    • Views: 15,209
    Last Post: 11-28-2015 02:14 AM
    by Lee  Go to last post
  2. Gnomes - in BR?

    Started by Naughtical, 02-27-2014 06:56 AM
    2 Pages
    1 2
    background, baker, birthright, box, campaign, community, completely, core, deep, dragonlance, elves, envision, evil, gnomes, heir, hydra, lost, mechanic, monster, myth, nature, niche, original, race, rulebook, section, setting, shadow, shadow world, source, task, Tolkien, trade, type, unknown, world
    • Replies: 12
    • Views: 21,435
    Last Post: 06-08-2014 01:21 AM
    by otomodave  Go to last post
  3. Birthright: Pathfinder: Hidden game mechanics

    Started by Noquar, 05-02-2012 02:20 AM
    ability, advanced, attack, campaign, characters, control, dead, description, events, facebook, feats, focus, free, game, game mechanics, giant, mechanic, page, pathfinder, player, players, rules, run, running, values
    • Replies: 2
    • Views: 7,611
    Last Post: 05-02-2012 10:31 PM
    by Birthright-L  Go to last post
  4. Randax on Regency, the return o

    Started by Jim Cooper, 11-05-1998 08:28 AM
    arthur, attempt, census, collection, conversion, cooper, decision, discussion, free, game, guild, king, land, mechanic, oaths, process, regency, regent, rps, rules, suggestion, throne, transfer, true, type, version
    • Replies: 1
    • Views: 3,824
    Last Post: 11-05-1998 02:34 PM
    by  Go to last post
  5. find a way to limit # of bloodlines [BIRTHRIGH

    Started by Dave Keyser, 07-01-1998 07:34 PM
    average, blooded, bloodlines, bloodtheft, care, change, claim, control, couple, game, generation, human, level, lineage, mechanic, medieval, nature, noble, offspring, point, population, power, race, rule, scions, tribute
    • Replies: 0
    • Views: 1,659
    Last Post: 07-01-1998 07:34 PM
    by Dave Keyser  Go to last post
  6. Blood Abilities Screw Up

    Started by The Olesens, 07-19-1998 07:48 PM
    abilites, abilities, ability, blood, blood abilities, blood ability, campaign, changed, characters, conclusion, current, derivation, heir, james, major, mechanic, minor, page, players, powers, rise, rulebook, save, score, scores, system
    • Replies: 5
    • Views: 2,474
    Last Post: 07-21-1998 01:09 PM
    by James Ray  Go to last post
  7. Cultural Levels

    Started by KirbyRanma, 04-08-1998 10:59 AM
    barbarian, care, cultural, culture, damage, formation, game, goblins, handbook, iron, king, level, levels, mechanic, medieval, page, players, rules, ruling, setting, speed, throws, times, weapons, wondering
    • Replies: 1
    • Views: 1,675
    Last Post: 04-08-1998 11:18 AM
    by Trizt  Go to last post
  8. The Birds & the Bees

    Started by Ed Stark, 02-03-1998 05:46 PM
    ability, bonuses, brand, character, class, coast, cultural, game, human, humans, mechanic, parents, random, regular, ruling, score, standard, stats, tribes, wizard, wizards, worlds
    • Replies: 0
    • Views: 995
    Last Post: 02-03-1998 05:46 PM
    by Ed Stark  Go to last post
  9. Congratulations and a few Quest

    Started by Daniel McSorley, 01-15-1998 05:18 AM
    action, adventure, agitate, blooded, characters, costs, destroying, holding, land, level, loyal, mechanic, multiple, order, players, provinces, quest, recent, regency, rewards, ruler, rulers, territory, throne, tuor
    • Replies: 5
    • Views: 2,244
    Last Post: 01-16-1998 05:00 AM
    by Blastin  Go to last post
  10. book of crafts

    Started by Adam Theo, 10-06-1997 02:48 AM
    army, book of guildcraft, book of magecraft, book of priestcraft, churches, craft, domain, domains, guildcraft, guilds, human, magecraft, magic, mechanic, navy, players, priestcraft, races, rule, ruling, running, social, terrain, tips, unit
    • Replies: 0
    • Views: 1,238
    Last Post: 10-06-1997 02:48 AM
    by Adam Theo  Go to last post
  11. Basics Rules

    Started by Arjan, 11-03-2011 07:42 PM
    abstract, action, attempting, category, character, core, cost, count, creature, d20, damage, document, general, mechanic, multiple, results, rule, rules, size, srd, stone, task, terrain, type, values, world
    • Replies: 0
    • Views: 6,039
    Last Post: 11-03-2011 07:42 PM
    by Arjan  Go to last post
  12. Tax

    Started by Sorontar, 11-03-2010 11:15 PM
    category, collection, decree, diplomacy, domain, erm, game, generally, guild, holding, income, mechanic, player, province, raising, realm, regency, regent, route, rule, tax, trade, variant, wiki, world
    • Replies: 0
    • Views: 3,126
    Last Post: 11-03-2010 11:15 PM
    by Sorontar  Go to last post


  13. Laborer

    Started by Sorontar, 03-25-2009 03:47 AM
    acquire, benefit, benefits, category, class, clothes, coin, dangerous, day, dirty, experience, guild, heir, lord, manual, master, mechanic, money, move, servant, skill, skills, status, town, wiki
    • Replies: 0
    • Views: 3,647
    Last Post: 03-25-2009 03:47 AM
    by Sorontar  Go to last post


  14. Knowledge (Astrology)

    Started by Sorontar, 07-11-2008 07:12 AM
    ability, arcane, astrology, atlas, baker, class, content, cost, craft, divination, divine, horoscopes, level, lore, market, mechanic, occult, physical, point, rules, skill, spellcasting, time, wiki, world
    • Replies: 0
    • Views: 1,860
    Last Post: 07-11-2008 07:12 AM
    by Sorontar  Go to last post


  15. Pronounciation

    Started by Thelandrin, 05-01-2007 12:05 AM
    2 Pages
    1 2
    Alamie, ancient, Anuire, application, attempt, baker, brcs, care, change, character, complex, couple, cut, day, difference, dnd, documentation, familiar, folks, foreign, forge, form, fun, guide, king, languages, legend, mechanic, minor, moment, northern, phone, place, point, regent, rule, simple, slightly, source, spelling, standard, system, theory, typing, understanding, war, wiki, wizards
    • Replies: 13
    • Views: 3,947
    Last Post: 05-06-2007 05:03 AM
    by geeman  Go to last post
  16. Blood, Regeancy, Playtest vrs. Ch2 "sanctioned"

    Started by ausrick, 11-08-2005 07:47 PM
    2nd, 2nd edition, abilities, ability, application, balance, blood, blood score, bloodline score, bonus, brcs, change, changed, chapter, character, close, collection, corrections, current, edition, equivalent, est, land, level, maximum, mechanic, modification, npcs, point, points, regency, reserve, revise, revised, rule, run, sanction, scion, score, scores, season, seasons, serve, standard, theory, type, typo, understanding, version
    • Replies: 4
    • Views: 4,260
    Last Post: 11-09-2005 06:05 PM
    by ausrick  Go to last post
  17. Action Dice

    Started by Lee, 12-02-2005 04:35 PM
    2 Pages
    1 2
    ability, action, actions, blood, board, bonus, change, character, completely, d20, eastern, events, experience, faith, familiar, force, future, game, games, group, king, level, mechanic, player, players, point, policy, power, proceed, regent, rewards, rule, run, running, save, setting, spells, standard, strength, time, vampire
    • Replies: 13
    • Views: 3,192
    Last Post: 12-07-2005 07:25 PM
    by Lee  Go to last post
  18. Erm clarification on bless land spell.

    Started by Question, 11-29-2005 03:30 PM
    2nd, 3rd, 3rd edition, action, actions, ariya, attempting, background, benefit, cast, clarification, contest, core, cost, cover, erm, favour, game, grounds, heir, holding, land, landed, level, mechanic, multiple, pbem, plan, point, politics, proceed, province, provinces, raise, realm, regent, request, rule, rules, spell, standard, temple, troops, upcoming, war
    • Replies: 5
    • Views: 2,602
    Last Post: 11-30-2005 10:44 AM
    by irdeggman  Go to last post
  19. Errors

    Started by teloft, 10-26-2003 05:06 PM
    2 Pages
    1 2
    abilities, ability, access, administrator, application, attitude, balance, barony, brcs, character, city, class, dancing, description, discussion, effect, experience, formation, function, game, general, generally, imperial, intelligence, irdeggman, level, library, mechanic, noble, nobles, original, physical, potential, realm, rope, search, show, skill, skills, typo, understanding, wisdom, witch
    • Replies: 11
    • Views: 3,994
    Last Post: 10-30-2003 08:33 AM
    by RaspK_FOG  Go to last post
  20. Chapt 2 - Even more polls

    Started by irdeggman, 05-12-2003 08:35 PM
    3 Pages
    1 2 3
    abilities, ability, awards, background, balance, blood, blood score, blooded, bloodline, campaign, character level, class, conversion, couple, d20, ecl, effects, erm, experience, feat, formation, game, generally, group, handling, influence, intelligence, level, mechanic, mix, order, place, point, poll, power, powerful, powers, product, race, random, rules, scion, score, setting, skill, time, utility, version, vote, world
    • Replies: 22
    • Views: 6,740
    Last Post: 06-05-2003 03:49 PM
    by geeman  Go to last post
  21. Regency/Action Points

    Started by Birthright-L, 07-02-2003 03:13 PM
    3rd, 3rd edition, ability, abstracted, action, allowed, area, attack, battlefield, blessed, bloodline, bonus, born, challenge, character, characters, cost, court, d20, dangerous, derivation, divine, edition, effect, effects, feat, feats, focus, king, level, lore, maximum, mechanic, modifiers, nature, players, point, points, potential, power, regency, regency or action, run, scion, score, skill, source, time
    • Replies: 1
    • Views: 3,919
    Last Post: 07-03-2003 01:19 AM
    by Kalien  Go to last post
  22. Subjec d20 Race Creation help needed

    Started by Birthright-L, 05-01-2003 09:10 PM
    3 Pages
    1 2 3
    ability, actions, alignment, attack, barbarian, beauty, bonus, bonuses, campaign, changed, class, cleric, d20, damage, dead, domain, dwarf, ecl, feats, game, interactive, king, leader, level, mechanic, member, money, natural, order, potential, purpose, race, range, results, roleplay, rules, savage, show, simple, size, skill, skills, species, test, throws, undead, weapons, wizards, world
    • Replies: 20
    • Views: 5,069
    Last Post: 05-12-2003 08:04 PM
    by ryancaveney  Go to last post
  23. Arcane healing

    Started by Caine, 04-01-2003 12:55 PM
    3rd edition, ability, arcane, bard, casting, class, combat, critical, d20, damage, day, dead, divine, effect, energy, enhancement, game, generally, healing, introduction, level, limited, lord, magic, mass, mechanic, minor, natural, nature, place, plane, points, power, powerful, regular, rule, ruling, spell, spellcaster, spells, time, unit, version, war, wizards
    • Replies: 6
    • Views: 2,440
    Last Post: 04-10-2003 07:21 AM
    by Lord Rahvin  Go to last post
  24. Holdings as 3e Classes

    Started by Birthright-L, 12-04-2002 10:59 PM
    3 Pages
    1 2 3
    action, actions, agenda, average, bab, bonus, change, character, claim, class, cost, defence, diplomacy, draft, dwarven, elves, free, guess, guild, guilds, holder, holding, holdings, income, law, law holding, leader, loyal, loyalty, mechanic, mix, modification, moment, original, population, power, province, purpose, realm, round, ruler, settlement, slightly, source, taxation, temple, test, throw, wizards
    • Replies: 20
    • Views: 6,480
    Last Post: 12-16-2002 10:26 AM
    by Birthright-L  Go to last post
  25. Elves & Charm Related Battle &

    Started by Kyle Foster, 11-09-2011 04:49 PM
    1997, areas, battle, dead, deep, effect, elves, equivalent, generally, haven, heir, level, magic, magical, mechanic, nature, necromancy, point, province, realm, realms, regency, spells, story
    • Replies: 0
    • Views: 7,835
    Last Post: 11-09-2011 04:49 PM
    by Kyle Foster  Go to last post
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