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Tag: economy

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  1. Elven armies

    Started by The Jew, 08-21-2005 05:42 PM
    4 Pages
    1 2 3 ... 4
    ach, America, army, battlefield, board, brcs, Cerilia, cities, cost, dead, economy, effect, effects, elf, elves, farming, guild, heir, historic, houses, human, income, level, levels, lose, military, mix, morale, movement, nature, news, parents, population, power, production, province, provinces, race, realm, rebellion, reset, resource, rule, society, test, time, type, unit, valid, war
    • Replies: 32
    • Views: 10,108
    Last Post: 10-07-2005 10:09 AM
    by Walter  Go to last post
  2. Sv: Province level vs population

    Started by Green Knight, 12-04-2002 10:49 AM
    ability, action, actions, Anuire, balance, bor, coast, cost, domain, domain action, economy, enjoyable, event, events, form, generic, growth, level, magic, money, natural, original, place, players, point, population, province, provinces, regent, rule, rulebook, rules, scale, simple, south, speed, spell, sun, tax, time, turn, war, winter, wizard
    • Replies: 1
    • Views: 6,354
    Last Post: 12-04-2002 09:19 PM
    by Lawgiver  Go to last post
  3. Natural Resources by Provence???

    Started by MatanThunder, 09-11-2007 05:15 AM
    3 Pages
    1 2 3
    building, copper, damage, describe, description, domain, domains, dynasty, economy, farming, guild, guilder, historic, holding, integrate, kgauck, land, level, locate, mix, natural, nature, player, players, players secrets, point, population, power, production, province, provinces, resource, resources, rule, rules, secret, secrets, seek, show, slave, small, thunder, tree, Victoria
    • Replies: 25
    • Views: 15,401
    Last Post: 09-19-2007 08:16 PM
    by AndrewTall  Go to last post
  4. Coeranys - imports and exports

    Started by asoe, 09-30-2005 08:42 AM
    abstract, arms, azhik, board, borders, coast, craft, east, eastern, economy, exotic, export, exports, food, forge, formation, game, general, grown, guild, heir, highway, highways, holding, horse, horses, import, imports, niche, original, place, production, route, routes, rule, source, stone, swamp, time, trade, transport
    • Replies: 9
    • Views: 8,108
    Last Post: 10-02-2005 04:49 PM
    by irdeggman  Go to last post
  5. IPAT

    Started by the Falcon, 02-03-2004 09:38 PM
    borders, dead, economy, effect, effects, efficiency, equipment, game, guild, influence, introduction, level, linear, magic, original, population, proceed, province, shadow, size, spreadsheet, state, technology, trade, turn, undead, unit, wondering, world
    • Replies: 3
    • Views: 2,493
    Last Post: 02-06-2004 04:30 PM
    by Birthright-L  Go to last post
  6. Slavery

    Started by Lawgiver, 06-18-2003 03:03 AM
    3 Pages
    1 2 3
    action, advancing, America, Anuire, aristocratic, benefit, born, box, canon, change, core, culture, description, divine, economy, est, free, game, games, girl, Gorgon, history, holder, holding, human, influence, kgauck, land, law, medieval, member, modern, nations, noble, nomad, ottoman, pbems, peasant, players, realm, result, seek, serpent, setting, sister, slave, social, station, temporary, times, votes, voting, war, warrior, wizards, york
    • Replies: 27
    • Views: 9,264
    Last Post: 06-28-2003 01:40 AM
    by Kalien  Go to last post
  7. Devaluing the Gold Bar

    Started by CMonkey, 03-28-2003 09:48 AM
    3 Pages
    1 2 3
    2nd, abstract, action, advancing, board, boards, change, claim, community, completely, complex, cost, crown, cut, d20, deal, description, discussion, document, domain, economy, est, game, general, gold, gold bar, guess, holding, law, legacy, level, medieval, mobile, money, original, point, power, rewrite, season, setting, time, trade, wealth, wizards
    • Replies: 21
    • Views: 7,485
    Last Post: 06-03-2003 11:32 PM
    by Hallur  Go to last post
  8. The Orog Menace

    Started by Arsulon, 12-21-2002 04:53 PM
    abstracted, area, azhik, baruk, Baruk-Azhik, battle, battlefield, board, campaign, chimaera, combat, conflicts, domain, dwarf, economy, ground, holding, identify, kgauck, law, level, mage, map, original, orog, player, population, potential, realm, resource, rules, scale, size, source, southern, story, temple, terrain, troop, warfare, wizards
    • Replies: 3
    • Views: 3,631
    Last Post: 12-22-2002 05:56 PM
    by geeman  Go to last post
  9. town walls & concealing units

    Started by Mantyluoto, 02-12-2003 08:28 PM
    ability, area, army, attack, attacks, castle, change, combat, conceal, cost, couple, current, discussion, domain, economy, effect, formation, fortified, function, generally, Goblin, holding, landed, level, player, population, province, regent, resource, road, roads, scale, scout, search, state, time, town, troop, type, undiscovered, unit, war, wine, wizards
    • Replies: 8
    • Views: 4,897
    Last Post: 02-13-2003 11:14 PM
    by Green Knight  Go to last post
  10. Trade Routes

    Started by Starfox, 10-03-2002 07:44 AM
    action, actions, area, arts, battle, battles, campaign, city, cost, costs, decree, economy, envision, fighting, game, guild, gulfport, holding, income, land, level, map, money, pirate, point, power, powerful, sea, search, strength, theory, trade, trade route
    • Replies: 0
    • Views: 2,954
    Last Post: 10-03-2002 07:44 AM
    by Starfox  Go to last post
  11. Province classification question

    Started by MIchael Eckhard, 04-03-2002 10:44 PM
    ancient, article, classify, coast, current, damage, economy, essence, fan, general, guild, land, level, maximum, natural, nature, population, potential, province, realm, river, settlement, source, source potential, terrain, type, version, wizard
    • Replies: 1
    • Views: 1,931
    Last Post: 04-09-2002 01:40 AM
    by Lawgiver  Go to last post
  12. Which part of Cerilia do you prefer to set your campaign in?

    Started by Mark_Aurel, 03-07-2002 12:44 AM
    4 Pages
    1 2 3 ... 4
    action, answer, Anuire, blood, Brechtür, burrows, campaign, cold, continent, culture, domain, economy, enjoyable, forest, frontier, fun, guy, guys, highlands, lawgiver, player, players, role-play, roleplay, setting, shadow, shadows, society, sorcerer, task, tower, weather
    • Replies: 34
    • Views: 11,221
    Last Post: 08-22-2002 05:14 AM
    by Skawpya  Go to last post
  13. Land Income And Harvests

    Started by Osprey, 07-28-2003 08:14 PM
    annual, average, baker, brcs, campaign, campaigns, climate, collection, d20, dead, difference, drow, earth, economy, Europe, fortune, game, income, land, level, lord, lost, map, medieval, miles, modification, moment, money, northern, provinces, purpose, scale, season, seasons, size, society, taxation, trade, variation, weather, western, wilder, winter, world
    • Replies: 6
    • Views: 3,830
    Last Post: 07-30-2003 10:23 PM
    by Eosin the Red  Go to last post
  14. Chapter 1: race descriptions

    Started by ryancaveney, 02-09-2003 02:01 AM
    animal, animals, Anuire, arrasi, atlas, beings, campaign, chapter, characters, city, core, culture, d20, day, days, description, deserve, discussion, economy, elf, Goblin, goblins, heir, human, language, monsters, nation, original, orogs, parallel, power, powerful, race, races, rule, sea, section, source, story, version
    • Replies: 2
    • Views: 2,576
    Last Post: 02-12-2003 05:49 PM
    by irdeggman  Go to last post
  15. A game like Gorgon's Alliance?

    Started by Halapo, 05-23-2009 03:48 AM
    adventure, alliance, app, auto, battle, building, combat, computer, crusade, deal, dynasty, economy, empire, Europe, game, Gorgon, gorgons, guild, guilds, iron, king, kings, luck, province, provinces, road, roads, route, routes, rule, ruled, series, strategy, system, time, trade, universalis
    • Replies: 5
    • Views: 11,184
    Last Post: 06-29-2009 07:52 AM
    by Mirviriam  Go to last post
  16. Seasonal Adjustments

    Started by Rowan, 12-01-2008 06:48 PM
    2 Pages
    1 2
    armies, army, art, borders, campaign, coast, cost, costs, economy, farm, medieval, minor, modern, morale, moved, movement, native, occupation, occupy, professional, province, rebellion, regular, restrict, restriction, season, settlement, south, storage, tap, tapping, tribute, troop, troops, unit, war, warfare, winter
    • Replies: 10
    • Views: 6,044
    Last Post: 12-02-2008 03:48 PM
    by Rowan  Go to last post
  17. The Gorgon's Crown

    Started by Lawgiver, 03-19-2008 08:48 PM
    army, crown, economy, feed, food, fund, gnoll, Gorgon, guild, guilds, holding, holdings, human, humans, kingdom, province, provinces, realm, regent, rule, ruler, rules, serve, south, standard, system, trade, tribal, tribe, troop, troops, turn, unit, units, variant, variation
    • Replies: 1
    • Views: 2,369
    Last Post: 03-19-2008 09:56 PM
    by Rowan  Go to last post
  18. Why is the Gorgon so powerful?

    Started by prince_dios, 01-31-2006 09:28 PM
    4 Pages
    1 2 3 ... 4
    ability, ancient, arc, army, attention, avanil, awnshegh, azrai, bastard, blooded, brcs, building, campaign, care, challenge, chamberlain, character, complete, crown, demigod, domain, economy, emperor, empire, enemy, evil, farming, god, gold, Gorgon, grand, guild, head, influence, level, longevity, morale, nation, place, plan, power, powerful, running, sea, setting, ship, sneak, songs, storyline, throne, time, true, undiscovered, unit, version
    • Replies: 33
    • Views: 12,297
    Last Post: 03-11-2006 09:32 AM
    by Doyle  Go to last post
  19. Strongholds shameless self promotion

    Started by Thomas_Percy, 10-10-2005 02:45 PM
    Anuire, Avan, baron, barony, cooperate, cooperating, darien, description, dnd, drivethru, duchy, economy, forge, generic, knight, level, money, noble, pdf, point, prince, province, regent, rpg, rpgnow, ruler, series, shameless, simple, stronghold, times, town
    • Replies: 7
    • Views: 7,356
    Last Post: 01-10-2006 05:00 PM
    by Thomas_Percy  Go to last post
  20. Birthright Campaign Somethign different

    Started by Hodge, 01-19-2005 08:05 PM
    ability, answer, art, baruk, Baruk-Azhik, bloodline, campaign, consequence, consequences, economy, expansion, feedback, foreign, formation, fun, future, game, lawful, level, mana, original, pbem, player, players, policy, realms, rule, run, running, slay, time, turn, type, unique, upkeep, version
    • Replies: 6
    • Views: 3,792
    Last Post: 01-26-2005 06:54 PM
    by Arjan  Go to last post
  21. Best class as a regent

    Started by Imperiam, 05-08-2004 09:45 PM
    2nd, 2nd edition, brcs, class, control, deity, diplomacy, domain, economy, empire, faith, focus, game, general, generally, god, guilder, law, leader, magic, major, military, morale, politics, realm, regent, time, war
    • Replies: 6
    • Views: 2,444
    Last Post: 05-09-2004 02:50 PM
    by Birthright-L  Go to last post
  22. Linear collection

    Started by Birthright-L, 01-02-2003 11:36 PM
    advance, agenda, art, collection, economy, effect, feature, free, game, god, group, guess, heir, income, kgauck, knights, level, levels, linear, lord, magic, mechanic, minor, nobles, original, point, population, power, province, provinces, realm, regency, ruler, scale, simple, state, time, type, upkeep, wizards
    • Replies: 2
    • Views: 4,367
    Last Post: 01-03-2003 12:38 PM
    by kgauck  Go to last post
  23. Review Contract

    Started by kgauck, 08-08-2002 02:31 AM
    area, change, economy, favor, favour, general, heir, kgauck, patron, patrons, point, points, soft, understanding, wizards
    • Replies: 0
    • Views: 2,561
    Last Post: 08-08-2002 02:31 AM
    by kgauck  Go to last post
  24. Downloads and the Writer's Guild

    Started by Lawgiver, 12-15-2001 06:51 AM
    download, downloads, economy, guild
    • Replies: 2
    • Views: 2,555
    Last Post: 12-15-2001 02:54 PM
    by Lawgiver  Go to last post
  25. Administration Prof. (read below before voting)

    Started by Lawgiver, 12-08-2001 10:33 PM
    4 Pages
    1 2 3 ... 4
    administration, administrator, armies, army, benefit, benefits, civil, completely, conqueror, cost, costs, country, domain, economy, feat, god, group, king, leader, leadership, loyal, military, money, order, prof, raise, religion, religious, skill, town, troop, troops, type, valid, volunteer, volunteers, vote
    • Replies: 33
    • Views: 8,348
    Last Post: 08-19-2002 12:16 PM
    by Elijah  Go to last post
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