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Tag: society

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  1. Hit Points (was elven victory?)

    Started by Kenneth Gauck, 02-15-1999 08:36 PM
    advantages, beings, combat, creatures, friends, gurps, hero, points, rounds, society, time, victory, weapons
    • Replies: 0
    • Views: 1,878
    Last Post: 02-15-1999 08:36 PM
    by Kenneth Gauck  Go to last post
  2. TSR Product Questions-Not much

    Started by TOMMY.ASHTON@asu.ed, 02-16-1999 07:58 PM
    azrai, campaign, cc2, code, conduct, conflict, core, dealing, differences, evil, expansion, heir, lawful, mage, major, moment, morg, product, purpose, realms, rules, series, setting, society, time, warrior
    • Replies: 2
    • Views: 5,705
    Last Post: 02-16-1999 11:07 PM
    by Blastin  Go to last post
  3. The Islands of Cerilia

    Started by Jim Cooper, 02-16-1999 09:28 PM
    Aebrynis, aerenwe, ancient, ancients, asked, beauty, brotherhood, campaign, care, cooper, deep, dragon, events, exotic, human, khet, monster, native, pirate, place, plan, realm, regent, rule, secret, shadow, society, storyline, sun, supplement, technology, time, trip, world
    • Replies: 2
    • Views: 6,121
    Last Post: 02-17-1999 11:28 AM
    by Pieter Sleijpen  Go to last post
  4. More Bards!!!

    Started by BenandAmy, 10-30-1998 06:57 PM
    areas, artist, bards, class, cooperate, difference, diplomacy, fighter, games, generally, guilds, modern, moment, original, players, point, realms, regent, scale, society, thief, thieves, thorn, trade, type, unique
    • Replies: 8
    • Views: 6,534
    Last Post: 10-31-1998 12:24 AM
    by Pieter Sleijpen  Go to last post
  5. Protection Rackets

    Started by Kenneth Gauck, 10-30-1998 11:17 PM
    control, government, guild, heir, invest, king, original, society, source, thief, type
    • Replies: 0
    • Views: 5,643
    Last Post: 10-30-1998 11:17 PM
    by Kenneth Gauck  Go to last post
  6. Elven Birth Control, or six sec

    Started by Lee, 11-03-1998 04:15 AM
    attitudes, baroness, blooded, control, differences, druid, elf, elves, gheallie sidhe, guess, half-elf, humans, immortal, noble, players, realms, results, rhuimach, royal, ruled, secret, society, source, strategic, taeline
    • Replies: 0
    • Views: 5,766
    Last Post: 11-03-1998 04:15 AM
    by Lee  Go to last post
  7. "Chivalry": (Haelyn) neccesity

    Started by Kenneth Gauck, 11-03-1998 03:12 PM
    battlefield, classes, code, conduct, cultural, culture, europe, fields, formal, general, god, law, noble, original, philosophy, ransom, regent, savage, setting, skills, society, spirit, time, warrior, western
    • Replies: 0
    • Views: 5,396
    Last Post: 11-03-1998 03:12 PM
    by Kenneth Gauck  Go to last post
  8. Alignments and Holy Men

    Started by Galwylin, 09-25-1998 07:01 AM
    advanced, alignment, alignments, box, days, describe, dirty, discussion, evil, game, glory, holy, human, land, lost, moment, nation, nobility, noble, power, ruling, serving, society, time, war
    • Replies: 1
    • Views: 2,667
    Last Post: 09-25-1998 07:40 AM
    by Craig Dalrymple  Go to last post
  9. RE: Paladins, Priests, and Alignmen

    Started by David Sean Brown, 09-25-1998 03:47 PM
    alignment, chaos, current, evil, historic, law, lawful, order, paladins, players, potential, scores, society
    • Replies: 0
    • Views: 1,991
    Last Post: 09-25-1998 03:47 PM
    by David Sean Brown  Go to last post
  10. Alignments

    Started by =?iso-8859-1?Q?=D8yvind_, 09-25-1998 12:27 PM
    alignment, alignments, campaign, character, characters, completely, discussion, epic, evil, lawful, laws, original, player, rulebook, rulers, september, society, system, traders
    • Replies: 1
    • Views: 5,512
    Last Post: 09-29-1998 11:27 AM
    by BenandAmy  Go to last post
  11. The Land Before (Without) Guild

    Started by Lee, 10-04-1998 12:31 AM
    beauty, days, effect, elves, evil, fan, fantasy, form, friend, game, gross, guild, influence, land, major, natural, pick, proceed, raise, ranger, resources, societies, society, trade, treasure, unique, wine
    • Replies: 8
    • Views: 7,539
    Last Post: 10-07-1998 01:00 PM
    by Mark A Vandermeulen  Go to last post
  12. RE: Alignment (Again?!)

    Started by Peter Hodge, 10-08-1998 03:22 PM
    accept, actions, alignment, average, char, completely, dragon, earth, evil, game, lawful, original, place, purpose, rise, scale, society, structure, system, world
    • Replies: 0
    • Views: 4,247
    Last Post: 10-08-1998 03:22 PM
    by Peter Hodge  Go to last post
  13. Morality is not Relative (was A

    Started by Tim Nutting, 10-09-1998 11:16 AM
    accept, actions, average, code, decision, earth, east, ethics, evil, free, friends, function, ground, honor, laws, philosophy, religion, society, truth
    • Replies: 0
    • Views: 4,822
    Last Post: 10-09-1998 11:16 AM
    by Tim Nutting  Go to last post
  14. Elven Death and Immortality

    Started by Tim Nutting, 10-11-1998 07:13 PM
    accepted, creatures, day, death, design, disease, elf, elves, family, game, heir, immortal, immortality, member, parent, racial, society, soul, version
    • Replies: 0
    • Views: 2,621
    Last Post: 10-11-1998 07:13 PM
    by Tim Nutting  Go to last post
  15. No Orcs?

    Started by Tim Nutting, 10-19-1998 07:54 PM
    azrai, blood, campaign, class, completely, computer, culture, day, elite, evil, game, goblinoid, guys, member, monster, orcs, original, orog, orogs, published, race, realms, rulebook, setting, slave, society
    • Replies: 5
    • Views: 4,667
    Last Post: 10-21-1998 06:56 AM
    by Kenneth Gauck  Go to last post
  16. The Fifth Food Group

    Started by Gary V. Foss, 10-22-1998 10:13 PM
    2 Pages
    1 2
    America, area, azhik, bard, baruk, box, boy, building, characters, concerns, cooper, count, crack, creatures, cute, diet, dungeons, dwarven, elves, farming, fighter, formation, god, group, head, humans, offspring, planescape, point, simple, size, society, source, time, tube
    • Replies: 17
    • Views: 9,599
    Last Post: 10-26-1998 02:00 PM
    by DKEvermore@aol.co  Go to last post
  17. Elven diet

    Started by Maurizio, 10-23-1998 09:02 AM
    ability, animal, asked, balance, creatures, dead, deal, diet, elves, feed, forge, heir, humans, nature, plan, simple, society, story, time, tribe, wandering, weak
    • Replies: 1
    • Views: 6,746
    Last Post: 10-24-1998 09:28 AM
    by Maurizio  Go to last post
  18. Immortality and Experience

    Started by Tim Nutting, 10-23-1998 08:38 AM
    abilities, bards, battle, bor, born, building, change, changed, completely, current, deal, experience, fighter, game, immortality, level, mage, multi, reward, rules, skills, society, species, spell, suitable, sword, time, training
    • Replies: 1
    • Views: 1,899
    Last Post: 10-24-1998 06:26 AM
    by Tim Nutting  Go to last post
  19. Thaele thoughts

    Started by morgramen, 08-24-1998 10:32 PM
    America, arc, campaign, Cerilia, climate, cold, colonies, creatures, death, descriptions, divine, elite, empire, expansion, god, hail, highlands, king, land, lost, picture, powerful, sea, size, society, terrain, type, worship
    • Replies: 2
    • Views: 6,150
    Last Post: 08-25-1998 12:35 PM
    by Skawpya  Go to last post
  20. Low magic and INT requirements for

    Started by Tim Nutting, 08-28-1998 05:42 AM
    anuirean, average, blooded, bor, born, children, family, human, low magic, mages, magic, nation, priest, rules, simple, society, wizard, world
    • Replies: 0
    • Views: 1,271
    Last Post: 08-28-1998 05:42 AM
    by Tim Nutting  Go to last post
  21. Low magic and INT requirements

    Started by Gary V. Foss, 08-28-1998 07:00 AM
    3 Pages
    1 2 3
    anuirean, average, blooded, bor, born, campaign, children, cooper, family, fencing, girl, guess, haven, human, intelligence, magic, nation, point, population, priest, published, purpose, random, rarity, rules, score, setting, shot, simple, society, suitable, test, wizard, world
    • Replies: 27
    • Views: 6,513
    Last Post: 09-07-1998 08:56 AM
    by Daniel McSorley  Go to last post
  22. Magic in BR

    Started by Jim Cooper, 08-29-1998 06:26 PM
    active, alter, arrow, casting, church, completely, control, cooper, culture, Europe, flaw, gods, guy, history, influence, mages, magic, medieval, physical, power, purpose, realms, setting, simple, society, supernatural, trip, true, wizard
    • Replies: 2
    • Views: 4,781
    Last Post: 08-30-1998 01:24 AM
    by Gary V. Foss  Go to last post
  23. birthright-digest V1998 #336

    Started by greegan, 09-12-1998 07:47 AM
    answer, blooded, character, core, couple, grand, guess, haven, holding, holdings, kings, level, levels, province, rules, society, time, transformation
    • Replies: 0
    • Views: 1,858
    Last Post: 09-12-1998 07:47 AM
    by greegan  Go to last post
  24. birthright-digest V1998 #33

    Started by Daniel McSorley, 09-15-1998 09:48 AM
    areas, building, campaign, castle, chemical, continent, cost, eastern, farming, game, haven, heir, holding, holdings, level, levels, medieval, point, province, regent, renaissance, rules, ruling, society, solution, time, upkeep, war
    • Replies: 6
    • Views: 6,804
    Last Post: 09-18-1998 09:54 AM
    by Ian Grey  Go to last post
  25. birthright-digest V1998 #341

    Started by JD Lail, 09-10-1998 06:06 AM
    animal, campaign, chemical, continent, control, domains, elves, farming, group, heir, holding, joined, levels, mages, magic, medieval, province, renaissance, ruled, society, source, time, war, weather
    • Replies: 0
    • Views: 5,677
    Last Post: 09-10-1998 06:06 AM
    by JD Lail  Go to last post
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