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  1. Crusader Kings II BR mod

    Started by Rupisan, 11-04-2017 01:49 PM
    birthright, crusader, fun, heir, kings, mod, pick, realms, steam, tab, tai, tip, version
    • Replies: 3
    • Views: 18,493
    Last Post: 11-08-2017 12:00 PM
    by Rupisan  Go to last post
  2. B6 Campaign and Rules

    Started by BiggDawg98, 11-25-2012 05:28 PM
    access, campaign, cards, classes, completed, decent, feats, feedback, folder, fun, games, generally, lurker, paizo, pathfinder, powerful, project, rule, rules, run, running, setting, skill, source, steam, time, version
    • Replies: 3
    • Views: 10,730
    Last Post: 04-16-2013 11:41 PM
    by Thelandrin  Go to last post
  3. Ships of Cerilia

    Started by Whalejudge@aol.co, 10-26-1998 02:35 AM
    advance, article, baker, bonus, cards, char, cost, design, dragon, efficiency, fast, formation, magic, movement, power, powerful, sea, ship, steam, system, turn, types, war, weapons, weapons of the waves
    • Replies: 2
    • Views: 6,382
    Last Post: 10-26-1998 11:13 AM
    by Pieter Sleijpen  Go to last post
  4. Ships of Cerilia

    Started by The Olesens, 10-26-1998 01:40 AM
    andrew, char, cost, fast, power, steam
    • Replies: 0
    • Views: 1,707
    Last Post: 10-26-1998 01:40 AM
    by The Olesens  Go to last post
  5. Steam...

    Started by Brian Stoner, 09-15-1998 03:17 AM
    ability, ancient, borders, building, century, days, deal, economy, effect, empire, gunpowder, hero, introduction, land, power, powerful, production, reckoning, revolution, rome, simple, slave, standard, steam, technology, time, trade, travel, wondering
    • Replies: 1
    • Views: 7,568
    Last Post: 09-15-1998 03:45 AM
    by Simon Graindorge  Go to last post
  6. Steam...

    Started by lyndon@pobox.com (Lyndon, 09-15-1998 04:26 AM
    ancient, borders, building, century, cole, fan, fantasy, fiction, forge, general, gunpowder, history, influence, invasion, land, magic, nick, place, point, power, production, province, rise, sorcery, speed, steam, stone, technology, transportation, world
    • Replies: 5
    • Views: 3,629
    Last Post: 09-15-1998 11:39 AM
    by Mark A Vandermeulen  Go to last post
  7. Steam...

    Started by Saberdrake@aol.co, 09-15-1998 06:12 PM
    ability, blooded, card, casting, Cerilia, change, class, craftsmen, folks, gaming, heir, humans, intelligence, level, low magic, mages, magic, plane, population, realm, score, spell, steam, technology, time, wizards, world
    • Replies: 2
    • Views: 2,090
    Last Post: 09-17-1998 12:16 PM
    by Gary V. Foss  Go to last post
  8. RE: Steam... and how to slow down t

    Started by Mark A Vandermeulen, 09-16-1998 11:28 AM
    areas, campaign, complete, dead, deal, iron, magic, masse, plot, powers, slow, spells, steam, technology, understanding
    • Replies: 0
    • Views: 1,868
    Last Post: 09-16-1998 11:28 AM
    by Mark A Vandermeulen  Go to last post
  9. Magical Technology & Untappable Sou

    Started by Mark A Vandermeulen, 09-16-1998 06:38 PM
    asked, clean, convert, craft, device, dragon, effects, holder, level, magical, mighty, palace, province, purpose, restore, small, source, steam, technology, type, water, wizard
    • Replies: 0
    • Views: 7,730
    Last Post: 09-16-1998 06:38 PM
    by Mark A Vandermeulen  Go to last post
  10. Olsens - Possible Solution - Th

    Started by prtr02@scorpion.nspco.co, 06-25-1998 09:48 PM
    building, campaign, city, college, conflict, goblins, guilds, hair, heir, horde, intelligence, legends, mix, monuments, news, production, publish, rise, slow, solution, steam, story, time, type, war, weak
    • Replies: 0
    • Views: 2,233
    Last Post: 06-25-1998 09:48 PM
    by prtr02@scorpion.nspco.co  Go to last post
  11. Steam Mephit

    Started by Arjan, 11-05-2011 01:01 AM
    creature, d20, redirect, steam
    • Replies: 0
    • Views: 1
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  12. The Swordgaunt/Battlewise

    Started by AndrewTall, 10-30-2010 05:32 PM
    allowed, animal, animals, answer, blood, borders, cold, crystal, cut, dagger, day, death, display, goblins, gods, knight, long life, moment, place, sacrifice, spectral, steam, strength, sun, turn, victory, wiki
    • Replies: 0
    • Views: 2,563
    Last Post: 10-30-2010 05:32 PM
    by AndrewTall  Go to last post

    Wiki:
    User

  13. Craft:Charcoal burning

    Started by AndrewTall, 04-29-2010 03:17 PM
    andrew, andrewtall, building, campaign, category, control, craft, days, deep, earth, fire, form, glass, gunpowder, human, iron, magician, place, priest, quality, secret, steam, tribes, weak, wiki, wizard
    • Replies: 0
    • Views: 2,453
    Last Post: 04-29-2010 03:17 PM
    by AndrewTall  Go to last post

    Wiki:
    Main

  14. BR Ren Tech--Gunpowder, Cannon, Ships

    Started by Rowan, 07-10-2009 02:29 PM
    advancing, America, armies, army, artillery, attack, attacking, cannon, care, castle, crossbow, crossbows, design, edition, fan, free, game, games, gun, gunpowder, guns, heir, historic, hosting, infantry, introduction, major, mass, mix, mobile, pour, power, revolution, scene, ship, siege, spire, steam, supplement, techgunpowder, time, weapon
    • Replies: 9
    • Views: 6,444
    Last Post: 07-19-2009 03:07 AM
    by Birthright-L  Go to last post
  15. Battlewise

    Started by The Swordgaunt, 04-13-2008 01:34 PM
    allowed, animal, animals, answer, blood, borders, cold, crystal, cut, dagger, day, death, Goblin, goblins, god, gods, knight, long life, moment, place, sacrifice, spectral, steam, strength, sun, turn, victory
    • Replies: 1
    • Views: 15,326
    Last Post: 04-23-2008 01:34 PM
    by Lawgiver  Go to last post

    Forum:
    A Bards Tale

  16. Capitalism and the Brechts

    Started by kgauck, 01-23-2007 04:24 PM
    2 Pages
    1 2
    access, America, Anuire, borders, born, capitalism, century, Cerilia, control, david, decade, description, descriptions, doctrine, entry, free, guild, guilder, holder, king, law, leader, medieval, member, members, membership, millen, mix, nation, nations, native, philosophy, production, public, revolution, society, steam, theory, trader, wealth
    • Replies: 17
    • Views: 5,709
    Last Post: 01-24-2007 06:43 PM
    by Nicholas Harrison  Go to last post
  17. Hereditary Weapons

    Started by kgauck, 08-26-2006 04:37 AM
    2 Pages
    1 2
    2nd, 2nd edition, campaign, character, characters, deal, general, Gorgon, heir, hereditary, history, legacy, level, levels, magic, magic items, midnight, player, players, power, powerful, powers, realm, seelie, setting, shadow, shadow world, spectral, steam, suitable, test, time, times, trade, unlock, vault, weapon, weapons, world
    • Replies: 11
    • Views: 14,299
    Last Post: 09-19-2006 12:10 PM
    by Jarod_Lindfaller  Go to last post

    Forum:
    A Bards Tale

    • Replies: 1
    • Views: 6,357
    Last Post: 09-03-2002 05:41 PM
    by geeman  Go to last post
    • Replies: 1
    • Views: 6,567
    Last Post: 09-03-2002 05:41 PM
    by Trithemius  Go to last post
  18. Birthright steam technology

    Started by Sorontar, 11-23-2009 02:10 AM
    art, campaign, campaigns, century, developed, fan, fantasy, fire, game, games, generally, golem, golems, heir, magic, move, movement, state, steam, technology, type, types, weapon, weapons
    • Replies: 0
    • Views: 1,722
    Last Post: 11-23-2009 02:10 AM
    by Sorontar  Go to last post
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BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.