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  1. Birthright page (PBEM)

    Started by Helge Ystborg, 04-17-1999 12:41 PM
    campaign, couple, guys, haven, land, lost, page, pbem, player, players, rules, run, running, slightly, turn
    • Replies: 0
    • Views: 4,527
    Last Post: 04-17-1999 12:41 PM
    by Helge Ystborg  Go to last post
  2. (Was T&T6SD)Experience

    Started by Mathieu Roy, 04-17-1999 09:29 PM
    ability, armies, battle, challenges, character, characters, combat, country, discussion, el-hadid, experience, fun, game, level, major, multi, physical, player, proficiencies, size, stats, time, tribute, true, wizard
    • Replies: 0
    • Views: 7,133
    Last Post: 04-17-1999 09:29 PM
    by Mathieu Roy  Go to last post
  3. (Was T&T6SD)Experience

    Started by Sidhain, 04-17-1999 09:57 PM
    3rd, abilities, area, attribute, campaign, challenges, character, dangerous, evil, experience, fighting, fun, mage, magical, multi, player, recent, reserve, sign, stats, story, survival, sword, tribute, wizard
    • Replies: 0
    • Views: 7,762
    Last Post: 04-17-1999 09:57 PM
    by Sidhain  Go to last post
  4. (Was T&T6SD)Experience

    Started by Bob Cauthron, 04-17-1999 09:56 PM
    challenge, characters, dangerous, effect, experience, general, player, powerful, route, sign, stats, survival, valid
    • Replies: 0
    • Views: 4,564
    Last Post: 04-17-1999 09:56 PM
    by Bob Cauthron  Go to last post
  5. (Was T&T6SD)Experience

    Started by JulesMrshn@aol.co, 04-18-1999 03:13 AM
    characters, death, experience, group, player, players, time
    • Replies: 0
    • Views: 1,597
    Last Post: 04-18-1999 03:13 AM
    by JulesMrshn@aol.co  Go to last post
  6. (Was T&T6SD)Experience

    Started by Gary V. Foss, 04-18-1999 07:40 AM
    ability, attributes, average, campaign, character, complete, description, dexterity, effects, experience, general, guild, intelligence, luck, mage, magic, manual, ogre, physical, player, quality, ruling, score, strength, weak, wisdom
    • Replies: 0
    • Views: 6,934
    Last Post: 04-18-1999 07:40 AM
    by Gary V. Foss  Go to last post
  7. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 07:39 AM
    characters, death, experience, group, heir, level, lose, player, players, powerful, thief, time, transfer, true, type, weak, world
    • Replies: 0
    • Views: 2,046
    Last Post: 04-18-1999 07:39 AM
    by Alaric  Go to last post
  8. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 07:42 AM
    character, characters, death, experience, fighting, game, level, player, point, run, running, spell, stronghold, time, transfer, turn, turns, type, wizard
    • Replies: 0
    • Views: 3,809
    Last Post: 04-18-1999 07:42 AM
    by Alaric  Go to last post
  9. (Was T&T6SD)Experience

    Started by Alaric, 04-18-1999 07:51 AM
    average, character, complex, dead, experience, heir, intelligence, land, luck, orcs, plan, player, point, quality, results, roleplayer, save, throw, time, times, transfer, type, wisdom, world
    • Replies: 0
    • Views: 6,203
    Last Post: 04-18-1999 07:51 AM
    by Alaric  Go to last post
  10. (Was T&T6SD)Experience

    Started by WILLELA@aol.co, 04-18-1999 08:06 AM
    ability, bright, classic, david, equipment, experience, failure, fighter, fun, mage, player, roleplay, time
    • Replies: 0
    • Views: 2,427
    Last Post: 04-18-1999 08:06 AM
    by WILLELA@aol.co  Go to last post
  11. (Was T&T6SD)Experience

    Started by Gary V. Foss, 04-18-1999 08:45 AM
    ability, answer, backgrounds, bard, blooded, brute, campaign, character, commoners, court, creature, dragon, experience, general, human, level, locations, lord, minor, player, point, powerful, setting, treasure, vassalage
    • Replies: 0
    • Views: 8,129
    Last Post: 04-18-1999 08:45 AM
    by Gary V. Foss  Go to last post
  12. RE: Training and the Tyranny of Six

    Started by John E. Raymond, 04-18-1999 09:56 AM
    advantage, change, david, death, game, health, heir, player, point, rule, training
    • Replies: 0
    • Views: 1,880
    Last Post: 04-18-1999 09:56 AM
    by John E. Raymond  Go to last post
  13. Nationalism?

    Started by JulesMrshn@aol.co, 01-20-1999 07:05 AM
    average, campaign, character, clan, country, domain, family, games, government, heir, king, land, loyal, loyalty, military, money, nobility, player, ruler, standard, tax, time, true, war, warlord
    • Replies: 2
    • Views: 8,078
    Last Post: 01-20-1999 02:27 PM
    by Trizt  Go to last post
  14. Questions about Player`s Secrets

    Started by Don Loose, 01-24-1999 04:59 AM
    fighter, free, holy, paladin, paladins, player, players, power, priest, regular, secret, secrets, sword, weapon, weapons
    • Replies: 0
    • Views: 4,852
    Last Post: 01-24-1999 04:59 AM
    by Don Loose  Go to last post
  15. Questions about Player`s Secret

    Started by breye, 01-24-1999 07:59 AM
    campaign, completed, fighter, henchman, holy, paladin, paladins, player, players, power, priest, regular, ruler, run, running, secret, secrets, slightly, sword, theory, thunder, tighmaevril, time, unique, weapon, weapons
    • Replies: 1
    • Views: 7,299
    Last Post: 01-24-1999 08:33 AM
    by Kenneth Gauck  Go to last post
  16. Salary of Lieutenants and Court

    Started by Kenneth Gauck, 01-25-1999 01:53 AM
    action, actions, armies, cash, court, crown, discipline, domain, domains, experience, games, government, lieutenants, money, player, realm, resource, save, side, standard, strategy, system, time, turn, war
    • Replies: 1
    • Views: 7,621
    Last Post: 01-25-1999 09:20 AM
    by Pieter Sleijpen  Go to last post
  17. Espionage?

    Started by Muaadeeb@aol.co, 01-25-1999 04:27 PM
    2 Pages
    1 2
    action, actions, basil, campaign, completely, cover, d20, domain, domain action, espionage, form, formation, intelligence, money, plan, player, realm, regency, regent, rps, rule, secret, solution, spell, standard, time, turn, visit, wizard
    • Replies: 11
    • Views: 12,444
    Last Post: 01-27-1999 09:10 AM
    by JulesMrshn@aol.co  Go to last post
  18. Roesone Sourcebook

    Started by Olesens, 01-27-1999 10:45 PM
    3 Pages
    1 2 3
    abilities, accept, blood, blood abilities, bloodline, bor, born, box, campaign, characters, content, envision, est, free, landed, language, player, players, purpose, regent, secrets, source, stag, stats, transfer, troops, type, version, war
    • Replies: 21
    • Views: 13,174
    Last Post: 02-07-1999 05:38 AM
    by Kenneth Gauck  Go to last post
  19. RE: Roesone Sourcebook

    Started by Peter Wiyda, 01-27-1999 11:53 PM
    abilities, blood, blood abilities, original, player, secrets, source, stats
    • Replies: 0
    • Views: 2,116
    Last Post: 01-27-1999 11:53 PM
    by Peter Wiyda  Go to last post
  20. Faith of rangers (was: Bards an

    Started by Pieter Sleijpen, 01-28-1999 11:53 AM
    advice, alignment, bards, beauty, deities, deity, eloele, faith, five peaks, folks, godess, gods, holy, kings, nature, parents, peaks, player, ranger, scouts, sea, secrets, simple, war, world, worship
    • Replies: 1
    • Views: 8,129
    Last Post: 01-28-1999 08:57 PM
    by Jim Cooper  Go to last post
  21. Elven Nobility

    Started by Brian, 01-28-1999 08:18 PM
    advantage, archduke, ariya, cast, cooper, cut, differences, follow, ghost, head, heir, holdings, law, leader, luck, nobility, paladin, player, priest, prince, provinces, realm, regency, regent, roe, show, spells, strategies, translate
    • Replies: 5
    • Views: 8,099
    Last Post: 01-30-1999 08:45 AM
    by Trizt  Go to last post
  22. War moves and moving troops

    Started by Pieter Sleijpen, 02-04-1999 05:11 PM
    ability, action, army, attacks, campaign, cast, casting, defence, enemy, invasion, melee, moment, move, pbem, place, player, province, realm, round, rulebook, rules, scouts, spell, surprise, troop, war
    • Replies: 1
    • Views: 6,781
    Last Post: 02-04-1999 05:42 PM
    by RocksHope@aol.co  Go to last post
  23. RE: Forsaken Priests

    Started by Ronnie Livingston, 02-10-1999 09:27 PM
    alignment, allowed, attention, campaigns, care, church, class, clerics, deity, faith, fighter, friends, fun, heir, level, original, player, powers, priest, quest, turn, type, unknown, vote, warrior
    • Replies: 0
    • Views: 5,544
    Last Post: 02-10-1999 09:27 PM
    by Ronnie Livingston  Go to last post
  24. [gmwhennightfalls] [MBi

    Started by Memnoch, 02-12-1999 03:34 AM
    actions, army, attack, boards, couple, diplomacy, forge, formation, holder, human, intelligence, level, military, news, original, pbem, player, rare, realm, regency, rule, source, spell, sword, time, turn, war
    • Replies: 0
    • Views: 6,196
    Last Post: 02-12-1999 03:34 AM
    by Memnoch  Go to last post
  25. Research (WAS:Dispel Realm Magi

    Started by Jim Cooper, 02-13-1999 09:02 AM
    blood, damaged, dragon, experience, gold, lab, level, magic, market, morg, player, power, project, realm, regency, rounds, rps, score, skills, standard, sword, the wizard, time, track, turns, wand, wizard
    • Replies: 7
    • Views: 6,228
    Last Post: 02-18-1999 03:17 AM
    by DKEvermore@aol.co  Go to last post
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