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  1. Trade Route Level?

    Started by metalraiden, 03-04-2018 08:45 AM
    brcs, collection, community, domain, errata, guild, guilds, heir, holdings, income, level, mods, province, route, routes, rule, season, specific, tai, title, trade, trade route
    • Replies: 3
    • Views: 467
    Last Post: 03-07-2018 10:01 PM
    by AndrewTall  Go to last post
  2. Old Birthright addon info I found in my email

    Started by Sarelth, 10-27-2015 12:20 AM
    area, collection, current, curse, dead, death, domain, draft, faith, features, game, guild, income, level, major, maximum, place, planar, province, race, realm, shadow, source, trade, world
    • Replies: 7
    • Views: 3,110
    Last Post: 11-06-2015 08:23 PM
    by AndrewTall  Go to last post
    • Replies: 2
    • Views: 1,052
    Last Post: 05-22-2013 09:19 PM
    by DM-Isaelie  Go to last post
  3. Software tool for Birthright GM

    Started by Blaede, 01-25-2013 11:04 AM
    3 Pages
    1 2 3
    application, birthright, computer, diplomatic, domain, download, expense, general, gold, gold bar, guide, history, holdings, income, military, player, players, points, provinces, regency, search, section, tool, units, version
    • Replies: 21
    • Views: 3,843
    Last Post: 05-23-2013 11:32 AM
    by Blaede  Go to last post
  4. Fhiele Dhoesone plots and rumours

    Started by AndrewTall, 01-19-2013 07:10 PM
    ability, action, blood, building, days, deal, deep, domain, empire, future, game, generally, guild, human, income, king, land, loyalty, native, nature, plague, point, realm, shield, source, status, tribes, visit
    • Replies: 0
    • Views: 1,028
    Last Post: 01-19-2013 07:10 PM
    by AndrewTall  Go to last post

    Wiki:
    Main

    • Replies: 3
    • Views: 2,599
    Last Post: 10-04-2012 10:57 PM
    by The incredible, edible Phil  Go to last post
  5. Donar the Challenger

    Started by AndrewTall, 05-19-2012 11:27 AM
    anuirean, armor, beauty, biography, challenge, challenger, claim, combat, death, domain, donar, duel, feats, glory, income, knight, law, minor, nobility, noble, politics, reputation, skills, source, speed, strength, time, weapons, wiki
    • Replies: 0
    • Views: 716
    Last Post: 05-19-2012 11:27 AM
    by AndrewTall  Go to last post

    Wiki:
    Main

  6. Mineral resources - a new domain action

    Started by arpig2, 05-01-2012 07:14 PM
    • Replies: 8
    • Views: 2,247
    Last Post: 05-04-2012 11:45 PM
    by Vicente  Go to last post
  7. The Sphinxs Domain

    Started by Sorontar, 02-18-2012 05:52 AM
    azrai, bint, city, contest, days, deal, domain, evil, goals, guild, human, income, leader, magic, monster, power, purpose, rare, realm, regent, sphinx, status, strength, trade, tribes, tribute, unit, world, worship
    • Replies: 0
    • Views: 5,963
    Last Post: 02-18-2012 05:52 AM
    by Sorontar  Go to last post

    Wiki:
    Main

  8. The Sphinx

    Started by TheChamberlain, 02-15-2012 08:41 PM
    area, awnshegh, bint, city, contest, days, deal, domain, evil, human, income, leader, lonely, magic, monster, nature, patches, powerful, purpose, rare, realm, regent, sphinx, status, strength, trade, tribes, tribute, unofficial, worship
    • Replies: 7
    • Views: 1,168
    Last Post: 02-18-2012 05:39 AM
    by Sorontar  Go to last post
  9. Modifiers in Birthright

    Started by Vicente, 11-16-2011 02:16 AM
    alignment, blood, building, change, computer, deities, deity, domain, evil, income, king, level, maximum, pbem, population, powers, province, return, ring, simple, source, spell, super, temple, terrain, time, tool, type
    • Replies: 6
    • Views: 1,025
    Last Post: 11-18-2011 12:28 PM
    by Vicente  Go to last post
  10. 2nd Edition Resources

    Started by Sinister, 11-12-2011 11:55 PM
    2nd, 2nd edition, domain, download, downloads, edition, game, income, resource, resources, section, tax, wondering
    • Replies: 1
    • Views: 775
    Last Post: 11-13-2011 12:48 AM
    by Arjan  Go to last post
  11. Guild Products (was: - Alignment fl

    Started by Morg, 02-24-1999 06:34 PM
    ability, alignment, campaign, chaos, cost, deal, friends, game, grab, guild, income, loyal, loyalty, merchandise, original, pbem, policy, public, random, river, scenario, section, sequence, society, stone, time
    • Replies: 0
    • Views: 463
    Last Post: 02-24-1999 06:34 PM
    by Morg  Go to last post
  12. Guild Products (was: - Alignmen

    Started by Mark A Vandermeulen, 02-24-1999 08:51 PM
    bonus, bor, born, campaign, city, color, cost, domain, domain action, game, guild, income, iron, medieval, merchandise, morg, pbem, province, regent, resource, seasonal, solmyr, stone, time, varsk, wondering
    • Replies: 0
    • Views: 409
    Last Post: 02-24-1999 08:51 PM
    by Mark A Vandermeulen  Go to last post
  13. Four Actions a Turn

    Started by Olesens, 03-01-1999 08:21 PM
    actions, annual, bonus, campaign, collections, domain, gold, heir, income, king, modifiers, money, power, resources, rule, seasonal, sides, small, standard, tax, thunder, time, turn, turns, war, winter
    • Replies: 4
    • Views: 587
    Last Post: 03-02-1999 11:17 AM
    by Pieter Sleijpen  Go to last post
  14. Looking to run a campaign

    Started by Paul Eves, 04-14-1999 02:44 AM
    annual, avanil, box, campaign, days, developed, dming, domains, events, game, income, kingdoms, lord, player, rulers, run, turn, turns, wealth, world
    • Replies: 0
    • Views: 392
    Last Post: 04-14-1999 02:44 AM
    by Paul Eves  Go to last post
  15. War of the Brothers--an in depth hi

    Started by Kenneth Gauck, 01-21-1999 07:25 PM
    actions, administration, attack, blessed, bloodline, character, dead, deal, death, holding, income, king, loyalty, major, nature, news, pillaging, politics, power, realm, regency, regent, reputation, return, reunification, rule, seek, source, sword, war
    • Replies: 0
    • Views: 421
    Last Post: 01-21-1999 07:25 PM
    by Kenneth Gauck  Go to last post
  16. RE: non-magical prizes

    Started by enq@completesystems.com., 02-01-1999 03:15 AM
    action, ancient, artwork, assistance, avanil, bonus, character, courts, day, diplomacy, display, form, income, introduction, major, original, permanent, point, race, shadow, source, throne, unit, war, world
    • Replies: 0
    • Views: 369
    Last Post: 02-01-1999 03:15 AM
    by enq@completesystems.com.  Go to last post
  17. Dispel Realm Magic and Warding

    Started by Pieter Sleijpen, 02-11-1999 05:25 PM
    2 Pages
    1 2
    ability, allowed, area, assemble, attack, balance, balancing, battlespells, casting, complete, costs, domain, enemy, gold, guilder, income, leader, magic, powerful, realm, realm magic, rule, scry, simple, spell, subversion, turn
    • Replies: 10
    • Views: 839
    Last Post: 02-13-1999 07:27 AM
    by Kenneth Gauck  Go to last post
  18. Variable Investure (was: Shield

    Started by Daniel McSorley, 02-15-1999 12:33 AM
    action, deal, erm, events, formula, free, gold, income, master, money, random, regent, shield, state, turn
    • Replies: 0
    • Views: 345
    Last Post: 02-15-1999 12:33 AM
    by Daniel McSorley  Go to last post
  19. Debt, Regency & Maintenance

    Started by Pieter Sleijpen, 02-19-1999 01:36 PM
    bloodlines, campaign, conquered, current, enemy, income, king, landed, mage, maintenance, major, minor, money, point, priest, raise, regency, source, story, true, turn, vassalage
    • Replies: 0
    • Views: 438
    Last Post: 02-19-1999 01:36 PM
    by Pieter Sleijpen  Go to last post
  20. RE: Guilds too powerful -- a simple

    Started by Shaun Hodgson, 01-29-1999 06:06 AM
    change, formula, gold, guilds, holdings, income, landed, levels, maintenance, original, point, powerful, province, regent, road, rps, simple, territory, trade, trade route, turn, wealth
    • Replies: 0
    • Views: 405
    Last Post: 01-29-1999 06:06 AM
    by Shaun Hodgson  Go to last post
  21. Province Sizes (was Castle Leve

    Started by John, 11-30-1998 12:00 AM
    action, actions, arts, baroness, campaign, castle, collect, contest, count, crown, current, dealing, domain, emperor, group, historical, income, influence, maintenance, map, province, rps, ruler, running, time
    • Replies: 3
    • Views: 480
    Last Post: 01-15-1999 03:57 PM
    by Morg  Go to last post
  22. Guilds too powerful -- a simple fix

    Started by Jonathan Ingram, 01-29-1999 05:50 AM
    change, claim, formula, guilds, holdings, income, levels, powerful, province, regent, route, simple, territory, trade, trade route, wealth
    • Replies: 0
    • Views: 328
    Last Post: 01-29-1999 05:50 AM
    by Jonathan Ingram  Go to last post
  23. Rules questions -Wraith

    Started by Hjelme, 12-28-1998 08:48 AM
    action, aglondier, allowed, army, diplomacy, guild, income, level, loyal, loyalty, money, place, province, realm, roads, route, routes, rulebook, ruler, rules, time, trade, trade route, trading, wondering
    • Replies: 4
    • Views: 563
    Last Post: 12-28-1998 04:18 PM
    by Memnoch  Go to last post
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