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Tag: holder (for holders)

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  1. Mediterranean Mercantile Cultures

    Started by Birthright-L, 05-24-2002 07:38 AM
    Aduria, adurian, America, azhuri, Brechtür, cities, city, continent, culture, cultures, death, dire, empire, federation, fortification, fortified, free, goal, goals, holder, leader, market, mediterranean, mercantile, northern, order, plane, player, players, process, sea, setting, southern, wizards
    • Replies: 1
    • Views: 2,348
    Last Post: 05-24-2002 02:43 PM
    by Peter Lubke  Go to last post
  2. A request for help with my campaign.

    Started by Death_Jester, 06-07-2002 03:23 AM
    ambitious, area, bastard, blood, born, boy, campaign, Cerilia, champion, character, children, collection, conversion, convert, crossover, death, empire, game, girl, Gorgon, holder, land, leader, magic, major, paladin, pirate, plan, power, race, request, run, running, scene, setting, slave, strength, suitable, throne, train, training, version, village, war, woman, women, world
    • Replies: 9
    • Views: 3,644
    Last Post: 06-13-2002 07:18 PM
    by Death_Jester  Go to last post
  3. Province modifiers

    Started by kgauck, 07-19-2002 05:03 AM
    2 Pages
    1 2
    action, battle, battles, beauty, board, collection, community, content, effect, farming, game, guilder, holder, income, land, law, level, loyalty, maximum, modification, money, nature, point, population, power, powerful, production, province, purpose, regent, ruler, spellcaster, spellcasters, stag, suggestion, theory, time, vision
    • Replies: 14
    • Views: 5,765
    Last Post: 09-21-2002 04:15 AM
    by Trithemius  Go to last post
  4. Plundering the natural resources of a province

    Started by Peter Lubke, 09-21-2002 03:09 PM
    ability, attack, displace, displaced, domain, expense, fan, favor, favour, generally, guild, holder, holding, holdings, land, level, nature, NPC, npcs, original, pillage, player, plunder, point, population, province, realm, realms, recent, resource, result, results, source, values, vanish, wizards
    • Replies: 0
    • Views: 2,781
    Last Post: 09-21-2002 03:09 PM
    by Peter Lubke  Go to last post
  5. Military Deployment

    Started by Lord Rahvin, 10-29-2002 02:17 AM
    2 Pages
    1 2
    abstract, abstracted, access, application, area, army, balance, battle, battlefield, blessed, borders, building, card, conflicts, control, cost, current, damage, days, deployment, domain, enemy, function, game, guard, holder, intelligence, law, level, lost, military, multiple, nightmare, politics, power, powerful, province, purpose, realm, royal, scout, shot, skills, speed, state, strategy, strike, suitable, surprise, tax, terrain, time, training, troop, type
    • Replies: 15
    • Views: 7,268
    Last Post: 11-04-2002 08:43 PM
    by geeman  Go to last post
  6. Regent classes

    Started by Birthright-L, 12-02-2002 02:39 AM
    3 Pages
    1 2 3
    3rd, 3rd edition, ability, accepted, action, actions, advancing, agitate, ambition, answer, application, aristocratic, asks, bloodline, bor, born, building, character, class, contest, copper, couple, criminal, description, divine, domain, dynasty, feature, gods, guild, guilder, handling, holder, interplay, level, original, paladin, pbem, power, powerful, powers, public, published, realm, regency, regent, religion, ross, rps, rule, rulebook, setting, skill, source, temple, trade, transfer, war, wizards
    • Replies: 29
    • Views: 12,610
    Last Post: 12-06-2002 02:01 AM
    by ryancaveney  Go to last post
  7. Holdings as 3e Classes

    Started by Birthright-L, 12-04-2002 10:59 PM
    3 Pages
    1 2 3
    action, actions, agenda, average, bab, bonus, change, character, claim, class, cost, crisis, defence, diplomacy, draft, dwarven, elves, free, guess, guild, guilds, holder, holding, holdings, income, law, law holding, leader, loyal, loyalty, mechanic, mix, modification, moment, original, population, power, province, purpose, realm, rebellion, round, ruler, settlement, slightly, source, taxation, temple, test, throw, wizards
    • Replies: 20
    • Views: 8,641
    Last Post: 12-16-2002 10:26 AM
    by Birthright-L  Go to last post
  8. Law holdings in the Imperial City

    Started by Solmyr, 01-01-2003 08:37 PM
    ability, action, actions, avanil, building, chamberlain, city, court, courts, effect, empire, enothril, future, game, guard, guild, holder, holding, imperial, imperial city, iron, law, level, military, population, province, regent, rule, ruler, ruling, temple, throne, turn, war
    • Replies: 1
    • Views: 2,140
    Last Post: 01-02-2003 07:26 AM
    by Solmyr  Go to last post
  9. BRCS Chapter 5

    Started by Birthright-L, 02-05-2003 09:42 PM
    4 Pages
    1 2 3 ... 4
    access, adjustment, agitate, area, asset, attitude, awnshegh, brcs, building, change, chapter, conversion, count, cut, document, domain, download, dropdown, est, familiar, features, field, form, guess, guide, guild, holder, holding, house, interactive, introduction, level, loyal, loyalty, master, miscellaneous, original, pdf, point, potential, power, province, purpose, random, recreated, regent, reputation, rule, settlement, shot, source, state, terrain, type, typo, version, wizards
    • Replies: 35
    • Views: 12,418
    Last Post: 03-10-2003 09:28 AM
    by dekrass  Go to last post
  10. Trade and Prosperity

    Started by Osprey, 10-18-2004 05:40 PM
    5 Pages
    1 2 3 ... 5
    ability, alliance, alliances, ambitious, asks, banner, bastard, borders, building, control, farming, focus, game, guild, guilds, holder, house, integrate, interactive, level, levels, major, military, money, native, natural, nature, nobility, noble, picture, pirate, plan, production, province, provinces, public, purpose, rare, river, road, roads, route, routes, rule, ruled, sea, stag, trade, true, valid, village, war, wayward
    • Replies: 42
    • Views: 12,936
    Last Post: 02-01-2005 08:54 PM
    by The incredible, edible Phil  Go to last post
  11. Cerilian Dragons

    Started by Osprey, 01-17-2005 06:16 PM
    ability, action, arcane, blood, blood spawn, blooded, bloodline, bloodlines, bonus, born, campaign, cast, collection, convert, cost, creatures, crossover, current, divine, domain, dragon, dragons, effect, effects, elves, essence, god, gods, guild, holder, level, magic, maximum, mobile, nature, offspring, physical, point, potential, power, powerful, primal, purpose, race, races, realm, regency, score, spell, spells, storyline, strength, substitute, super, survival, unique
    • Replies: 8
    • Views: 4,132
    Last Post: 02-01-2005 06:53 PM
    by Osprey  Go to last post
  12. Internal domain infighting

    Started by Danip, 02-04-2005 05:38 AM
    action, actions, blood, blooded, bloodline, brcs, challenger, change, complete, conduct, contest, control, discussion, domain, espionage, est, event, family, guild, holder, holding, investiture, king, landed, leader, levels, member, military, move, NPC, occupation, player, power, public, random, random event, rebellion, regent, resolution, resolve, route, rule, ruler, ruling, running, scene, secret, simple, social, test, unblooded, unit, usurp, wondering
    • Replies: 9
    • Views: 3,846
    Last Post: 02-05-2005 06:07 AM
    by Osprey  Go to last post
  13. Seeking Opinions..

    Started by Dcolby, 05-25-2007 03:42 PM
    2 Pages
    1 2
    ability, alliance, ambition, Avan, avanil, battle, battles, boy, civil, claim, court, deal, fashion, favor, favour, game, head, holder, law, manslayer, noble, offspring, power, powers, prince, realm, resolution, resolve, seek, settlement, skill, south, temple, tournen, town, turn, war, witness
    • Replies: 15
    • Views: 6,099
    Last Post: 06-01-2007 01:30 AM
    by kgauck  Go to last post
  14. Ceremony/Investiture: Transfer

    Started by ericthecleric, 07-24-2007 08:31 PM
    2 Pages
    1 2
    2nd edition, action, actions, asset, assets, bloodline, brcs, cast, casting, ceremony or investiture, character, complete, complex, current, diplomacy, domain, domain action, future, heir, holder, investiture, limits, multi, parallel, public, realm, regent, restrict, size, spell, standard, transfer, type, types
    • Replies: 12
    • Views: 9,485
    Last Post: 07-27-2007 09:57 PM
    by AndrewTall  Go to last post
  15. 4th edition

    Started by Blastin, 08-17-2007 02:01 AM
    13 Pages
    1 2 3 ... 13
    4th edition, adult, answer, application, artillery, board, born, boy, brwiki, campaign, cliff, community, concern, concerns, content, convert, copy, current, device, direction, disable, discussion, dnd, edition, fan, focus, game, gaming, gencon, gleemax, holder, hub, intelligence, leader, major, mix, mmo, noting, paizo, plan, playtesters, point, professional, purpose, ruleset, savvy, setting, settings, shot, simple, staff, super, supernatural, unlock, Wizards of the Coast, world, worlds, wotc
    • Replies: 127
    • Views: 62,362
    Last Post: 06-05-2008 07:57 AM
    by Green Knight  Go to last post
  16. guild holding worth

    Started by adrian, 08-19-2007 12:20 PM
    2 Pages
    1 2
    annual, Anuire, benefit, benefits, bloodline, brcs, city, evil, game, games, gold, guild, guilder, holder, holding, holdings, income, location, lord, pbem, pbems, point, power, powerful, random, regency, regular, rule, rules, season, system, test, time, turn, turns
    • Replies: 11
    • Views: 5,768
    Last Post: 12-30-2007 10:22 PM
    by ryancaveney  Go to last post
  17. How Should War Work

    Started by kgauck, 10-10-2007 12:10 AM
    12 Pages
    1 2 3 ... 12
    advancing, agenda, ambition, America, arc, army, artillery, assemble, borders, born, boy, brotherhood, building, campaign, Cerilia, champion, combat, control, critical, damage, difference, dnd, effect, enemy, farming, force, Gorgon, head, holder, house, intelligence, invulnerable, leader, level, locate, magic, magical, mix, morale, native, plan, png, point, power, powers, production, professional, public, purpose, rebellion, reputation, round, rule, ruleset, ruling, search, siege, staff, stag, stone, suitable, surprise, system, times, type, unit, valid, village, visit, war, weapon, weapons
    • Replies: 114
    • Views: 59,200
    Last Post: 08-10-2009 06:53 AM
    by Mirviriam  Go to last post
  18. Guild and Temple Holdings

    Started by Panics, 11-01-2007 02:37 PM
    8 Pages
    1 2 3 ... 8
    acquire, ancient, bastard, blessed, bloodline, borders, born, boy, brcs, building, champion, change, character, children, count, derivation, divine, empire, energy, evil, function, generally, Gorgon, grounds, guild, holder, holding, imperial, intelligence, leader, member, migration, mix, offspring, parent, parents, place, point, proceed, professional, professions, public, purpose, retinue, savvy, scion, score, seek, settlement, staff, status, story, suitable, temple, throne, time, trip, version
    • Replies: 74
    • Views: 23,006
    Last Post: 01-02-2008 10:41 PM
    by kgauck  Go to last post
  19. Bless land

    Started by Joedylan, 11-13-2007 08:33 AM
    action, actions, cast, casting, close, cost, current, domain, guild, guilds, holder, holding, income, land, level, money, priest, province, provinces, realm, regent, side, spell, spells, system, version
    • Replies: 0
    • Views: 1,422
    Last Post: 11-13-2007 08:33 AM
    by Joedylan  Go to last post
  20. Undead in BRCS

    Started by stv2brown1988, 11-27-2007 07:43 PM
    6 Pages
    1 2 3 ... 6
    access, acquire, agenda, awnshegh, beauty, bloodline, brcs, character, commoner, commoners, creature, crown, cute, dead, deal, death, duraend, game, Gorgon, holder, intelligence, king, major, millen, nature, noting, original, physical, plan, point, power, powerful, purpose, realm, rebellion, regent, return, scion, slave, spectral, stag, strange, substitute, super, supernatural, undead, undiscovered, vampire, villain
    • Replies: 55
    • Views: 27,411
    Last Post: 01-02-2008 05:37 AM
    by Rowan  Go to last post
  21. New Domain Action Idea: Create Urban Province

    Started by ericthecleric, 02-09-2008 12:58 AM
    4 Pages
    1 2 3 ... 4
    accept, accepting, basil, collection, contest, couple, divine, domain, domain action, guild, head, holder, land, law, leader, level, maximum, migration, native, picture, population, potential, power, production, province, rebalance, regent, ruler, run, running, seas, size, source, suitable, tax, taxation, temple, terrain, time
    • Replies: 30
    • Views: 8,875
    Last Post: 02-29-2008 09:22 PM
    by ploesch  Go to last post
  22. PBEM Rules!

    Started by Rowan, 03-07-2008 07:03 AM
    2 Pages
    1 2
    • Replies: 17
    • Views: 13,896
    Last Post: 03-14-2008 07:10 PM
    by ThatSeanGuy  Go to last post
  23. Sea Trade Route question

    Started by Blackfrost, 04-19-2008 09:19 PM
    2 Pages
    1 2
    active, asset, assets, building, color, colour, cost, costs, function, game, guild, guilder, guilds, heir, highway, highways, holder, income, maintenance, military, movement, multiple, muster, naval, navy, province, regent, route, routes, sea route, serve, ship, times, trade, trade route, troop, unit, units
    • Replies: 15
    • Views: 7,862
    Last Post: 06-22-2008 06:52 PM
    by Derthric  Go to last post
  24. Regency, scions, and LTs--variant systems

    Started by Rowan, 05-21-2008 11:04 PM
    board, brand, challenge, challenges, domain, east, eastern, emperor, empire, fighting, folk, formation, game, generally, goal, goals, gun, handling, heir, holder, holding, holdings, imperial, land, level, lieutenant, money, realm, regency, rule, scion, shot, temple, territories, territory, time, town, usurp, wealth
    • Replies: 9
    • Views: 6,861
    Last Post: 06-28-2009 07:54 PM
    by The Swordgaunt  Go to last post
  25. Holding attack/defense Holding system

    Started by bbeau22, 06-16-2008 02:55 AM
    7 Pages
    1 2 3 ... 7
    4th edition, action, actions, agenda, balance, balanced, bastard, building, campaign, change, changed, contest, edition, est, force, general, guild, holder, holding, holdings, income, interactive, law, leader, level, levels, locate, mix, native, parity, player, power, present, public, rule, ruling, shot, simple, source, spreadsheet, step, system, temple, test, turn, type
    • Replies: 62
    • Views: 36,823
    Last Post: 08-28-2008 12:49 PM
    by Sir Tiamat  Go to last post
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