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  1. Elves & Charm Related Battle &

    Started by Mark A Vandermeulen, 05-06-1998 02:32 PM
    battle, control, elves, heir, humans, magical, members, nations, nature, realm, rules, spells, trade, unit
    • Replies: 0
    • Views: 1,309
    Last Post: 05-06-1998 02:32 PM
    by Mark A Vandermeulen  Go to last post
  2. various stuff

    Started by Terence _, 05-07-1998 01:57 PM
    aerenwe, attack, deep, domain, dragonlance, free, guild, halflings, heir, mages, mass, monsters, page, province, route, rulebook, rulers, run, running, source, stone, territory, trade, trade route
    • Replies: 1
    • Views: 4,847
    Last Post: 05-07-1998 02:22 PM
    by Mark A Vandermeulen  Go to last post
  3. Regent Lieuntenants & CoS

    Started by bloebick@juno.com (Benja, 05-26-1998 12:28 AM
    access, action, completely, cut, discussion, domain, favor, free, grand, guess, heir, lieutenants, olesen, regent, route, rules, trade, trade route
    • Replies: 0
    • Views: 2,487
    Last Post: 05-26-1998 12:28 AM
    by bloebick@juno.com (Benja  Go to last post
  4. Class Adpetness

    Started by Bearcat, 11-30-1997 12:00 AM
    2 Pages
    1 2
    actions, class, diplomacy, fan, fantasy, field, fighter, follow, lieutenant, maps, moon, priest, province, route, rulebook, section, sun, temple, thief, trade, trade route, visit, warrior, winter, wizard, world
    • Replies: 13
    • Views: 4,531
    Last Post: 05-22-1998 07:30 PM
    by DKEvermore  Go to last post
  5. mages GB`s

    Started by Ryan B. Caveney, 05-18-1998 01:41 AM
    adventure, brotherhood, clan, control, convert, court, dependent, domain, domains, generally, level, mages, magical, money, place, province, regency, regent, rule, source, spell, spirit, stone, tax, trade, wizards
    • Replies: 4
    • Views: 7,998
    Last Post: 05-19-1998 04:42 AM
    by Gary V. Foss  Go to last post
  6. Stupid Elf Tricks?

    Started by Kyle Foster,  
    2 Pages
    1 2
    accessory, asks, brazil, brotherhood, campaign, cliff, completely, creatures, descriptions, elf, elves, faerie, farming, folks, food, foreign, guardian, humans, immortal, James, level, magic, major, production, provinces, racial, realm, river, run, running, spells, stone, supernatural, theory, trade, visit, wizards
    • Replies: 19
    • Views: 7,403
    Last Post: 05-14-1998 11:56 AM
    by MANTA  Go to last post
  7. RE: Unequal Regent Bonuses

    Started by Nathaniel Rushton, 05-10-1998 02:16 PM
    ability, action, actions, agitate, bard, blooded, bonuses, class, cost, couple, day, forge, game, king, law, military, olesen, original, regent, scion, statistics, tales, trade, warrior, worship
    • Replies: 0
    • Views: 2,166
    Last Post: 05-10-1998 02:16 PM
    by Nathaniel Rushton  Go to last post
  8. Unequal Regent Bonuses

    Started by The Olesen`s, 05-10-1998 02:10 AM
    action, actions, agitate, battle, bonuses, cast, class, family, fighter, forge, free, game, guys, king, law, military, move, muster, regent, routes, statistics, thief, trade, warrior, worship
    • Replies: 1
    • Views: 2,432
    Last Post: 05-10-1998 03:27 AM
    by Clayton F. Hinton  Go to last post
  9. New Rules for the Races

    Started by acrmartins@sol.com.b, 05-09-1998 12:50 AM
    access, archers, bonus, cost, costs, elf, espionage, follow, game, king, leader, level, magic, martin, money, nature, pbem, powerful, race, regent, rulebook, ruling, scale, species, trade, weak, wizard
    • Replies: 0
    • Views: 1,733
    Last Post: 05-09-1998 12:50 AM
    by acrmartins@sol.com.b  Go to last post
  10. Expansion on Exploratory Trade

    Started by Benji Craddock, 05-07-1998 08:03 PM
    birthright, box, draft, expansion, friends, game, pbem, time, trade
    • Replies: 0
    • Views: 2,430
    Last Post: 05-07-1998 08:03 PM
    by Benji Craddock  Go to last post
  11. Expansion on Exploratory Trade Acti

    Started by darkstar, 05-07-1998 03:57 PM
    ability, action, actions, attack, board, cards, couple, dangerous, domain, empire, game, generally, gold, income, inline, leader, major, maximum, news, pbem, pirate, province, random, regent, return, seas, setting, tax, trade, war
    • Replies: 0
    • Views: 1,637
    Last Post: 05-07-1998 03:57 PM
    by darkstar  Go to last post
  12. What to do (A Mage regent with

    Started by Taragin@sprintmail.co, 03-15-1998 08:23 PM
    arts, completely, domain, dragons, dungeons, gold, guild, heir, holder, holdings, land, level, mage, magic, martial, money, olesen, realm, regency, regent, routes, rules, school, spell, spells, trade, wizard
    • Replies: 2
    • Views: 4,059
    Last Post: 03-19-1998 01:34 AM
    by cedyeus  Go to last post
  13. SV: Lieutenants

    Started by Fredrik Lundberg, 03-18-1998 06:47 PM
    actions, adventure, character, domain, game, heir, lieutenant, lieutenants, limited, master, page, range, realm, source, spell, strange, time, trade, true, turn, wizard
    • Replies: 0
    • Views: 1,592
    Last Post: 03-18-1998 06:47 PM
    by Fredrik Lundberg  Go to last post
  14. OCP - The Journey Begins....!!!!!

    Started by Simon Graindorge, 03-22-1998 04:08 AM
    absence, care, change, city, completed, cooper, critical, day, design, familiar, formation, future, heirs, James, law, magic, major, member, place, point, project, ruins, section, source, time, trade, tribute
    • Replies: 0
    • Views: 2,117
    Last Post: 03-22-1998 04:08 AM
    by Simon Graindorge  Go to last post
  15. OCP- Map

    Started by bloebick@juno.com (Benja, 03-23-1998 10:39 PM
    access, attack, building, castle, cities, city, collection, completely, construction, couple, deep, enforce, Europe, features, forge, form, guard, guild, imperial, isle, legion, map, plan, results, river, technology, trade, waters
    • Replies: 3
    • Views: 4,407
    Last Post: 03-25-1998 11:19 PM
    by Mark A Vandermeulen  Go to last post
  16. Monetary requirements for Lieutenan

    Started by Bryan Palmer, 03-26-1998 11:07 PM
    attempt, characters, developed, folks, gaming, generally, guilder, henchman, lieutenant, quality, rare, scale, state, trade, type
    • Replies: 0
    • Views: 1,894
    Last Post: 03-26-1998 11:07 PM
    by Bryan Palmer  Go to last post
  17. Monetary requirements for Lieut

    Started by Drake90094, 03-27-1998 02:22 AM
    campaign, characters, class, damage, description, developed, domain, folks, gaming, generally, guilder, henchman, lieutenant, npcs, priest, quality, rare, rulebook, rules, scale, trade, type, values, warcards
    • Replies: 1
    • Views: 2,039
    Last Post: 03-31-1998 05:25 PM
    by Manfred V=?ISO-8859-1?Q?  Go to last post
  18. Adurian Empires - Dara

    Started by darkstar, 04-06-1998 08:52 AM
    ability, administration, bloodline, borders, boy, building, children, city, couple, current, dangerous, days, evil, farming, generally, gold, head, inline, level, magic, map, minor, paladin, pirate, place, power, realm, return, rps, ruins, skills, trade, village, worship
    • Replies: 0
    • Views: 4,537
    Last Post: 04-06-1998 08:52 AM
    by darkstar  Go to last post
  19. Birthright - Castles

    Started by ispa, 04-14-1998 08:07 PM
    action, aerenwe, archers, army, castle, city, control, cost, fortification, fortifications, free, games, holding, limited, maintenance, naval, nick, players, province, provinces, regular, routes, rulebook, strategy, trade, units
    • Replies: 2
    • Views: 6,435
    Last Post: 04-15-1998 07:43 PM
    by ispa  Go to last post
  20. Randaxial Ravings `bout Routes

    Started by prtr02@scorpion.nspco.co, 02-12-1998 09:54 PM
    action, allowed, building, campaign, character, city, criminal, diplomacy, domain, edition, fun, generator, guild, holding, land, level, major, maximum, ottoman, production, province, race, realm, regent, rule, rulebook, ruling, setting, trade
    • Replies: 3
    • Views: 4,190
    Last Post: 02-14-1998 06:22 PM
    by James Ruhland  Go to last post
    • Replies: 1
    • Views: 4,688
    Last Post: 02-12-1998 08:36 AM
    by James Ruhland  Go to last post
  21. City/Urban provinces and BR.

    Started by James Ruhland, 02-10-1998 07:34 PM
    action, area, building, cities, city, concerns, couple, craft, dangerous, domain, domain action, effect, ground, growth, James, pondering, population, provinces, random, realm, regent, spell, terrain, trade, type, unique, urban
    • Replies: 2
    • Views: 2,233
    Last Post: 02-11-1998 02:18 AM
    by c558382@showme.missouri.  Go to last post
  22. RE: Birthright promo poster

    Started by jonathan.w.ingram@exgate, 02-10-1998 01:09 AM
    aerenwe, area, arms, background, borders, campaign, conclusion, cover, day, demihuman, epic, fighting, gen, human, introduction, investiture, kings, lore, map, original, province, Roele, rulebook, ship, time, trade, tree
    • Replies: 0
    • Views: 2,277
    Last Post: 02-10-1998 01:09 AM
    by jonathan.w.ingram@exgate  Go to last post
  23. Promotional suggestions

    Started by Bryan Palmer, 02-09-1998 06:22 PM
    campaign, change, city, combat, current, domain, future, guilder, law, maximum, military, money, nature, nobility, original, place, proficiencies, province, regent, ruling, source, time, trade, true, type
    • Replies: 0
    • Views: 1,283
    Last Post: 02-09-1998 06:22 PM
    by Bryan Palmer  Go to last post
  24. European Languages

    Started by Trizt, 02-08-1998 08:50 PM
    area, arrivals, completed, dave, east, eastern, Europe, expansion, farming, forest, forge, god, group, heir, language, languages, loan, migration, move, nick, occupy, place, population, proverb, stone, territory, time, trade, western
    • Replies: 2
    • Views: 6,021
    Last Post: 02-09-1998 10:02 PM
    by Trizt  Go to last post
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