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  1. Tollanar details #1: Religions

    Started by arpig2, 01-20-2015 04:00 AM
    ancestor, arts, beings, children, churches, claim, community, cults, deity, denominations, dependent, differences, divine, god, land, map, myth, origin, religion, ruler, school, setting, source, tollanar, true, universal
    • Replies: 7
    • Views: 20,693
    Last Post: 03-28-2015 07:21 PM
    by arpig2  Go to last post
  2. Oligarcy

    Started by Kenneth Gauck, 01-10-1999 10:07 PM
    art, cooper, day, guilder, king, landed, nobility, original, priest, standard, time, universal
    • Replies: 0
    • Views: 2,322
    Last Post: 01-10-1999 10:07 PM
    by Kenneth Gauck  Go to last post
  3. More on Alignments

    Started by Brian Stoner, 09-25-1998 10:55 AM
    abilities, ability, actions, alignment, alignments, campaign, character, college, cute, energy, evil, force, fun, game, heir, lawful, paladin, plane, players, setting, spells, understanding, universal, values, vampire, western, world
    • Replies: 8
    • Views: 7,619
    Last Post: 11-29-1998 12:07 AM
    by Gary V. Foss  Go to last post
  4. Spells & Magic

    Started by Philip Burge, 08-19-1998 09:48 PM
    2nd, campaign, combat, converting, current, divination, follow, heir, level, magic, powers, rules, school, skills, spells, teleport, time, universal
    • Replies: 0
    • Views: 1,979
    Last Post: 08-19-1998 09:48 PM
    by Philip Burge  Go to last post
  5. Spells & Magic

    Started by Pieter A de Jong, 08-19-1998 10:29 PM
    2nd, access, campaign, combat, converting, current, divination, follow, formation, heir, level, magic, magic items, magicians, permanency, powerful, powers, rules, school, setting, skills, spells, teleport, universal
    • Replies: 0
    • Views: 2,032
    Last Post: 08-19-1998 10:29 PM
    by Pieter A de Jong  Go to last post
  6. Spells & Magic

    Started by Memnoch, 08-19-1998 10:37 PM
    2nd, ability, campaign, combat, converting, current, divination, follow, heir, level, limited, magic, magicians, original, powers, rules, school, skills, spells, teleport, time, universal, wizard
    • Replies: 0
    • Views: 1,982
    Last Post: 08-19-1998 10:37 PM
    by Memnoch  Go to last post
  7. Spells & Magic

    Started by tiphareth, 08-20-1998 08:03 PM
    ability, access, divination, guess, level, mages, magic, magical, magicians, nick, rule, school, spells, time, universal
    • Replies: 0
    • Views: 1,921
    Last Post: 08-20-1998 08:03 PM
    by tiphareth  Go to last post
  8. Shadow World (was Have they giv

    Started by Craig Greeson, 09-11-1998 03:18 AM
    adventure, art, continent, core, domain, dread, familiar, formation, future, kings, lord, movement, parallel, plan, players, present, product, ravenloft, rules, setting, shadow, shadow world, standard, supplement, universal, world
    • Replies: 1
    • Views: 2,895
    Last Post: 09-11-1998 07:35 PM
    by GrimtoothX@aol.co  Go to last post
  9. RE: [BIRTHRIGHT] -Conscription

    Started by Ronnie Livingston, 08-04-1998 06:23 PM
    archers, battle, changed, cost, crown, day, decree, form, general, god, invasion, laws, loyal, loyalty, medieval, modern, muster, original, player, point, province, shoot, society, universal, war
    • Replies: 0
    • Views: 2,314
    Last Post: 08-04-1998 06:23 PM
    by Ronnie Livingston  Go to last post
  10. RE: [BIRTHRIGHT] -Conscription

    Started by Harding Nick MMUk, 08-04-1998 04:15 PM
    advantage, archers, battle, changed, cost, crown, day, decree, government, invasion, laws, levies, longbow, loyal, loyalty, medieval, newspaper, point, province, shoot, society, troops, universal, war, world
    • Replies: 0
    • Views: 2,349
    Last Post: 08-04-1998 04:15 PM
    by Harding Nick MMUk  Go to last post
  11. Roman "Elite Infantry"

    Started by James Ruhland, 05-11-1998 08:09 PM
    attack, battle, combat, elite, fan, infantry, melee, missile, shield, size, slightly, throw, time, unit, universal
    • Replies: 0
    • Views: 1,830
    Last Post: 05-11-1998 08:09 PM
    by James Ruhland  Go to last post
  12. Roman "Elite Infantry"

    Started by Ryan B. Caveney, 05-11-1998 07:50 PM
    annual, attack, average, battle, change, combat, conduct, dragon, elite, fan, free, havoc, infantry, James, melee, missile, range, round, shield, shot, size, stationary, stats, throw, time, unit, units, universal
    • Replies: 0
    • Views: 2,308
    Last Post: 05-11-1998 07:50 PM
    by Ryan B. Caveney  Go to last post
  13. What do your players know? (lengthy

    Started by KirbyRanma, 03-26-1998 07:41 AM
    ability, alignment, allowed, azrai, blood, bloodline, care, change, cold, combat, concerns, deal, death, evil, fighting, level, magic, movie, novels, paladin, player, save, seperate, shot, sphinx, spider, stag, universal
    • Replies: 0
    • Views: 1,561
    Last Post: 03-26-1998 07:41 AM
    by KirbyRanma  Go to last post
  14. Build Action Ideas

    Started by Bond007, 10-31-1997 04:25 AM
    action, application, campaign, computer, death, description, document, dragon, fast, flood, force, future, monuments, multi, province, raw, rules, sample, signature, standard, sun, system, transfer, type, universal, war
    • Replies: 2
    • Views: 5,334
    Last Post: 10-31-1997 04:07 PM
    by Sepsis  Go to last post
  15. Priests` Spells

    Started by Hibbs, Philip, 10-23-1997 12:24 PM
    2nd, 3rd, accessory, allowed, book of priestcraft, Cerilia, craft, crossover, death, deity, divine, edition, faith, god, gods, handling, heir, influence, level, lose, priest, priestcraft, province, realm, spell, spells, universal, war, worlds
    • Replies: 9
    • Views: 3,859
    Last Post: 10-26-1997 02:54 AM
    by Glenn Robb  Go to last post
  16. Universal Solvent

    Started by Arjan, 11-05-2011 01:01 AM
    d20, redirect, universal, wondrous
    • Replies: 0
    • Views: 1
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  17. Torc of Power Preservation

    Started by Arjan, 11-05-2011 01:01 AM
    d20, orc, power, redirect, universal
    • Replies: 0
    • Views: 1
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  18. Torc of Leech Freedom

    Started by Arjan, 11-05-2011 01:01 AM
    d20, orc, redirect, universal
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  19. Torc of Free Will

    Started by Arjan, 11-05-2011 01:01 AM
    d20, free, orc, redirect, universal
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  20. Third Eye

    Started by Arjan, 11-05-2011 01:01 AM
    d20, redirect, universal
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  21. Ring of Self-Sufficiency

    Started by Arjan, 11-05-2011 01:01 AM
    d20, redirect, ring, universal
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  22. Ring of Universal Energy Resistance, Minor

    Started by Arjan, 11-05-2011 01:01 AM
    d20, energy, magic, minor, redirect, ring, universal
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  23. Shard

    Started by Arjan, 11-05-2011 01:01 AM
    d20, redirect, universal
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  24. Psychoactive Skin

    Started by Arjan, 11-05-2011 01:01 AM
    d20, redirect, skin, universal
    • Replies: 0
    • Views: 0
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

  25. Psionic Restraints

    Started by Arjan, 11-05-2011 01:01 AM
    d20, psionic, redirect, universal
    • Replies: 0
    • Views: 1
    Last Post: 11-05-2011 01:01 AM
    by Arjan  Go to last post

    Wiki:
    Main

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BIRTHRIGHT, DUNGEONS & DRAGONS, D&D, the BIRTHRIGHT logo, and the D&D logo are trademarks owned by Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and are used by permission. ©2002-2010 Wizards of the Coast, Inc.